KweenPlease
KweenPlease
About
- Username
- KweenPlease
- Joined
- Visits
- 261
- Last Active
Comments
-
@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3051394#Comment_3051394
Dying Light does almost nothing if a Killer face-camps their first down, they'll get 2-3 Tokens at most.
Being camped to death while 3 other Survivors escape isn't a loss, it's a win.
You also can't control what randos do.
Also with things like Dying light or gens being spaced out or people not knowing maps? you can very easily lose to face camping. Especially to a killer with one-shots.
What you're talking about are skill issues and Survivors being bad at the game, so my point of "Losing against a face-camping Killer means the Survivors were bad" still stands
Unless you're that survivor and then it's of course a loss. Just because the killer doesn't win doesn't mean you didn't lose.
Also you can easily face camp 2 people out of the game before all 5 get done. it happens ALL the time. It doesn't matter if you're good or not you can get one-shot or caught off guard.
You're not telling me anything by saying it's winnable against. I KNOW it is. I've done it a dozen times. I also know it's still very easy to lose it..
It shouldn't be as effective as it is. Point - blank - period. Nothing, NOTHING you can say will change my opinion because the stats speak for themselves.
-
@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3051319#Comment_3051319
It's a tactic used by killers who are bad at the game who need to force a win to feel worth.
"No one said anything about winning or losing".
You're no one?
I meant if you're face camping in general. I forgot that segment and only remembered the intent.
But I stand by it
Also you can definitely lose to a face camping killer. You could be the first one found and camped.
You also can't control what randos do.
Also with things like Dying light or gens being spaced out or people not knowing maps? you can very easily lose to face camping. Especially to a killer with one-shots.
-
@ThatOneDemoPlayer said:
The range for the Cage relocation is quite small.
https://forum.deadbydaylight.com/en/discussion/comment/3044150#Comment_3044150
If the Survivor team loses against a face-camping Killer, it's the Survivors that were bad.
Face-Camping is one of the most inefficient moves a Killer can pull. If the Survivors manage to lose against a Killer that is standing in a single area, they are bad
No one said anything about winning or losing. You're making your own rant / argument that I didn't state a thing about.
Enjoy running with it.
-
@katoptris said:
https://forum.deadbydaylight.com/en/discussion/comment/3047037#Comment_3047037
was it a skilled play if you get caught?
The killers are that powerful for a reason. You're given 2 hooks to be alive for a reason.
-
@Killing_Time said:
https://forum.deadbydaylight.com/en/discussion/comment/3044150#Comment_3044150
Or... You pissed me off and I wanna make sure you're out the game.
Odds are they pissed you off because they outplayed you in some way? They either blinded you or stunned you or sabo'd a hook before you could get to it. It's a game if you're mad at it and have to prevent someone else from playing to feel better or win that says something.
-
@Alen_Starkly said:
https://forum.deadbydaylight.com/en/discussion/comment/3044387#Comment_3044387
Yeah... I agree that his chest hair looks a bit weird. It's too centered around the middle vertical, and it doesn't look blonde, even though he is blonde. The fanmade speedo shirtless Felix is amazing.
I mean not even that. Because like bodyhair TENDS to be duskier and darker kind of like eyebrows? But a tad darker.
His just looks weirdly textured. It looks dirty more than . . . hair?
-
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3044843#Comment_3044843
You basically just said again how you personally don’t like her head cosmetics 🤷♂️
the Tokyo Headliner might be very special, but at least it’s distinctive it fits with other body cosmetics just fine - if you like it on its own that is.
you don’t need to like every head piece of course, but Kate still has a pretty good selection - I am currently in the shop.
and have you ever wondered if maybe those characters like Adam and Jeff are less played because they actually don’t have that great of a selection of cosmetics like Kate to begin with?
There is literally nothing else purple to go with that head. So me and color theory agree to disagree.
-
@Meadow said:
https://forum.deadbydaylight.com/en/discussion/comment/3044150#Comment_3044150
If I wasnt at work right now I'd soyjack you.
Why? Because you're unoriginal or because I'm right and you're bad?
I bet on both but, I have faith you can be clever even if you never do git gud.
Seriously though. Tonja Harding breaking Nancy Kerrigans leg didn't make her a better skater.
Just like preventing someone else from playing the game doesn't make you good.
If you didn't play against them, you didn't win. Enough said.
-
@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/3044373#Comment_3044373
Bubba isn't OP though. Garden Of Joy has horrible hitboxes and it is really annoying for projectile killers and people like Bubba. Additionally cars on Haddonfield are also pretty bad for hitboxes.
