Discussions

339,151 discussions.
  • All boon perks, that are not COH, are basically just a killer perk, they are a waste of time. Why do i think that? Simple, their effects are niche and second the boon range. None of the other boons have universally good effects like COH, they could be helpful or they could do nothing but waste time setting a boon. Secod the range issue, COH is the only boon that benefits for being faraway from
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  • Platform : Playstation 5 I got the achievement in a match where 2 survivors were sacrificed, 1 bled out and the last survivor i killed using a cypress memento mori. This achievement requires you to kill all 4 survivors by your own hand which i did not do.
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  • My question is, anyone already play as Trickster, Deathslinger, Huntress in 30 and 60 Frames per second? you can perform better if you play in 60 FPS with this specific killers? what the difference in their gameplays? Thanks
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  • Think of this being a 1v1 mode or could even be 2v2 or 1v1v1v1 etc. Where someone builds an outpost but it's replicated/mirrored. The players load in and are bounded to their area of the map (their mirrored) section. There is a time to set loadouts and then when everyone is ready or the time is up. The round starts. Players race into the facility to attempt to extract first. The first perso
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  • Im sure other people have experienced this, but when tweaking bases i've made the Harvester's path gets broken for no reason despite not being interrupted. Or when trying build a base the Harvester will want to walk into a wall despite a clear path being open to it to use. I think it may be worth while letting player's map out its path like any other guard npc so long as it follows the rules for
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  • The red metal-frame-topped bedrock blocks are very, very slightly taller than all other block types. As a result, the block arrangement in the screenshot above is impassable on the left, but passable on the right. Bolt traps can fire through the triangular hole in either case, but in the case of the left arrangement the player cannot get to the back of th
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  • Cosmetics are something I enjoy in many games, since I just really like the idea of being able to change the way I look to be unique or stand out amongst the others. So, yea, send me your favorite outfits that you run, in the picture above is what Ive been using a lot lately, but you can show me stuff for other Killers/Survivors as well.
    6 comments 602 views last activity
  • Spent all those bloodpoints on envelopes as killer just for you to make them useless lol. What's the point of that? How did you expect us to use all of them by the time the event was over and you put 2 in one bloodweb in the higher levels.
    31 comments 721 views last activity
  • Make a generic option of all items one of each. Make them free and default like for killer weapons. Increase amount of addons to 3 and readjust addons so that you can make same combinations as you do now.
    7 comments 221 views last activity
  • Maybe an Add-on for huntress, pyramid head, or Nemmy. Just a Ranger way to damage generators.
    8 comments 61 views last activity
  • Hi! Hope everyone is doing fine. So, i'm here to talk about boons. I think much have been said about it, but i still feel it can be an overwhelming perk in certain maps, especially in stronger one (Like Raccon Police Department, The Game or Eerye of Crows). Even with the killer having the possibility to snuff out the totem, survivors can easily light it up in another place, like near a completed
    55 comments 842 views last activity
  • I noticed that once a Survivor is out of range they instantly vanish from the Aura-Reading. I feel like the effect should activate once you search a locker but then also stay active. So lets say a Survivor is near a locker after it activated, they wouldnt be revealed. If someone did get revealed however, the Aura will be shown for the full duration.
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  • So we're expecting this killer to be some sort of semi cyborg or ai and dbd new tweet as a oddly large chest with the Lil triangular logo on it what if the killer could loot these boxes and gain random existing killer powers like one box has a bear trap in it that you can place to act like trapper. And another box has clown bottles that you can use robots are supposed to be adaptive t
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  • Don't know if anyone else is experiencing this or if Spirit players have all just decided to start running the Furin add-on, but every time I go against a Spirit now, her phasing sounds aren't directional, it's just a flat noise. Just wanted to check on here because as much as I wasn't her biggest fan before this happened, at least I could actually do something against her in chase.
    22 comments 891 views last activity
  • At the moment there is no reward for going up Dedication levels. For those who don't know, when your player "Level" Hits 100, you go back to Level 1, and gain a dedication Level. Small number under your player level. Some players Don't have a lot of time to commit to the game to get say Iridescent ranks etc month to month, but still get time in over time to get their dedication ranks up. I think
    1 comments 11 views last activity
  • so i dont know if this bug has been made aware but during the last event their was a bug that kicked me from server to the point where i had a 2 day penalty forcing me to make a backup because of this and just now i was kicked from the match and got a 47 hour ban from this game kicking me? this bug needs to be fixed i play on xbox and steam but mainly xbox so can this bug get fixed please because
    0 comments 21 views last activity
  • Hi! First of all: Great game, really enjoying the graphics/UI, atmosphere and gameplay so far. Played quite a bit, more on the building side though probably (i am a tad older and raiding is pretty stressfull for me lol). Enjoying watching the replays a lot though, especially how artistic and fast others can act in my... dungeons? Anyways, i digress... QOL Suggestions: Ability to remove al
    9 comments 131 views last activity
  • Is it just to activate your power? Because sometimes I feel like Teleporting is Freddy's only power.
