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exDbd

exDbd

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exDbd
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  • At the end of the day survivors are the majority of the player base and most have left due to the toxic killers, the slugging, the tunneling. All of our stuff has been nerfed to crap and yet killers get buffs some nerfs but not as many as survivors. I don’t get why killers are so pressed about this event anyways. Y’all get base kit poison and we have to run to tables, get food, run to the main table, all while ignoring the main goal, which is doing the gens. You killer mains always complain about gen rushing and this gives us something to do other than that.

    And also I get it killers don’t want to play the event, then why queue up for it? Oh because of queue times? I mean just like any other game if you are fed up, go play something else, touch grass, or just get better. The poison makes survivors incredibly slow. I’ve played many killer games on the event and had no issues with getting a 4k. And that’s without slugging, tunneling, or camping. Just gotta have good game sense. Love when us survivors finally get something it’s just such a huge issue. lol !

    Also, a post like this violates the forums rules. Trust me I know bc I did the same thing with survivors and got a warning. So please be mindful of what you post.

  • @Brightened said:

    I feel like I should be able to know if I'm going against an individual with bad ping BEFORE I'm actively in the game with them.

    It's already no secret that the game is killer sided when it comes to hit boxes. Lagging killers almost always get hits they shouldn't if they're de-synced from the survivors..

    But it feels like you're almost trapping us by not letting us know before hand.

    There was no addressing tunneling because killer mains complained about it, but you have tunneling and then mix it with bad ping? Not an enjoyable match in the least.

    Let it be up to me if I want to go against someone with 100+ ping or not.

    I agree with showing the ping, tired of stunning the killer with the pallet and getting hit from the other side, also jumping out of the locker, when both feet are on the ground and get randomly grabbed. This used to not be a thing especially when fast vaulting out of them.

  • @cogsturning said:

    Okay but hear me out:

    More DC penalties.

    hahahaha , definitely! Mostly it’s killers that dc when they know they won’t win. Make it 5 days from the rip

  • @drag27 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4054279#Comment_4054279

    and how has it become more toxic, im hoping for a better answer besides "killer uses strategy".

    tunneling is a strategy maybe when 4 gens are completed but right at the start? That’s kind of laziness. I can get 4ks without tunneling anyone, using my brain power to locate hooks away from generators to get them away from them. I don’t even care if I die in a match, I really don’t. But when im forced to wait for my teammates to get out due to tunneling from the start, just sitting and waiting, it’s not fun. Getting no points because killers want to be a try hard and just tunnel. Tunneling has been the hot topic lately and I do hope many survivors complete the killer survey. Because it’s not balanced. They hopefully will do something about the tunneling soon- since this is the only way killers know how to play. Meta stuff always gets nerfed, so please just keep tunneling and calling it strategy. From my experience I get tons of blood points and so do the survivors when I play killer. There is no reason to be a d head just bc you want a win. You win some you lose some. But most killers itch for the win and ruin others game by not letting them do anything. I remember when the game didn’t have all this aura giving killers so much info, but guess what distortion was a problem. I say they do away with perks. Maybe make a game mode with no perks. Perks have ruined the game and then nerf buff etc etc some can’t even keep up!

  • and the game has become increasingly toxic and the tunnel isn’t going away, guess I need to become a ruthless killer main and make the game worse just like the rest of yall :)

  • It was me, however I can still change my mind, and play again. No harm in that. Not replying to you, when you yourself say you have such a hard time in solo queue , from your posts

  • @BlackRabies said:

    Sounds like a skill issue if your getting tunneled out so fast. Got all the pallets on the map use them.

    sounds like a killer main, didn’t you hear they removed a ton of pallets from the map? Also high mobility killers/anti loop killers yeah okay, another rage baiter lol - good day keyboard warrior

  • @Classic_Rando said:

    Didn’t you make a post like a month ago explaining why you were leaving the game? Back already?

    I thought the “getting a penalty for getting tunneled out too early” thing was disabled. I’ve literally never had it happen to me and I’ve definitely had a few matches with very early exits.

    love the rage bait dude, I think it’s against forum to try to pressure people to quit playing. Will be reported 😘


    also, no I just had this happen to me now. I don’t dc, I abandon when the option is there in an unwinnable match. I just got tunneled by a wraith and was told I would receive a downgrade for trying to get myself killed. That wasn’t the case at all, I was just tunneled hard, as with every single game I play.

