Discussions
339,151 discussions.
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So after being stunned the survivor is exposed for 20 seconds. So by the time you break the safe pallet and catch back up to them they are no longer exposed. I mean come on, how safe do we have to be with these perks? Maybe make it exposed for 45 seconds and give it a 60-80 second cool down or something. Sure it can be paired with spirit fury and enduring for a cool combo but it's not worth it to22 comments 551 views last activity
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So, first off, it is obvious that SOME characters *cough cough feng* gets WAY more attention as far as skin releases because the community is obsessed with her and it makes good easy revenue for the devs, but with killers, why are some killers so ignored as far as skins go? I get some characters may not seem as good revenue but the knight released with a LOT of skins compared to some killers wh4 comments 71 views last activity
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I got stuck in between these 2 lockers when the knight's guard grabbed me and i couldn't get out no matter what.0 comments 31 views last activity
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Scratch marks are bugged when playing the Knight on groim pantry. Watching 2 people run and not 1 mark comes, checked perks and there is nothing to hide them0 comments 21 views last activity
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Never forget to drink your estus flask. Praise For Honor!0 comments 41 views last activity
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Since the patch I noticed that hooks on outdoor maps seem to spawn rather clustered towards the center of the map, sometimes (ormond for example) rendering great parts (not an exaggeration to say 75%!) a plain deadzone.0 comments 11 views last activity
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PREDITORIAL AWARENESS: Every good predator can predict what their prey thinks. Remind the prey of who does the hunting. When a survivor would have revealed the Killer's aura, they instead scream to reveal their location. The Killer becomes Undetectable for 10 seconds. This perk has a cooldown of 45 seconds.9 comments 191 views last activity
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These maps share a big problem: The weird neon/lunar eclipse like lighting that cause some weird contrast regardless of graphic settings (it's a bit better if you got colorblind mode on, at least on some of them) I know what the intend is, but it's very unpleasant to play with (both cause it gets a bit migraine inducing and because everything blends together)0 comments 1 views last activity
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The new wiggle skillcheck was changed, and there doesn't seem to be rhyme or reason. It was fine before, very intuitive and good to find a rhytm, now it feels much more as if you missed, making you lose rhythm. If this is because anyone complained people wiggle off too often, they can go eat shoelaces. Just manage your hooks better, people. Please bring the previous (beta) wigglecheck back5 comments 151 views last activity
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Currently on PC, patch 6.3.2, whenever I select the armored titan skin for Oni in the shop, the blood fury enraged model variant does not render the hardened portions correctly. I cannot attest as to whether or not it renders correctly in matches. I have not seen this skin up close in the current patch nor do I own the skin. I presume, however, that if the models are the same in the store as they2 comments 491 views last activity
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• Platform - I was on PC when I noticed this. • Description of the issue- Flashlights seem to be aiming lower than usual? • Steps to reproduce (if possible) - Grab a flashlight, put a designated object in the middle of your screen, try to shine your flashlight at it and it won't aim there. It will aim noticeably lower. • How often does this occur - Every time Edit: Will post clips real qu0 comments 32 views last activity
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Before 6.4.0, Freddy's Dream World had its typical stylized gray filter on Lampkin Lane like on every other map - now it appears to be drenched in thick blue layers of fog. It is very hard to see Survivors in the open (especially when they are awake and have no shimmery "aura" to their model), the blue "walls" of light are extremely distracting. I just played my second Freddy match on Lampkin Lan0 comments 51 views last activity
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I have searched for other threads about it and.. found nothing. So... i was playing swf this evening and one time one of my friend was like "why is knight so fast?!" we searched for add ons and perks and all, nothing that would give speedboost. He said "everytime when he hooks someone he is like super fast." i noticed this in at least another knight game. The rest were fine though. Now i15 comments 391 views last activity
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I found these tiles that makes the game terrible like the shack from autohaven, and I want to know if this intended feature or straight up bugged2 comments 81 views last activity
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That's it. That's the post. just wanted to share I unlocked my last achievement today and have 100% (until the next release and new achievements come out)14 comments 331 views last activity
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Many times, (playing since 2017) we've seen ludicrous numbers in varying categories. Be it Perks/addons/offerings to Rng pallet numbers and hook distances that never should have been released into the public build. (Not the PTB, the actual live build.) Then we have killers who straight out have not worked from day one or have gotten little to no attention even after countless feedback from popula24 comments 1,051 views last activity
