Feedback and Suggestions
Our team will be happy to read these!
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I was thinking a cool buff to Bite the Bullet is to also have your aura hidden while you’re healing as well. It’s supposed to be a stealth perk while you heal so I don’t see why not.13 comments 101 views last activity
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Was it too much to ask for him too still smile in moris. They already changed all the og faces which I don’t even like then they don’t give ace a goate. They give him a mustache and beard and too top it all off the one unique thing is gone. Now he is like everyone else. Same face ridge uniqueness gone. We’re they too lazy to have one survivor with a different face ridge that smiles. This ame has0 comments 21 views last activity
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It would be nice if survivors are near a corpse wearing a (HazMat suit only) and allowed to put suit on; which allows them to pretend to be dead. Virtually being undetectable by killer for a few seconds. Thank you.0 comments 11 views last activity
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It would be cool if survivor, only while killer is chasing, to allow them to swing off a near by hook; to get further away from killer's pursuit. Breaking the hook in the process hindering from further attack. In addition, this perk can only be used once during the entire game. This would be nice thank you.0 comments 11 views last activity
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I think using deliverence or attempting to jump off the hook should be possible, even if all other survivors are sacrificed or have escaped. it isnt fun to have played a game without getting hooked/downed, get downed at the endgame by noed for example, teammates abandon you, and not be allowed to use deliverance just because "there isnt any way to get you off the hook"1 comments 31 views last activity
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Why does blast mine not give you stun points? It only gives you blindness points, which I find strange as this a poor pick in point gain due to Lightborn taking away the blind ( I think you don’t get killer blind when being blinded by Blast Mine when they have lightborn), is it to prevent Plague from losing her power from a stun? Same with ghostface? There are a couple of perks that i noticed th0 comments 61 views last activity
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can you guys give us unlimited plaid flannels for Nurse? I have 1000000 bloodpoints and I have to spend like 50% of my bloodpoints just to get 4 or 5 plaid flannels if I'm lucky which is nonsense because it is supposed to be a common addon, but they don't show up much on the bloodweb. top nurse players don't use plaid flannel so nothing will change if you guys give us unlimited plaid flannel, a2 comments 51 views last activity
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The twins are a very intersecting killer/killers however I personally find them uglier than sin. I like that behavior is getting close to a good looking skin for them with the latest seabed substances, but I feel like they could do better while still sticking to their character. I understand their meant to be grotesques and ugly but i feel like we can get that with a better skin. Some great examp5 comments 161 views last activity
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Ideas Base Kit number changes: Starts with 3 traps, can carry up to 5 max. resetting traps duration: 1 sec (with animations) Rework: Every 60 seconds the Trapper can summon the Entity to reset a trap of choice Myers While stalking a survivor, when running a tombstone addon, play the old sfx when myers was close to tier up That would be better indicator and make survivors aware1 comments 11 views last activity
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When you play as blight and you use his rush ability and hit a survivor, any perks that would cause a status effect to be applied to a survivor when hitting them with a basic attack are not applied. Yes, you are using your killer power to hit a survivor with your basic attack, BUT when you play as nurse and you use your blink ability and hit a survivor, any perks you have that cause a survivor to0 comments 21 views last activity
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What if they did a competition where people could submit artworks and back stories for their own killers and survivors and like the top 3 or something would actually get added? Just an idea I had while I was eating.2 comments 21 views last activity
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( I don't want to hear about your hate for K-pop and how much you hate Trickster. He is already here. You're not going to change that. Please be nice to other commenters. ) I'm not really into k-pop. I don't really like it at all tbh. But, I do like Trickster and Yun-Jin and I love seeing character connections and so on. Having them in the game as a skin would make it feel super cool and well12 comments 171 views last activity
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It's just a divide in the community between console and PC where no one wants to play with the "inferior" platform.17 comments 91 views last activity
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I know bloodpoints are capped against hackers, so they can't take advantage of it, but i was thinking about increasing the bloodpoint capacity from 1mil to 1.500k or at least, let them decide the maximum cap.I'd be dammed if it isn't a good idea.0 comments 11 views last activity
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3 comments 32 views last activity
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so ever since crossplay has came out, everyone has been joyed, but console players and pc players i feel dont really settle together. lets say there is a console killer against a pc survivor, if the pc player is skilled, they can do very much more against the console killer. (360ing, more movement, etc) so as i stand, keyboard support should be added on console. now there could be more the co0 comments 1 views last activity
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So the map item has (I think) an add on that lets you place marks (the light beams) for other survivors to highlight certain places and I even think most of the players dont know about this. I just think it would be a nice little solo q update to highlight totems or gens to other survivors. (Yes I know this would be kinda problematic on in-door maps but it was just a quick thought I wanted to sha11 comments 101 views last activity