Your thinking of Disturbed Ward. I haven't played much as her or against her on that map but if I haven't heard much about problems with teleporting through walls on that map.
IT's the stuff in the center. Not walls. The stuff like the divider and trays that you can get stuck on as Nurse they're too solid you can't blink through them.
and Bubba to me is OP. He has a one-shot you don't have to earn and that people abuse. He isn't slow and you can't locker dodge it because they can end chainsaw whenever. BECAUSE lockers are JANK you can be in a locker for 2 seconds and still get damaged. You can be out of a locker and be in chase a good 3 steps and STILL get grabbed out of locker.
It's stupid. The only defense is to make him hit stuff and half the stuff doesn't want to register as a solid object.
-
@DEMONANCE said:
who said it doesn't have to be earned? he gains nightfall by injuring, hooking and teleporting he can't just wait for it.
it doesn't require a genius to realize that dredge is pretty mediocre and the devs were too careful with him they added locks to hinder his teleport, they added a directional audio so you pretty much can always hear him and see him clearly in nightfall but you already claimed that bubba is op in another post so I can't really take you seriously lol.
Girly, what isn't OP about a constant one-shot you don't have to earn that people abuse? It lasts too long and is way beyond a Deadhard lunge in annoyance. It lasts too long, goes too far, can curve and given how jank lockers are . . . it's hard to time on getting out of them without getting grabbed or somehow swiped by an attack that ended like 1.5 seconds ago. Or somehow getting injured when you've been in the locker for nearly 2 seconds.
and see if he earns it just by teleporting he doesn't have to do anything. That's my point. x_X He doesn't have to find anyone or hurt anyone he can just teleport all over the place and earn it then. I may not have known how he earned it but it's still too easy for something that lasts S O long and cripples EVERYONE.
-
@xEmoGirlxAlexisx said:
https://forum.deadbydaylight.com/en/discussion/comment/3044150#Comment_3044150
Samegoes 4 Survivor who use DH 4 Distance because them are to bad to wina chase whitout it🤷♀️
I don't use DH? I use Lithe.
But not really? DH is a one-shot use with a long exhaustion just like anything else. You have to have a plan in motion to use it just like any other perk.
The only way it's OP is that killer can't learn " OH that one has Balanced so they're gonna try to find a way to get to the drop " or " A vault for the Lithe " , etc.
Regardless Deadhard is nerfed and will be very cumbersome to time I think now. I'm glad I don't have to relearn a perk like that. I'd probably end up exhausted on the floor with Current Deadhard as it is now. Lithe is baby.
-
@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3044856#Comment_3044856
Because self-healing with current Self-Care is more efficient than someone else healing them - unless they have active perks that speed up healing others. A 32-second self-heal isn’t all game, it’s as much effectual time lost as another survivor taking 16 seconds to heal a survivor unable to do anything while being healed. Like many other perks, Self-Care was made even better with other perks and/or a medkit. But it’s all being removed in one fell swoop.
Nerfing Self-Care is technically just another a buff to camping too, because you often can’t go for a hook rescue while injured (sometimes not even while healthy either though).
It is NOT more effective nor is it more efficient. Because they spend time running somewhere else to do so when the other person is RIGHT there. So really it's comparing 16 seconds to something that is more like 40 seconds.
Then they could immediately go to a gen together and double-stack on a gen.
The other person is ALREADY at the freaking hook with you and honestly the amount of times I have Botany Knowledge or We'll Make it and they STILL turn down heal is aggravating.
and a 32 second heal ( which is really always +40 seconds either due to perks, or it taking so long they have to move around. OR them going down because it took so long thus putting their time to waste and they never get the second health state ) THAT IS HALF A GEN pretty much.
and no one uses SELF CARE ONCE in a match. They run around and hug corners all game and Self Care all match long and wait for hatch.
and SelfCare ONLY assists in Medkit efficiency by 20%. Just run a freaking Medkit by itself or with Botany Knowledge which has 33%.
If you're running all 3 that's too much because Selfcare will only be there for 20%. You might as well run Streetwise instead or Built to Last which are far superior. There is NO defense for Self Care. It encourages bad habits.
-
@Viridyan said:
https://forum.deadbydaylight.com/en/discussion/comment/3044578#Comment_3044578
Imagine crying about getting face camped. it's simple: If you don't get hooked, you don't get face camped. Argue with BHVR.
No one is crying girlina.
