Discussions
339,151 discussions.
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Devs, thanks for the stats. But that Escape & Kill rate percentage is not a reflection of anything. We need in depth stats. Escape and Killrate PER MMR. Escape and Killrate PER KILLER Escape rate Solo VS SWF Killer pick PER MMR Perks pick PER MMR Etc... Thanks by advance.12 comments 252 views last activity
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It's frustrating when the entire team is injured with no way to heal because some stupid Jill counterforced the entire map. Save a few of the totems and please for gods sake don't cleanse the totem that was used for the boon if the killer snuffs it. The Killer won't even need to use No ED it if the entire team is injured and dropping like flies at 4 gens. Whose side are you on?13 comments 321 views last activity
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Why, why is it every single time I hear the terror radius I just about always run right into the killer. 😐😐😑😐8 comments 211 views last activity
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You gave us some new stats a few days ago and while some of them looked quite nice (shorter q-times), others were worrysome. One of these stats are the kill and survival rates. How can a game be balanced when you die 69% of matches when it was clearly said that 2 KILLS (=50%) are considered balanced by the Devs? I started a stat experiment myself, playing SoloQ, SWF (2-4man) and Killer. My goal9 comments 141 views last activity
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I had a game this evening where I got DC’d as I was playing Blight. I didn’t notice anything was wrong until I tried a dash and it wasn’t activating despite having all charges. Eventually it kicked me out and I had the DC icon. I didn’t get a temporary ban though which I thought was weird. Are there some circumstances where the software can tell that a DC wasn’t intentional? I was doing re0 comments 31 views last activity
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If you use your first bound to jump over a pallet, does your second bound get cancelled? So far I haven't been able to jump over a pallet and then bound again.1 comments 51 views last activity
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there has to be something that can be done about hook campers.... make it bannable record the games. or make it something like they have to be so far from the hook like 36meeters before you even start going down on hook timer. i dont know. i just know campers not getting in trouble makes a lot of games trash to play when the killer is just staring at you on the hook. very unpleasant. and I would43 comments 561 views last activity
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New Map: Saint Genevieve's Church themed locale. Indoor chapel area, confessional area. Outdoor graveyard, shack, parking lot. New Killer: The Matron Name: Moiré Gomer Appearance: Brown hair, blindfolded, "angel" archetype with damaged wings, bloodied and torn white robes Weapon: Morningstar Weapon Wipe: The Matron waves a magical light aura, cleaning her morningstar of any blood. Lore: Ab0 comments 81 views last activity
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This discussion has been moved .0 comments 1 views last activity
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BASE KIT CHANGES Attacking after using Blink is now considered a Special Attack. ADD-ON CHANGES Dark Cincture Reduces the Power Token Recharge time by -0.4 ----> - 0.2 seconds per Token. Heavy Panting Increases the maximum range of the Blink by +4 ----> 2 metres . Slower charge time remains the same. Fragile Wheeze Reduces the Power Token Recharge time by2 comments 51 views last activity
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how do I do this map against high mmr if they constantly use houses. I always get this map as huntress and I waste way too much time, but if i just let those gens go then the fact I only use aura perks really starts to affect the mid game. Should I just let these gens go and force interaction on fair grounds or what? haddonfield just sours my mood alot3 comments 91 views last activity
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We keep having all these updates that discouraged tunneling and buffs so survivors can make it a tiny distance so they don't die right away after a unhook. Despite all these anti tunnel changes, it had gotten MUCH worse. Killers aren't even playing the game anymore they are just tunneling off hook or camping one survivor at a time and making it miserable for everyone with unfun gameplay. I can8 comments 211 views last activity
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I don't remember seeing that many Nemesis players and for that long so offten after last RE chapter dropped. However If I am not mistaken, the first RE realese put DbD on all time player peak on steam (above 100K+ at one given moment), which second RE didn't. Interesting.21 comments 541 views last activity
