Discussions

339,151 discussions.
  • Thank you for adding Anonymous Mode for consoles! Thank you for Hillbilly buffs! Thank you for automated bloodweb! Thank you for new tome and rift! Thank you for the sick and amazing new Knight, Ash and Skull Merchant skins! Thank you for removing light interactions! Thank you for nerfing healing! Thank you for nerfing Dead Hard! Thank you for fixing Merciless Storm! Thank you for listen
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  • You could make an argument for Trickster keeping his lullaby (not that I’d agree with that argument). But Sadako is, at her core, a stealth killer. The whole point is that you don’t hear her coming. Her having a visual lullaby gives every survivor a free spine chill at all times. Devs, please consider removing Sadako’s lullaby. I really think this is a massive oversight.
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  • You love it, ya hate it, it's dead hard and at the moment it's a jumbled mess of a perk that needs a new direction. Here's my idea and I'd love honest to God feedback on but instead of having this perk basically give a third health state half the time and other not work at all, how about we rework this perk around what made it interesting in the first place BUT and this is a big BUT without
    9 comments 81 views last activity
  • do you see an increase or decrease on either role? what new addon or perk is going to be complained about? what is going to be seen as an op build? i am excited about playing new builds but see my time as playing killer decreasing after reaching a certain mmr (as survivor will still be a more chill side to play compared to killer). playing survivor is going to be more fun because i get to test
    42 comments 741 views last activity
  • I am constantly tunneled and I really wanted to know what the best anti-tunnel perks are. :D
    2 comments 311 views last activity
  • With this new update Sloppy became more popular because of the healing nerf, but this also nerfed another perks that people barely use. So maybe these perks can be immune to the Haemorrhage effect making these perks to be actually viable
    11 comments 551 views last activity
  • Just played on red forest and wanted to see how many cross map saw charges I could do. Honestly not bad at all. Probably can be even more with the common to increase chainsaw overheat limit by 20%. He feels very solid and I have no real complaints for him besides some of his addons ofc which I hope will be changed around in the future. I don't even look at the overheat mechanic bar anymore which
    5 comments 91 views last activity
  • I came back playing dbd and I just realized, after the medkit nerfs, that most of its addons are now useless. I mean some of them have been for a while now (surgical suture im looking at u). But now every single “extra charge” addon is basically useless without the iridescent Gel Dressings, as any combination without it doesn’t add up for another full heal. I think it’s time bhvr stop with the l
    17 comments 2,034 views last activity
  • The window closed but the door opened? The garage is now a safe place. Lots of line-of-sight blockers. I used to like that map. Meh.
    5 comments 141 views last activity
  • that's it, I've had enough, I've waited 2 years for steam deck support, now they've released an update with the fps limit at 62. that's it, I've had enough, goodbye dead by daylight community, forever, or at least until remove the fps limit
    4 comments 161 views last activity
  • i think devs somehow bugged the generators speed and they brought them back to 80 seconds, i've never seen this genspeed after this patch, the matches last 5-6 mins...
    10 comments 271 views last activity
  • Killer main here came back a few weeks ago. Been away from the game for a few years thought I would give it another shot. Been having a blast learning new killers and perks averaging 1 or 2 sacrifices a game. Then after the patch went live I've been having a huge string of games where I get 0 sacrifices and a few where i dont even get to hook anyone. The gens feel like they are being bum rushed
    0 comments 71 views last activity
  • Yup
    Well, in my survivor games so far...about 20. The killers are proxy camping the hook and immediately putting the unhooked survivor into deep wound and tunneling them out. It's happened in about 15 out of 20 games. I assume it's happening so the killer can play the entire game without allowing a single dead hard. In my killer games...it's nice actually only getting stuck in chase longer because o
    9 comments 221 views last activity
  • theres no reason to not do it now why are alch ring and adrenaline vial and both spped add ons still a thing???? 5 times in a row i had one of these add ons and im tired.....his base-kit is perfectly fine but he does not need these add ons i cant believe that artist has so many trash add ons and he has these broken op ones srsly im begging u bhvr rework all of his add ons
    14 comments 482 views last activity
  • Nurse can't go throw any car on autoheaven and others thing as well but those are the most obvious i found, literally blocking like the walls of the map
    0 comments 21 views last activity
  • How common is this in the DBD community? had a game as killer the four survivors did not attempt to get one gen instead they ran around me using flashlights, even when I knocked one down I had hardly no chance of getting one to a hook and if I did manage it they were very quick to get them down. In the end I went to another part of the map until they split up and I was able to get one at a time,
