Discussions
339,005 discussions.
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Greetings, I'm Jake, referred to as such by my online friends due to my love of the solitary survivor. I am a studying game designer and have worked very hard to create a fulfilling and compelling fantasy for the Dead by Daylight community. I've spent quite a while on/off designing this chapter and consider it to be one of my most dedicated side projects. This is a revision of my original concept2 comments 72 views last activity
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That's unfortunate that we can't even pick an addon.13 comments 222 views last activity
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You can choose as many killers as you want but prioritize it who really needs a addon rework right away. My opinion is Nemesis Demogorgon Unknown23 comments 211 views last activity
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I was thinking wouldn’t it be cool to have the White Spikes creature from the “Tomorrow War” 2021 movie. I personally find the creature terrifying and intriguing and features cool. Thought it be cool to be chased and hunted down by that thing haha. The perks and its abilities would be so cool if it could shoot at u with its spikes, causing u to get poisoned and you needing to try vaccinate yourse0 comments 2 views last activity
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Hi BHVR Team, I am a long-time player and I’ve reached a point where I find it increasingly difficult to enjoy the massive roster of 41 killers you have created. I’m writing to suggest a more distinct Individual Killer MMR system . The Problem: Currently, my MMR feels too "linked" across all killers. Once I reach a high skill level with my "mains" (like Nurse or Blight), the game expects2 comments 51 views last activity
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I couldn't imagine being survivor in chaos shuffle and NOT expecting tunneling, slugging and campingI main survivor. And even I load up into every chaos shuffle match fully expecting there to be slugs, running back to hook and tunneling. Because it's chaos shuffle. The killer doesn't have a full slow down build, aura build, a complimentary build to their killer. So they're entire strategy they built around their killer and their unique powers/abilities is gone. Not everybody has the skillset to12 comments 161 views last activity
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New Killer: THE GRIEF (The Babadook) A haunting, stealth-oriented Killer. The Grief uses his Sorrow Radius and Shadow Form to stalk prey in absolute silence, manifesting only at the final second to strike with an unnatural, reaching grasp. Difficulty: Hard Killer Attributes Movement Speed: 4.6 m/s (115%) / 4.8 m/s (120% in Shadow Form) Terror Radius: 32 Meters (Non-di0 comments 41 views last activity
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I’ve been playing as Ripley a lot recently and although I love her Cats & Dogs cosmetic it has some really bad clipping on her shoulder when performing different actions. After searching on the forum I came across this thread: https://forums.bhvr.com/0 comments 41 views last activity
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New Killer: The Unholy Name: Valak Difficulty: Hard Weapon: The Defiled Crucifix Special Ability: The Unholy Manifestation Passive: Cursed Portraits Six empty ornate frames spawn on walls throughout the Trial. Survivors who look at a frame or pass within 4 meters of one cause an image of The Unholy to appear. This inflicts Hunted : The Survivor suffers Total0 comments 31 views last activity
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In both killers and survivors what do you look for the most. Ie design, lore, power, mobility? For survivors i honestly don't care much. I feel like they are more avatars opposed to characters so I just stick with Dwight. For killers its a balance of the different elements. I enjoy fun and easy to pick up gameplay ie Legion. For me a perfect balance between design, lore and gameplay is a huge bo20 comments 171 views last activity
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Which killer would you rather go against?6 comments 62 views last activity
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perk 1 : Bardic Inspiration *Best perk in the game* after playing the guitar you get a boost to all skill checks. This means it applies to both repairing and HEALING! Perk 2 : Built to last hiding in a locker rechargers your item. This is key to take power of a once nerfed but now REBIRTHED fog vial. perk 3 : Chemical trap after doing a little bit of a generator you get a bomb you can put4 comments 4,841 views last activity
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here I am like a wet towel back at it again. Please BHVR please add the features of Chaos Shuffle to the base-game as they would really lighten up the way the game is enjoyed, I have been asking for this years now and while I understand this wish may be niche, you have all the features already developed and just need to be fixed into the UX. No, it does not take away making Chaos Shuffle specia1 comments 41 views last activity
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Can anyone explain why the milestone to hook survivors does not count death hooks? I was wondering why I am done with all of the milestones except for the hooking survivors one, which I’m only on step 8 of 10. So I started paying attention and noticed that it only counts hooks where the survivors were rescued from the hook. For instance, I started the previous game with 1756 hooks. I got 11 ho2 comments 22 views last activity
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hello there! first time posting here! is it possible to post a chapter idea that my husband and I have been playing with. we feel there's been a huge lack of original ideas/killers/survivors in the game as of late and wondered if we could share our idea here for feedback/comments2 comments 21 views last activity
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All Killers should have survivor radius similar to the terror radius that survivors can see. This radius should be part of the base kit of all killers without using perks or add ons. The survivor radius is fully audio and a 360 radius, it would a big radius to make it that survivors can still escape . The survivor radius is attached to the killer to detect survivor by uisng noise and not sight.4 comments 51 views last activity
