Wishlist for dbd 2025, tell me yours, maybe a dev will read and make your wish come true
- Map day/night variations
- New chase music for killers who still don't have it
- Bloodweb improvements, faster to spend all bps
- No more tier 1 and tier 2 perks to help new players against the massive perks grind to level up
- Jill Valentine Battlesuit /Nemesis RE3 Classic/Blighted Freddy
- Survivors exposed during Dredge nightfall
- Plague Visceral skin: Medusa
- Pig rework/buff/jigsaw music theme menu/chase
- New menu/lobby
- Kindred basequit for 15 seconds (edit 30 seconds to 15 seconds because survivors can use this 2 times per hook + effect not enable during endgame colapse)/Corrupt Intervention basequit for 1 min (edit 45 seconds, 1 min because this can only be used 1 time in the beggining of match to avoid bad rng for killers) PS: basekit kindred 15 seconds would help a lot solo survivors and basekit corrupt 1 min would help killers against gen rush + another extra 1 min if using corrupt intervention perk, total 2 mins
- Customizable loading screens
- Endgame screen with details and a new background image: chase time, gens completed, saves released, etc
- Anti slug when only last 2 survivors in the match, allowing the survivor on the ground to give up and die if he stays more than 2 minutes on the ground
- Hag 4.6m/s and Blight 4.4 m/s
- M1 killers passive buff to break pallets 15% faster than killers with power
- Remove useless gray offerings + new itens for survivors/killers to use
- New Mori options to buy on store with fragments
- 100k bp's for each daily ritual
- 2v8 permanent and 4v1 with extra bp's incentive for surv and killer queue
- EDIT: new map variations for all maps, especially The Grave of Glenvale and finally the Swamp rework
- EDIT: Survivors able to see each other's perks in menu.
happy 2025 dbd year
Tagged:
Community Manager
Comments
More skins in the Everlasting Frost collection!
P100-Rewards
Devotion-Rewards
FInisher mori gone or changed that you must hook a survivor 2 times to use it.
More sable bare feet cosmetics
Why? Honestly why does it matter if you are the last survivor? You really think your Boil Over perk is going to save you?
As to the topic, a Phantasm Chapter with The Tall Man as Killer (with a Lady in Lavender Legendary) and Reggie Bannister as survivor (with Michael and Jody at least as Legendaries, if not also Tommy) and then also a Noir Claire Legendary from the RE2 Remake!
It's me, a dev! Giving this a look and sharing some of your feedback with the team.
You've got some great suggestions here - it's always great to see folks sharing their thoughts on the wider menu experience!
Eyrie of Crows finally getting the nerf it needs
The Grave of Glenvale has the prettiest skybox in all of Dead by Daylight — but you only get to appreciate it for five seconds as you are exiting the basement. If I could only have one wish come true, I would wish for a new nature-y map to be added to The Grave of Glenvale that really shows how beautiful that realm is. At the design level, imagine Dead by Daylight … in the Grand Canyon, or on a Rock Nature Trail. The beautiful skybox would be retained, and there would be a big, big, big, big, big sunset on the map. Y'know how Lake Ormand Mine has unique structures that don't rely on trees to block line of sight? Imagine if they molded the rocks we saw on the outside of the Saloon to form tiles and made beautiful structures to run around.
Until the day I die, I will also fight for Animal Onesies to be made for every original Survivor in the game. I also want to purchase the Animal Onesie that my favorite character (Vittorio/David) wears from the Official Dead by Daylight Store and wear it in real life while I stream the game on Twitch.
While looking into people's common frustrations of bloated inventories and bloodweb sluggishness, I urge you and your team to create a second inventory and offering slot for event offerings. If at all possible share offerings, or possibly specifically only share event offerings between roles. All event offerings work both ways for killers and survivors. Creating a secondary slot for burning event offerings will allow players the freedom to choose map, basement, hatch, or additional bloodpoint offerings without forfeiting any in game festivities. A shared inventory also partially addresses common bloodpoint concerns. I know myself as well as many friends often forgo playing the new years characters as anyone added after the anniversary event won't have any offerings and we would be forfeiting our points to play them.
Knock out! Perk change that need to happen:
-Putting a survivor into the dying state with ANY (Was basic attack) attack blocks their aura from being revealed to any survivor for 15/25/35 seconds.
This change will help out SoloQ survivor mains and make it less annoying for them.
I agree with this. The other option is to make another map for that realm. I haven't got both Ormond or Garden of Joy offering in ages. I still do but stupidly rare occasion. Make Forsaken Boneyard have 50/50 whenever someone uses that offering. In my opinion, btw!
To give 10 relatively small little things I would like:
I would be happy if we get the NEXT and PREVIOUS buttons back to cycle through your chars.
Chase music volume slider - or just a bit less loud.
Less aura reading. Less endurance.
Event modifier - no perks no addons.
No basekit unbreakable - but i could see a reverse anti face camp mechanic where the meter fills if there are only two survs and the killer leaves you at like 24-32 meters radius.