    6 comments 923 views last activity
  • Step 1 : Boot the game Step 2 : Play as survivor in a public match Step 3 : Game loads to the Badham Preschool III map. Step 4 : While running from the killer, I ran around a gate between a hedge that shows more than enough room for a survivor and killer to fit through. An invisible wall stopped me. Killer noticed it too and was nice enough to not use this bug to their advantage (good guy Pinh
    0 comments 52 views last activity
  • Getting slugged isn't fun it's more just extremely annoying not even picked up just slugged and waiting to bleed out seriously if nothing is happening for the entire match like the killer isn't picking up or simply doing something to progress the match further survivors should have a give up button or be able to return to the lobby. Without a DC penalty have the AI take control so the survivors t
    2 comments 72 views last activity
  • Okay I could be running the killer around for let's say two gens that's my record of gen running I end up on hook and so on I get rescued and healed and start having to run the killer again now here's the kicker a teammate could see I'm injured and just turns a blind eye completely healthy but they still turn a blind eye. Now if I'm playing killer the complete opposite happens even if it isn't th
    5 comments 161 views last activity
  • There are 4 medkits that do the same thing. The only decent addons are as follow: syringe, styptic everything else is eh Gel dressing is useless on its own and its waaaaay worse than syringe how are they still same rarity. Why are no medkits or addons for that matter affecting healing of other survivors in meaningful way? Ranger medkits shouldnt allow you to heal yourself at all but it shoul
    3 comments 91 views last activity
  • Honestly, the changes you just made to the med-kits and the Circle of Healing boon make this game so unenjoyable to play! It is so killer favored now, and us survivors are just easy pickings. Every game I have played since you updated aka RUINED these things has been awful. Killers using multiple perks to make healing almost impossible, and the fact us survivors can barely heal now is absolutely
    3 comments 81 views last activity
  • Just wanted to update that even after the patch the game still crashes(softlock). One instance is during the replay. x3 -> when loading into the hub. Crashed while looking at bases to raid.
    0 comments 21 views last activity
  • i really dont think she is that bad personally haha
    14 comments 461 views last activity
  • One of the killer perks I've been running more recently is Save The Best For Last (STBFL) and I'm liking it. It's easier to chase and can catch up faster and at 8 stacks you feel unstoppable. It's also a good counter for people trying to body block a hook your trying to put a survivor on and most of the time I get a lot of value from it. Let me know what you think.
    1 comments 11 views last activity
  • Anychance we can paint traps in the future or at the very least holocubes and the places left blank by traps upgraded with second wave. There's really no way to make your base look aesthetically pleasing without giving away trap locations easily.
    5 comments 51 views last activity
  • More rust has been added to the texture on the Dead by Daylight Deco Pack Blocks Set, reducing the resemblance to the metal on Traps. This should help you spot traps more easily without altering the visual intentions for the Deco pack Yeah, no. This deco pack is still bad. It's not just the colour that's the problem and adding some rust makes almost no difference. Almost all blocks and deco
    4 comments 51 views last activity
  • I still have the pants/chest but the face is gone.
    2 comments 101 views last activity
  • Rubber band is back !!!! Fix it please.
    0 comments 42 views last activity
  • The brand new part doesn't work. It just get wasted.....
    0 comments 231 views last activity
  • c0gnu5 Thanks for the edit For the other roadmap, I did a website : Les Archives (mohmotte.github.io)
    8 comments 541 views last activity
  • Sacrificial Ward (SW) is bad, there are 5 different reasons to never run it. The 2 biggest ones being the ability to close application when you see an offering you don't like, and BP offerings are always more worth it to run. Here are a few simple changes I would suggest to make SW worth running. Only 1 or 2 of these changes are necessary not all of them, just want to throw a bunch out there. S
    0 comments 11 views last activity
  • She can still 3 GEN pretty easily no one like going against her my prediction, a lot of survivors, especially soloq are going to give up or just DC the only possible way to make 3 gens strat unappealing somewhat is you get rid of the exposed effect from her base kit and change the achievement it’s bad enough she can hold a 3 gen but being Insta down on top of that just makes it so much worse whet
    8 comments 241 views last activity
  • I’ve noticed since the rank reset on the 13th that I’m being matched with people waaaaay above my ability level. Lots of P100s and bully squads. Not fun really. Is that a coincidence or is rank reset day also the day when we all move around for matchmaking purposes and I now have a month of pain ahead of me?
