Discussions

339,151 discussions.
  • 1. 個別DLCが新DLCパックの一部となり、プラットフォームのストアから無くなるのはいつですか? 「Hour of the Witch」を含むそれまですべてのオリジナルチャプターDLCは、1月8日に新DLCパックが発売されると同時にプラットフォームのストアでの販売を終了します。個別のキャラクターはゲーム内ストアで引き続き購入可能です。 2. 個別DLCが販売終了する前に割引価格で購入することはできますか? 皆さんが個別DLCを販売終了前に割引価格で買えるよう、12月中に複数のプラットフォームでセールを行います。詳細は各プラットフォームのストアをご確認ください。 3. セール終了後、個別DLCを定価で買うことはできますか? 1月8日以降、新DLCパックに含まれているDLCはすべて個別での購入ができなくなります。個別のキャラクターはゲーム内ストアで引き続き購
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  • I know one of the perks is surge (or jolt) but no clue what the other is because I accidentally left but its irritating when a survivor goes down (which can be pretty far away) and the gen explodes then the survivor gets hooked and it explodes AGAIN but even WORSE this time I run into almost every game and my teammates purposely bring the killers to me so they'll leave them alone and it's drivi
    4 comments 121 views last activity
  • The rift is fine for the most part, but I feel like without challenges it really takes forever to grind up to the final portion of the pass. This results in many, and I mean many, players throwing games or trying to speedrun their challenges instead of just playing the game normally. It impacts everybody's gameplay, and I feel like it'd be better if the challenges were easily achievable within
    0 comments 11 views last activity
  • -Steam -Healing near locker can make survivor phase though it. -Find the injure survivor and tap them till they phase to the locker. -a few times. I won't try it myself. I saw it on twitter and decided to report it as a bug. I hope this get fixed before the dev go off into their holiday vacation. https://twitter.com/JaqnifeTTV/status/1734320448815390950
    0 comments 41 views last activity
  • I feel nothing. Whenever I made a good play, do objectives, chasing the killer, heal, or anything that benefits me or my teammates feels like I'm not being rewarded for what I think I'm intended to do in this game. It's as if I play the game normally they won't reward me for doing exactly just that. I come back to the end game screen only to see me getting 0 pips. It's demotivating. Not that in t
    8 comments 231 views last activity
  • What an awful perk design. I had onis, blights, stealth killers like ghostface, wraith, teleport killers like sadakos, etc. getting the easiest 4Ks in their lives. This perk has to go ASAP. It's unbalanced and doesn't fit in Dead by Daylight.
    2 comments 71 views last activity
  • Hello, good morning. I'm here to report a bug. This bug occurs with Pyramid Head (Executioner), and at least in my case, it happens in the PC version (Steam). It has happened to me twice now, so I'm not sure what causes it. But I'm certain it wasn't my internet. Basically, every time I try to use M2 (not to attack but to place the Trail of Torment), the game acts as if it's lagging, but in an ex
    0 comments 91 views last activity
  • Please allow us to "flip" props, decals, etc. so that they can be rotated, but also mirror-reversed. While you're at it, allow us to change its size? I dunno, maybe? EDIT: I wanted to also add that in edit/build mode you guys have yaw, pitch, positive, and negative roll. I think there was intention to have artifacts "flippable" when using terms like yaw, pitch, positive/negative...or maybe not..