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is there a way to improve the hacker situation had 3 back to back games and it was kinda funny cause he was flying and flashlight hacking but i was running lightborne so no stroke for me :) each game the other 3 would give up and we just started screwing around 1 of the games the hacker didn't like the lack of attention and crashed the game. Point being im sick of cheater. devs plz help5 comments 101 views last activity
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Assuming that the amount of blocks is unlimited, it would help a lot to reduce selfish teammates constantly ruining games. No more sandbaggers, hook farmers, bush stealth noobs that do not do gens and so on. "Bu-bu-bu-butt would that not increase queue times?" Technically, yes it would, but it is ok. For the survivors that block pthers, it is their choice, they consider that their experience is22 comments 541 views last activity
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Ok, I get that god pallets are useful to have towards the end of the game, but some people are so obsessed with never throwing them down its crazy. Like if I’m running a killer and spamming space bar at every pallet then yeah, it’s a bad move, but if I’m on my last hook and the killer is trailing right behind me then sorry Jimmy, I’m throwing down shack pallet. Another thing I’ve noticed is that22 comments 701 views last activity
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Eruption has a huge issue right now and that is it effects solo players far more than it does SWF players. I think 3 changes should be made to eruption to fix this. Change 1) Incapacitated status effect is 12 seconds instead of 25 Change 2) Incapacitated status and screaming applies to all survivors within 6 meters of an affected gen instead of survivors repairing it Change 3) Increase regre4 comments 111 views last activity
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Continuing a series of threads on the least used perks in the aggregate data on Nightlight, next up is Wraith’s perk Predator (0.33% usage) Predator - Scratch Marks left by survivors will spawn slightly/moderately/considerably closer together. In principle Predator is an effect that could be potentially useful in that it can hypothetically make it much, much easier to follow a trail of s7 comments 111 views last activity
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• Platform: PC • Description of the issue: I was playing in a public match against a Deathslinger, Mettle of Man was active. I got speared and it didn't show any reaction of using or deactivating, but then when I got hit I immediately went down instead of taking a MOM hit. MOM also deactivated on the down. I then went into a custom to test it and MOM would say it activated on a hit but still app0 comments 62 views last activity
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I liked when prestiging gave you better items to choose from on the blood Web. I guess now that we must prestige they don't have to give us better items. I have hundreds of offerings and add ons that I will never use. Maybe it would be a good idea if when we prestige to the next level there were less Brown items and more yellow, then green, then purple, then red items and they just cost more bl1 comments 91 views last activity
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https://www.youtube.com/watch?v=WC23JDiSgDo But it really feels like Dead Hard just straight up doesnt work sometimes. I could be wrong, Im willing to admit that Im wrong, but this just feels awful to use sometimes because of it.10 comments 231 views last activity
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mnk (mouse and keyboard) support is not on consoles. I'm not sure why since there is cross play... but could you get banned for using xim? xim basically makes it so you can play mnk on console. it is technically 3rd party software so im curious if you could be banned for it5 comments 461 views last activity
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BHVR should add a failsafe, after endgame collapse has ended, if the game doesn’t end within 1 minute then it automatically ends the game. Idk how hard this would be to code though.3 comments 71 views last activity
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I hardly see med kits anymore. Is anyone else experiencing this too? I like medkits because I never use selfcare.6 comments 181 views last activity
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If a survivor is repairing a gen and it explodes, it doesn't regress. It should be regressing since the survivor is Incapacitated and can't repair.0 comments 61 views last activity
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Just at least communicate where you are at. It's honestly why I've quit the game.0 comments 51 views last activity
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I love Dead by Daylight. I play a lot of it. It’s by far my favourite multiplayer game. And I do love the scratch mark portraits. I wish I had been able to get them on all my characters. However, I don’t really use them because I find the effect jarring when combined with regular portraits because I know I can’t get them on everyone. So I haven’t been using them because they’re a reminder of wha10 comments 801 views last activity