    Mod
    2 comments 82 views last activity
  • All of the matches I’ve had since the update yesterday have been killers tunneling the first person off hook and out of the game at 4-5 gens, running sloppy and thana and camping the hooks. Had two trappers back to back today (different killers) using their traps to guard hook and then standing there next to hook and camping it to prevent any attempt at rescue. If a rescue did happen all that did
    19 comments 504 views last activity
  • The old Circle of Healing (CoH) perk gave you and oppotunity to self heal with 50% speed and with perk Botany knowledge (Bk) that increase your healing speed by 50% resulting self healing speed was 100% (the progress bar was gray in process). So the math behind CoH and Bk was 50%+50%. My recent testing of Bk with Self-care (Sc) that let you to self heal with 35% of normal healing speed shows that
    2 comments 331 views last activity
  • Since the release of The Tools of Torment chapter, playing against the Skull Merchant was bad and annoying, with the new patch to her power it has become unbearable and incredibly boring, I was stuck for 45 minutes (please, let that sink in: FORTY FIVE MINUTES) against a Skull Merchant that, since the beginning of the match, kept defending the 3 gen by replacing her drones and just hitting surviv
    0 comments 21 views last activity
  • hi! somewhat new to the community, having been playing the game for a few months, I have a few questions though. why on this website under icons you can choose to have as your profile picture, Mikaela seems to be the only one missing. why was Boon:circle of healing nerfed? there wasn't anything wrong with the perk, the whole point of the perk was to heal yourself or others without a med-kit
    0 comments 11 views last activity
  • Hey Custodians, We've made some adjustments in the matchmaking formula which should improve the visibility of Outposts with low Raids. We're keeping a close eye on the situation, so please let us know how these changes impact the Raid activity on your Outposts! -The Meet Your Maker Team
    0 comments 251 views last activity
  • I've literally only gotten mothers dwelling today. It's so frustrating. I hate this map. No map offerings, just incredibly awful luck for an absolute dogwater map with no fun tiles for wesker. Literally 5 out of the 6 games I've played today have loaded into this map.
    3 comments 81 views last activity
  • Im not sure if this is just me, but this is something Ive been confused about for awhile. Here are somethings that I am aware from various Tome lore and cutscenes we've seen over the years: The Fog itself is a solid object, but not really a solid object, since it is physically able to grab and pull characters and creatures around and move them. The Fog is also able to force people into the Ent
    1 comments 2,692 views last activity
  • A 24 charge med kit with a 16 charge add on doesn't give the 2.5 heals you should have. You would be lucky to get 2 full heals out of it. The healing boon is now obsolete and pointless. Solo Q or even with friends, there isn't always someone to help you heal and not everyone carries a med kit. As a survivor I run COH, Exponential, Deliverance, and any number of perks ( Fog wise, BTL, blast, cor
    Mod
    11 comments 181 views last activity
  • I don't think I've ever been as miserable playing solo queue as I have after this mid-chapter patch. The lack of communication creates more chaos than usual now that healing has been made much more difficult. Solo queue desperately needs some sort of communication buff, either basekit kindred/bond/empathy/some sort of basekit aura-reading, or at least the ability to see our teammates' loadouts in
    3 comments 42 views last activity
  • This Update 3 Gen Regression perks got nerfed because they where basically in every Match. I understand that some perks when they are too strong have to get nerfed but... Does BHVR not see the real problem or do they just ignore it? In the last few Updates again and again Gen Regression perks got nerfed and instead of thinking about why Killers use them they just press the Nerf Button the mom
    16 comments 411 views last activity
  • Ever since the wriggle rework I've been seeing more people use Boil Over. This isn't usually a big deal, but on a few maps, more people are catching on to the exploit spots (top of the building on iron works for example). If a survivor goes down in those spots Boil Over makes it functionally impossible to move the player to a hook without them going free, and if they get free they just run right
    3 comments 71 views last activity
  • As someone who was 50/50 surv/killer, I personally preferred the old meta. I understand that matches could go on for a while with gen regression, but anything is better than sloppy every match with medkits that don't even manage two full heals and sprint burst with gen rush builds. I didn't use dead hard or circle of healing, unless there was a challenge. (Speaking of challenges, you can no long
    5 comments 281 views last activity
  • I have enough Points but he still dont let me reactivate it. its been inactive about 4 days now... Why do Prestige 10 Outposts need reactivation when u cant do it.
    1 comments 61 views last activity
  • Have quit 2 months ago to play Monster Hunter since the meta was boring and survivor unplayable cause of tunneling. Worth coming back for the new update?
    14 comments 241 views last activity
  • I was wondering if maybe someone on the dev team could let us know if there have been significant changes made to the SBMM system in the past couple of days/weeks. I understand that the specifics must be kept a secret to avoid people abusing the matchmaking, but with both streamers and forum users expressing the same distinct and noticeable changes to the quality of their matches that I have, I c
    1 comments 71 views last activity
  • Why do survivors bounce up and down like they've desperate for the toilet and run around the killer like they're being chased by angry bees when the killer is clearly not playing especially when exit gates are open? I had to leave a match that had just started only to return later to constant bouncing survivors, entering and leaving lockers as well as another running in circles like a dog chasin
    3 comments 121 views last activity
  • Don't know how to explain but im facing seriously better survivors as before. By that i mean they actually loop me into oblivion getting 3 - 4 gens done before i can actually hook someone. Games are goin fast its ridiculous. I am not best best killer but surely not the worst but the groups i am getting are way out of my league tbh... anyone else experiencing this? i searched on the forums but
    4 comments 151 views last activity