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DEMOnic0666

DEMOnic0666

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DEMOnic0666
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  • In August 2021 or somewhere around that time the game had an update as a result of which they added more pallets to each map. You could feel the difference if you constantly played killer. So now every survivor is able to waste so much of your time by just learning basic looping on YT because there's always one pallet around the corner. Thus, most of the games are lost if you have people that can at least loop you by gen rushing. You'll get a bunch of hooks or maybe even a kill but the problem is you have to have weak survs to decisively win. The game is not balanced. A game is balanced when either side with the same skill level can turn the match in ones favor dependent on small things such as timing, small mistakes, etc. In DBD you have a situation where 4 skilled survs will win just by the virtue of the map design and the amount of pallets a map has to offer. You remember back in the day playing surv you were a lil stressed out while being chased by killer because you knew you didnt have that many pallets/vaults around the corner, well know you dont have that feeling simply because theres an abundance of pallets. Playing killer is way more scary and stressful nowadays. The community and devs are tilting games balance into survs favor. Why?

  • In August 2021 or somewhere around that time the game had an update as a result of which they added more pallets to each map. You could feel the difference if you constantly played killer. So now every survivor is able to waste so much of your time by just learning basic looping on YT because there's always one pallet around the corner. Thus, most of the games are lost if you have people that can at least loop you by gen rushing. You'll get a bunch of hooks or maybe even a kill but the problem is you have to have weak survs to decisively win. The game is not balanced. A game is balanced when either side with the same skill level can turn the match in ones favor dependent on small things such as timing, small mistakes, etc. In DBD you have a situation where 4 skilled survs will win just by the virtue of the map design and the amount of pallets a map has to offer. You remember back in the day playing surv you were a lil stressed out while being chased by killer because you knew you didnt have that many pallets/vaults around the corner, well know you dont have that feeling simply because theres an abundance of pallets. Playing killer is way more scary and stressful nowadays. The community and devs are tilting games balance into survs favor. Why?

  • You are correct. This is my experience. In August 2021 or somewhere around that time the game had an update as a result of which they added more pallets to each map. You could feel the difference if you constantly played killer. So now every survivor is able to waste so much of your time by just learning basic looping on YT because there's always one pallet around the corner. Thus, most of the games are lost if you have people that can at least loop you by gen rushing. You'll get a bunch of hooks or maybe even a kill but the problem is you have to have weak survs to decisively win. The game is not balanced. A game is balanced when either side with the same skill level can turn the match in ones favor dependent on small things such as timing, small mistakes, etc. In DBD you have a situation where 4 skilled survs will win just by the virtue of the map design and the amount of pallets a map has to offer. You remember back in the day playing surv you were a lil stressed out while being chased by killer because you knew you didnt have that many pallets/vaults around the corner, well know you dont have that feeling simply because theres an abundance of pallets. Playing killer is way more scary and stressful nowadays. The community and devs are tilting games balance into survs favor. Why?

  • In August 2021 or somewhere around that time the game had an update as a result of which they added more pallets to each map. You could feel the difference if you constantly played killer. So now every survivor is able to waste so much of your time by just learning basic looping on YT because there's always one pallet around the corner. Thus, most of the games are lost if you have people that can at least loop you by gen rushing. You'll get a bunch of hooks or maybe even a kill but the problem is you have to have weak survs to decisively win. The game is not balanced. A game is balanced when either side with the same skill level can turn the match in ones favor dependent on small things such as timing, small mistakes, etc. In DBD you have a situation where 4 skilled survs will win just by the virtue of the map design and the amount of pallets a map has to offer. You remember back in the day playing surv you were a lil stressed out while being chased by killer because you knew you didnt have that many pallets/vaults around the corner, well know you dont have that feeling simply because theres an abundance of pallets. Playing killer is way more scary and stressful nowadays. The community and devs are tilting games balance into survs favor. Why?