  • @Unequalmitten86 said:

    I just had two games back to back where I was tunneled right off the hook and camped. Team mates tried run interference but the killer was hyper focused. So I get the ban. How is this fair??? I play the game and the killer gets rewarded for tunneling and survivor gets a ban for existing???! Thank god I didn’t waste my money on the new chapter.

    bc the game favors killer, they don’t give a rip about us survivors just bc they have been in matches with comp players, lets be honest 🙄

  • @Vtech said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4052353#Comment_4052353

    They did because survivors cried about, and whined about non-stop.

    Oddly enough during a time when Survivor was the stronger side.

    Survivors have usually ended up getting what they want due to sheer numbers, while killers mostly have to make do with the left overs.

    REGARDLESS.

    If your buddy is getting camp, sucks for him, focus on Gens. That's probably what got him in that mess to begin with.

    oh but killers didn’t complain about distortion? About the DS buff which added a mere second or two longer? In my opinion DS should last a good 10 secs, you wanna be a d head? Okay eat that stun. What is it 4 seconds now? Yeah enough to get off the shoulders then boom tunneled. Yeah okay bud, the game clearly favors killers and your posts make me not want to respond to you anymore. You’re a ruthless killer main with no decency for any regard to others fun, just your own! Good day sir!

  • @THE_Crazy_Hyena said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4052357#Comment_4052357

    I miss old DBD for many of those reasons, back when you had maybe 2-3 aura perks on either side, and the most commmon ones were BBQ for killer, and Object of Obsession for survivor. No Lethal Pursuer either, so the killer had to guess where survivors spawned.
    And old Ruin, with the red skillchecks. The perfect slowdown perk

    Simpler times, when the game had more chill.

    facts now everyone is running like a chicken with their head cut off lol

    It seems like both roles are rushing to see who is the fastest at completing their objective, 🙄😂

  • @xAnonymous said:

    My idea is to make Shattered Hope a basekit feature. This would be a meaningful adjustment for Killer gameplay, as it would make powerful boon combinations somewhat counterable.

    Omega Boons: I mean stacked boon perks such as Exponential and Shadow Step.

    The core issue is that these combinations can feel nearly uncounterable on indoor maps, and Survivors especially in SWFs often ABUSE such combinations, it feels like almost an exploit when they are spamming the boons over and over.

    This is particularly punishing for newer Killers who struggle to locate blessed totems, and even for experienced players, snuffing multiple boons represents a significant time investment.

    My suggestion is to move Shattered Hope to basekit with a small buff (12-second aura reading on survivors after snuffing boons)

    I also recommend keeping Shattered Hope as a perk, but reworking it so that snuffing a boon inflicts Blindness and Exhaustion for 30 seconds on all Survivors within its range.

    Additionally, the Survivor who placed the boon would be unable to bless any totem for the next 60 seconds.

    then we as survivors get basekit unbreakable then right? You can hear boons. We cannot hear hex totems. Shadow step is huge rn bc of all the aura perks and expo is being used bc killers love to slug for a 4k even at 5 gens. Now that we are fighting back with totems and ways to counter these playstyles now you want a baskit perk? I don’t think it’ll happen bud.

  • @THE_Crazy_Hyena said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4052344#Comment_4052344

    I have done a few "all-seeing Survivor" kinds of builds in the past, with Eyes of Belmont, Alert, Fogwise and Scene Partner, which often times gives you a near permanent aura read on the killer.

    It definitely makes mind-games practically impossible for the killer to win, unless they also run aura builds.

    I have as well. Aura is taking over the game. Sometimes I wish I had a Time Machine when there were little to no aura and you actually had to play the game not let the game show you where survivors are. Follow scratch marks, use your ears to hear footsteps or whining. Some aura is fine! But having 4 aura perks and an add on that show aura is kinda of ridiculous. I’d rather face a gen regression build killer than have my aura freely shown to the killer. I miss chases, those are impossible now with the anti looping killers they keep coming out with. Oh and pallets? What are those? Nerfed those too. Some rooms don’t even have a single pallet! We were told we were getting QOL changes but then it was just scrapped and haven’t heard anything else about it. Other than more nerfs that were coming to survivors. I don’t play comp and don’t tend to. Guess it’ll be another break for me. Not all of us play like comps. I guess they just don’t get it and probably never will

  • @Vtech said:

    There's nothing wrong with Aura Reading, Tunneling or Camping.