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Hi when I start the game in xbox cloud gaming the game still need a controller to start, can we change this to the game recognize the keyboard in the principal menu3 comments 382 views last activity
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I'm getting a fair few killer that play like they are newer which is really rare to see in my normal matches. Stuff like swinging early and missing hits, getting fov teched over and over and just macro plays that baffle me vs 1v4 I see this once in a blue moon. teammates are also bad sometimes but that feels that same as normal 1v4 in solo q 😂 only thing I can think of is it uses differen4 comments 141 views last activity
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While it's great Nemesis got buffed finally he did need it even if it is just Zombie buffs Can we give some love to Deathslinger? He's been needing buffs badly for a long time now in 2v817 comments 221 views last activity
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So with DbD introducing more and more Perks that need specific buttons pressed and/or conditions in order to be triggered, like the perk "Come and get me!" from Rick Grimes where u need to be [1]crouched, [2]idle and then [3]press an ability button. I get that this is so some perks cant be triggered at the same time or to reduce bugs? But why not make it like this: There are 4 perkslots for ea3 comments 23 views last activity
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1.png 2.png 3.png 4.png explain to me why i get those gens so close to each other, is this a joke ? some maps are really small and awful for survivors(ESPECIALLY CORN MAPS! WHICH ARE REALLY BAD), but this case of 3gen in Crow is next level, if versing a billy or any top killer on this map is game over30 comments 521 views last activity
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i just watched some videos on game modes that have appeared in the past and i did not know lights/ out and my little oni was a thing9 comments 571 views last activity
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Hi all! It seems my ban was for a month, and just like my last one I was considering appealing, but over this past month I've found the time to really stop and think about my experience in DBD and here the forums, and I've decided to move on. I first want to say thank you all. The responses I saw in what I will colloquially refer to "the thread"... It was very humbling reading everyone's posts26 comments 881 views last activity
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The normal 1vs4, 2vs8, another of the time-limited modes or even a special event mode?48 comments 481 views last activity
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I mean I probably know know why, they're straight up awful and not worth running It genuinely makes me wonder why even bother being in the game especially when they haven't gotten any changes other than nerfs since the walking dead patch since then4 comments 81 views last activity
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i know he just came out, but i believe the community can aid in ideas for skins like fredbear or something3 comments 371 views last activity
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It's been a while, and whilst I still enjoy his projectile and doors at it's core, the numbers make him feel so sluggish. The axe's cooldown is 11.5 seconds if you hit, and 8.5 seconds if you miss. That includes the 1.5 seconds it takes to recall the axe. The cooldowns being this long incentivize holding your axe up and punish you way too much for going for interesting or fast shots. I'd l36 comments 982 views last activity
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hay so I was just switching up my survivors cosmetics and noticed that I have all the twitchy shirt cosmetics but i thought that was for streamers only. is this a bug or where they given out at some point?1 comments 101 views last activity
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Is everyone on survivor getting god awful builds? i played about about 5 or 6 games before i realized i keep getting the same perks, flip flop/fast track/mettle of man/better together over and over again like obviously it wasnt exact but i feel like these are the only perks i'm seeing???????? either surv builds have been heavily nerfed or the chaos shuffle novelty has officially ran out. on top23 comments 292 views last activity
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I’d love to suggest a chapter concept inspired by The Last of Us, focusing on stealth, sound-based detection, and high-risk survival decisions. Survivors inspired by Joel and Ellie could introduce perks centered around listening, scavenging, and clutch healing moments, while an infected-style killer (such as a Clicker or Shambler-inspired design) could emphasize sound detection and area denial.0 comments 11 views last activity
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You want to kill these perks for good with the new Eleven's Extrasensory Perception?10 comments 141 views last activity
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… you allow meme combinations? Got 32 wallhacks for Myers with the addon that reduces my stalk range to 16m. It doesnt feel nice on a outdoor map. For clarification: if this is possible every addon should be in Chaos Shuffle.7 comments 161 views last activity
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Left the game for a while and have played a few games over the last few days and it now seems that entire maps are now filled with super safe loops that all chain into eachother. When did all the maps become like this?5 comments 131 views last activity
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Will Chaos Shuffle, that randomizes the playable character, be able to sustain functional matchmake?What makes Chaos Shuffle interesting, in my view, is that it removes fixed perk builds and offers a match experience that differs from the usual flow of gameplay. It also encourages players to make use of perks they would not normally choose. At the same time, however, because players cannot rely on perks, many tend to select strong killers such as Blight or Kaneki and depend primarily on the k0 comments 11 views last activity