I hope Predator comes someday - with the iconic movie theme.
Rise of sportsmanship and less give ups.
Things I want to see:
Things I want to see but think are very unlikely in 2025:
Edit: Oh, and I forgot. Better performance / optimisations for the Switch and other consoles. Please also make certain maps less dark on Switch (you can barely see anything downstairs on the new Borgo map).
A killer that uses fire
Evil Within
A actual werewolf
We're simple like that
A fix for auto-aim throwing my attack into a goddamn wall
-Knock Out reworked to not be a slugging perk.
-Matchmaking taking into account load outs on both sides. Someone going in with a weak load out shouldn't be paired against someone using the strongest load out possible.
-Survivor matchmaking to include emblems instead of only escaped/die. This would hopefully help prevent survivors that are useful from getting paired as often with survivors that are useless.
-Periodic vaulting of perks. There's over 100 on each side and more perks get added every 3 months. Do a 3 month rotation where random 30 perks on each side are available. That'll actually stir things up instead of the current nerf a perk to useless and over buff a different perk to change the meta.
-Survivors able to see each other's perks in menu.
-Ability to see what challenges you have selected and their progress in the menu screen. The amount of times I forget by the time I'm loaded into the match is just sad. 😂
-Map offerings used to remove a realm as an option instead of increase the odds.
-Make Coldwind night time again
-More ground cover for Trapper traps
-Make Trapper traps blend in better with the maps so survivors can't see them from a mile away like on Eerie
-Option to turn off the custom music for certain killers and replace with the original DBD music.
-Option to use a large amount of BP at a time. So say you have 1 million BP, instead of sitting hitting the center web over and over you can enter 1 million or 500k BP and the bloodweb will automatically jump the the equivalent level and you'll receive a certain number of random items/add ons/offerings equivalent to that many levels.
-2v8 permanent, keep killer selection to 8 with original 3 always available and rotation of the other 5 killers every 1.5 - 3 months. Add more survivor classes.
-Chaos shuffle, remove add ons/items/offerings. As long as those are available it's more like semi-chaos shuffle.
-Events like Halloween and Anniversary, since they're now in their own separate modes, make it a requirement to do specific event objectives to kill/escape instead of optional and replace load outs with classes related to the event. This way someone can't just join event mode knowing if they ignore the event stuff they can just dominate the other side trying to enjoy the event.
Okay, here's mine:
I only want one thing, a revert to sadako’s (Onryo’s) first version’s mechanics from before the reworks (1.0), while keeping the anti pallet stun ability, lock in condemned and the other small buffs. She was so much more fun and scarier.
omg hi!!!! <3 hope you're enjoying all dbd 2025 player wishes
Bring back Billy’s original chainsaw animations before patch 3.7.0 they were so satisfying and not sure why they changed them.
And OG map lighting or make it a modifier for nostalgia reasons.
First of all you may want to ask questions before you assume things because I do not use boil over Second of all its my wish and my opinion and what does it matter to YOU if I want that? I can happily explain to you why finisher mori is the worst thing brought ever.
A new button under the Bloodweb where you can choose offerings/items/addons to burn for the entity you dont ever use and getting 85% of the BP back and maybe as Prestige/event rewards we get titles to customize even further.
Since we've got a dev here I might as well make a post in honest for once.
Custom Games Expanded settings such as:
In general I think that the Custom Game mode is as barebones as it gets. It's great and all but it could be so much more.
Otherwise, the matchmaking should be looked at. Many of my games make no sense to me, either as Killer or Survivor. Like I can clearly see huge gaps and it feels like I am being matched up with just about anything that's at hand at the moment.
Sir Ryan, all I wish for in life are 2 things:
Oni's POV chase music, and Trickster's PTB menu music.
Please, S'il vous plait, por favor..
Bring back night time Coldwind (I feel they murdered these maps)
Adjust the maps so they aren't full of dead zones with unsafe pallets and no real loops
Get rid of stupid weird loops, the old ones were fun and fine, just don't make them back to back so the maps are unfair to killers
Address abuse of the slugging mechanic
Prevent getting the same killer back to back
Delete Twins/Trickster (okay kidding, never going to happen)
Make 2v8 more common as it is the most fun and removes a lot of the games frustrations (certain killers not being in it helps)
A spend all BP option so we don't have to spend half a year spending BP all the time
Vastly improved matchmaking for solo queue. 25% of my trials are pre-rendered cutscenes where the outcome was determined the second the lobby filled. The trial could be played 25 times and those survivors would lose every time. It's hard to justify spending a lot of time playing this game when so many trials are complete throwaways with zero potential for outcome variance.
I find it extremely hard to believe that you aren't able to determine which trials have 90%+ win probability for one side or the other given all the data that is collected.
I think my wish would be to treat this a bit less like a horror experience and more like an actual PVP game.
Daily challenge overhaul. Should be 3 killer and 3 survivor dailies imo. And more bp to make the grind a bit easier for new players.
Official servers for classic DBD
There is only one thing on my wishlist.
