Discussions

339,005 discussions.
  • I just got the phone call that my Grandma died this morning. She was 100 years old. My Grandma took care of me 3 days a week while I was growing up. I fell in love with Horror films when I was 8 years old, and even though she was shocked, we would watch all the movies together because I loved sharing them with her. I could never get enough Child's Play, Friday the 13th, Halloween, and Nightmar
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  • This new Vecna ​​killer you've introduced can deal damage from a distance with just one M1, even through walls. And that's not all; its range is terrifyingly long. Even if you jump out of a window and use your Agile perk, it can still easily deal damage. Please nerf this killer; I keep encountering it lately, and I'm really not enjoying playing it.
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  • They changed his footsteps a while back now. I tried getting used to them, but I still can't get over how wrong they feel. First of all, I fully understand why they changed it. Glitchtrap was blatantly P2W, and base Springtrap was WAY too loud. But instead of equalizing the volumes, they fully replaced base Springtrap's footsteps, making it sound like a minecraft slime, and gave Glitchtrap a we
    2 comments 111 views last activity
  • I'm in disbelief we haven't gotten a chapter that includes a Spider killer. It's amalgam of horror intensified. How many power ideas can be cramped up in this killer? Let's see. Oh, it could build traps either cocoons that act as proximity mines which hatch spiderlings and attack survivors, a massive golden orb weaver web that is very sticky that hinders or immobilize survivors movement, or trap
    15 comments 333 views last activity
  • the game is way off and far from being balanced. The killer side always has the advantage mean while survivors do good to get one generator done. Im only saying this because I play both sides and it don’t take much to see the difference between the two
    8 comments 132 views last activity
  • Im gonna keep it short, it would be awesome if we got 1 killer and 2 survivors with a danganronpa collab, danganronpa honestly fits dbd perfectly so im surprised dbd hasnt collabed with danganronpa yet, the power for survivors could be like vecnas where you open something (or get it at the start of the game) to get your ''talents'' and for the mori i was thinking you could do one of the execution
    1 comments 11 views last activity
  • I enjoy killer more so that Survivor. Now I would never claim to be a pro, but I'm noticing more and more often my games are becoming a massive struggle, nearing the point I'd rather find another game to play entirely. I am just struggling with average movement killers due to survivors simply just holding down W. Either there are more subtle speed hackers these days, or there's some kind of sha
    14 comments 181 views last activity
  • Hello Dead by Daylight community, I am currently drafting a full rework/redesign overhaul for Dead by Daylight. Addressing a lot of the current concerns about several aspects of the game and implementing systems and mechanics that can rebalance the game and give it that old Dead by Daylight feel the game seems to have somewhat lost. I've still got a lot of work to do ok this project before it
    9 comments 141 views last activity
  • Every game is a gen rush. Its super boring. Gen speeds are insanely fast right now.
    14 comments 311 views last activity
  • Lately, the gameplay experience in Dead by Daylight has felt increasingly strained, even when playing in a coordinated Survive With Friends (SWF) group. There seems to be a growing trend—partially influenced by high-profile content creators—where "hard tunneling" from the very start of the match is viewed as the only viable strategy for a win. Furthermore, the prevalence of aura-reading perks
    54 comments 1,222 views last activity
  • At this point in time I go against Blight's with giga slowdown and always lose with no contest, but than go against a SpringTrap with Slowdown and stand a chance if I run giga speed gen builds, like I think all generator perks slowdown gens and gen speed perks should be giga nerfed, to be practically unusable, and to compensate make gens 10 or 20 seconds faster, as for S Tiers we need an S Tier s
    6 comments 103 views last activity
  • We got classic Nemesis skin ~1y ago and it was awesome, can you add Julia Voth version of Jill as legendary or ultra-rare and RE1R Chris Redfield too. 
 This version of Jill is iconic and way better than RE3R one, also putting classic era outfits onto Remake 3 Jill just feels off and out of place, so having classic version of Jill maybe with some other outfits like re3 / re5 etc would be cool
    11 comments 241 views last activity
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  • I have some bugs that I need to report. Deception now also hides your pools of blood (it only hides your scratch marks) Reassurance can happen "TWICE" per hook state per survivor. This happened to me when my teammate and I reassured the same guy twice on his first hook. (which you cant arcording to its description) Fixated + Champion of Light combo doesn't work. I don't feel the sp
    3 comments 62 views last activity
  • people talk about killers are too over powered but yet i can get in the game as a killer and im either flash lighted constantly (there should be a major cool down on the flash lights or something)or people are blocking the hooks its ridiculous but i get in as a survivor and im getting knocked down with one hit theres really no winning with this game
    7 comments 141 views last activity
  • Hi so PLEASE add game chat in Psn/nintendo/xbox, right now if you make a friend in pc you have no way to talk to them, besides that most people get toxic messages in their ps profile, is non sensical to make a chat that works only in 1/4 of the plataforms
    0 comments 11 views last activity
  • Give shards for playing low pick rate (weaker) killers. Not BP. No one wants more BP. This will make killers actually play someone other than the big 5. Even if you play someone bad, and 4 escape you go in knowing you get shards, AND the survivor experience is better because they can stop playing brights and nurses all day.
