Feedback and Suggestions

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  • Title really, I am not sure if anyone else misses the banter (although sometimes, just slurs which i don't miss) at the end of games, but now crossplay is the norm, it just dosn't happen anymore.
    31 comments 701 views last activity
  • The reason for this being is the fact that most perks are either down right useless or just underwhelming. Sure fun perks exist, but they're too situational or have no real practical function. This is why everyone sticks to the meta. Why would I bring a spoon to a knife fight? And the meta makes the game boring. Nobody wants to go against SB,UB,DS,DH or Ruin + Undying, etc, etc. Nobody wants to s
    4 comments 81 views last activity
  • 2 Survivors dead and three gens done: I find the hatch first. I stand on it. The 2 remaining survivors (who hid, healed, and searched together), just simply run up and escape. There is very little counterplay to keys, and I hate them in their current state. Suggestion: Why can't the hatch have a unlock bar and sounds like opening chests?
    68 comments 893 views last activity
  • A lot of survivor mains complain about this perk, saying it's "too overpowered". As a survivor main myself, I think this perk is "predictable". So I have an interesting change, nerf and a buff. 15 seconds is long time which makes another survivor run to a better loop. So with this change, the timer is less but it offers more. I'm a realistic survivor main, I know what this game needs. By defaul
    4 comments 102 views last activity
  • I know some people don't care about struggle points, probably a lot of killers, probably even some survivors, but it's still points we can't get because the second you are unable to be rescued, you get killed on hook. May not seem like much, but it's still BP. Would be nice to get them, or an amount equal to what would've been earned by struggling on hook.
    20 comments 191 views last activity
  • In this game mode there are 6 safe boxes hidden around the map all of them are locked and you need to find a 3 digit code to unlock them they can be hidden on walls engraved you can m1 them to zoomn in on them if you have a hard time seeing them using these codes will unlock the chest and the survivor a device this or a special key that can be used to open 1 layer of the exit there are 6 layers
    0 comments 11 views last activity
  • I'm getting tired of doing my hardest to survive a game and make it to the end only to die because of a clutch perk. It rewards killers for doing bad and has almost no downsides other than being a hex (which doesn't even light up till the exit gates are powered). Sure, you can tell me to just cleanse totems but guess what? That's inefficient as #########. Even after making myself the designated t
    45 comments 521 views last activity
  • As we all know, Deathslinger sucks. It's mostly because there's barely any counterplay against him in chase . My idea is to weaken him the same way Huntress is balanced. First, make it so every time Slinger raises his rifle, it makes a loud CLANK sound. Judging by the many oil add-ons he has, it's safe to assume that he doesn't exactly oil the redeemer that often. This comes at the cost of mak
    4 comments 121 views last activity
  • So I've noticed a lot of higher rank survivors who are intentionally spamming audio notifications like more than 15 in about 30 seconds and they are doing it repetitively so the killer can't hear any other audio queues. This is very annoying I don't know if we can make it so that if it's a repetitive audio queue that it will stop after so many or what we can do maybe reduce the noise level on rep
    1 comments 11 views last activity
  • So, with Power Struggle, we see a perk that is hard to activate on occasion, similar to the problems with Flip Flop. Granted, Flip Flop is decent in that some Killers don't expect it and it grants enough room to escape should the Killer have been careless. I like this quality of Flip Flop. With Power Struggle, the needed 25% wiggle progress is fine, but in most situations, especially if the user
    17 comments 161 views last activity
  • A rework concept for Trapper that tries to get rid of some big issues without completely removing Issues, but instead tries to execute them better. The general idea was this was to buff trapper without completely changing him. You don't start with all your traps, but they all spawn close together in an area you'd like to visit theoretically and there's no trap carry limit. You can even skip the
    0 comments 21 views last activity
  • I have a suggestion to make, and I know some people will be horrified. However, I think it would solve three issues all at once, hence the title of this thread. I think that NOED should vanish as a Perk and become, built into the game. The purpose is to make sure that all Players know and understand the purpose of Totems. Is it harsh? Yes. Is it heavy-handed? Yes. But it is getting to the
    4 comments 61 views last activity
  • Like seriously? This perk has so much potential but its just completely destroyed by the fact that it again has plenty of requirements like every other killer perk...