    At the current rate survivors can blitz gens, these tools are NEEDED in the average killers kit in order to compete.

    if there is nothing wrong with it why was distortion nerfed? Why was there an anti camp bar made now? Why did they try to nerf tunneling? It’s not okay. At all. Maybe for killers bc it’s an easy W, but survivors it’s not fun at all. You think we wanna blitz through gens? We actually don’t, but most killers play style makes us play like this and then something else of ours gets nerfed. Fun should be for both roles not just one. Just my opinion tho!

  • @BlackRabies said:

    Hard tunneling always been a thing in the highest level of play since it's a coordinated 4 man SWF team. It's really the only viable means to slow the game down so that killers have a chance to win when survivors are free to gen rush with no built in game penalties. Even got 2 more perks to make gens go even faster completing a gen in 20-30 seconds with the right load out. That should never be allowed to happened.

    But sure let's punish the killer's for rushing their objective while survivors are encouraged to rush theres for free.

    Maybe add something new to the game to force survivors to do something else other than gens. Idk finding parts for a gen before it can be repaired.

    I think they need to add a ranked mode or something, bc some of us do not play like our life depends on it. Some have lives and just play to unwind. Nowadays you have stress to the max just to get a couple gens done, if you can even do that. Also MMR is completely broken, I’ve died consecutively for like 20 matches in a row (and I’m pretty good at dbd but with these tunnelers the matches are unwinable) and still getting placed with these high mmr killers. I’d hate to be a new player in this era, I bet they just delete the game….

  • @Kupega said:

    The one thing I want them to test more than anything is bringing the gen repair bonus and penalties from 2v8 into the regular game. 3 gens pop before a single hook? Gen 4 will be extremely slow now. 2 teammates dead before one gen is halfway? no worries, the survivor is suddenly the greatest mechanic ever seen.

    Some perks would need to be adjusted such as Pentimento and maybe Gift of Pain/Weeping Wounds, and some gen speed perks and maybe toolboxes. The idea is far more complex than I'm presenting it and there is probably much that I'm overlooking in regards to it, but I think it's worth a consideration at least

    this would be an excellent idea !

  • @BlackRabies said:

    Hard tunneling always been a thing in the highest level of play since it's a coordinated 4 man SWF team. It's really the only viable means to slow the game down so that killers have a chance to win when survivors are free to gen rush with no built in game penalties. Even got 2 more perks to make gens go even faster completing a gen in 20-30 seconds with the right load out. That should never be allowed to happened.

    But sure let's punish the killer's for rushing their objective while survivors are encouraged to rush theres for free.

    Maybe add something new to the game to force survivors to do something else other than gens. Idk finding parts for a gen before it can be repaired.

    let’s punish killers… lol that’s funny. You all have perks to block gen rushers, aka corrupt, deadlock, all the gen regression perks etc. you all tunnel then tell us to use perks well why aren’t yall using such perks as well. Maybe survivors wouldn’t have to gen rush if we weren’t being tunneled out every single game.

  • can’t wait for the inevitable nerfs, he’s way too op. Make those cooldowns happen!

  • @SAWII said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4040424#Comment_4040424

    And the devs have decided that two modes won't work. Great post, OP.

    I would like to see “where” the devs have decided this won’t work or what stream they stated that in. Making things up? 🤣 and yes it is a great post!