It's just a fact. IF your only way of winning is making sure other people can't play, you're giving yourself a handicap.
It's not open to opinion and it's not subjective.
We have 3 hook states for a reason and a person losing 1 chase doesn't make them a bad player at all.
There are many factors at play. A pallet missing, lag, sandbagging or body-blocking or surprise survivor in their way?
Or thinking they can take a hit and it being a part of their play but you having some form of one-shot perk of choice.
You're not good if you face camp, it's a F A C T. PROXY camping if you saw someone or see trackmarks? Mkay, that's fine.
Taking someone on their first down at 5 gens and standing too close for anyone to get them? You're OBVIOUSLY bad at chase and don't feel confident you can down someone before 5 gens and exit gates get powered. You - don't - deserve - the - win. You're forcing one, because you're bad and you can play HOW you want but you're STILL bad.
You didn't beat anyone, you took away their ability to play the game because you couldn't win. :P
-
@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3044383#Comment_3044383
Self-Care in and of itself was not damaging to solo queue; neither is it a bad perk. Don’t think they’d be nerfing it if it wasn’t. Now it’ll be a worthless perk though.
Yes . . . yes it is. The majority of people who use it in Solo queue just want to opt to heal themselves in corners all game and plenty of the time turn down having others heal them.
They're nerfing it to encourage playing as a group and relying on one another as a party AS WELL AS kind of making up for their mistake of adapting seven different things without freaking testing them to see how each would affect the game.
-
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3044447#Comment_3044447
and the argument was about her heads to begin with. She needs a new head. ALL of her heads either are BASE recolors , have an ugly hat, are LINKED OR have something like a RED BERET or PURPLE BOWS that match NOTHING except what it came with. So you're kind of STUCK with base-head Kate or Daisy ponytail Kate. Which are fine but only 2 really usable heads?
i actually was talking mainly about head cosmetics. But i guess you just have confirmed here that you are just disregarding some cosmetics because you don’t like them or you think they can’t be combined with anything.
Kate has plenty of cosmetics - including head cosmetics - already. There are many characters in need of more.
I can't be disregarding them if they're LINKED or ONLY GO WITH ____ set.
Tell me what else you can pair the Tokyo Headliner head with. ---- Exactly.
and I didn't say there aren't characters who don't need more. Kate was an example. But Kate is in need of a new head. IMO.
The other characters are newer + unplayed outside of Jane. I've seen like 3-4 Adams in like 2 yrs of playing and honestly it's possible some of them might've been the same person.
I've seen seen like 2 people actually go in as Jeff in a game with me. They always switch off Jeff when they go into a lobby lmao
-
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3044404#Comment_3044404
I looked. And I really think you are heavily biased here. I have seen plenty of the cosmetics that you say no one uses being used as well as combined with different cosmetics..
also all characters have plenty of recolors. And Adam, Jeff and Jane are the original characters coming out directly after Kate. They aren’t really that much newer and you don’t really wanna argue they have more outfits than Kate, right?
I'm not biased . . . it's a mathematical fact that Kate has more than double the recolors of her base outfit compared to MOST. That's not an opinion. So it's not SUBJECTIVE or BIASED to say that number reflects heavily in her outfit count.
Kate was released 14 months ( over 425 days ) before Jane . . . yet Jane has 60 cosmetic pieces and Kate has 68.. ( Jane might have more actually and I might not have paid for the Rift )
Jane has 10 unique outfits . . . Kate has 11. It will be 12 this afternoon supposedly. That is 1 UNIQUE outfit more than Jane.
Now what I'm going to tell you is going to make the numbers not add up. Because SOME of these items are hidden and in Kate's inventory and also Kate RE-USES shorts in some of her cosmetics.
But Kate has RECOLORS of her base. 12 tops, 8 bottoms + her prestige for each. ALL the same.
and the argument was about her heads to begin with. She needs a new head. ALL of her heads either are BASE recolors , have an ugly hat, are LINKED OR have something like a RED BERET or PURPLE BOWS that match NOTHING except what it came with. So you're kind of STUCK with base-head Kate or Daisy ponytail Kate. Which are fine but only 2 really usable heads?
-
There are survivor sided maps and killer sided maps, but killer sided maps are okay and survivor sided ones aren't?
If we're fixing anywhere it needs to be swamp. ZERO people enjoy Swamp. It's a terrible freaking map in ANY variant.
