Discussions

339,151 discussions.
  • I really like the aesthetic of new Haddonfield, but it just sucks for stealth killers now. I don't get why they made the road in the middle so huge, it's a street not a highway. And the Myers house feels wayyyy too big and out of scale. Even the stairs inside feel unnecessarily wide. I personally would like them to crunch the map down a little bit, shrink the highway and maybe scale the houses d
    16 comments 671 views last activity
  • Yo, just to give some background, Clown is my highest played killer out of all and honestly my fav killer in the game with the slowing down a surv and the fast hits you can get with him lol. I am a retired Clown main as of now and sort of moved on to Freddy, but I recently played Clown again and man it felt great. But as I kept playing I soon did run into a bit of high MMR and then it reminde
    3 comments 101 views last activity
  • Perks that can only be unlocked during a certain event, or just a higher chance to get a perk during an event. For example, Michael Myers perks would be easier to get to tier 3 during Halloween because that's what his map, Haddonfield, is based on. He also comes from a Halloween movie. For event perks, I had one idea: Every 60/45/30 seconds, Event Item, Event Cosmetic and Event Generators auras
    0 comments 21 views last activity
  • There is no reason for prestige points to be 6 times higher on a large outpost than on a small. Sure, you have more room to get more kills, but less people play large outposts if there are medium or small outposts available. Add in how much longer it takes to build a large outpost and you end up spending more time to make something less people will engage with that is inherently harder to maintai
    14 comments 151 views last activity
  • Hi I have free unposted conversations in drafts which I now can't view at all. Screenshot_20230415-144623.png This comes up whenever I click
    0 comments 51 views last activity
  • I've felt like playing a bit today. (Just raiding, until they guarantee visits to an outpost I'm not investing a minute on that.) No less than two outposts had a way to kill Harvey instantly at the start. That's a new low. Naturally I've reported the outposts (I feel that's an exploit that's not mean to happen) and blocked the builders.
    8 comments 181 views last activity
  • I have played multiple games, especially on the Clown map, where I looked all over the place multiple times and could not find a 7th gen. Is this a mechanic or a known bug?
    2 comments 61 views last activity
  • I´ve seen few topics here and on Reddit about a possible Cenobite skin based on the 2022 remake by Hulu with female Pinhead / Priestess and I also wondered - what are the chances for making available Myers skin from "Halloween Ends"? There wasn't a reply from someone from BHVR (that I could find) so if possible to let us know (?). https://forums.bhvr.com/dead-by-daylight/discussion/368795/hellr
    4 comments 141 views last activity
  • I can't believe that upcoming patch is going to nerf killers so hard. I mean many survivors can say that "HEY, THEY NERFED MED KITS AND COH AND EVEN DH!" but look... DH can be used also by person who saved certain survivor... It just doesn't work for only 1st chase. CoH is actually buffed... placing 2 boons grants you large area with insane healing speed boost. CoH was trashy on PTB because of
    22 comments 1,032 views last activity
  • While pressing the button, you would bleed out like 3x faster. This would make some "useless slugging" quite less annoying to deal with while not interfering with the "intentional slowdown slugging" because 60s is quite a lot. the button stays available for the rest of the game once you've gotten it. to prevent some annoying killers from picking you up just so that you can't get the button and t
    0 comments 21 views last activity
  • So basically title, what is the best jumpscare build and how have you got to play in order to be as efficient as possible (basically make people jump off their seats and get hooks, with the first one as a preference)?
    21 comments 8,153 views last activity
  • "...I think it is sad the opinion you had was the only one voiced Will you be so sure when your day is near, say you don't believe? You had the chance but you turned it down, now you can't retrieve..."
    0 comments 31 views last activity
  • Most bases Ive come across are just Genmant kill-boxes that abuse the Second Wave Corrosive Cube exploit. I really hope this gets fixed soon. Ranged weapons are basically useless, running is basically useless since traps activate quicker than normal Second Wave traps (because the Boltshots/Incinerators are not actually Second Wave) and the path is extrem
    12 comments 231 views last activity
  • I hardly ever see Twins as the killer. I had no idea how much they buffed Victor. He is now pretty scary and a force to be reckoned with. When did this buff happen? He jumps much further, you don't get a prompt to kick him unless he is moving, and when he lands on you you have to tap the remove button rather than just hold it down. He is crazy hard to kill and I expect to see him get a lot of pla
    5 comments 101 views last activity
  • I don't think it will make the perk too strong still but it might make it more attractive for some players
    0 comments 21 views last activity
  • I noticed that in the last time a lot but also in the past this is a thing that get's used by the devs again and again. Instead of trying to understand why certain broken things are happening in there game they take the Easy Route and press a simple nerf button. "Tunneling and Camping" We all know at this point that tunneling and Camping is a huge problem in this game. I don't say that I have
    3 comments 151 views last activity
  • She has replaced my dislike for Wraith for one simple reason I know how very match goes she just puts drones only at three gens to cause a three gen. For a few matches I could see it has something like maybe they're trying stuff out but after a while it's not but just three gen this and that. It's to the point one gen to me when facing her means I properly have to put my controller down and wait
    9 comments 251 views last activity
  • do you think it would be impossible to ask for a chase music volume slider so we could turn down the chase music for player comfort? while still keeping the terror radius heartbeat.