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Will the new scratch mark portrait background for those who already p3'd be visible to others now too, or just client side? If only I can see it, it doesn't really feel special, or like any kind of bragging rights.28 comments 941 views last activity
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It's so rare that I see someone from PC these days with crossplay on, i'd love to play with crossplay off if I didn't get a 50% bloodpoint punishment for playing it.1 comments 131 views last activity
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Hiding and making no attempt to finish generators while Endgame Collapse cannot be started is against the rules. This is not about being chased off. This is about not trying to repair at all. Survivors are required to attempt to repair. This is not up for debate. Hatch requires only one survivor to be remaining in the trial, because multiple survivors54 comments 1,691 views last activity
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Hyper-bright maps like Coldwind make aura-reading a serious problem. Everything is incredibly bright yellows/oranges/whites/etc, and it obscures the clarity of auras. Please do something to make them more noticeable on maps like these.7 comments 111 views last activity
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Two main ideas: Option A: No basekit ability to self unhook, Luck and Slippery Meat reworked. Deliverance being ready to use is the only way. Option B: Only one attempt, nothing gives more attempt chances. Luck and Slippery Meat affect that one single chance. Failing the one chance is -20s, same as live. Option A is because almost no one uses Luck or Slippery Meat anyways. Option B keeps what7 comments 121 views last activity
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Just notice a buttload of people using Meyes tombstone in games, only recently though so I'm not sure if anything changed with him that I might have missed.19 comments 431 views last activity
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Is it on a timer? Does it only start tracking after a certain amount of time? Will I get penalized if a chase just happens to lead there? If I sit in one spot, is it more if I'm in their face vs. 10 meters away?1 comments 51 views last activity
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I don't know about the rest of you, but I actually have a VERY easy to exploit guilty conscience, and if someone DCs 30 seconds into a match after I down them for making a dumb mistake? I feel bad! I can't kill them anymore, i'd be worse than a murderer-- a jerk. I HAVE to let them go at that point. And that takes time! So please cut it the hell out. For my sake. I don't want to queue up for an84 comments 2,171 views last activity
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The fact that it gives her free license to tunnel someone to death is extremely unhealthy and unfun for the game. It doesn't matter if the killer only gets 1 or 2 kills because of it, the fact that the Pig can down you, place a trap and then camp/tunnel you while gens get done means the trap is going to be active. By this point the survivor can no longer escape the match. Hatch is the only option20 comments 671 views last activity
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Please get rid of map offerings .I’ll take extra long killer wait times to avoid them!8 comments 91 views last activity
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What'd you'd want his power to be? Perks? ETC.17 comments 611 views last activity
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Emphasis on base kit. With add ons dredge is leagues better. Dredge is unbelievably reliant on haddies calendar (reduced time to exit locked lockers) + boat key/ottomarian writing (increased TP speed/reduced cooldown) it's surprising they aren't base kit. Dredge doesn't have a chase power when loops are chained together, but he is good at the edges of the map where it's harder to W key. Basica37 comments 1,223 views last activity
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I've also been wanting to share my thought as a newbie, actually the title is a bit of a clickbait. I have just over 100 hours but less than 200 I assume. I have been playing for a bit over a month now. I have been playing survivor cause killer queue is pretty slow and I am impatient (I've only played like 3-4 killer games). I play on geforce and depending on the size of the queue I change s2 comments 81 views last activity
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In a game where Survivors can be put into situations where maximum Bloodpoint gains can become improbable and where Killers can't even get maximum Bloodpoints, and in a game where Survivors and Killers will often times exceed the cap in some score events (see Objective or Deviousness), I think there needs to be one more change to the system to make it viable for everyone. This is why I'm genuine0 comments 21 views last activity
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80% pallets broken and team doesnt touch gens and Im rynning killer for 60 secs straight Add coms,dont add ping stuff dont add anything more. Allow players to com each other except killers and balance around it that all5 comments 141 views last activity
