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Rasdengarth

Rasdengarth

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Rasdengarth
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  • If I'm gonna be stomped on and tunneled as solo queue survivor, at least I wanna see a sexy chick doing it with her mori. Sums up most of my games against Skull Merchant.

  • Perhaps the community have a different experience on the server they play at, but at South American servers I play both sides and I´m really giving up playing as killer, the genrush meta is real. Every match I see Prove Thyself and toolboxes and most gen regression perks are useless now.. they really need to work on toolboxes and perhaps make prove thyself 5% per player instead of 15%. As stated by OP, kicking gens most of the time serves no purpose, Overcharge is mostly useless against veterans and not sure about you guys, but I'm almost always facing SWF squads or at least a efficient trio.

    There´s also map rng at work which varies a lot depending on which the killer you play. As survivor the solo queue experience is miserable but whenever I play with friends using voice chat we usually escape 3-4 per match.

    Whenever I watch streams like Reds ou D3AD I wonder how they face certain groups that are really average because I rarely see tight matches as the ones I get daily. I often see 2-3 gens done in the first hook.

    People can use Resilience (9%) which can combo with Friendly Competition (+5%), there´s Overzealous (+10%) and Prove Thyself (+15%) + toolboxes. So yea, neat.

    I still get tunneled often and sometimes facecamped, but most of the times as survivor I can farm a ton more bps per game than as killer, even if I die. I don't care as much for a victory, but I wanted at least fun matches balanced for both sides.

    I also don't see any difference regarding the rank, even if I play about 3 weeks after rank reset, I still get sweat matches as "Ash".

  • Agreed about getting rid of the depip since it´s not really a competitive system like...League of Legends for example, but the d/c penalty imo should only be removed on Tuesdays around the time Steam goes through weekly maintenance which d/c players at random, give it a 1-2 hours window.