    1 comments 31 views last activity
  • The way current building cubes work, all of the sides look different, and the idea behind it is it to rotate the cube to get the texture that you want to build with... The issue with this is that it causes complications with building where you have a side that you do not want seen in plain view for everyone to see. For many of the artistic builders out (such as myself), I find this annoying. I
    2 comments 31 views last activity
  • I have prestiged my outpost 10 times. it now ran out of GenMat and i can't refill it anymore. Is it now just for testing and friends?
    4 comments 71 views last activity
  • I was playing as solo survivor on the Springwood map against a Huntress. I unhooked a fellow survivor when I was suddenly frozen on the spot but also became unable to take damage. The only thing I could do was look around and crouch. The person I'd unhooked was hooked again and died. A second survivor disconnected, leaving myself and one other survivor. I assume they were also stuck in place, b
    0 comments 31 views last activity
  • • Platform-PC and PHONE • Description of the issue-This comes up whenever I try to edit/view one of my drafts in the draft section. I have refreshed and used a different device and its still occurring. • Steps to reproduce (if possible)-Click on any of my drafts • How often does this occur-every time I log in and click.
    0 comments 21 views last activity
  • Hi, this is the my stats playing as wesker from Feb 26th - April 14th. This is not a show off, but some kind of small experiment build where the meta was currently gens kick build. However, playing as wesker is also be another factor where he is a killer where you put more hour playing the better you become compare to other m1 killers. The build: Hex Plaything - SC:PR - SC: Gift of Pain - Hex:
    12 comments 511 views last activity
  • If you toggle the range indicator on a trap while in build mode, then exit the outpost, the indicator is displayed in the thumbnail for every prospective raider to see exactly where that trap is. Maybe not an issue for most traps but definitely for those near the entrance.
    2 comments 21 views last activity
  • 0 comments 51 views last activity
  • So we have a Bug report section on this forum, that has all reported bugs on pending for revision since february and a link on reddit to a special Bug report website, that kinda looks like the DbD cheater report page. Which was pinned by a dev yesterday. We also have a 5 page long thread on the Steam Bug Forum about crashes, with no reaction from a dev or anyone. Does that mean, that the report
    2 comments 61 views last activity
  • I think these two Laurie perks, in their current states, are way too weak and need a slight rework. The current DS stun time (3 seconds) is too short. I understand it's the same stun time as, for example, Head On, but when you stun a killer with Head On you can immediately get on your feet and start running away, whereas DS's stun time includes the animations of the survivor getting back on the
    14 comments 263 views last activity
  • Trying to submit a report on an outpost however the submit button remained unselectable unless I hit the escape key.
    3 comments 11 views last activity
  • So for the last few days I've been playing killer (I'm a killer main) and in every game there's always flashlights, flash grenades and or blast mine. (80% of the time) Not a big deal, I just bring in lightborn normally to deal with it. True occasionally I get entitled surivors complaining about me using a perk to help me to get them. I simply tell them that I play for my own fun not for their's
    10 comments 151 views last activity
  • This is mostly just an idea more than a need but I would like to see this implemented as it might be one to solution to solving Gen Rushes. With DBD being a 4V1 game where the killer has to protect generators from the survivors it can be easily dealt with just one survivor looping the killer the whole entire match without putting any defensive into scaring survivors off the gens and having it re
    1 comments 41 views last activity
  • They will just be nerfed into the ground and added to the endless trash heap of worthless perks.
    9 comments 241 views last activity
  • So me and my sister did a challenge where we had to make a DBD character in 30 minutes total. We got 20 minutes to write a backstory, then 10 minutes to write 3 perks! Here's mine and if you guys want, join the challenge and add yours below too! DBD - Huang Zi Xi Backstory: Huang Zi-Xi was a studious and observant girl growing up. She always liked to watch and just observe the world aroun
    4 comments 111 views last activity
  • I was just wondering how the hatch is determined exactly. I had a game the other day where a survivor and I were running in a close loop and the hatch literally spawned under them on the other side of a pallet. The survivor and I both felt like it was super cheap and kinds funny lol.