    5 comments 51 views last activity
  • Killers : - Pennywise from It - Sakuko from Silent Hill F - Big Daddy/Big Sister from Bioshock - Lady Dimitrescu from Resident Evil - Davros from Doctor Who (Would be nice if he could spawn Daleks) - Any Werewolf Survivor : - Hinako from Silent Hill F - Jim from 28 Days Later - Isaac Clarke from Dead Space - The 10th doctor from Doctor Who, but with multiple skins of other doctors -
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  • You can keep the 100% faster healing from WGLF for regular heals if you use a medkit when healing someone downed. https://x.com/i/status/2019150711083405494
    0 comments 81 views last activity
  • Hey, I’m having a really weird issue and I’m wondering if anyone else has seen this. Sometimes when I play DBD (could be after 5 minutes or after 1–2 hours), the game crashes or I leave a match, and then Steam suddenly starts using like 21 GB of RAM or more. When that happens, Steam becomes super slow or freezes, other apps stop loading, and I usually have to restart Steam or my PC. Things I no
    1 comments 131 views last activity
  • I actually created a forum account for this, but it's honestly time to re-instate map offerings. Please hear me out first. The rotation of Nostromo, Toba and Midwich is getting entirely too stale. But there are some things I want to point out to you first. I have been playing since 5th Anniversary (2020) and have about 5,700 hours which I know if fairly small compared to others but I believe
    5 comments 83 views last activity
  • Survivor perks feel weak compared to killer perks. Killers can avoid being blinded, down healthy survivors, break pallets instantly, or cover huge parts of the map, while survivors have few reliable ways to escape, especially with hooks so close and Laurie gone. Even teamwork often ends in injured or traded survivors. Killers can tunnel or wait out perks with almost no risk. I get asymmetry is th
    42 comments 1,331 views last activity
  • 금빛세포 12500개를 결제해두고 몇번 사용하였는데 제가 한동안 사용하지 않았다는 이유로 9천개 가까이가 갑자기 사라졌습니다. 사용하지 않았다는 이유로 갑자기 금빛세포를 없애버리는 경우도 있나요? 돌려주세요
    1 comments 11 views last activity
  • I know the feature is there to stop people from going next, but with 4 gens down, one dead, one downed, and one in chase. Im on my first hook. Allow me to try to 3%, the game is almost over why am I still blocked from trying to unhook?
    45 comments 754 views last activity
  • I’ve been in the queue for 45 goddamn minutes, this is beyond a joke. I started as a PC player and then my PC crashed and burned and with the price of RAM rn I had to move onto my switch and rebuy my DLC all to not be able to play the game I had to buy a second time. Please fix this
    6 comments 71 views last activity
  • I just had two games back to back where I was tunneled right off the hook and camped. Team mates tried run interference but the killer was hyper focused. So I get the ban. How is this fair??? I play the game and the killer gets rewarded for tunneling and survivor gets a ban for existing???! Thank god I didn’t waste my money on the new chapter.
    34 comments 672 views last activity
  • DBD has strong gameplay, but many survivors — especially some DLC survivors — feel visually bland, awkward, or poorly modeled. For some characters (notably a few female DLC survivors), even cosmetics don’t help much because the base model, face, or posture just isn’t appealing. Would you like BHVR to put more effort into: Better base face models Improved proportions/posture More s
    2 comments 71 views last activity
  • The "Wasted" score event is too strict, the Afterpiece Antidote doesn't have a score event for hitting a survivor while invigorated, & using both Tonics simultaneously doesn't have a score event either. My suggestions are Hitting a survivor within 5 seconds of them being intoxicated grants the Wasted score event The Afterpiece Antidote grants 300 blood points for hitting a survivor while
    0 comments 1 views last activity
  • There wasn't any update of when this drops does anyone know
    7 comments 561 views last activity
  • It would be cool if survivors had voicelines towards each other in the game. Dead by daylight is already known as the super smash bros of horror that has these amazing crossovers with characters from different IPs, but these characters need to interact with each other more like how the characters in mortal kombat do. My idea is to have these survivors interact with each other during the matches b
    0 comments 31 views last activity
  • All I'm seeing is the FSR option, what do you guys have? We were supposed to get a bunch of optimization options right? Am I mistaken? 🤔
    3 comments 61 views last activity
  • It's just horrible RNG when you're trying to 100% the achievements. I've played over a hundred matches using the Withered Isle offering to get the walking dead map so I can complete that achievement (Don't Open, Dead Inside), but I only ever got that map once… Maybe if our map doesn't get chosen, we don't lose the offering at the very least? I especially feel bad for those wanting to now 100%
    0 comments 11 views last activity
  • Did anyone notice the Golden Toolboxes gone? Do you think it will make a return? https://x.com/paulieesther1/status/2016888587464167766?s=46&t=hGHp8IvHZkFAidUSOkmBmA
    2 comments 61 views last activity
  • Fed up of getting hit through walls by vecna's spamming aura read builds. Tbh when distortion got nerfed i was chill with the changes. But now every vecna is constantly using aura reads the perk is virtually worthless. Against the one thing it is explicitly aupposed to counter.