    2 comments 31 views last activity
  • They will not get banned anyway in most cases. They do it from the start of the match, on purpose, knowing about it, holding you hostage sometimes (like the Locker bug again now), etc. Killswitching doesn't solve it either. Like why even bothering with reporting when you know they won't get banned. How do I know? I reported a lot of people with even evidence of them doing it, nothing happend to
    6 comments 101 views last activity
  • I know there has been and continue to be varied opinions on several of the achievements currently in the game however, in particular, I wanted to discuss the achievement titled 'Taking one for the team' where you are asked to protect a recently unhooked survivor by taking a hit near them 250 times.. To me it seems extremely excessive for what is being asked of you but also encourages people to
    0 comments 31 views last activity
  • I encounter this issue a lot when I play Wesker because of his huge terror radius and it's really frustrating. People rate Wesker as a top tier killer but I honestly do better with lower tier killers like Legion, Wraith and Pig because they are much easier to play and no one pre runs them as hard as Wesker. When I watch my fav streamer play Wesker they never seem to have this issue though and idk
    15 comments 332 views last activity
  • 3 comments 121 views last activity
  • So I noticed that if I was carrying a survivor while I was playing hag and I swung the hag would bug out and I would be unable to move or look around for a very short amount of time it almost felt like the duration in which hag would have normally been slowed from swinging but instead of being slowed I was just unable to move or turn at all
    0 comments 11 views last activity
  • I have finished multiple challenges during a match, but when I get to the scoreboard, it says I didn't complete the challenge. The challenge I've been having this issue with is the Back-To-Back challenge on this new tome where you have to get consecutive great skill checks 3 times in a row with the perk Technician. Also, there's another bug with this challenge where in the match if you hit just
    2 comments 62 views last activity
  • Currently when playing against "Plague", her lantern swing has a large reach than the actual animation. I was in a game with a fellow survivor friend on discord and we both noticed that as we were looping, the killer would "Lunge Swing" and despite being further than the actual attack, it still triggered a survivor hit. This was replicable 2x on the map "Garden of Joy" I was playing Feng Min
    0 comments 22 views last activity
  • It is not just flashlights allowing you to glitch inside a locker, it seems like lockers themselves. Video credit for proof: https://x.com/JaqnifeTTV/status/1734320448815390950?s=20 Also want to add going down in front of a locker also allows you to crawl inside it.
    0 comments 51 views last activity
  • Since they removed stranger things perks how will killers slow generators or chase, or survivors unhooking or healing? Beginners are pretty much doomed. They have no standard perks whatsoever.
    51 comments 1,513 views last activity
  • As I have played the game more and more I notice that some killers are better than others take the nurse, the blight, and the mastermind for example. Now the RE killers and plague had counters for their power, which is very cool and more or less lore accurate. But looking at the newest releases it’s almost as if the devs are obsessed with power counters take Xeno and Singularity. Now on paper the
    1 comments 61 views last activity
  • https://twitter.com/deadbydaylight/status/1734264320580518106?s=46&t=MOM9e-MaWyIGCyqm4Ri7dw please please please don’t ask them questions you know they cannot answer be a li’l silly, I dare you
    43 comments 952 views last activity
  • Dear developers, add a killer and a surviving sailor to the game, as well as a map like an abandoned bay, I noticed that the game has almost all types of professions, but the most difficult male job is missing,I mean sailors and not pirates, pirate skins can be added as a result of updates and events, I beg you, I always wanted a character associated with a sailor, some kind of sailor.AND The kil
    1 comments 11 views last activity
  • These are completely unnecessary and ruin the ability for people to play the game how THEY see fit. If a Killer has the ability to just straight up snipe you from half the map away because it just so happens that there's nothing blocking them and they're high enough, then let them, don't just remove their ability to do that. It's not like it's a dominant strategy, it's just fun. Stop it. Stop re
    0 comments 21 views last activity
  • All expeditions and expedition points will be reset tomorrow. If you were planning on getting all your expeditions completed ahead of time and collecting the expedition points as soon as the new expedition starts, it doesn't work that way. If you do not collect your current rewards for each expedition then you will lose them. Confirmed by CM Brandon on discord. You've been warned.
    0 comments 21 views last activity
  • Nothing new, SoloQ has been trash for Survs since SWF was introduced and BHVR haven't put a single ounce of effort into trying to balance anything, aside from the painfully stupid mechanic of showing what Survs are doing during the match. I've been with the game since it's early access when it was entirely a different game. Since the addition of Bots, I'm finding 80% of my SoloQ games end up with
    9 comments 131 views last activity
  • It's funny how in modern DbD stealth has actually become somewhat of an issue. I remember back in ye olden days killer mains WANTED survivors to stealth. I'm going to explain how and why I think this is becoming a bigger issue. This discussion started fairly recently, with the introduction of Distortion + Calm Spirit. This combo was a knee-jerk reaction from survivors to counter Ultimate Weapon.
