Discussions
339,151 discussions.
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Sometimes there are some replay duplication bugs that force a refresh (and may change the showed list of replays), I believe this what already reported. What I did not see reported was that, when you delete enough random replays you may get stuck at one point with an infinite loop of refresh of the list of replays. This will soft lock your game and you'll be forced to restart it. Your replay0 comments 1 views last activity
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Hello there! So, here is my feedback on open-beta. I didn't had much time to explore all it was presented but, at least, these 8 hours were a good time although I had some problems as a player who enjoy the possibilities of the "creative muder building" theme. The game itself reminds me of "The Mighty Quest for Epic Loot" where you build your base to protect your gold and then raiders can try t0 comments 11 views last activity
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I had a game on Mount ormond against a Wraith, I was Leon, using the perks Botany Knowledge, We'll Make It, Resilience & Desperate Measures. I got downed by the Killer and picked up, wiggled like usual, teammates took a hit for me, and than even though my bar was 100% for 5 full seconds, I never got released from the killer grasp. I have a video to show the incident below. Awful glitch.0 comments 21 views last activity
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There is currently a bug that is hard to notice for builder but will hamper most of their progress if playing mostly builder. When you loot an outpost, I believe there is a system so that when the same people die multiples times to the same stuff in the same raid, you get less mats over it. This is fine and all, but the bug happen when severals raid attempts are on the same outpost, you w0 comments 21 views last activity
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I've seen a post about her new music, and while they're right, almost all of them in the post claimed they stopped playing nurse because of it! If we can keep some nurses away from the game, that's totally fine. thank you <320 comments 381 views last activity
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I would want to hear community thoughts about adding friends to killers lobbies for public matches. I know it would be a disaster. This suggestion came to my head when I played customs with my friends, but there were not enough players so we needed to add bots and that was unpleasant experiance because bot was not healing, rarely do gens. I dont expect for this feature to be added because of toxi2 comments 51 views last activity
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Most games have someone bringing a map offering for boil over value or something (also, screw that damn perk), so who's ever going to notice that there's a higher chance of some maps?9 comments 242 views last activity
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No, I mean, think about it. You can see the Entity Progression of a hooked Survivor, meaning you know when to return back to the hook and Camp to confirm a Hook State/Kill, yet BHVR never removes it because "it encourages camping". You can see the Bleedout Progression of a Survivor in the Dying State, meaning you can basically just Slug a Survivor to death if you know they are already close to33 comments 1,805 views last activity
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HUD makes it so Survivors can see 70% gen progress. They know to get out of a dodge for a few seconds.30 comments 762 views last activity
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Another reason why The Garden of Joy is broken because killer shack there have clear windows, which ruins any mind games. You have to add a door, like at DEAD DAWG SALOON, so every shack is more balanced across eveyr realm.4 comments 51 views last activity
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Make emotes lock a players movement for 15 seconds if they get downed while using it. Emotes shouldn't bypass a knockdown animation and allow instant recovery and movement when downed. Only people that like this as it currently is are the people who abuse it to taunt at the exit gate.2 comments 21 views last activity
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Please tell me your feedback! Thanks :39 comments 591 views last activity
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in my country it's already valentine's day since 13 hours. do we not get an small ingame event, sale or even shop items to buy?2 comments 71 views last activity
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A Nea dc'd in my game, however it never made the dc noise nor did it give my any visual indication. Best proof I could give was this screenshot. I only have 2 hook stages left yet the person on the floor hasn't been hooked and the person hooked is still on their first hook. Second image shows she dc'd0 comments 11 views last activity
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Killer: Alchemist Ring - its just broken what can i say. Blight having to recharge his power after a hit is part of his balancing. Taking it away via addon doesnt make sense to me. Adrenaline Vial - Too strong as a green Addon. 10% extra speed on top of heavily reduced CD is op. 7 Charges also decrease the Cooldown, because you dont need all charges for every hit. So the Cooldown here is a bit4 comments 61 views last activity
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The Knight has two errors that can be seen in the video sent. https://youtu.be/kXYAqs5FDyU2 comments 51 views last activity