  • @SAWII said:

    This suggestion of ranked/unranked play modes gets brought up constantly, but not once have I seen a person suggest HOW that would be enforced. How would you actually get people to ease up and not sweat in the unranked mode? Because until you can do that, all you’re doing is splitting up the player base and making queues longer.

    that’s not our job to figure out now is it? It’s the devs lol

  • “.For Honour did exactly what this person is saying and you're absolutely right. The ranked duel mode has a monster queue time and you only really play it to get cool season unique auras and such. I wouldn't say it really negatively effected that game tho. Maybe because it's just 1v1. Although, nobody plays it so obviously its not an issue. “

    well the player base is just going to keep dwindling if they don’t do anything about these players that make the game so unfun/unfair - VPN issues- cheaters - teammates hiding not doing anything - tunneling and slugging at 5 gens even tho it’s a “valid strategy” yeah if you have almost all gens done not off the rip at all then survivors get Little to no points and no fun

  • @runningguy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4040307#Comment_4040307

    they would need to be pretty big rewards. a lot of vet players dont want or need BP, they have several characters at p100 and thousands of item/add ons. maybe throw in ranked exclusive skins, possibly shards….maybe, But even then, when they got the rewards they want its straight back to the casual mode to stomp

    yeah stomp the survivors that have been nerfed 🙄👏🤣 thank you for clarifying my issue at hand

  • @saym said:

    Yes, this game absolutely needs both a Ranked mode and a Casual mode.

    And when Event Matches are running, it’s fine to remove the Ranked mode.

    I’ve said this many times, but this is absolutely necessary. It will resolve many different issues.

    thank you for understanding and agreeing! I feel like this is just what dbd needs

  • Actually no- I play tons of dbd and every single match I’ve played and I’ve been playing a lot lately- has been nothing but tunneling and slugging. So to each their own, you must not be on America servers bc lord have mercy it’s crazy! Survivors are pissed thus making more and more unbearable killer players. They need to make it where everyone has to play a certain amount of both roles. I play both! Killer is basically so easy I can get a 4k with no perks. And that’s with higher MMR killers as well. But love the comment and discussion. Killer players unite when survivors complain 🤣🤣🤣👏🙄

  • @Wezqu said:

    No we don't. Then we have people complaining here about sweats that play casual side as why bother with ranked when its just more annoying and this game has not enough players to have constant two queue's going and then for events three.

    I would rather they make modes so the ones playing sweaty can play sweaty and the ones that just play for fun, or just to relax after a long day of work it won’t be as bad. And if killers are slugging and tunneling intentionally on the anti sweat mode- they get penalized. Dbd isn’t fun anymore - they just make it so killers don’t have to have any skill. It’s sad having 2500 hours and killers with less than 100 hours get on and get to troll etc etc. anti slug and anti tunnel perks are basically useless also don’t understand why that’s everyone’s thought process. Survivors have to all run anti builds for troll killers while killers get the fun to choose whatever perks they want as most of them are way too overpowered..


    catering this game to comp people/streamers is kinda silly when most of your players are not streamers or comp players. This game needs a MAJOR overhaul

  • @OrangeBear said:

    I think it's a bad choice to add characters that are represented as children in 4 out of the 5 seasons. For the most part they are recognised as children characters and even in season 5 they are both 16. Yes they aged up characters before but that does not mean it's something they should do - it's a compromise that has varying effects depending on the character. It worked fine for steve and nancy in my opinion, they both have jobs in season 2 and 3. They face horrors early on, similar to laurie and quentin.

    Worst thing to happen to dustin is being a victim of bullies. Eleven gets hunted but she has plot armour. I don't think it's right to show these characters being killed, it's never going to happen on the show. Well we dont even know what's gonna happen on the show for all we know these characters dont survive and they have to make a dbd canon similar to Yoichi who turned out poorly imo

    If they dress up these characters in outfits they wore years its gonna look and feel weird

    Hopper is the ideal choice for a stranger things survivor and choosing anything else is lowering their standards. Thats why if they couldn't do it they shouldn't do a survivor imho.

    Robin also would have been a good survivor, but instead she is definitely going to be a legendary for Eleven which is an arrangement i am not happy with. Same with Eddie, i don't think he could have been a survivor, definitely a legendary, but on dustin is also an arrangement i don't like.

    All of this leads to my ultimate problem with the game is them promising variety but not everything is as solid or fits in the game in the same way. When stuff like this gets added because they feel obligated to and not because they want to or have a vision for it.