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After peanits comment on my other thread, im encouraged to give it another try all though my last post about Shattered hope when it released wasnt getting any notice. So i kinda gave up on balancing discussions. Mainly i want to see what the overall playerbase thinks. I could do a poll for it but i think it would be better to have an open conversation, why yes or no and what good suggestions83 comments 2,022 views last activity
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So the Knight and Vittorio got added into the game. New visuals on pallets and basement. New map. How on earth the Hag got bugged? She has nothing to do with this update, nothing added or changed about her. How is she got bugged, I literally don't understand, and I'd love to know. That is so random and out of no where... (For those who don't know, she got 2 pretty irritating bugs: She can't1 comments 131 views last activity
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there was this toxic tbagging survivor, i randomly got the knight speed bug and just used it to kill her. could i be banned for this or not since its a bug?6 comments 181 views last activity
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I literally just spent half hour looking for two survivors who were quite frankly hiding for 30 minutes. I even checked with the clock to not to lie. They begun the game normally and then were just hiding. I went around whole map looking for them but never found them after the first sighting. And now, due having also earlier bad connection I am on the cool down for a long time. This sucks. An5 comments 122 views last activity
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I have noticed that every match I have been playing Knight, these green smokes were scattered all across my maps. After testing I've seen they happen after I summon a guard. I do not know if this happens on the survivor POV It is inconsistent. I had games where I had tons in an area and I had games where I could only have 2 and no more smokes would spawn. If you kill your guards instantly they w1 comments 31 views last activity
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-The Knight’s power is totally messed up, when I used his power to break a pallet, I never got it back for the rest of the game AND I had to hear the audio of it blaring in my headset for the rest of the game too. -Ludicrously dense pallet spawns on the new map, I forgot to record it but the start of Otz’s most recent video is a pretty good example. It’s so bad, it’s gotta be bugged. -Weird sp0 comments 15 views last activity
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The Knight's currently in a very bugged state and can camp survivors using his power, getting easy hits off of Make Your Choice and Devour Hope stacks. The guard AI still gets stuck on things. He has the same movement speed bug seen before on other killers right now as well. Barring technical glitches and bugs, his power is innately boring to play with or against. The numbers tweaks failed to ad0 comments 31 views last activity
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Do something, anything , to speed up bloodwebs. Please! Pretty please with sugar on top. For me the last 3 months of Bloodwebs has been torture, 10 minutes to spend a million bloodpoints and gain 1 prestige level is just not acceptable to me. If there was a button that was "Spend 1mil BP to gain 1 Prestige level and get no items/addons/offerings" I'd press it! If it was in the game al0 comments 11 views last activity
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When trying to crush Victor, it gets to about 15% and then cancels the animation/crush. Managed to do it 2 times within the 5 seconds I have to crush him. Killer was using the iri addon that gives her stealth, and we where on fractured Cowshed.0 comments 31 views last activity
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I literally can’t play the game (can’t move playing as a killer and survivor) why should I get a penalty for dc?? I’ve wasted add ons and offerings because of this. Please fix it as soon as possible since I can’t try the new chapter and im missing on bloodpoint rush days.0 comments 41 views last activity
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These are just a few examples, but it affects most maps. What is this spawn? Is this the nerf of mindgames in tiles? A bug? If you did it, why didn't you announce anything about such a major change? And what's the point of that? And why almost no one talks about this in th0 comments 41 views last activity
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idc if you tunnel, camp, spin, knod, devour hope noed....if you see a survivor doing a glyph let them finish before you hit them....32 comments 831 views last activity
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There are a lot of areas in which his power fails, and I'll try to explain as eloquently as possible. First off, the guards. They are extremely frustrating to use. Because they take so long to spawn, they cannot be used to cut survivors off if they try to w-key, unlike Artist whose birds can be used at range. Alright, fair enough. You gotta be smart with them. Let's say you use them as area den0 comments 41 views last activity
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I see a bunch of dislike for him. I have played a few matches and have gotten maybe 5/5 kills at least 2 or 3 as well. Why do some peeps not like him? Its funny when I see a guard knock somebody down. Kinda like when a zombie knocks down someone lol.10 comments 211 views last activity
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Between the loud armor sounds, his power audio this killer is way too loud to play making it difficult to track. And unsure if it's me or a bug but when I use his power I still hear the loud audio even when I walk away from the guards. There is other aspects of him that should be addressed fix and looked into like the make your choice & devour exploit.3 comments 41 views last activity