The fact is that you can't even say Gideon is survivor sided. Pallets are useless against Huntress, Nurse, Legion ( ESPECIALLY with their add-on that breaks pallets when Legion slides over them ) and ESPECIALLY with Dredge's perk that breaks pallets when SURVIVORS slide over them " Dissolution "
-
@DEMOnic0666 said:
In August 2021 or somewhere around that time the game had an update as a result of which they added more pallets to each map. You could feel the difference if you constantly played killer. So now every survivor is able to waste so much of your time by just learning basic looping on YT because there's always one pallet around the corner. Thus, most of the games are lost if you have people that can at least loop you by gen rushing. You'll get a bunch of hooks or maybe even a kill but the problem is you have to have weak survs to decisively win. The game is not balanced. A game is balanced when either side with the same skill level can turn the match in ones favor dependent on small things such as timing, small mistakes, etc. In DBD you have a situation where 4 skilled survs will win just by the virtue of the map design and the amount of pallets a map has to offer. You remember back in the day playing surv you were a lil stressed out while being chased by killer because you knew you didnt have that many pallets/vaults around the corner, well know you dont have that feeling simply because theres an abundance of pallets. Playing killer is way more scary and stressful nowadays. The community and devs are tilting games balance into survs favor. Why?
Or . . . maybe you were getting a lot more kills more frequently and now you're going against survivors that are more on your skill caliber but they're better than you
Gen rushing isn't a THING. Survivors are doing their ONLY objective. They're not going to do totems unless you GIVE THEM A REASON TO. Your job is to PREVENT THEM from doing their OBJECTIVE.
If you can't figure out how to apply gen pressure you need to watch a video and assist yourself with perks in that area. You're still going to do poorly for a while because you're going to need to ADJUST to playing the game differently. STOP committing to chases you know you can't win and monitor generators.
-
@akaTheBARON said:
https://forum.deadbydaylight.com/en/discussion/comment/3044385#Comment_3044385
I also kind of want a feature where we can just trash charms but... I know if that feature did get implemented, people would accidentally trash a charm they actually wanted (unless there was a temporary recycle bin), but to save some people from that headace, just being able to favorite and forget the others are there would keep it, at least seem more organized on the surface LOL
Moving forward, I hope they stop with the boring brown corky-looking charms. Some look ok for killer's hooks (not a lot but some LOL) bc they can actually be seen. But they at least need to stop making those for survivors. Any charm that we, for the most part all like, like the 3d ones, animated/motion charms, even 2d ones that have lots of color that are actually cool and visible like the pride charms, some of the saw ones, and event charms come to mind, would be great if they JUST made charms like those, and I'm totally fine if that means we get less charms overall. We don't really need that filler.
yeah they'll never introduce the trash system. The closest thing I can see them doing is being like " as a game overhaul we'll be clearing 100 of the least used charms in the game. " which may never happen. x_X
-
@Mooks said:
A way to filter charms would be great (either hide those you don’t like or have the option to favorite them and only show your favorites)
Does BHVR know how much ( just an example ) Kate needs a new head? ( She only has recolors of her base-head. NO ONE likes the ponytail or uses it and the others are either LINKED or have PURPLE bows or something that makes it impossible to match with other stuff. )
You aren’t being serious here though, are you?
or you are disregarding all auric cell only cosmetics?
like.. Kate is among the survs with the most available cosmetics…
. . . I'm being entirely serious. and no, Kate doesn't. Kate has been around for Y E A R S now and has the least out of everyone who has been there to that length of time. The only reason IT LOOKS like Kate has so much is because she has the most RECOLORS of her base-top and shorts and 4 base head recolors + 1 more that is her base head with a beanie.
You can't even tell the difference between some of her shorts. So if we're being honest here. . . . 4 +like 7 colors of her base top + like 5 colors of her shorts. . . She has about 16 cosmetic items that are JUST recolors and honestly I think she has more than 7 recolors of that top.
That's not including the two or three ponytail heads no one wears from her launch. Kate is an OLD character my guy, for that many of her cosmetics to just be unused and just be bad recolors they don't really count? ESPECIALLY given that the majority of her HEADS outside of those are either LINKED or can't be paired with other items because nothing else matches.
Go and look my guy.
-
Do I want the shirtless cosmetics? YES.
HOWEVER. I feel like I'd be let down because did you see that speedo Felix the fans made?
BHVR keeps giving us open shirt Felix and I am greatful but I am NOT 100% confident in their ability because his chest hair looks WEIRD.
Which is odd to me because I think it was the Pinhead chapter where in the trailer they spent 567 hrs on Dwight's glistening arm hair?