    Maybe i am wrong and they have a vision for these characters and survivors and present them in a new and cool way with interesting lore good visuals and cosmetics but i am doubtful given dbd's past and i speculate that this is just adding to the bloat

    I’m sure it will be the adult forms just like Fortnite. You all get pressed for no reason

  • More than likely, they lost the licenses due to them making their own video game, a.k.a. Hellraiser and Halloween. However very happy Mike will be unavailable for purchase that guy is too OP RN

  • thank you for posting this discussion, I myself made the actual discussion post and have went in and flagged and reported them. This is insane and they need to do better at policing their forums. I would delete the post if I could but there is no option. Someone is going to get in real big trouble if this causes emotional damage etc. they can be sued !! I will go ahead and see if I can tag a mod or something to come to the post. Idk if that will work or not

  • @Skittlesthehusky said:

    posting over to bury this and encourage people to post over. heres a cat. pls flag the post above. thank you

    https://us.v-cdn.net/6030815/uploads/ADJPYXY50GWM/vier-pfoten-2016-07-08-011-4993x3455-1920x1329.jpg

    flagged and reported it, hopefully it’ll be gone soon. What is wrong with some of you? Honestly. Sorry I’m not always on here as I actually touch grass lol

  • +1 feel like perks are ruining the game and add ons! Great idea!

  • @Mr_K said:

    But you can progress the game?

    Stated reason:

    killer or teammates are doing nothing to progress the game

    Actual reason:

    killers I have gone up against have been complete asshats

    🤭😂😂 love your commitment to trying to get me to argue with you buddy, but not going to happen, take that elsewhere.

  • and this is exactly why people don’t want to voice their opinions on survivor side, always getting attacked by killer mains thinking the game is just for them, this is an online game of 5 people 1 being the killer and 4 being the survivor: 🤭🤭🤭🙄

  • And that’s where dbd comes in and gets rid of the ones abusing it, tired of hearing this and that I honestly think that’s why there is a dc penalty. They are too lazy to address the actual concerns in the game. It’s sad, bc i love this game so much but when players don’t get their way they make it so unenjoyable it’s sad. But yeah you’re right let’s just let the killers get away with every thing they want f the 4 other players in the online game mode. It’s so sad it’s become this way. It’s sweaty after sweaty after sweaty. Please update mmr or something. Or don’t, just let the playerbase steadily decline listening to killers complain about EVERY LITTLE THING

  • @FrankTheTank said:

    what numbers are dropping?

    People will make any excuse as a “legitimate” reason to DC, for example you saying that you disconnected because you didn’t like how a killer was playing. Sounds like the system is working exactly as intended.

    hey Karen, if you read the entire post it said killer AND teammates. Reading is fundamental especially when you wanna be a Karen, good day mate 😂🤭

  • horrible. I vowed to stay away until they rework the tunneling/slugging changes. All I’ve seen since killers got their way is just bming and slug and tunnel. Not fun for survivor.

  • @littlehoot said:

    So let's be honest here, with the nerfing of fog vials this week, along with the botched rework of maps and keys somehow making them more useless than they were before, we once again come back around to the question of: Is there any point to bringing any survivor items that aren't flashlights, toolboxes or medkits?

    I'll be honest, I wasn't much of a map or key user before the rework, but I did make a point of collecting Rainbow Maps and the purple quality keys and did use them occasionally. I was really excited about the potential for fog vials given how I'd seen some of my teammates using them during the brief period before they were nerfed into oblivion.

    Now, to be completely honest, I'd rather maps, keys, fog vials and all their add on's be removed from the bloodweb because it's just clutter. None of them are useful anymore, except on the off chance you bring a key and need it for hatch. The fog vials could have been, but now with their impending charge system plus their opacity basically becoming 'mildly tinted' at best, they've quickly been regulated to bloodweb clutter I'd rather not waste my BP on. As for the map rework, they seem to have removed a bunch of base functions and turned them into add on's, and instead offered a bootleg version of Windows of Opportunity. Which, if I wanted to use, I would just bring Windows of Opportunity, not a map.

    Does anyone feel like the maps, keys or now nerfed fog vials provide them with more gameplay value than other items? Legitimately, I'm curious if some people are making them work for them because they kind of feel like a waste of bloodpoints at the moment.

    I really wish they would implement a system where you could sell things you aren’t using for blood points. I feel your pain. I have so many things I don’t even see as useful. As of late, I haven’t even been bringing items or offerings. Going to lose them or not even have a chance to use it. Sad about the fog vials but I told myself I will not be touching them since their release.