    27 comments 531 views last activity
  • I think everyone can agree solo queue is lacking so much communication between the members it's all confusion and chaos. The thing is fixing it isn't even as hard as it seems, small changes like making Kindred base-kit in solo, a totem counter, or if you feel like releasing a patch that isn't just half a page of lazy polished old stuff then adding a chat wheel to that god awful new HUD would
    9 comments 131 views last activity
  • Bad Killers don't play like Good Killers but bad. They have no map pressure. Avoid chases and try to get as many free hits as possible, which they usually achieve by camping. It feels like they want to play the game without actually playing the game. None of this will ever make them better. And it doesn't really seem like they care. I used to largely avoid this by playing Red Ranks, but since
    9 comments 221 views last activity
  • the Only footage of them playing is 3-4 years ago. I wanna see how they handle survivors in 2021. He played hag and brutally displeased the entity, but the end result is hag is now playable. Yea she’s annoying but the fact is when they play the game, things improve! But let us see the gameplay
    3 comments 61 views last activity
  • When dear devs u nerf memento u make interest situation:D when survivors know about memento t(they always know when killer take it) they specially die on hook :D chance use memento 10-15% :D please make this brown because NOW 7k BP its so expensive for useless offering :D
    4 comments 51 views last activity
  • I'm 60% killer 40% survivor. I'm playing killer, main Doctor, and I'm 4k-ing at 3 or 4 gens with little to no effort, It's just boring and I'm starting to feel bad for survivors. I still haven't had a match where they found my totems (or by the time they did, the match was pretty much over), but it's pretty boring to see survivors die without hope, some of them even suicide, it's not even challe
    53 comments 1,921 views last activity
  • Ok how can you descripe Noed... It gives kills that the killer doesn't deserve. It rewards bad play. It's unfair against solos like undying. It makes the endgame boring because you have to leave immediately instand of save the poor person who got robbed of his earned escape. I don't have to say more... Edit: it's the same as undying which only counter is to cleanse 5 Totems which is not possib
    45 comments 831 views last activity
  • this forum would rather talk about their personal hard games, DS and cosmetics. instead of suggesting a solution or an idea to help. People have the ignorance to beg for changes without sharing any ideas themselves. Good ideas on here get 0 love, perk changes get no attention. This dream we like to talk about, survivors having more than one objective will stay a dream. Ive read, and wrote many id
    2 comments 51 views last activity
  • The game is unacceptably buggy right now with the hitboxes all over the place. More times than not I get downed mid-air or post stun on pallets. Window vaulting is certain death and fast exiting a closet leaves the killer with, like, a 5 second window to just reset my position to inside the closet. I love this game, but these are game breaking details, that ruins the gameplay for me. I can't be
    2 comments 41 views last activity
  • like ffs, i swear to god every other game im in has AT LEAST one guy kill himself on the hook, first hook, despite the fact that people are coming. This game NEEDS something to punish this behavior apart from a report system that dosent work.
    66 comments 893 views last activity
  • Soul Guard reads "..after being healed or having recovered from the dying state" is misleading. It ought to read "after being healed from or having recovered from the dying state" "being healed" does not activate the perk unless it's from the dying state.
    2 comments 31 views last activity
  • On top of everything else I despise about Hag, why is this add on still in the game?! It just absolutely blows my mind to no end that so many survivors complain about the most tedious of killer issues, and yet so many absurdly unfun, unfair aspects of Hag keep flying under the radar. Why has Hag not been look at yet?! Why has she still not had an add on pass?! Why is her counterplay still ab
    11 comments 411 views last activity
  • Right now there is not clarity to suggest that you cannot synergize this perk with self-care. It would be more clear if the wording was changed from, "For every successful Skill Check completed while healing a Survivor , you receive a Token" To instead say, "For every successful Skill Check completed while healing others , you receive a Token" Alternatively you can clarify in the last se
    0 comments 11 views last activity
  • Trapper should have a silent trap setting addon, it would mean I could actually set traps during a chase in a high/long wall loop without knowing the survivor will hear and gambling on whether they'll stay or not, it's nice to fake traps to make them leave but not when you actually wanna trap them, especially if they are the obsession!
