Community Creations

  • Hello everyone in the MYM community I'm Hydshore and today I would like to share with you an idea for two new settings that we could add to the game the JUNGLE and the VOLCANIC PLAINS ------------------------------------------------- ▪︎The JUNGLE would be a lush and mysterious environment, with dense vegetation, streams and exotic creatures. Imagine traps hidden among the leaves and adventures
    2 comments 21 views last activity
  • Hi everyone, I had 2 ideas for cool killers, the banshee and the reaper, was just wondering if anyone had any thoughts on them. The Reaper killer concept Nothing in this world is as certain as death, the reaper brings this to reality, a medieval necromancer performed strange experiments in his lifetime attempting to control death itself, from strange rituals to kidnap and torture all
    0 comments 1 views last activity
  • Hi, I have made this map, some seem to love it and some to hate it. Guards: Warmongers, Canonbacks, Enforcers Traps: Holocubes, Acidcubes, Bombthrowers, Incinerators, Bolttraps, Beamtraps Cap 5324/5325 It was meant for brutal but got demoted after the first two raids to dangerous. and has now in this form exact 7 Raids, 28 Kills while 3 abbadoned the map But I don't know what especcially th
    0 comments 1 views last activity
  • Outpost Simeon - This is one of my personal favorites. It is not particularly difficult even though it is rated Brutal. Virtually any build is viable. Raids: 80 Kills: 263 Kill Ratio: 3.3 Artistic: 32 Fun: 30 Ingenious: 20 Brutal: 19 https://www.youtube.com/watch?v=CoNlG90Vq7g
    25 comments 251 views last activity
  • Hello I'm CcPicci on MYM and here's the full rooster of my Outposts on Social. Feedback is always welcome! Have fun! Bartelso - 7.6 KR Del Mar Heights - 3.4 KR Hico - 3.2 KR Kershaw - 4.2 KR Lacona - 3 KR
    12 comments 91 views last activity
  • Just did Penobscot by You and it's amazing. Really good use of the new bounce trap. I recommend trying it out :)
    0 comments 1 views last activity
  • Bak bak🐔🐔fellow custodians I love this game and just can't get enough of it. I basically play it almost every night 🤪 I've got too many outposts to share them all here but I've made some pretty cool ones recently. Here's a few I am particularly happy with. And a few pictures of the more artistic ones 😁 Marked Tree Forest Knolls
    1 comments 11 views last activity
  • Many of you have already cut down the visceral and gnarly roots of Pipersville. For those that have not, may your swords be sharp and your bolts aim true. This is not an especially difficult outpost, but rather an experience.
    2 comments 11 views last activity
  • Hello everyone, I'm the HydShore user today I'm here after sharing my idea of 2 new biomes with the community. Here I am coming back to you to point out something that I think we would all like to have first and then, that is, improvement of the editor mode. Having said that, I have put down three points that are fundamental for me but if you have something to add, feel free to add it below in th
    1 comments 11 views last activity
  • https://youtube.com/watch?v=-k8znb_I7fA Hey Everyone, I'm new to the forum, but long time player of MYM. I am hoping to give back to the community by starting up a new YouTube channel. I plan to upload at least once a day with 4 different series. Let us know what you think! - Wickedjutto
    0 comments 1 views last activity
  • https://www.youtube.com/watch?v=lSQc8bfbQMY My first base experimenting with the Ravager Guard. Worked out pretty well. For more MYM content, see my new YouTube channel that I post daily here: https://www.youtube.com/@wickedjutto
    0 comments 11 views last activity
  • I am making this post so that it can be a place people can share awesome raids they experienced that are just really fun or where unique to you in some way. it will be map name the the by the creator name “Devon” by “Shoe Almighty” ”Edmonson” by “Beefcakee15” ”Perdue Hill” by “Dr M0D” or “Dr MOD”
    6 comments 241 views last activity
  • Username: Tipsutupsu My maps are visually good/fun looking. Themes like crash bandicoot, sly cooper, minions, pokemon, saw... Tell me more cool looking maps :)
    1 comments 251 views last activity
  • I have a few Ideas I would love to see in the game. 1st: a block that would allow you to place a score board in your base. It could list the fastest time, team goals, how many deaths and you could add your player name. 2nd: Where you rate a base, maybe have an option to replay. This would work great with the score board. 3rd: I would love you see a spinning block. You could add stuff to it (G
    0 comments 11 views last activity