    65 comments 2,842 views last activity
  • Hi, I have no clue what my dbd account details are for switch. I have all my stuff on there, and I want to find out what my login details are. I don’t even know if there’s a BHVR account connected to it if that’s even possible, because when I tried logging in with the Nintendo account email it said there was no account tied to that email. My account name on switch is different to my BHVR usernam
    3 comments 2,172 views last activity
  • I've been trying to complete this archive for 2 days and I did it on 4 seperate occasions but it doesn't work for some reason. I've had matches where I did it and the killer DC'd, I was killed, I escaped but none of those matches counted.
    1 comments 21 views last activity
  • Like my question asks I was wondering once my membership is canceled will it delete everything from DBD like I’ve never played it at all? I’d hate to lose all of my items considering I have most of the packs but I just can’t afford to renew the online membership at the moment.
    3 comments 471 views last activity
  • I hope that for the future of this game that it be released onto the Nintendo Switch to broaden their audience platforms. I don't see any reason yet on why it couldn't be. Behavior, if/and when you read this, please consider.
    1 comments 11 views last activity
  • The Overall Objective Trim off the clunk of Knight's power. Add in some fluidity to his mechanics. Allow him to have more control over Guard patrols. Use the "two places at once" to his advantage more often. Increase the appeal of Jailer. Remove heavy addon reliance. All of these things are very common, valid complaints from playing the Knight. For the record, I do understa
    0 comments 62 views last activity
  • The Less Survivor sided this is more Killer sided it becomes. And vice versa. This game needs varied imbalances to be fun. More chaos in matches.
    3 comments 61 views last activity
  • Platform: PC (i suppose it happens on every platform tho?) Description: When guards are chasing a survivor, before the last patch if the survivor drops (or vaults) a pallet, the guards would go through it, but now if the surv drops a pallet while chased the guards dont go through it and try to move around it. Steps: Start a chase with a guard and let the survivor drop or vault a pallet. How of
    17 comments 761 views last activity
  • no survivor and killer nerfs dead stale game same perks, unbalanced maps, loading times.!
    2 comments 91 views last activity
  • I'm someone who played siege since the start,and played a lot of it. I don't really play it anymore because It's not the kind of game I enjoy nowadays,but i'm still staying close with everything especially the lore or new games (Like extraction)related to siege. So I was pretty excited for the raimbow collab,and then promptly disapointed. First thing first,I know that the collab mostly come b
    1 comments 42 views last activity
  • its stacks are very abundant. it either needs; something "revolutionary" done like making it recharge within a chase or doing a gen only with a buff to time it takes for a token or just to get a slight nerf to its current version like a 5-10 seconds extra for a token and it doesn't charge in chase anymore just like stake out and diversion (pebble). otherwise it was never an issue and it still
    56 comments 1,713 views last activity
  • I seen the same killer with the same username three times now. I played with survivors that I played with or against them before. Is there a bug with matchmaking or what?
    2 comments 111 views last activity
  • I checked different websites (twitter, reddit, this forum, discord) and there is so much hate against chucky. why do you hate chucky so much?
    64 comments 3,223 views last activity
  • This combination is uncounterable if used correctly. I want to prove my point by addressing points made about it's validity in the game. There's the argument that two people will be off generators as the perks require it. That could be the case sometimes, but people seem to forget about communication. It's very easy to predict when you'll go down to killers based on their skill and distance.
