tuxedoseal
tuxedoseal
About
- Username
- tuxedoseal
- Joined
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Comments
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@adaw0ng said:
AI in this game will never work properly and at this point you'd think people would have made peace with that. Nemesis zombies have plenty of flaws, Knight oompaloompas have plenty of flaws... It just will never work.
i suppose you do have a point, wouldnt hurt to try putting it in the next PtB just to see how it functions though
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@TeabaggingGhostface said:
A few perks i think should be buffed and how i think they should be buffed
Survivor perks:
Bond should show the other survivors your aura with the same range, as its not much of a bond otherwise
Red herring should activate on every generator you work on for 3secs, just to throw the killer off even more
Camaraderie/kinship should apply its effect to any survivors hooked in the second stage that you go near, but only one of that perk's effect should apply in any instance
Mettle of man should include safe unhooks in it's trigger condition, as getting 3 protection hits can be kinda annoying to get
Poised should affect any survivor within 8m of you as well as yourself
Aftercare should proc on protection hits, in addition to unhooks and heals
Killer perks:
Brutal strength should be buffed to 35% at max rank and also include survivor pick up and drop speeds
Mad grit should let you pick up and drop survivors 40% faster
Knock out should prevent affected survivors leaving via the exits
Unrelenting should include attacks that hit
Enduring should affect any stun
Unrelenting should include attacks that hit
Don't we already have a perk that excels at that?
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@ThePolice said:
you need to show someone else the video or you will die in 7 days
monkaW
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add this one to the other list of complaints.
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@mygfish said:
Platform: PC
Killer: The Twins
During a Public match, at some point during the trail the bug started and stayed till the end of the trial. I cant really recall when it started but if i remember correctly i was in the middle of switching to victor as a gen got completed and from that point on every time i switched back from victor to charlotte and vice verca, i heard a gen sound without a gen being repaired. I could force the gen sound to appear, it wasnt random. Even after all gens were finished, i could force it to happen. I couldnt make it work after that game anymore so it was just once.
Twitch Clip of one Switch and Gen sound
https://clips.twitch.tv/BreakableAdorableCrabsMrDestructoid-e4wcv6GUi4
https://us.v-cdn.net/6030815/uploads/UY4H3BCJEDCX/twinsbug.zip
in other words, after a generator gets completed, switching through them (twins) will make a generator noise play. even though yeah, no generator has been completed. this also happens on PS4. it's quite disorienting and annoying (professional silencing cloth user)
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@Jasix said:
https://forum.deadbydaylight.com/en/discussion/comment/2448440#Comment_2448440
Uhmm record your play sessions??
- thats gonna take up alot of space, since not all of your games are gonna be perfect
- angles from only your pov could make it harder to make cool stuff
- no
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@DwightFairfield said:
his sword is bigger
thank you for this insightful comment DwightFairfield
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im rank 6, and 2 weeks ago it said facing the plague
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i would like to 6th this
i just want to make cool montages LOL
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@SachaBanana said:
Was using them yesterday, and despite not having fireworks when depleted, you get some confetti on every great skill check.
Wasn't the lunar ones that have fireworks, not the anniversary ?
it says on the toolbox (anniversary) that it will detonate a firework when it drains
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exhaust perks are the most weaponized perks in the game against killers right now because of poor optimization
@Pulsar said:
This is a rant.
Recently, it's been getting more and more difficult to enjoy this game and to look over the glaring issues. The Console version of DBD is an absolute nightmare when it comes to optimization and trying to play the game in a similar way to PC.
I've reached my wits ends with the game constantly freezing and never getting above 25 FPS. How in the ######### am I supposed to counter a 360 if I am getting less than HALF of the frames I should be getting, I'm being denied visual information.
Have some videos demonstrating my point, if you have any of your own, please share them. Maybe we can get an answer out of BHVR about what happened to the Optimization we were promised if we make a big enough fuss.
https://www.youtube.com/watch?v=Nl7zIxwMUn0&ab_channel=PulsarGaming360
https://www.youtube.com/watch?v=k7p_8C649Rs&ab_channel=PulsarGaming360
https://www.youtube.com/watch?v=PSa8yNir8wU&ab_channel=PulsarGaming360
https://www.youtube.com/watch?v=jlwQc0rdiM0&ab_channel=PulsarGaming360
https://www.youtube.com/watch?v=7tQaee-Od90&ab_channel=PulsarGaming360
June Edit: Congrats everyone, we broke 40 pages. When I first started this thread, I definitely didn't think it'd gain this much traction, but I'm glad it did. BHVR still hasn't responded to this, and considering the abysmal release state of Resident Evil, they clearly don't care about the Console aspect of the game.
I've still got one or two more ideas, so hopefully they work out.
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here's mine!
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@Ravio_Li said:
I'd honestly would want a simple survival mode.
No gens, just loops, pallets, lockers, chests, and hooks. After x amount of time the doors get powered or opens automatically. Maybe more chest spawns, maybe more time on hook? Doesn't have to be fancy. Maybe even throw in a 2nd killer so your odds of being chased are higher.
Cause let's be honest: Dead by Daylight is the least fun when your just sitting on a generator. Even as killer, I live for the thrill of the chase, not the gen pressure boring-ness. It's why Ruin/Undying is so common on killers.