    13 comments 431 views last activity
  • The Twins have had a low pick rate for some time now and its easy to see why, no perks work on victor, they’re difficult to play at times, and victor has yet to be dressed like a little sailor ahem but those are issues that I'm not here to talk about, lets talk about baby sitting Babysitting babysitting is where a survivor gets hit by victor and decides to keep him, there is almost no drawb
    2 comments 31 views last activity
  • The Spikes that come out of Oni's body when he is in 'Blood Fury' in his "Fire Moon Warrior" Cosmetic are supposed to be glowing red. Currently there is a bug that make them appear a plain black color. This bug occurs at all times when he is in 'Blood Fury' Below are two Images, the First one was a screenshot I had taken a year ago when I bought the Cosmetic. The Second image is a screen shot I
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  • Sinse you are not gonna bother with balancing layout RNG and nerfing tiles: Remove ALL vault speed buffs, since you started it with Spine Chill. You gotta finish what you started. Add a medium vault to pallets Reduce vault actions untill window block ingages to 2, from 3.
    1 comments 31 views last activity
  • Hi, i was wondering if i needed to seek permission from BHVR for teasers of the new chapter in my streams at all or if i can just use them @mcote @NotQueen @Peanits @BEHAVIOUR
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  • Hello everyone, i would like to know and hear some other opinions about something that is in my mind for a few days now. Why is in dbd this absolutly urge or need to win matches? I am just curious what others have to say about it. I, personally, started dbd a bit over 2 months ago. at first i was like only learning what each killer can do while i was playing survivor only. then i tried playin
    17 comments 281 views last activity
  • The Killer perk Whispers that is supposed to activate whenever any survivor is within 32 meters of me. However ever since last patch it also activates whenever I am within 32 meters of a hook a survivor was sacrificed on. Happens every match.
    1 comments 12 views last activity
  • If the knight is summoning a ghost from far. When it counts as a chase? After the first hit?
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  • I would personally make a few addons basekit. Those being Toy Sword (Decreases time to charge Pounce by .2 seconds), Stale Biscuit* (Decreases missed Pounce kick window by .4 seconds). These in particular because if you dont bring Toy Sword, you are purposefully hindering yourself and it makes it much harder to hit survivors around loops. Stale Biscuit by itself is an ok to decent addon, depends
    15 comments 281 views last activity
  • Hello Devs, I would like to suggest more actions to possibly give to mainly the M"V"P that is Victor, now that we have The knight and his crew to create CHAOS and execute different actions up to and including bringing survivors out of a locker during a chase. It would be beneficial I think to allow Victor to have the same action as Charlotte and every other killer in the game to close the hat
    0 comments 12 views last activity
  • I started building cannonbacks into some of my outposts, and i realized that their armour seems to be way, way more effective against melee than the armours of enforcers or warmongers for example, or their weak spot too small/hidden. I mean its hilarious to see people slashing them 5-6 times before they blow up, and i see that they have a rather slow firerate and their projectiles are (somewhat)
    1 comments 31 views last activity
  • Issue understood, thanks everyone. If a user gets a notification from someone in his ignore list, then the notification doesn't appear and he can't clear it. The workaround was to find out who was the source of the notification by un-ignoring, reacting to the possible notification, and ignoring again. Clear all notifications probably only checks the printed notifications then cosmetically c
    11 comments 71 views last activity
  • A killer with unique power because lately a lot of killers are just copied from another killer already in the game, for example: knight=artist Sadako=Dredge nurse=Wesker but If he is not unique I don't mind as long as it is fun to play, like Wesker. Some goofy as perks, for both killers and survivors, a good example: head on, franlin's,etc.These perks are not meta but you have good time mess
    27 comments 561 views last activity
  • https://twitter.com/ComicsTitan/status/1625134745511231495?t=rVe0veir4V5UJoMq5j2Kgw&s=19 Anyone picking this up? I am just for that cover!
    10 comments 662 views last activity
  • After a couple year break I started playing again in December and for the first time ever I reached red rank 1 as survivor. (I know ranks don’t mean much except for BP’s) This month it seems harder. Did something change? Meanwhile I hit red rank 1 as killer. And I’m not the greatest survivor or killer either. Is it just me experiencing this?