    2 comments 81 views last activity
  • You added all the old Christmas cosmetics besides deck the trial’s collection. Please add all the limited edition Christmas cosmetics because I have waited an entire year for one specific cosmetic for my character to have all the completed outfits. It seems unfair also that some characters got old limited Christmas cosmetics back when other characters didn’t. Please resolve this issue it would be
    1 comments 21 views last activity
  • Hello, I want reporte a bug on the heal, with my friend we are playing the last day and any times, he is hurt and I can't heal him, we have change position, anything block the hit box but it's impossible, this bug is very present (any time in one day (1 game of 3)). My friend is in switch and me on pc (computer, keyboard).
    0 comments 21 views last activity
  • Whilst the new profile icon and banner system was neat, the total lack of cosmetic options on release has made the feature feel monstrously underwhelming on release. If you didn't purchase a chucky cosmetic you currently have one (1) cosmetic option, the campfire. Whilst Bone Chill and December Login will come with more, it's still immensely frustrating that a cosmetic addition designed to let us
    1 comments 31 views last activity
  • Yes, I know Freddy and Huntress has their own lullaby but they don't have their own lobby, chase or terror music. I guess we all agree Trapper and maybe Wraith should have the default music?
    14 comments 732 views last activity
  • So I ran him around the car knowing he would bound be towards the garage. Instead of throwing me into the garage to get away through the open door this happened instead. I love Wesker! 💀 💀 💀 💀 💀
    4 comments 151 views last activity
  • As many may have noticed by now, our hubworld of the most Custodians is a Sanctuary that might be localised within the 'Red Sands' biome of the MYM world. I've been wondering if in some future Sector or Mid Season update, we the community might recive the option to buy other infrastructure for our Sanctuarys themed around 'Dread Shore' 'Shattered Peaks' or the upcomming 'Decayed Hope', as they
    3 comments 31 views last activity
  • This may just be me, my estimation about how things are blowing these days... I feel like the mood is that everyone expects 2v8 to become a reality as some point? Right? Like is there anyone who dont expect bHVR to do this? Like other than imagining up some new objective, which would maybe be hit or miss. But adding twice the number of players to the map seem like the safest option. Though it
    12 comments 141 views last activity
  • https://youtu.be/rlVwqKxv5Xc Title. The perk THWACK! from The Skull Merchant activates upon hooking a survivor. The next Breakable Wall or Pallet you destroy, causes survivors around you to scream and reveal their aura. However, currently the Breakable Wall part doesn't work, as is visible in the clip shared here. The perk is active and stays active after breaking the
    0 comments 42 views last activity
  • He isn't that good honestly. His anti-loop is easily avoided by just running away or you can try to 50/50 mind game it. His teleport is good but also map dependant and rarely can be used in chase and it's risky since if it's locked or the Survivor pays attention to locker placements and the Killer, the teleport is just waste of time. Nightfall is only good againts noob players and it is countere
    17 comments 471 views last activity
  • All because Legion is controversial. Survivors hate him thus no buffs for Legion. It's as simple as that.
    11 comments 301 views last activity
  • Hello! A few months back, I posted this post where I suggested adding Berserk into Dead by Daylight as a licensed chapter ( https://forums.bhvr.com/dead-by-daylight/discussion/382978/licensed-chapter-suggestion-berserk ) Today, I will share with you a new, and much better Killer concept called: The Godhand (Griffith/Femto) I've designed him to be as true to his character as possible. I've als
    0 comments 243 views last activity
  • Custodians, as we gear up to enter the acidic wasteland of Decayed Hope, we wanted to take a moment to reflect on the incredible adventures, new content, quality-of-life improvements, and our game-changing Raiding 2.0: Expeditions update that made Sector 2: Shattered Peak unforgettable. We also wanted to shine some light on our recent Expeditions player survey, the Pantheon of Builders, and ou
    0 comments 691 views last activity
  • Distortion is a hot topic atm. My 2 cents on it is just reworking it so token building requires chase time would make it MUCH healthier for the game and fix other small things. It would make the perk better against stealth killers since it’s now chase time based and not TR. it would let people with actual game knowledge and skill get rewarded from it and not people that sit behind a rock for h
    29 comments 522 views last activity