-
@akaTheBARON said:
I would at least like to be able "favorite" certain charms. That way any charm you like, favorite it, and they will be up front in rarity order. Then after that, the unfavorited ones start. Thats THE LEAST they could do to help our charms not be so cluttered. I like some green, yellow, and the occasional brown charm, but I HATE flipping through pages and pages. Just favorite once and good to go for later.
I mean, yeah, also stop making all the plain jane garbage ones too, that are 100% worthless on survivor LOL
I agree. ABSOLUTELY AGREE, Baron. I'd love that.
Because realistically I only like a limited amount of charms. I like my Pride Charms, I like my Holiday Charms, I like my charms from the Trickster & Yun Jin Chapter Rift. That's like, IT. I shouldn't have to scroll when I want to go to those.
-
@sizzlingmario4 said:
No, botany just needs to be reverted, and that includes reducing the healing back to 33% as well as restoring the medkit efficiency. Neither perk needs any changes from how they are in the live version right now.
I think the devs disagree. They want to buff Botany Knowledge to discourage use of Self-Care which is damaging SOLO QUEUE so heavily.
Also they don't want to revert changes they realize they messed up on. They made too many changes at ONCE when they hit everyone with . . . Hemmorage effect buff, Legion buff, Anti heal perks being buffed , Circle of Healing nerf.
4 things that slapped healing in the face and now SelfCare is being nerfed too.
Botany Knowledge deserves that buff and to keep AT LEAST 25% of its medkit efficiency.
and HONESTLY I think Desperate Measures could use a MICRO-buff. You will only ever REALLY get it at a 2, maybe 3 person damaged stack. Another 3% on each wouldn't be that big a deal. It'd be 6-12% difference and the 12% would almost NEVER see the light of day. but that's just my opinion.
-
Boons have already been nerfed four times. Leave them alone.
Especially Circle of Healing. Legion + 2 Anti-heal perks already got buffed. PLUS hemorrhage as an effect. ALL things that go towards SCREWING healing.
and do you know how long you have to sit there to cast a boon? That's time off of a generator. Be glad.
They're spending probably 30 seconds to get healed . . . probably longer if you have anti-heal . . . and that is pretty much half a gen.
BE GLAD they're not making progress.
-
Every killer has their own weak map. Bubba doesn't have one because Bubba is OP. IF he has ONE map he is a little strugglebus on, I think it's fine. You REALLY something to be mad about? Try playing nurse.
Ever played nurse at the ward? Not Lerys, the alternate one to the church I forget what it's called.
You can't blink through ANYTHING in that center section upstairs.
AM I MAD? No. It's whatever. Nurse can wreck you on every other map. It's fine.
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/3044131#Comment_3044131
The gold portraits for having your character p3 before the mid-chapter patch.
https://us.v-cdn.net/6030815/uploads/CMNRU92T2P72/20220704-002430-jpg.jpg
Instead of gold maybe they'll do bloody portraits or rainbows or snowflakes or adept portrait, etc. It's something they could replace majority of the charms with since they could give out one character at a time - tier 1 Dwight, tier 2 Trapper, etc. They could even spread out the themed portraits across different rifts if they wanted to keep the free track looking empty. You want everyone to have a bloody portrait? Then you have to get through several rifts.
When I saw that this was the reward my first though was it's going to be something they'll eventually include as filler in future rift. I have a hard time believing this is a one off and not something they plan to add more options for in the game either in rifts or the store. It really only effects console players since PC can mod theirs - PC will only care if they want "official" ones.
I could see them doing this IF . . . IF they change the loading screen maybe and do like . . . how Apex shows your party?
Like let you choose your portrait or something. Maybe allow you customize it like how Apex does.
But I feel like if they did do this we'd be waiting a while to see this. I'd also RATHER just have more cosmetics but I do think it's a cute way to show off your love for a specific character.
-
@Advorsus said:
https://forum.deadbydaylight.com/en/discussion/comment/3044147#Comment_3044147
It's bad is what it is lol
Let's be real. No one likes the twins. NOTHING was going to look cool on them.
-
@GiveMeTheBox said:
https://forum.deadbydaylight.com/en/discussion/comment/3044067#Comment_3044067
The rift rewards this time around really were a load of garbage.
I liked David's stuff, minus the head. Meg's recolor was also nice(would've chosen a diff head though). I liked the TOP recolor for Claud. Also didn't Nurse get that hat outfit with the flowers on it this Rift? I was gonna say I hated this Rift but it had SOME stuff that was nice. but I don't really play any of these characters much so... probably why I felt there wasn't much.
but yeah I think the Twins outfit being so " Meh " and the David skin's face being so SO so SO bad really made no one care. Nurse was out here SERVING the only look for killers.