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Novas dublagens para o Dead By Daylight seria com certeza algo muito bom, e Behavior poderia trabalhar nisso, no nosso caso é a dublagem Brasileira, mas não precisa ser apenas ela, poderia ser também a alemã, a espanhola, chinesa e muito mais. Isso pode ser que não esteja muito longe de acontecer, porque no Dead By Daylight já temos a japonesa, Francesa e a inglês, já que o Brasil há basta0 comments 12 views last activity
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the auto aim feature on PC still has no toggle off button in settings. This feature hurts more than helps. Pig has yet to receive yet another very well deserved nerf people not running kindred or aura perks in solo queue Trapper - Traps still RNG dependent (why) instead of taking at least 12 seconds to escape Trapper - traps are too easy to see big maps people not realizing myers is sta4 comments 61 views last activity
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I know there is already a system setup in place for people who proxy or face camp by allowing the survivor to jump off the hook, but as I have seen many killers do not care if they face camp allowing the survivor to get iff if they sit there to long. So I feel the killer should get some bloodpoints removed from any one of their categories randomly ensuring they dont camp. Example : Deathslinger3 comments 32 views last activity
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According to Night Light she has a pick rate of 1.72% which is quite low for a Killer who was only released a couple of months ago. Here are a few changes I would make to give her some personality without over changing or over buffing her. Revert her balance changes to PTB Krasue But change/keep these: Head-to-Body-Transition time - 2.2 seconds The ability to perform a vault during Headlo1 comments 52 views last activity
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Find a new way to make him fun for the player that plays him, because this rework for the past few months have been anything BUT fun to play against. There's nothing fun about facing a killer that can and will train wreck the lobby with very little effort in nearly every game while at the same time being a stealth killer that seemingly never comes out of power (in respects to those that arent new47 comments 581 views last activity
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we haven’t seen a single new balance change to them since they were gutted in 9.1.2 back at the start of August and now it seems the devs forgot about them because they aren’t even available to use in the new Chaos Shuffle🤣. at this point can we just remove them entirely and get a refund on bp? it clearly seems the devs don’t want anything to do with them and it’s just cluttering up all the survi11 comments 281 views last activity
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I have seen that this game has an issue with players having a lack of sympathy towards the other roles. For example, if a Killer complains about the game being survivor sided and bully squads and Gen rushing, they get so many unsympathetic comments about how they need to get good. Survivors complain about killers tunneling, slugging and running full slowdown, killers will immediately say they h127 comments 2,235 views last activity
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Rennes the Ex-Convict from Cube (1997) Backstory A French convict of unknown crimes (by his attitude, probably Burglaries), known to law enforcement as "The Bird of Atticus" having successfully broken out of seven prisons. Rennes is a crafty individual who uses his knowledge of sensor and imprisonment technologies to get himself out of various types o3 comments 71 views last activity
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There should be an overall increase in xp gain or iri shards gained per level, either that or introduce way more ways to get them or reduce prices of cosmetics, it takes about 100 levels and hundreds of hours of gameplay just to afford one full legendary cosmetic, that is a disgusting grind especially for a game that isn’t even free. This is obviously to heavily encourage players to spend money o10 comments 362 views last activity
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Yesterday, while playing the game as a survivor, I faced one of the most disgusting moments in my time playing this game. After I got down by a player controlling Kaneki (that already makes weird sounds normally), this player (for not being able to hook more than 2 times during the entire match), just let me slugged on the floor for about 2 minutes and a half while going back and forward (insinua12 comments 461 views last activity
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i’d honestly appreciate it if there was a option to toggle projectile arcs like help wanted ad. But this is just because I have trouble remembering where my axe will end up but that’s just a me thing I guess. What about the features that you would want?46 comments 471 views last activity
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Hey, if you could take a moment to read a killer idea of mine and give feedback, that would be greatly appreciated. The initial upload didn't really get noticed. Here is the idea . Thanks, Debremus.0 comments 1 views last activity
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A streamer has mentioned that their kill rate on Twins recorded on their stats page is only 15%, while in reality they basically never lose when they play twins. Twins matches usually end up in the whole team slugged/hooked, since their power plays into it. This has to be because of the Abandon option. They naturally use the Abandon option when the whole team Abandons. (1) so, the 1st necessary0 comments 41 views last activity
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currently when using The Upside Down as The Demogorgon, it’s simply a black and slightly red screen under the ground while traveling to the portal. i think this animation could be much cooler if reworked similar to Springtrap. When Springtrap is teleporting between doors, he’s in an office area he walks through which isn’t actually present on the map. i’d like to reuse that idea with Demogorg1 comments 21 views last activity
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just so i can specifically play those killers until the stranger things part 2 chapter drops 😉22 comments 702 views last activity