    0 comments 11 views last activity
  • It's a common strategy to put "Console Speed" to 100% and use Q and E to turn left and right at max speed with Billy/Oni, but the setting for this is shared with survivor, so if you are someone who plays both sides you have to change this each time you play Billy/Oni and each time you go back to survivor or it messes you up when you use E for anything. This should be separate for killer and survi
    0 comments 1 views last activity
  • Survivors already get away with murder in this game so we might as well help them out more to actually finish the job. After you pallet stun and team flashlight the killer ---- allow the survivors to grab the arms of the killer. If 2 survivors grab each arm of the killer, the 3rd survivor can tie their feet together and the 4th survivor can duck in front of the killer. Then after tying the surv
    3 comments 51 views last activity
  • I played every killer of my interest, and I can't really feel anything towards The Twins. Every killer has their fun and almost exciting gimmicks, and then there's The Twins, who have the agitating gameplay strat of constant slugging. Being in two places of a map is very cool to have when it works, yet it doesn't work as much. Technically you're still in one place while Victor could be apprehen
    7 comments 201 views last activity
  • Killers keep tunneling, DS should be able to be used multiple times.
    11 comments 221 views last activity
  • comment if you have additions and i'll edit them in πŸ–€ jill the ripper, based on the theory of jack the ripper actually being a woman carmilla, the vampire that preceded dracula la llorona, the wailing woman medusa / stheno / euryale red from the film 'us' carrie white by stephen king bloody mary / elizabeth bathory jennifer check from jennifer's body the witch from hansel and gretel edith bren
    18 comments 321 views last activity
  • "from the end of 2020 and the beginning of 2021 i have been thinking of one thing. how could yuno gasai from the show mirai nikki/future diary work in dbd i have a few ideas some from youtube and some on my own. anyways lets get started. π™₯𝙖𝙧𝙩 π™€π™£π™š π™˜π™π™–π™§π™–π™˜π™©π™šπ™§π™¨ 𝙖𝙣𝙙 π™˜π™€π™¨π™’π™šπ™©π™žπ™˜π™¨ (warning spoilers) so lets get off to the basics, obviously our killer is going
    1 comments 371 views last activity
  • No BS "don't tunnel" comments please, nor any insults or comments that are just a little bit snarky meant to bait an annoyed reply (just git gud). As it stands right now, Decisive strike is probably the most powerful survivor perk in the game because of what it does and how powerful the effect is. The issues with the perk include (if I missed any please tell me): The perk lasting too long Th
    22 comments 141 views last activity
  • I never understood why killer mains got so upset until I started getting closer to red ranks. Every single game there is 3-4 DS, 3-4 BT, 1-2 Unbreakables. I made this post because I can't play without Ruin Undying. It's simply not possible. I'm borderline rank 7-8 killer but consistently play Red Ranks. I am not looking forward to getting there if I ever do. I simply needed somewhere to rant my f
    0 comments 11 views last activity
  • It's almost unplayable at times. PLEASE just let us turn down the graphics a little if we need to so the game doesn't drop frames every 3 seconds.