-
It's called face camping, girl.
It's a tactic used by killers who are bad at the game who need to force a win to feel worth.
-
It's NOT a pirate costume. ( I hate it too but I also just don't like Twins )
It's a historic war costume worn by the French. Go look up French Revolution costumes.
-
@Bran said:
Charms are really just one of the things game companies have done to hop on a ban wagon to either gain more popularity or money.
I
Point NOT made. They literally don't make $ off the charms. The charms are just filler items we either GET FOR FREE or are INCLUDED with the reason people ACTUALLY buy Rift-pass. It's like getting a bunch of packing peanuts in your delivery. Maybe you'll use them, probably not. It's not why you bought ____.
I guarantee you no one has ever bought a RIFT PASS just for the charms. So no they've never made $ off the charms. Outside of COLLAB ones with games.
-
@Advorsus said:
I rarely get the rifts because I care 0% about charms, and the cosmetic rewards are usually very bad or just color swaps of existing ones. Not really worth spending the money on.
There are a few cosmetics that were winners though.
Like trappers marrow miner skin, or wraiths wood wraith one like two or three rifts ago. They're original, have a lot of detail, and look really cool. Heck even huntresses burnt skin one. Yeah she's wearing the same clothes and mask as the original skin, but the way she's burnt and clothes being tattered and burnt, the story within those cosmetics, all of it gives her a more dynamic character change . From being a feral hunter of the forest to being a scared fallout victim.
These kinds of skins and changes are what I'm looking for in a rift.
This rift however? An ugly pirate suit for twins and a color swap for nurse and trickster skins? Nah I'll pass. Not worth the money
I'm being realistic. Do we all want a dozen or more new skins every Rift? Yeah. But it isn't realistic.
Why? there are phases in making something. There is MESHING and then there is TEXTURING.
MESHING is the shape and TEXTURE is the overlay that gives color and shading, detail, etc.
It's literally LESS WORK for them to recolor an existing piece of clothing than it is to create a new image to put on those UGLY bottlecap / basic disk charms no one uses. So this is what I can REALISTICALLY see them potentially doing and we'd benefit.
I get that RECOLORS aren't as interesting to you probably as a KILLER. ( I mean some killers are gonna look the same no matter what. ) Survivor though it definitely is.
But yeah MESHING and TEXTURING is a lot more work. A LOT more work. For a recolor both of those are already DONE. So we're literally asking BHVR to do less work than they're doing to make us happier. YEAH we'll still get unique and original cosmetics that are NEW but more recolors would be nice to take up those basic charm spots.
-
@bm33 said:
Know the "distinct p3 reward"? I have a feeling they're going to start having stuff like that in the rift. Like to fill the rift they'll have each tier be a different character. We'll get less charms but they will be replaced with that.
I don't know what you're saying? Could you elaborate.
Are you referring to the Emblem we get for being P3 when the Prestige change kicks in? Like we'll get more emblems and stuff?
That'd be pretty lame too if so.
-
PERSONALLY, I look forward to the update as a survivor main. I am ready for a NEW META.
That said . . . I see why people are upset. I don't use Deadhard, I don't use DS. ( DS doesn't stop tunneling it only prolongs it. If they're tunneling at 4-5 gens . . .I'm ready to be out. I'll put up chase but only to not be rude to the people who want to be there. )
I think the new META Will be more balanced. BUT it's hard to see that when your entire playstyle circles around these perks that for MOST have been a NECESSITY because of how SOME killers ( don't @ me anyone reading this. If you're not one of those killers don't take it personally but also DS and Borrowed can't activate unless you tunnel so if you're mad at those perks you're just mad someone had to waste a perk slot so you couldn't be as underhanded as you wanted.)
But yeah I am excited for this META. But I see why survivors are upset because LOOK at what it looks like FOR US.
Longer Gens , Deadhard NERF , DS NERF . . .
We've got ANOTHER Anti-loop killer who can TELEPORT and has an OP game mechanic. ( Dredge. No other killer has a power like Nightfall where it effects EVERY survivor on the field without having to be earned and CAN'T be deactivated. Pinhead at least has the box. ) Dredge is basically Sadako with anti-loop and his tv's / lockers can't be turned off.
and THEN we have the Legion Buff . . . and then the buff to hemmorage and anti-heal perks IN ADDITION to the NERF of healing perks.