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When I get hooked I start floating off the hook and the attempt to escape prompt does not appear.0 comments 11 views last activity
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Knight shouldnt use guard near hook and guards shouldnt past pallets or windows flying its not fair and the speed bug , When you stun killer and killer press m2 same time Knight is turning the GODSPEED Please fix this unfair things :)3 comments 691 views last activity
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I've just played a match with the Hag focusing only on hitting survivors after a teleport. I had several hits and downs and after the match I get ... 0 progress. Broken? (It seems to be, I've made a bug report but I don't seem to be able to delete this)0 comments 31 views last activity
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This is literally a humble brag, but I finally achieved a goal of mine since playing DBD. I faced a premade SWF including a professional DBD killer who claims to be #1 in the world with Plague for 4k's and downs, 6th in the world with Artist 4k's. And I 3K'd them as The Huntress. It has always been my goal to play against someone with much higher23 comments 1,611 views last activity
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Don't worry about the slightest thing. We're going to see buffs for the Knight. Otz made a video about the knight and how bhvr can improve him https://www.youtube.com/watch?v=bSV3uffpyNk8 comments 311 views last activity
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Meanwhile Wesker is at A tier since release date. 😂 🤣1 comments 131 views last activity
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So i’ve been experiencing this issue for at least 9 months but never made a report before because I have seen others make them and I assumed it would be fixed by now but I have never seen the devs actually address it. I play on Xbox and a good 95% of the time when my friends and I try to queue up the lobby bugs in various ways. Putting some of us in a lobby queue and leaving others behind… everyo0 comments 21 views last activity
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Step 1 : Boot the game Step 2 : Play as Myers Step 3 : In-game, insta-kill all 4 survivors using Judith's Tombstone + Fragrant Tuft of Hair Step 4 : No "Evil Incarnate" achievement unlocked ADDITIONAL INFORMATION Character played : Myers Perks played: Corrupt Intervention/Play With Your Food/Iron Maiden/Whispers Map: Coldwind Farm Frequency of the issue: Once DOCUMENTS TO ADD10 comments 271 views last activity
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I feel extremely disappointed in him. He sounds like a killer I'd have a ton of fun with, sending guards to check one direction while I go another, split the pressure, snowball potential, all that jazz. But his original state, and especially after PTB changes, show that that's not how he's intended to be used: rather, he's intended to be coordinating with the guards in chase. Unfortunately the5 comments 101 views last activity
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I Play today and have the feel the Bots perform better than Yesterday, are Harder to Catch and make faster Gens. ITS Not a Problem, i kill all 4 every Match. But i scretch my head about that.0 comments 51 views last activity
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As soon as the round starts pick 3 gens closest to each other. Do not leave the general area. Unless the game does not end automatically after about 1 hour, you should get an easy 4k5 comments 111 views last activity
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the last maps they made are an other worldy piece of dogshit. Not even a single one is good anymore eerie of crows sucks, garden of joy is awful and now the new map has a bilion pallets. They al are the worst maps and te only good thing they did was change rpd wich still isn't the best33 comments 721 views last activity
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How can you guys tell if its an SWF team? After matches the only way I think I can tell is if they have similar perks? Like this was a match I just had. Im on Console if that matters 🤷♂️22 comments 601 views last activity
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I encountered a bug in one game I played today in which I was playing the knight. I was using my power to send out patrol path and ended my power under a pallet where a survivor dropped this pallet as I ended my power. I got stunned and had the stun animation as if the pallet had been dropped on the knight itself. Sadly I was not recording at the time so have no evidence of this happening and I1 comments 51 views last activity
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It saids when in haste injure a survivor i have used Michael myers perk with the spider image and noed for the haste efffect to injure them more then 8 times and no achievement? Am i doing it wrong? Thanks5 comments 391 views last activity
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Please add a buy 1/10/50 level option for the bloodweb. It takes way too long to level up characters. I had BP saved ready for this release. It cost me 3,181,500 BP to get Vittorio from P0 Level 1 to P3 Level 1, and took 28:14 minutes. I wasn't looking at what I was buying either, I just tried getting through it as quickly as possible.7 comments 101 views last activity
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https://medal.tv/games/dead-by-daylight/clips/JybzI95JLVfvd/d1337mlYpVF4?invite=cr-MSxTbmMsMTkyMzc2NDIs no one brought an offering or anything at all10 comments 101 views last activity
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Highlighting over a masquerade flashlight showed a strange, light green texture over the item name in the post-game lobby. I provided a screenshot below: https://steamcommunity.com/profiles/76561199268118495/screenshots/1 comments 31 views last activity