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When you take a hit near a downed survivor you are protecting them from being picked up: -they may have unbreakable/soul guard/no mither, thus you are buying them time to recover. -they may have flip flop which will translate into easier wiggle once being picked up -they may have power strugger which may activate because you distracted the killer long enough for them to recover -the killer2 comments 21 views last activity
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Your presence alone instils great fear. Survivors within your Terror Radius have a 10/20/30 % greater chance of triggering Skill Checks when repairing, healing or sabotaging. Triggered Skill Checks' success zones are reduced by 30%. Triggered Skill Checks' great success zones are removed.1 comments 21 views last activity
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So I assume they was made simple and less graphical as it's what was easier for development at the time. However whenever seeing one now I'm left unimpressed and more bored with how bland or stale they can be. I want more gore! Make me feel the gruesome horror, show those creative kills Side note: can the survivors after being moried imitate how they died? Like if they get burnt by doctor I wan14 comments 161 views last activity
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For some reason I keep getting only NA matches today and I have 140 ping in that server. It doesnt matter if Im playing survivor or killer the game is only sending me to NA and I really dont want that. I dont mind waiting as I often do other stuff while in queue, Im not asking for a region lock but to at least allow some of us to choose only certain servers to play, or any server for fast matches8 comments 222 views last activity
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Metas will always exist in every game, where a load out exists, there's no stopping it. Unless somehow they made everything equally interesting. Do you guys have any ideas to do this for dbd? Here's some of my own suggestions in a completely random order. Coup de grace- your lunge range is increased by 0/5/10%. for each generator completed, gain a token. For each token in your possession, your2 comments 51 views last activity
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Well, I still cant believe, how fair is match making. Last three games: We played SWF as rank 2, 4, 12 and 12. Killer rank 1, Killer rank 2, Killer rank 1 My friend rank 12 was tunneled and camped so he got about 1500 points 2x in row. I try to figure out, how DEVS want bring more player in this game, but doesent care about newbies. My feelings (as a veteran player) after 2 games in last 37 comments 61 views last activity
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Right now a lot of failed grab attack are just missed hits. If killer is able to reach survivor for grab distance they're always able to get a hit, so failed grab should always deal damage, hits should not miss.1 comments 21 views last activity
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A new survivor perk: During Struggle Phase, removes the need to press skill checks and pauses the hook timer when the killer is within x/x/x meters from you for maximum of 30 seconds. Other survivors are notified when your perk is activated. Not a strong perk, but it would punish killers camping a hooked survivor if they had to wait a lot longer than usual while other survivors are free to r3 comments 51 views last activity
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Change my mind. I play with autodidact last several games and realized, that this perk is mostly weak and unstable. If you have LUCK, you will stuck 5 or 6 tokens and got the bonus. But... you must heal almost ALL injured survs you musn´t use medkit you must GOT SKILLCHECK And the last thing is problem. You must got skillcheck. I counted games which I didnt stuck game for all time. (only 214 comments 51 views last activity
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When you're releasing a new chapter, put it on the store early and let people pre-order it. When the update releases there's a lot of people confused about when the chapter comes out, when can they buy it, for a few hours after the release, this would make it simpler for people to understand. it'd also let people budget and buy the chapter more easily. Another idea is to let people pre-load the0 comments 11 views last activity
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David's Debt Collector head (Slicked Hair & Beard) has a much lighter hair color in the update. It used to be a darker, more saturated red which I loved. But it's more of a buttery strawberry blonde after the update. It absorbs light so much that it looks almost transparent or dingy in different maps. It's one of my favorite heads for David that I paid for, so it's bumming me out that the col5 comments 41 views last activity
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Why am I getting a dc penalty after I am already dead because my only teammate who is the last survivor dc's when the killer refuses to hook them and just stands there to watch them bleed out for several minutes? Why should I get a dc penalty at all for a teammate leaving, especially after I am already dead and out of the match? It also gives you THEIR penalty instead of a couple minutes if they3 comments 71 views last activity
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Yeah, I suck with perk names :P When you start healing an Injured Survivor, you can press the Activate button. After you do, for the next 20/40/60 seconds, you see the Survivor's aura and any hit that would put them in the Dying State is given to you instead. You will suffer all the effects of the hit (anything add-on related, like blind, hindered, etc. Plus scream). The hit Survivor still g0 comments 11 views last activity
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Alright, a while back I said Nemesis was in B tier, but opinions change as time goes on. The more I play Nemesis the more I realize just how wrong I was. Let's get some things out of the way before I dive into why Nemesis is EXTREMELY weak. This is assuming you are at least decent with Nemesis and assumes you have multiple perks unlocked and are using them This assumes you also use addons that32 comments 681 views last activity
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Appearance: A bug. Like a mantis. Power: “Buggy” Effect: None. Doesn’t work. Perks: Doesn’t matter, they don’t work. New Survivor: Glitch. Appearance: Matrix-style Perks: Doesn’t matter, they don’t work.3 comments 11 views last activity