-Fixing the audio bugs in the game (flashbang silence, bad/misleading directional audio)
I dont ask for much. But ik that this prolly wont happen.
Oh I would love this, they really don't seem to like people playing these old versions as there was a video on YT recently that showed where to download the old versions and how to set them up for custom games (I doubt I can say much here).
The video got yeeted from YouTube really fast and the content creator told me he had no idea why but it seems someone complained and got it removed. Wonder who that could have been lol?
But yeah, playing the old versions is such a nostalgia hit, reminds me of what we lost with Coldwind maps especially :(
Edit (some new stuff plus some things I forgot but other posts below reminded me):
I want a written apology by the devs for how badly they handled the Skull Merchant situation and an outline of what they are planning to do to fix their screw up.
All I really want is to see more Iron Maiden Legendary skins being added to honor Paul Di'Anno after his passing and to help celebrate the band's 50th anniversary.
Lots of fun…Be great to find an entire community that plays classic. If you ever wanna do some customs on a private server, hmu.
I wish that SWF would get nerfed so that Killers could be rebalanced, maps could be rebalanced and perks could be rebalanced; so that finally SoloQ could be playable and playing Killer wouldn't be frustrating unless playing as one of the top Killers that ignore most game mechanics.
I'll keep it to the 3 big things I think should happen that aren't total game overhauls
1: When a survivor can get off the hook because of deliverance, wicked, or anti-camp, their aura should be displayed in a different color (or otherwise clearly indicated). This would make these very important perks usable in soloq.
-giving more information to survivors on what perks are being used by other survivors would be a generally good idea, but I think the above would be by far the most impactful.
2: There needs to be a fix for survivors going next so quickly. If the first hooked survivor tries to kobe right away it ruins the game. I think the game would be fine if no unhook attempts could be attempted in the first 3 minutes (barring a guaranteed escape), but there are lots of suggestions out there for possible solutions.
3: A fix for slugging for the 4k and slugging builds. Knockout should be totally reworked and blindness perks reconsidered. If all survivors but one are down, they should have rapidly increased bleedout and/or a give up option. Sitting around on the ground isn't fun, and killers trying to get that 4k are a good example of players maximizing the fun out of games.
General suggestion: I've heard in a stream the desired kill rate is 60% to 65% percent. I think a goal of 55% to 60% is a much better target.
It’s been nerfed twice already. Personally, I think it’s overrated. The main is trash now since the god pallet is either gone or has really low RNG (can’t remember the last time I’ve seen it spawn). The map is a little strong at first, but if the killer prolongs the match, survivors are screwed after they burn up most of the resources. The best thing it has going for the survivors right now, is that it has the best killer shack to minimize mind games, and there are little to no filler pallets. It does suck to be Trapper (my main) on this map, though.
As for my 2025 Wishlist:
I'd like to see Ghostie get some genuine love. Those "basekit buffs" didn't really accomplish anything, as the basekit "buff" was weaker than if he brought the original items - so ghosties STILL have to run the addons anyway just to stay on par with their original power. They should have just made the drop leg knife sheath basekit.
Once buff I'd LOVE to see for ghostie is that if he is crouching, any survivors within a limited range currently interacting with something will have their auras revealed until they are no longer interacting with said thing. This would allow him to at least prepare his ambushes slightly better without having to turn the corner to stalk only to find out the survivor was on the wrong side of the gen, his cover is blown, and the survivor is now sprint bursting away from the gen.
I would like to see Shanoa and Simon Belmont as Legendaries for Trevor (yes i know they are alredy cosplays but i want the full characters as they are my favorites of the entire licence).
I am also hoping the new daily system they mentioned last anniversary will be engaging enough with new stuff to do every day/week/month so that you don't feel like youv'e completely run out of stuff to do until a new rift or event (as ive 100%ed the challenges/achievements ages ago).
Hoping for prestige rewards as i alredy have a few p100s
Hoping and looking forword to new rebecca chambers cosmetics
If they were to do an anime collab id hope for tokyo ghoul and pray for Rize
League/ladder system
Implement cheat protection
A reward of prestige 100.
Change of the lobby screen
Sadako wishlist I'd love to see
• Make bloody fingernails/old newspapers basekit
•make tapes have something negative to have like having survivors holding a tape should be destroyed when taken damage/or make ring drawing add-on basekit
• Make sadako continue to be immune to getting stunned when she's still flickering after manifesting
•have some of her worst add-on reworked/adjusted
•her tv spawn should be prioritize over chest when a using chest offering/event that contains chest
•fix some of her bugs that's still happening like her demanifest invisibility not lasting about 1.2 seconds and reikos's watch not working at all
I agree with buggy! Removal of the finisher mori would be my top thing. I wrote in response to your comment only because I wanted to show support for buggybug's comment :)
That or multiple changes to make it healthier for the community. I started writing my thoughts about how to make it better, but this is a happy wishlist post.
Also, Noir Claire? Is that a thing? Sounds cool!
Simple:
An operation health update.
One patch, where no new content comes out but the devs take some time to clean house. Dbd desperately needs it.