  • @sinkra said:

    The first new gameplay mechanic added for survivor in years, only to be destroyed after one week because killer mains with 70%+ kill rate found it "annoying". Maybe in 10 years devs will come up with a new idea to make survivor gameplay fun and not a borefest. Until then, I'm out.

    yup same here. Let’s get rid of the problem killers are having and nerf survivors items, um clown nerf when? Spring trap nerf when? Like the game is unbearable as survivor. Just hoping the devs are playing survivor and sees how these matches are going across the board of MMR. I bet just like mine go, not so great. Makes ya not wanna play the game. Just hope they hear us and do something. Seems we already lost around 2k on steam already……

  • @I_Cant_Loop said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3979220#Comment_3979220

    Server crashes don’t give you a DC penalty. If your internet is that unreliable, you should not be playing online games because you are ruining it for everyone else. Just because you are frustrated with the matches doesn’t mean you should be allowed to ruin other people’s games.

    actually they do like I said (sometimes). My internet isn’t unreliable it’s dbd servers. Anything else?

    in DC Comment by exDbd
  • @Zuiphrode said:

    If I have to deal with TBers and flashlight clickers then you have to deal with ghoul and clown.

    Lmfao oh the survivor squatted and clicked a flashlight oh no let me run ghoul and clown, I would eat you up, and spit you out, come correct fool

    in DC Comment by exDbd
  • welcome to DBD! Survivors get things and it’s usually immediately nerfed. I know after the nerf I won’t be using it. Seems like a good toolbox and some extra charges with built to last is in the foreseeable future. Why run an item that is not effective. Might as well just remove it entirely tbh

  • @I_Cant_Loop said:

    The only people who want the DC penalty removed are the chronic disconnectors who are constantly ruining other people’s games. The DC penalty system is doing its job by keeping these people from playing the game.

    Oh but every other game is okay with you dc’ing. What if my internet crapped itself? Oh that’s added to the timer. What happens if the server crashes? Oh added to the timer (sometimes). If a match is unwinnable why drag it out. Abandon button needs to come sooner in my opinion. I’ve been playing this game for quite some time but now? The games are horrible, I love dbd but we all end up dying. By 5-4 gens. It’s crazy. I’m solo so it’s expected but when no gen has been touched everyone is on death hook I think that’s fair to go next not sit in a game doing jack crap. Oh and then the killer turns friendly after 2 kills, yeah no, f that.

    in DC Comment by exDbd
  • @Suggestionator said:

    https://forums.bhvr.com/dead-by-daylight/discussion/449920/ping-issues-bots-and-dc-penalty

    They should just ban people from matchmaking who are above 60ms. For people with inconsistent connections, thats something they have to take care of, but should still be automatically dced without penalty when their ping surpases 60 for too long

    facts! Having a 1k limit on ping is crazy af

  • EVERY event and I mean EVERY event is like this, the salty players always come in to ruin it, hopefully something will be done about players ruining others games. But that to be discussed bc no one cares

  • @Thusly_Boned said:

    I've noticed an increase in the incidence of being grabbed at the very, very tail end (and that's being generous) of the animation when fast exiting a locker. But I think this is just one manifestation of the overall latency of the servers being worse recently.

    Even my wife (who has been watching me play this game for years) has commented on how she never used to see it.

    thank you! Just thought I was going crazy bc this never used to happen!

  • @BurnedTerrormisu said:

    A lot of things are not visually matching the action even if both players have good ping. Adds frustration on both sides.

    Yeah it’s frustrating on both sides for sure, I play both roles but seeing locker grabs more consistently and it’s not okay. Maybe they shouldn’t have let those people go that they did in the past. DBD needs tons of work in my opinion

  • @NarkoTri1er said:

    you are still in animation, that's why killer grabs you

    not still in animation if both feet are on the ground and locker doors are closed. Make it make sense

  • yeah agreed it wasn’t the best decision. However I did see on the survey that they were asking about slugging so maybe something is in the works to prevent this. We saw kind of a basekit unbreakable in the last iteration Of 2v8. Hopefully they do something. Queue times lately have been horrendous. We need something to make the queues better

  • yes I’ve reported this too, mine is still pending. I only see this issue when facing the houndmaster though. Actually watching a streamer now and she’s on PC (not mentioning her name) and she also is aware of this bug with the houndmaster.

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