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I love Dredge, I think he is a fun killer to play as and to play against, but DAMN can you fix the RNG on locker spawns. There are whole sections of map with 0 lockers. I was playing Red Forest and Coldwind and I swear a whole edge had 1 locker on it. Even on those large maps with Dredge's mobility, it is only as good as locker spawns. It is incredibly frustrating and brings the enjoyment down wh0 comments 11 views last activity
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Legit question. I don't think it is. Even if you are finishing your chases quickly, if there is no gen regression from your chases (Pain Res, Jolt) or passive lockdown (Deadlock, Corrupt), gens will fly. As a result, Killers will have to play sweaty or see tbagging at the gates. I expect Survivors to complain. BHVR makes camping/tunneling harder. Killers run more gen regression. BHVR nerfs gen52 comments 1,181 views last activity
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Hi again! Another thing that came to my mind was to have an option to gather the resources that killed players dropped in your outpost. Is fun to fly arround taking a look on how every player died and looking for all those resources they droped but sometimes the resources get stuck between/inside blocks or they are just hard to find. Imagine that we had a collect button to gather all dropped re5 comments 101 views last activity
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Hello custodians, how about getting the possibility at lvl [x] to upgrade even the harvester? Upgrades could things like: SUSPICION: when getting in Range XX of the harvester, it stops walking, not to show raiders the path AMBUSH: when getting in Range XX of the harvester, it can go alternative paths to lure raiders into deathtraps GEN-MAT BRAKE: the harvester just don't walk, he sits at the0 comments 11 views last activity
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Please nerf STBFL in the next few updates so it loses stacks on any injure to the obsession or during the next perk overhaul. Tinkerer got a nerf way in the past through a rework because it gave Instant power to Hillbilly and Huntress. Just like Tinkerer in the past several killers can take advantage of the perk to have no repercussion for injuring the obsession through the use of their special a20 comments 731 views last activity
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I dont know map name, just see video. At the end it shows place where me as killer can't run between 2 obstacles but survivor easily can. https://xboxclips.com/Imagine%20David/0ad70f29-8f36-4e76-9f8d-d4a71edffa15 Exact place0 comments 23 views last activity
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I'm ready for that week of extra Player XP, just wondering when it starts.1 comments 21 views last activity
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Hi DBD Devs, just played a few games with Dead Hard using this challenge and I cannot get the challenge "Dead Hardy" done. (Upper Right Hand Corner). Not sure if it's a me issue, or if it's a dead hard issue, but it doesn't want to work for me! Please fix if you can, thank you.0 comments 32 views last activity
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After me and a friend built an Outpost that got raided once or twice, we went back in to do some edits and suddenly the Harvester had lost its pathfinding. Instead of following the path it had been using, it kept getting stuck and trying to pathfind through a wall. No matter what we tried, we couldn't get it to change its path back to what it had been previously.3 comments 31 views last activity
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At the beginning, I got the game for free in EPIC, and then passed on Dwight's skills with blood points. After that, I transferred to steam and bound two accounts, but now EPIC's Dwight skills have not been transferred to my steam. I need Dwight's skills, but I don't want to spend a lot of blood to reactivate Dwight's skills. I hope the official service will see and help me.0 comments 1 views last activity
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Hi. Recently whenever I play DbD, my router or my computer (idk which one, I wasn't able to diagnose) cuts connection to the internet. I sit on DbD menu for a while and it's fine, I join a match on DbD, shortly after 2-3 mins, I lose temporary access to internet then I gain back connection, but of course I already end up back in main menu with DC ban. I've tried playing other online games an0 comments 1 views last activity
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What if there was a new system that allowed you to burn up two - three offerings to create a new one? For example: to get bloody party streamers, it would require you to burn 3 Crow's Eye and 2 Vigo's Jar of Salty Lips and in return, it would craft and reward you the Bloody party streamers. The offerings required would change along with the one you get for crafting it. As someone who hates cons0 comments 11 views last activity
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Предложения по балансу выживших. После поломки и начала регрессии генератора для того, чтобы генератор перестал регрессировать, Выжившему необходимо чинить его 5-7 секунд, это исключит ситуации, когда Убийца ломает генератор, отходит от него и выжившие одним касанием прерывают регрессию. Если Выживший открыл ворота не до конца, например на 99%, то после отпускания рычага ворот прогресс открыти0 comments 21 views last activity