Survivors got like . . . around 10 NERFs ONTOP of OP killers ONTOP of Killer buffs ONTOP of killer PERK buffs.
-
People fail to realize that
- Deadhard is going to be a lot harder to use and take a lot more skill to time. People already end up exhausted on the floor so less people will run it in general.
- People are going to get GREEDY with Off The Record and end up doing nothing so they can " play " longer, which isn't even playing since they can't do anything. They CAN'T asist their team to progress the objective meaning KILLERS BENEFIT.
- Self Care being nerfed when it was already unusable benefits both sides as people dumb enough to use it are even slower. But also Survivors don't have to worry HOPEFULLY as much about people being useless and self-caring all the time even when they have teammates with healing perks right in front of them.
So if you're bitching about a MICRO-BUFF when you just got things like that PLUS what came before . . .
The Anti-Heal Buff with Coulrephobia and Hemmoraging effects, The third or fourth Circle of Healing Nerf . . .
Which I get to you might be " unrelated " to your topic at hand necessarily is a part of the bigger picture.
-
Don't get me wrong . . . I love the masks. I think they're beautiful.
But not only do NONE of the characters I love / play get one.
But I hate that these items are always ONE-offs that NOTHING goes with.
At least give us a recolored outfit item or two to pair with it IF NOT something original.
WHAT are we supposed to pair with these? TRICKSTER is the ONLY one with something to go with this.
The survivors have N O T H I N G.
I'd like if it hey made us earn the items they normally would have us earn and THEN SPLIT the rest of them ( Limited time recolors / new cosmetics )via putting them in the USELESS charm slots in the RIFT and in the shop.
Let's face it, WE DON'T USE the charms that are just a PICTURE ON A TAG. The really BASIC charms that aren't a unique mesh shape or anything. WE DON'T WANT MORE OF THOSE. STOP giving us those and GIVE US what you ALREADY HAVE MESHED that ALREADY WORKS in a NEW COLOR / pattern to go with the ITEM YOU'RE PUTTING OUT to be special so we can ACTUALLY USE IT and make it look NICE.
-
@DoritoHead said:
The Trickster head isn't good, but nowhere near unwearable. Plus, the skin is worth a buy for those new lobby animations and voicelines.
As someone who does makeup, foundation on the lips is an ultimate no-go. >:[
-
@Godamis99 said:
https://forum.deadbydaylight.com/en/discussion/comment/2802507#Comment_2802507
Well that's just disappointing to know than. I'm hoping they will eventually come out with maybe something new in the future that is approved, but as you just explained it more than likely won't happen sadly. That does suck but I still love dbd and I'm going to keep playing, was just hoping for something more. My Fiance will love the trickster outfit for sure though luckly, so lucky him but not lucky me sadly.
If something does come out for her it will 99.9% be something from the game she is from or games she has been in. It WILL be an outfit she has already worn in another game. So she MIGHT get something? but it'll be something you expect.
Amanda is the ONLY one who has gotten something NOT from her movie I think. So there could be hope but I highly doubt it.
and yeah unfortunately he prob won't love the Trickster head and it's a linked set. :(
-
@Ricardo170373 said:
My GOD, unlink this pieces, they mix perfectly, or change color for de new head piece for Trcikster, for gold, red, white. This new head piece is bad.
Agreed, I want to use that chestnut auburn hair he got from his LAST outfit on it.
-
@Godamis99 said:
Honestly I'm actually really disappointed that they didn't come out with an outfit for Jill valentine. I've been waiting an extremely long time to get new clothing for her and I actually thought they would make something for her considering her last name is valentine! I love the outfits they came out with for these characters but sadly I am a Jill main and never play as those characters.
She is licensed, they can't just " make something " for her.
Her licensed game makers would have to approve of something and generally they won't. They only ever approve of the Xmas sweaters. That's about it. NO licensed character has ANYTHING holiday related EXCEPT those sweaters. It won't happen.
-
Quentin does need them but he won't get them, because obvious reasons.
Doesn't mean that Kate DOESN'T need more cosmetics.
HALF of her cosmetics are recolors of her base outfit. She has the LEAST number of unique cosmetics out of anyone other than Elodie and Jonah.
-
@MikaelaWantsYourBoon said:
I bought Kate cosmetic, so i don't care others. I hope next one is Rebecca as legendary skin for Jill.
If we get any more skins for her OR Leon it won't likely be for a minute I'd assume. I mean it took Cheryl forever to get James.