    6 comments 151 views last activity
  • 1. Game crash - after exiting multi-player outpost builder. 2. issues when testing and editing outpost, The host's character model would appear in t-pose instead of camera builder 3. issue - when using test in position feature, sometimes the gane would randomly start either host or guest near genmat objective, unless both members were several meters away and not starting on same tile.
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  • *Before I express my thoughts and opinions I’d like to mention that what I’m discussing isn’t exclusive to a specific nerf to any particular perk. These are just my thoughts on the nerfing situation in general. I do not claim to know whats best for the game. This is just my perspective on everything I’ve seen thus far.* As we all know, buffing and nerfing is the natural state of things for on
    13 comments 272 views last activity
  • i always find it funny how the devs said it was so overused so they buffed it ?? anyone who thinks its a nerf is either new or huffing copium as a survivor and killer player who will get pegged as a killer player because i have a actual grasp on the game with 2k hrs played roughly on both sides and see that playing survivor is so much easier than killer. yes bad teammates ruin game sure some kill
    Mod
    66 comments 1,972 views last activity
  • Keep puking the entire game , the voice makes me sick . The killer itself is boring , just chase them since nobody will drink the water too soon . Keep kicking the 3 gen and ignore the others , 20 mins gameplay at least when facing the Plague . Edit : Hello, just be clear, I don't have anything thought like remove her out of the game or something like that , that kind of thought is stupid .
    10 comments 191 views last activity
  • I have a 0% win rate as killer on this map. M1 killers have a really rough time on these large maps but playing an m1 killer on borgo feels like its a guaranteed loss. I have to chase survivors from pallet to pallet to pallet and just hope the other survivors aren't on gens. Also there is no approach on this map, most survivors can see the killer coming from the other side of the map. If I don't
    4 comments 111 views last activity
  • I'm starting to play as a survivor and I get absolutely obliterated every single time. I'm trying to do the challenge of stunning the killer with the new survivor and I just can't. One match is some killer that camps me in the hook, the other he just avoids my lantern, or the pallet... I'm loosing my hair over this, I should keep trying or give up.
    13 comments 261 views last activity
  • So what I have gathered base is ranked based on the number of defenses you have set up. Not sure anything else like player up votes or kills add to the base ranking. That said, I wonder if the devs will allow us to add additional objectives. For instance I try to add the forsaken tomb within Harvey's path as opposed to closing it off or having the player search for the tomb separately, perhaps
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  • Народ , у меня возникла проблема , когда я бегу то не могу смотреть назад ибо персонаж при повороте камери сразу же поворачивает в ее направление , но когда иду то такая проблема не возникает , подскажите пожалуйта как ее решить
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  • I have seen a lot of negativity towards survivors because of the eruption change that i don't agree. Most sensible survivors complained about eruption because of the incapacitated effect and how unfun it was. But most also tried to compensate the perk by either upping the regression or removing the cooldown. The problem with eruption was how unfun and cheap it felt, but nobody wanted the perk
    7 comments 231 views last activity
  • Even though I have unlocked all archive entries, the button to play the cutscene is greyed out and unavailable. Platform: Steam PC: Windows 10
    5 comments 252 views last activity
  • The generator speed is so fast that it's getting boring. Survivors are so exhausted that patient Edens has to pull himself together. Devade developer Medueun. Korean users will. They are making users fold up. The number of boards decreases and needs a kill nuff.
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  • How often are dbd discounts on killers? WHen i started to play in november there was discount 50% on all killers. I wonder how often is that. And why is there where no news about it? Where can i find info on upcoming killer disc?
    5 comments 27,787 views last activity
  • Hi! I'm a Nintendo Swicht player, and for some reason, the survival's tutorial is bugged. Whenever I get to the part when you fall into the trap and you're supposed te get out of it, it doesn't and the killer bugs and when he gets me the camera gets frozen and the other survivor throws the pallet, she scapes, but I can't move, just bend down, and I don't know what to do. How can I do it? Than
    2 comments 41 views last activity
  • https://youtu.be/SKcSXtt86EE PC You can't see victor at all for the couple of seconds he is supposed to be there after latching onto a survivor. The video shows this pretty well. I run into this every game, every map I've played on as twins. It doesn't work at all right now. You can play any match and do this and it will occur. The killer instinct still works on nearb
    0 comments 81 views last activity
  • Like game is extremely random when it comes to generator speed despite it being most important balance factor of all, why not just remove gen speed or gen slowdown or anything, and balance anything else around that. Not to mention that most of those things are "win more when you win" style of perks, which makes game more and more one sided. We've got "meta shakeup" and we didn't really got much
    5 comments 61 views last activity