    11 comments 221 views last activity
  • Could Nemisis' mori be updated to show the whole face stomp now since it kinda feels sensored compared to Houndmaster's mori which is kinda the same just with a heel lol
    2 comments 31 views last activity
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  • Why? And how many killer are above and under this strength-level? I just want to hear th opinions from the community, no need to tear each other apart over an opinion.
    9 comments 181 views last activity
  • Fun Facts about the Unknown Unknown has one of the longest cooldowns in the game, notably longer than Nurse, Blight and Ghoul AFTER they have expended all their tokens. Unknowns cooldown is 7 seconds, with a 1 second charge time. While survivors only have to stare at the Unknown for 10 seconds to remove their weakened. This means you have roughly a 2 second window in a lot of cases to l
    6 comments 162 views last activity
  • I just had a game with Vecna, and it turns out even if you predict the survivor throwing down the pallet, aka using Mage Hand right before the survivor starts dropping the pallet, they can still just drop the pallet back onto the survivors head before Vecna can get a hit against the survivor. That has to be one of the stupidest things I have ever experienced in a video game. I totally get why su
    16 comments 291 views last activity
  • Other day I think I spotted someone moving faster than usual. I used to get this a lot. Today 1 game seemed like at least 3 had wall hacks though I can' be sure. Next game the good old stop killer hooking trick. I report the person that seemed amused by it but I know anyone in lobby can do it. So the person I reported might not have even been doing it. Hasn't this game made enough money for y
    2 comments 31 views last activity
  • its not showing me the new update at all all on my pc xbox/windows app its really starting to get annoying ive updated my windows to the newst version ive tried to update through microsoft (shows everything is updated)and through xbox (shows theres no updat still showing me on 9.4.0) but all my console user friends have updated so i cant play with them ive looked it up and can force update but t
    1 comments 41 views last activity
  • I'm 95% ecstatic with how this cosmetic turned out. I'm definitely going to wear it a lot when I finally unlock it. However, I noticed something when I was checking it out that I now can't un-see: The left loop in the red bow ends in a square instead of a curve like you'd expect it to, almost as if it hasn't been rigged/animated correctly. The right loop
    1 comments 31 views last activity
  • I already unlocked her head and legs piece, but there seems to be no unlockable torso piece within the rift? It gets previewed but theres literally no rift tier where you can unlock it. Did nobody else catch that?
    6 comments 132 views last activity
  • Im a Future p100 Unknown Main and im P40 with him now. My time playing this Killer started off really good and was able to Win my games and I had fun with him. As the Chapters Went by Sense The Ghouls Release until Now, is where I feel his UVX Ability and Hallucinations are over counterable. I just want his power to feel rewarding when you play Well, But also give Survivors a way to counter h
    30 comments 432 views last activity
  • In today's patch notes, Worldbreaker is now paused during phase 2 during pickups. I understand that this may be the original design intent, but considering that one of the most-cited complaints about The First is that Worldbreaker lasts too long, I'm not confident this change was necessary? Worldbreaker is almost constantly active, which makes the clocks feel like a futile busywork mechanic fro
    6 comments 242 views last activity
  • Is that goal being achieved? I will admit that I have a bias towards the killer role as it is the one I play the most, but even when playing as survivor the game feels far less threatening than what seems to be intended. As a survivor, perk design is incredibly inconsistent. There are some such as sprint burst or lithe that offer a massive advantage on demand with almost no cost, and then there
    11 comments 1,072 views last activity
  • I’ve been hoarding shards for years for something cool to spend them on, I think the idea of a goofy cosmetic that cost 100k-1m shards would be a cool flex for players. #bananahammockdwight 👀👀👀
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  • Are there any plans on the future of the Skull Merchant, especially in terms of a rework? I think its really unfair towards the players that like her that shes being treated like garbage both by the community and sadly the devs too
    15 comments 361 views last activity
  • You’ve healed through panic, pain, and silence. When your hands are steady, even the Killer can’t stay hidden. Succeeding a Great Skill Check while Healing another Survivor reveals the Killer’s Aura to you for 4/5/6 seconds. Increases Healing speed by 5/10/15% Increases the odds of triggering Skill Checks while healing another Survivor by 6/8/10% Thanks for checking this out, Behav
    0 comments 21 views last activity
  • To continue new mechanic ideas: Craftmanship: 
 It is a survivor mechanic that allows survivors to gather resources from the map and create certain objects that would help them in the trial. Going to broken pallets, destroyed totems, or finished generators would allow survivors to gain certain resources such as wood, bones, and mechanical parts. Each construct would require a different numb
    0 comments 31 views last activity
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