    6 comments 441 views last activity
  • Just my opinion, but Punishment of the Damned should apply torment. I always found it odd that survivors only get tormented if they step on a trail. The only way to use a cage of atonement, half of Pyramid Head's power, is up entirely to a survivor.
    1 comments 51 views last activity
  • Maybe one size doesn’t fit all, after all, and each perk should have its effects scale based on the killer using it. Lower tier / mobility killers would have an increased effect on certain perks, while higher tier killers like Nurse would have a lower effect. In other words, each perk gets coded to say “if killer = nurse or blight then the perk’s [seconds/percentage/etc] is lower”. Example:
    5 comments 81 views last activity
  • https://medal.tv/games/dead-by-daylight/clips/14CWa1TfAEaOFZ/d1337pd6PwoW?invite=cr-MSw0QUQsMjMwOTQ1NTIs
    1 comments 61 views last activity
  • So I have recently discovered a group of people who made a modding method public for everyone. They made it possible to bring back the old Survivor Animations such as running, walking, being injured and more. I really love and miss those animations and would like to bring those back. Before I do so I would like to know what BHVR thinks about it.
    2 comments 1,503 views last activity
  • I wanted to see what everyone thinks about this potential rework for plague. I feel like it goes without saying that Plague is a pretty strong killer, he pressure and abilities both in and out of chase are some of the strongest in the game. Something I've always thought about her is the fact that she doesn't really have counterplay, in the sense that the way you "counter he power" just give her
    26 comments 1,282 views last activity
  • When is Merciless Storm going to get kill switched?! If a skill check is missed, the gen regresses back to ZERO! This has been in the game for ages now.
    2 comments 121 views last activity
  • Hey, with the recent release of Resident Evil 4 Remake, I noticed Ada was sporting a new look. Is there anyway that her RE4make look would be added to the game? I would love for this to be a cosmetic. I'd even like to see Leon's Pinstripe suit as well :)
    0 comments 21 views last activity
  • I live how we have this understandment within the community to adjust perks that are overused and not pick much. I would honestly like to see that with killers. Getting tired of seeing Wesker. I'd rather see twins and be slugged for 4 minutes than to see 5 weskers in a row. Thanks
    3 comments 51 views last activity
  • Thoughts on an option to bleed out faster or give up when slugged? Slugging is considered a tactic though it’s incredibly boring and at times seems unfair. Like when there’s only 2 Survs left and the killer leaves one slug to hunt for the other to take away the possibility of hatch. I understand how slugging can be useful and necessary so why not make it a little less miserable for the survivors
    2 comments 71 views last activity
  • I was thinking as I'm always being camped by a killer when I'm on a hook that when the killer is near the hook will not make any progress until the killer is gone or making it to were the progress bar is slowed down a lot. I hate being camped and so dose the community.
    2 comments 61 views last activity
  • Platform: Switch Issue: hook spawns block paths inside/through tiles when a survivor is hooked. Steps to reproduce: none, spawn rules/hitbox rules based issue. How often: noticed on multiple maps. One of the Crotus Prenn maps (I think disturbed ward) and today was on Dead Dawg Saloon playing Wesker.
    0 comments 32 views last activity
  • we know it and you know it your matchmaking is comparable to your understanding of the game meaningless! but hope is not completely lost... what ever, what do you think of a ranked mode, but there you can only play solo, which would help the matchmaking a lot, no one can push through swf, no unfair circumstances exist (grab advantage through discord, many perks as a base because of DC) the match
    1 comments 91 views last activity
  • On Dresden, difficulty normal. I specifically designed the outpost to be an accessible introductory level for new players to get an idea of common tricks used in other outposts. Aiming for a 1-2 ratio, although some raiders have surprised me. What do you think?
    1 comments 61 views last activity
  • I can't provide pictures, because it happened to a friend of mine instead of me; How it happened Step 1: Equip Tome 13, Page 2, Green Glyph Challenge Step 2: Snuff a green Glyph Then you'll receive endless amounts of Bloodpoints throughout the rest of the trial. Additional information Character played: The Artist Perks played: Lethal Pursuer, Hex: Face the Darkness: Scourge: Pain Resonanc
    2 comments 131 views last activity
  • Hello! I`ve faced what is probably a bug - there were two hooks in one small room. Also there were no offering for closer hook spawn. This happened on PC and it was the first time I`ve seen this. Hope you`ll help
    0 comments 41 views last activity
  • My friend got hooked and then when they got unhooked they spawned on the drone. The photo is of them mid-unhook animation. I'm very sure they aren't a cheater and even he was confused then everyone DC'ed. Could it be due to the fact I pallet stunned her maybe?
    0 comments 31 views last activity
  • So... to keep up with all the other killers When will we get the bloodpoint for the survival category when a doing skillcheck of a Jigsaw box? I don't know why we still get the to the objective category
    0 comments 41 views last activity