-
@espooked said:
I bought kates because they did a good job. twinkster is a flop it's not even worth for extra korean dialogue and david (not the outfit just in general) he is ugly and loud
I personally like Trickster, I was super anti K-pop killer because I hate K-pop and my friends annoy me with it. But I actually like him. I just don't like this outfit's head specifically. And while I like the outfit from the neck down I even still feel like they could've gone another direction but I'm not mad at this one.
-
@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2801881#Comment_2801881
I forgot about nea too lmao! Kate is a badass and gets so much disrespect
The Anti-Kate Agenda will NOT detour us , we will get justice for Kate and all Kate-kind. REJOICE, CULT OF KATE. WE ARE MANY, WE ARE STRONG. 🙃
But no seriously the favoritism is obvious and S T R O N G with the characters.
-
@Aurelle said:
Yeah, Kate's shirt and skirt don't go with any of her other cosmetics, but the hair goes with some of them. Of course, I'll probably get the outfit anyway because I love Kate's cosmetics.
See the skirt goes pretty good with the Flower in the Dark sweater, I didn't really check it out with much else but it might go good with the leather jacket. I AM HOPING. I forgot to check. But yeah the top is just way too top-heavy. The jacket needs removed or at least slimmed down. NONE of her other jackets give her man-shoulders. Remove the shoulder pads.
-
@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2801836#Comment_2801836
As a Kate main, I am happy that I will be getting her rift and valentine outfit. Behavior only cares about feng and meg. They got lobby music what kind of bullshit is that
Kate always gets robbed and the short end of the stick. I think we just got things because we kind of had to at this point. You're absolutely right.
It's ALWAYS Feng - Nea - Meg out of the girls.
and when Kate does get things it's just recolors of her base most of the time. She has more recolors of her base than anyone.
-
@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/309751/the-new-valentines-outfits
I’m buying Kate’s lmao I don’t care about the other two
It's not bad ALL TOGETHER but you HAVE to wear it all together or else she gets the manliest shoulders ever.
I'm probably going to just use the skirt and maybe head with her Flower in the Dark top or SOMETHING. MAYBE it'll be cute with her leather jacket.
-
@Mert_MK said:
Kate's outfit looks so gorgeous with the flower crown, i'm just begging at this point for BHVR to just unlink that headpiece :<
https://us.v-cdn.net/6030815/uploads/GHREWZX0KV54/20220210170246-1.jpg
https://us.v-cdn.net/6030815/uploads/F1G7CGTSP1TS/20220210170252-1.jpg
As your fellow Kate main I AGREE. We've suffered far too long, BHVR and their Anti-Kate agenda has shown. It is no longer in speculation.
Everytime we get a new head for Kate, it ONLY goes with what it came with OR THEY LINK IT.
We've got recolors of her base head or that ugly ponytail and almost nothing else until thy released the Flower in the Dark head.
Because EVERY other head she gets has SOMETHING ON IT like PURPLE RIBBONS ( there is only one purple outfit ) or they just slap a hat on her base hair.
-
@Ripley said:
I agree, Trickster's new head is so bad, unwearable bad.
THANK YOU, ugh I hate it so badly for ruining this outfit. . . . why'd it have to be linked? Can't the animation just be linked to a weapon or something from the fit?
It makes me scared because I like Kate's new head but she doesn't have the makeup it looks like they intended to put on her and with how Trickster's make-up is and how Yui's make-up that got added on her last outfit turned out ? I am SCARED for Kate's well being.
-
1 ) This is transphobic AF. It's implying trans women don't deserve representation and aren't feminine nor women at all.
2 ) This jawline isn't an issue #########? As someone who is an ARTIST BASED IN REALISM AND UNDERSTANDS ANATOMY it's all about proportion and PROPORTIONALLY she is fine and feminine.
3 ) You're either a troll or your ideas of beauty are extremely narrow because you believe only extremely thin women can be beautiful. Which is not true to standard. The ideas of beauty have changed decade after decade after decade and shapely women have been highly desired since the dawn of time and it can be seen HISTORICALLY so. IE: The painting of Venus, she isn't skinny.
4) Plenty of women have strong features doesn't make them not feminine. One of the most beautiful Cis-women in the world is Tarja Turunen. She has the cheekbones of an evil queen.
5) Jane Romero is not only beautiful, but is so beautiful she is literally in my opinion probably referenced at least partially in her design through Jennifer Lopez. IS Jennifer Lopez, one of the biggest sex symbols of the 90's - 2000's manly? lmao