    0 comments 1 views last activity
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  • Ravenloft is Dungeons & Dragons most popular adventure campaign setting. It just so happens that Count Strahd von Zarovich, and the village of Barovia, are perfectly sculpted for Dead by Daylight's adaptation. "The wind's howling increases as Strahd turns his gaze back to the village. Far below, yet not beyond his ken, a party of adventurers has just entered his domain. Strahd's face for
    4 comments 31 views last activity
  • As a big fan of Dead By Daylight I was thinking about what kinds of IPs would be fun to explore that might not have been considered so I thought I might suggest The Shining. I thought it would be fun to play as Jack Torrance (Jack Nicholson) for the killer, wielding his signature axe from the final scenes of the movie. For the survivor I thought about Wendy Torrance (Shelley Duvall) or Dick Ha
    0 comments 11 views last activity
  • I know, you’re first thought is β€œthat would make this pay-to-win!”, so something like this should EXCLUSIVELY apply to cosmetics that can be bought with iridescent shards. Now, with that out of the way, I think it would be fun for certain (not all) cosmetics to have very minor effects in very specific situations. Just off the top of my head: Survivor face masks slightly increase the time to
    1 comments 21 views last activity
  • Want a return? Stop Boosting Killers and Balance Your Game ... The killers have become Too Cheat. No more Loop for the survivors, the paddles and ledges have become inefficient (affected anyway) Flashlight dodge even during the pickup animation. Camping is not punished. Lose a shard if the killer is too bad (Example 5 Generators performed in 5 min + escape) I allow mys
    0 comments 41 views last activity
  • Latest PTB 4.5.0 add a third hemorrhage addon for the Huntress. Maybe you should already buff the hemorrhage, so that it affects the value of skill checks for any action. Thus, the addons of Trapper, Freddie, Executioner, Huntress, Pig, will make sense. slight/moderate/considerable hemorrhage Triggered Skill Checks' success zones are reduced by 20/30/40% (can be done outside the killer's terro
    0 comments 11 views last activity
  • Purple key: Can't open the hatch. 30 sec duration. Red key: Can open the hatch for one player. If the hatch was closed by the killer, the hatch can't be opened with a key. 5 sec duration. Let me know what do you think in the comments.
    1 comments 11 views last activity
  • Little backstory He’s a business man that lives in a broken world, who’s real interest resides in a predominant one. Working as a marketer is simply an outer layer, for no questions to be asked, for his mind is in turbulence over unseen power. With firm background knowledge and the book of shinners, he sought for one last tribute. As he traveled he stumbled upon a doll with a strange symbol, on
    0 comments 21 views last activity
  • I was playing as the Nurse and I had 3 Jane players who are able to instaheal, 99 generators with a single tap and spawn items in front of themselves. I also experienced hacking Leatherface last night who had infinite tantrum charges and he teleported across the map so he can stop generators from being done. He used tinkerer so he knew which generators are about to be popped. Firstly I was ch
    6 comments 42 views last activity
  • Given that most perks in the game have a counter of some sort or other, I can't help feel that a survivor perk which would counter Whispers is in order? As the perk is very specific though, the counter should also be, in that you run it and the ONLY thing it would work against would be Whispers alone. Call it what you will, have it work however you like, but one suggestion would maybe be similar
    33 comments 1,111 views last activity
  • PC players can change their graphics to low to make the game brighter, which gives them an advantage. Can console players do this too? We’re locked to ultra high settings which makes the game really dark. It’s hard to see anything so I hope this happens soon. I’m excited about the colorblind options soon though.
    0 comments 12 views last activity
  • Hi Devs! I want you to tell that Make your choice needs buff like discordance got becouse in many situations its better on level 1 due to its cooldown based on exposed time and it need buff.
    1 comments 21 views last activity
  • Huntress's hatchet's hitboxes is waaaay to big. If Yui were twice as big, she would still not be big enough for the actually hitbox of hatches. Huntress (like Nurse) should be a high-skilled killer and therefor the hitboxes of the hatches should be waaaay smaller.
    1 comments 21 views last activity
  • https://www.youtube.com/watch?v=ZxZhmFstP9U&feature=youtu.be https://www.youtube.com/watch?v=nHzhSQ_5JJc&feature=youtu.be https://www.youtube.com/watch?v=62c_0SOM0bw&feature=youtu.be Shot 1 was nowhere near me Shot 2, if you pause it, went past me Shot 3 hit through the stairs, and was thrown at me without hesitat
    2 comments 31 views last activity
  • The most useful perk combo with fixated is sprint burst. I think this buff is a bad idea because, it will buff gen rushing. Simple perk idea: Sprint Brust, fixated, Resilience and Iron will. Why heal? You get a 9% buff for doing actions, when you see the killer can get a big advantage and get away befor the chase so it takes longer for them for a down and even then you get a big buff for ma
    7 comments 452 views last activity
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