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The size, how dark it is, its maze like setup, the poorly designed loops. Everything about it, aside from nostalgia, is just so badly thought out. It's clear that BHVR only thought of the brand name without thinking how to implement it correctly into their own game. Cash cow and all. I just know, for myself personally, I refuse to play on that map when it pops up. Not subjecting myself to that de36 comments 311 views last activity
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Been thinking about this for years now and since Gideons is now the most common map I happen to play, I have to say it straight out. Terror radius music should be muffled or at least distorted so that we know the killer is above or below the current floor. This also applies to Temple of Purgation, Baham, Ormond, Midwich and Hawkins. It gets so confusing and frustrating to only rely on our e23 comments 301 views last activity
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The sea green color with pink glasses is so ugly... doesnt even match some of the cosmetics well. Please change it back to the nice teal and blue glasses. It looked so much better.0 comments 21 views last activity
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does BHVR even test their updates, trickster is way to OP in saying that Borrowed time does do anything sure you can take a hit but knives just keep flying and your downed right where you got off anyway, same with getting injured that mini speed boost you're meant to get basically nothing because trickster can just keep throwing knives and down straight away...so will BHVR do anything about t13 comments 171 views last activity
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I just played a game against a Steve where his build was resurgence, solidarity, and deliverance. He hopped off the hook himself, and then fully healed a Nancy and suddenly he was full health states, broken status removed.8 comments 131 views last activity
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This might sound unnecessary for some people, but I think it would be a pretty good implementation so you are not always obligated to use certain maps offering. It would also be great for banning certain maps if you want to play in a specific realm. For example if I want to play on Macmillan with my friends, but we don't wanna play on shelter woods, we could just press a button and ban it, how do8 comments 81 views last activity
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It's past time to buff this perk. You panicked and over nerfed it and then just let it be trash for years. There is absolutely no reason to have such a harsh penalty after activating the perk when it basically requires you to throw the game to get stacks and it takes a considerable amount of effort. Or, you know, keep the penalty and do a proper nerf. Peanits said the PTB version didn't go thru3 comments 41 views last activity
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Who thought this change was needed? Yeah it's nice that items don't just disappear anymore but now it's annoying like hell. Gray or green medkit? 2 seconds on the ground and a heal is not possible anymore Any other item, you get chased for a while or get hooked. In both scenarios the item is almost or completely empty.16 comments 221 views last activity
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Hi, i can't bring flashbangs to work. The killer can hear the drop and just looks up to avoid it. It is impossible to ever get a blind on a kiler that is not new. So why does this perk even exists? It blocks my Item slot and never works. The timings are closer than a flashlight so i have to be alot closer. Plz change this perk to make no sound or to explode faster. It has great fun potenzial,10 comments 291 views last activity
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1 comments 61 views last activity
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The surv challenges encourage NOT doing main objectives, and it really hurts solo queue. How to fix?Killer largely has challenges all around killing/hooking/breaking stuff. Survivors out here like blowing gens for great skill checks using a trash perk. Thanks for that loud noise notification, for your random sabotages, wasting time/toolbox charges you could've used on this gen you watched me do. Hunting for totems at the cost of ignoring the gen they just ran past. Trying to finish a generator5 comments 51 views last activity
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Could the Poised perk icon be turned off throughout the match, have a 2-second red sweep fill the icon when any generator reaches 95%, and then turn on while active? This would give the survivor running it a heads-up for when it's about to activate0 comments 11 views last activity
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press 3 to give a sign to stop/hide/don't move press 4 to give a sign not to do that action press 5 to ask for the item from someone else feel free to add your other gesture suggestions4 comments 51 views last activity
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So Nemesis’ Iridescent Umbrella Badge addon… one of the worst addons in the entire game. I’ve thought of a possible rework for it and I wanted to see everyone’s opinion on it. Instead of its current effects, what if it allowed for infection to spread between survivors like the Plague. It would spread through unhooking and healing, but not through objects like repairing the same gen, touching the3 comments 41 views last activity
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Just a small improvement I would like to see to this perk is that it affects all survivor actions, the same as Spine Chill and Resilience. It is a high risk high reward perk, so don't see why it can't also affect vault speeds, unlocking chests, and opening exit gates. Remember that this is only while your aura is revealed to the killer, so the timing is very situational. Plus, it's just weird1 comments 21 views last activity
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So I actually like the idea of the twins. They have a great kit and everything. But their look is just kind of lack luster on the sinister spectrum. I guess what I am saying is the default skins are just not scary to me at all.10 comments 101 views last activity
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Lets be honest here that perks that are useless at Tier 1-2 are just badly designed and should be changed. The change I'd make to keep the tier levels the dev's seem to want to keep is this: Remove the main effect being changed by tier but add in bonus BP for said action that scales with your level(Simular to how Prove Thyself works). Autodidact: Now always can stack up to 5 times but now gr1 comments 11 views last activity