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It would be great to reduce the loading times. Altneratively, reduce how often we need to get a loading screen. Some ways this might be possible: Let us prestige our outposts from the sanctuary, so we don't need to load in to an outpost to prestige it. Also suggested here: https://forums.bhvr.com/Meet-Your-Maker/discussion/364368/various-ways-to-reduce-player-friction-ingame/p1?new=1 Let us0 comments 1 views last activity
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Two perks I see in every single match. Dead Hard & Adrenaline. when will these two be nerfed effectively? I know DH isn’t as useful as it used to be but it is rather annoying when the survivors 180s into you and you instinctively hit them just for them to become the flash and bolt through you. Adrenaline is even worse! It ignores exhaustion so you can combo it with other perks to make it48 comments 1,041 views last activity
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Hello! I'm enjoying the bots in custom matches quite a bit! I was wondering if it would be possible to load in cosmetics that we own in a similar way that the currently selected cosmetic loads in when we select a killer in the custom menu? Is that something that might be available sometime in the future?0 comments 41 views last activity
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I've played a lot of killer and survivor lately, so I understand the point of view of this on both sides. However, when I play killer, I often see way too many strong items. And because of that, I bring Franklin's Demise now when multiple people are bringing toolboxes or med kits. And when I use Franklin's, the survivors generally turn very disorganized and maybe finish one gen because they're8 comments 291 views last activity
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So basically a match can be going smoothly then all of a sudden the game freezes does the loading screen and says I was disconnected from Host and shows both I and The killer dced meaning I never got any points but my team does?!0 comments 21 views last activity
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There's a sort of wheel barrel prop near the gallows you're able to climb onto them by going up one the corners and moving your camera either right/left, I didn't exactly how the Yun-Jin Lee did it in my game, but I believe killers can't get to this spot either, causing disruption in lobbies. Luckily, it's a Huntress, so it wasn't a massive issue.1 comments 71 views last activity
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So we always get folks complaining about being sent to a map again and again, random chance for maps just work that way. But ofc its never fun, I recall one day I saw The Game three times in a row. Now I'm not the worst critic of maps, but I know what kind of time you have one those maps. Not fun. So I was thinking things might be better if there was a system that remembers each of the 5 players4 comments 41 views last activity
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Can perks that speed up and slow down/regress gens be removed?7 comments 111 views last activity
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Creating a test Thread and tagging @drsoontm per their request. Here is a picture of Holly in her favorite winter spot. Isn't she just the cutest!?!?3 comments 31 views last activity
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Right now everytime someone dies on your outpost you *have to* physically go through the entire thing to collect the material left behind. It would be cool if we could just get the material automatically whenever someone dies on our site and going to the site to look for the death banners and see what contraptions work well for learning purposes would just be optional, not an obligation (if we wa5 comments 51 views last activity
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Personally I find it to be the most annoying thing in DBD right now due to how some loops trap me inside. I wouldn’t mind a perk that does something akin to Spirit Fury but on predrops. I know for some killers it’s needed like Michael or perhaps Bubba, but since the devs seem to think a whole factory’s worth of pallets is okay on some of these maps I’m just wondering how everyone feels about them10 comments 891 views last activity
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my outposte prestige is -8230 prestige kills 105% and -5% dant refill or upgrade the outpost1 comments 11 views last activity
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This is just a thought, but once I have spent synthite on a burial site, I kinda feel the need to rush to build and publish it, so I can start earning back some of my investment. Perhaps if burial sites were cheaper to buy, and you only paid the remaining cost later, when you publish it, then we would have more incentive to make the outpost beautiful before publishing.1 comments 21 views last activity
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What killer, perks and addons inflicts the most amount of debuffs that you can possibly acquire?14 comments 221 views last activity
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DeadByDaylight.log It happens with and without Franklins Demise but with it, it happens almost every game. The Killers named here are the ones I played. I don't know if the bugs also happen with the other killers. How it plays out: 1. Enter Match as Bubba, Trapper or Dredge 2. Hook Survivor 3. After the Survivor got unhooked, the Survivor model stays beneath the hook0 comments 251 views last activity