It would also give a good gamemode for Stealth players, no gens mean they are encouraged to hide around as well.
this might spawn like alot of more blendettes
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@bm33 said:
I think that when you ready up to look for a match instead of heading to the pre-game lobby it should just go straight into the match.
what if i didnt put on an offering and it took me to pre-game lobby before i could?
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@ryseterion said:
https://forum.deadbydaylight.com/en/discussion/comment/2415642#Comment_2415642
Who said spring trap isnt a slasher?
he isnt lol
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@CornHub said:
Candyman or a FNAF character, who has a better chance of making it into the game?
well scott has retired, so probably candyman
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@Jivetalkin13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2422359#Comment_2422359
That would ruin the joke. If you don't trust it, that's fine. It's the killer rabbit from Monty Python's The Holy Grail.
Ah ok, i never watched the holy grail so i wouldve never guessed that rabbit would kill me
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dont always lead to needing to lethal rush at the first person you see, its okay to just basic attack them
however if you do want to rush at them make sure you have a clear view of where they are, and attempt to predict their movements
(not the best blight main so :P [nor am i even a blight main])
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@Jivetalkin13 said:
Not the rabbit from FNAF. Specifically....this one...
https://us.v-cdn.net/6030815/uploads/JOWEZHKV3FP6/killer-rabbit-jpg.jpg
trying to do something fishy?
i'd enjoy it if you actually made it show the image on the forum instead of a different site/download
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@Voodoo_Thirsty said:
Is DBD that desperate for players that I need to be matched up with the same killer for two games in a row?
He only brought the most OP addons & offereings (for both matches, yes) and camped + tunneled the entire game.
Either add the option to prevent from seeing the player like Overwatch or at least have a better match system thank you very much.
if you were playing at night, or such. the traffic for killers that are ready might be low. so as to how you got the same person twice
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@Mr_Madness said:
https://forum.deadbydaylight.com/en/discussion/comment/2417593#Comment_2417593
Oh never mind, thought you replied to Glitchboi's joke since both posts had numbers and same spacing.
alrighty
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@Mr_Madness said:
https://forum.deadbydaylight.com/en/discussion/comment/2417573#Comment_2417573
Was referring to GlitchBoi's Joke
who?
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@Dilif69 said:
idc if its springtrap but i dont want to see all the 13 yearolds ruining the chapter or the game
also agreed, it might just increase the amount of megs doing Nothing, not even a gen
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@Mr_Madness said:
https://forum.deadbydaylight.com/en/discussion/comment/2417565#Comment_2417565
Pretty sure he was making a friendly joke
well dbd tweeted a picture of red herring replying to DBDMobile, so i doubt its a joke
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@Leonardo1ita said:
The letters who got out, in order:
- S ( With someone seeming like Springtrap in the background)
- I
- A
- (Red Herring (?))
- R
- T
Spelling the letters in a random order, Pennywise is not maybe, because the letters don't match, so not Candyman, and the only possible killer with those letters is Springtrap, maybe with Scott Cawthon trolling us on no more FNAF as he was known in the past.
Or, is the Red Herring meaning the Springtrap in the background is a RED HERRING, and actually it's NOT SPRINGTRAP?
This by the fact that, why doing a standalone (we know from leaks) killer with such a big opportunity like FNAF?
Doing letters, I don't see any combination for Xenomorph or Alien, Jason ( Crystal lake is with the "y", not the "i"), Mr X... for now
Any theories??
Share them down here! ๐
4.(Red Herring(?))
yes, a perk of a FISH is relating to springtrap... just give it up he isnt going to be added (i hope)
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@ChurchofPig said:
Because it's a trailer, I wouldn't read to much into how much sense it makes. There's quite a few trailers that don't make a whole lot of sense if you read into it.
like scream i guess, he kinda just waved and killed someone
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@Razorbeam said:
https://forum.deadbydaylight.com/en/discussion/comment/2417483#Comment_2417483
I genuinely thought his amazing looking skin was the jacked up version, you can have him you just gotta swipe the credit card, speaking of which I really want that skin coz it looks amazing so accepting skin donations.
he's not really that buff though in his The Corrupted skin though.. so :/
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@Razorbeam said:
https://forum.deadbydaylight.com/en/discussion/comment/2417471#Comment_2417471
No he's murdering a mannequin but a lot of people took that as a sexual assault scene because it looked so bizarre.
isnt there this one scene somewhere in SH where he does assault a mannequin or something, i could be wrong but i feel like ive seen it somewhere
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2417453#Comment_2417453
No veins, please. Veins are gross.
agreed
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@BenihimeWrath said:
I know what you mean, I gorged myself on playing DBD during the anniversary just knowing it meant less grinding later on. I finished the builds of 5 killers, and about 9 survivors in that time. I think bloodhunts should happen every weekend, or at least twice a month. Around the 1st and 14th~ right after rank reset. Especially if they don't intend on implementing any other solution, but we won't know until its happening unfortunately since they were punished for their transparency early on.
i like the once a month idea
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i feel like there should be quick messages, they wouldnt be loud, they would add to voice lines, and maybe if the killer is close enough they could hear it. none of that ######### where you can hear them from across the map. (also zarina voicelines)
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people disable crossplay because of pc killers, and vice versa
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this is too much reading, but alot of thought has been put into it i bet so sure, dont know who she's from either. im on board though
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zombies should just be removed :S
intensely buggy, and they never get hits because they are raving next to a rock, and that rave is never stopping.
this should maybe come with a good buff though, like being able to curve his tentacle, i dunno
