Wishlist for dbd 2025, tell me yours, maybe a dev will read and make your wish come true
- Map day/night variations
- New chase music for killers who still don't have it
- Bloodweb improvements, faster to spend all bps
- No more tier 1 and tier 2 perks to help new players against the massive perks grind to level up
- Jill Valentine Battlesuit /Nemesis RE3 Classic/Blighted Freddy
- Survivors exposed during Dredge nightfall
- Plague Visceral skin: Medusa
- Pig rework/buff/jigsaw music theme menu/chase
- New menu/lobby
- Kindred basequit for 15 seconds (edit 30 seconds to 15 seconds because survivors can use this 2 times per hook + effect not enable during endgame colapse)/Corrupt Intervention basequit for 1 min (edit 45 seconds, 1 min because this can only be used 1 time in the beggining of match to avoid bad rng for killers) PS: basekit kindred 15 seconds would help a lot solo survivors and basekit corrupt 1 min would help killers against gen rush + another extra 1 min if using corrupt intervention perk, total 2 mins
- Customizable loading screens
- Endgame screen with details and a new background image: chase time, gens completed, saves released, etc
- Anti slug when only last 2 survivors in the match, allowing the survivor on the ground to give up and die if he stays more than 2 minutes on the ground
- Hag 4.6m/s and Blight 4.4 m/s
- M1 killers passive buff to break pallets 15% faster than killers with power
- Remove useless gray offerings + new itens for survivors/killers to use
- New Mori options to buy on store with fragments
- 100k bp's for each daily ritual
- 2v8 permanent and 4v1 with extra bp's incentive for surv and killer queue
- EDIT: new map variations for all maps, especially The Grave of Glenvale and finally the Swamp rework
- EDIT: Survivors able to see each other's perks in menu.
happy 2025 dbd year
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Mighty-morphin-power-bushes
Rita Repulsa as a killer?
Pig update for 2025
increase her dash range (still not good enough for decent pallets)
increase even more her speed while crounched to help with her bad mobility
Reverse bear trap: less rng, removing that survivors can remove the trap on the first trial, now traps can only be removed with 2, 3 or 4 trys + survivors with traps are now broken until the trap is removed + survivors can't see jigsaw boxes aura addon basekit/ can'tremove reverse bear trap until the gen is completed
Bonus: saw music theme mixxed with dbd
if they make this buffs for Pig she would jump from a tier C killer for tier A easily, she just need a small buffs for chase and less rng for traps
M&K support for all platforms would be appreciated.
I also agree with the others who would like to see strong changes to Knock Out. That perk is a stark representation of something that barely affects those on comms but is absolutely rancid among solos. No perk should be that unhealthy for the game.
yes plz
Maps start at night and gradually move towards day time as the end draws closer. I mean the game is called Dead by Daylight ya? Then we can see the farm at night again. Other than that I just hope they keep making improvements to the core engine/code. I don't care what gets added otherwise. Having to deal with endless bugs/issues every single time they update is exhausting.. To be fair, DBD isn't the ONLY game that has this problem, but when this game has problems, they're always BIG problems..with game play/server/graphic optimizations etc.
Mine too 🥰
Somehow making solo queue not be totally miserable to play would be a start. But how you achieve this with survivors going into games intent of killing themself as soon as they are caught and games being a total mismatch way, way too often, I really don't know.
The next 2v8 is going to be a mess with queue times. I'm barely touching survivor at the moment and certainly won't be waiting 15-20 minutes for killer games, so that'll be 2-3 weeks off the game for me.
My final wish for dbd 2025 is: NERF NURSE AND BLIGHT, and this is not a joke, these killers are on top 3 meta since their release, most people quit dbd because these 2 killers are 100% op if you compare to other killers, Nurse should receive a full rework this year, and Blight nerfed to have only 3 to bumps instead of 5
Edit: and give more attention to weak m1 killers, we're so done of Blight/Nurse, everyday when i play i face these killers at least 10 times
Most of the QoL stuff I've wanted over the years have actually been added so I'm pretty happy. I still have a few though; not in any order.
I know some of these will probably never happen but it's my current list.
Address getting slapped so much through window vaults
Many players over the years and again in this thread have brought up the devs slowing their chapter releases per year, three instead of four. I am not sure they have much say in these cycles, but as a player I definitely see the pluses from doing that.
We have approaching 40 killers now and hundreds of perks and add-ons etc. As content is released the list grows, and makes this game even more new-player unfriendly than it already is. Chaos Shuffle has again shown us many players, even long term ones, do not know all of the perks, let alone newbies. And then there's the bloat in the bloodwebs that also grows whenever stuff is added to the game. And I'm sure there's more that can be said in this subject as well.
Imo it is something they should consider.
Very insignificant but being able to pick your own perk colours the whole perk colour and perk rarity system is super outdated and it would be an extra layer of customization
Here is mine
Nurse deserves a 100% rework gameplay/addons, and blight should have 3 bumps instead of 5
Killer repeating prevention 100% agreed, everything you said should be read by a dev to be implemented
My wishlist
Bring back old macmillan/azarov/coldwind filters, all maps should have a darker version
1. More BP for survivors
2. P100 rewards
3. Voice lines for the rest of the survivors
4. Some information about how family or friends reacted to the characters' disappearance or what happened afterwards (I really like the lore, okay?)
I would super love it if we could get some new voice lines for Freddy done by Robert Englund. It has been asked for, for a very, very long time. Please let this be the year where we finally get this Bhvr!
Custom killer AI bots to help with practicing against and learning the correct counter play to all killers! This already exists as a tool for killers for survivor bots and survivors would benefit greatly if they had access to the same kind of tool!
I second this, absolutely. Anything that adds more story and atmosphere.
I just want them to bring back the ability to cycle through characters using the joystick buttons (LS & RS/L3 & R3) . I don't understand why it was removed
Go ahead, but I have heard all the explanations, and they all boil down to issues with the game itself, not the Finisher Mori. Now, the original version where it was automatically performed when all remaining survivors were in the dying state? Yea, that was horrible and universally hated. Thankfully that never made it off the PTB.
Buff Skull Merchant + Apology for gutting her at the behest of the most toxic part of the playerbase.
Apology for gaslighting people about Trickster's flashing lights bug
Un-Nerf Chucky
Un-Nerf Wake Up
Massive bug fixes
Chapter releases that don't break everything in the game.
Want :)
Fix my poor, scrapped SM.
For now, just bring back the two scan lines this week—that's enough for now. But please make her properly usable again as soon as possible.
-Hag becomes 115
-More Boons
-Swamp rework (added points if it includes an actual swamp at least give me ankle deep water)
-More monster killers
-Nurse gets reworked into something that isn't completely busted.
I want Jeryl back
Okay, I'll take a swing:
And some trivial ones
Going next on hooked removed