  • https://youtu.be/NxhOXzsVfLk I’ve been experimenting with shooting exploding guards at raiders. It is difficult to time the trigger because every raider has it’s own playstyle but it sure is fun. In this video you can somewhat see how it’s built. This is probably a glitch but I don’t think this can be exploited because it takes a lot of time to set up, it is expensive and i
    0 comments 11 views last activity
  • And I try to build my outposts accordingly. I've built 2 of each so far. My first five (my "early work") are one of each, and my second five (my "later work") are also one of each. I'll put the earlier one first and the more recent one second. Guard I consider a Test of Guard to be a test of the player's ability to engage in combat with guards and outplay them. I typically build battle arena
    1 comments 21 views last activity
  • There has been a meme going around i just wanted to visualize it for the forums here
    1 comments 71 views last activity
  • Created this thread as I'm unable to find another. Feel free to leave feedback in comments. Or add your own player name so others can find you on social. PS network: Killa_KIA_Clown
    9 comments 161 views last activity
  • Hey, there, custodians! My friend Steve and I have been doing a... Well, a community showcase stream, obviously, on Friday nights at 7:00 E.D.T. and weve been doing them more or less since launch over on YouTube: https://www.youtube.com/live/tLaM0Toe4aQ?feature=share We have assembled a pretty excellent community of creative, deadly, and emotionally supportive builders
    0 comments 11 views last activity
  • TheJerseyKid392. Will have bases on social 6-15-23 at 7:00 pm est. Any feedback would be greatly appreciated! See you out in the wastes.
    0 comments 1 views last activity
  • hello, guardian. I am a French guardian and if you come to see my outpost, I would be delighted to see your matgen flights in social. Creator: InfinityWorld69 see you soon on my outpost 😊😉
    0 comments 21 views last activity
  • Hi guys, I'm a french streamer and i would like to know some fun or original outposts that could be great to try. If you have to do some of mine, there is a list of mastered outpost : Name of builder : Malonray Name of outposts : Capitanejo / Vallee If you have some advices or return about those don't hesitate below!
    5 comments 111 views last activity
  • I seem to beat every map nowadays. Does anyone know an impossible one that I can try?
    0 comments 11 views last activity
  • First mastered map. Have fun if someone would play a run on Social. 3.5 kill ratio, Dangerous. Feedback are welcome.
    0 comments 21 views last activity
  • I'm currently creating a map that uses towers to make a longer path for the players but for some reason Harvey only paths about 1/3 of the way up the first tower and from the harvester only a couple of steps up. I've seen this type
    3 comments 31 views last activity
  • If u want do original and funny outposts with lot of secrets and easter eggs :) Momolepro48 on social Enjoy :) Discord : Momolepro48#2393
    1 comments 31 views last activity
  • I know the point is to not let raiders get your precious resources. However, using the cube to prevent raiders from getting synthite and parts is low. Learning outposts just to be screwed over and only allowed to get genmat is crap. You have to run the outpost multiple times to even make it worth it. No one probably cares but I don't give accolades to outposts like that and we should be able to
    4 comments 41 views last activity
  • Builder - Pet Billiam Outpost - Gravity intention- trap mods are displayed on multiple floors, there are red lines on the floor to show activation range of traps, there are other markings on the floor to show roughly the area traps can be dangerous in. there is multiple acid parkour opportunities, both tunnels and floating blocks. it is not advised to shoot a trap unless you have already ac
    0 comments 21 views last activity
  • come back after a few hours and come across persistent players! deserved victory !
    0 comments 31 views last activity
  • On Dresden, difficulty normal. I specifically designed the outpost to be an accessible introductory level for new players to get an idea of common tricks used in other outposts. Aiming for a 1-2 ratio, although some raiders have surprised me. What do you think?
    1 comments 61 views last activity
  • 37 comments 571 views last activity
  • https://www.youtube.com/watch?v=ia3jFuh_G0c just played around with some trailers and tried to make it look cool
    1 comments 61 views last activity
  • Idk if this is the right place to share something like this but here it is. Working on an outpost focused on looking like the title, "sunrise beach". i remember somone doing palm trees in the last beta so i gave them a shot. Rusty grates ended up looking pretty solid as the "wood" of the tree. im really happy that the aesthetic accolade exists. R
    Mod
    9 comments 181 views last activity