Feedback and Suggestions
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Hello, I am really like getting the teasers ahead of the PTB, but I really dislike the lack of a proper spotlight before it hits release. I think it was spot on with The Plague chapter, as we got a nice intro video for the characters (I'll never forget the chat exploding when Jane's model was revealed), powers and perks and then had the content to play with on the following Tuesday. I just11 comments 171 views last activity
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I have to say the new matchmaking is worse than I've ever experienced, I haven't had fun In a single match since the update. Been with survivors that don't seem to know what they're doing and the killers have the most try hard loadouts I've ever come across. At what point did games become so serious that people feel the need to abuse every exploit they can get into? It's supposed to be fun guys i5 comments 111 views last activity
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EDIT: GoshJosh commented about how each survivor would have their bloodpoints paid out once they died, so they wouldn't be around (or be forced to) witness the end of the match to determine their BP multiplier. I commented later in this thread with a solution to that, as well as responses to other issues they sensed. Sorry if this has been suggested before. If there is a win condition, it i3 comments 51 views last activity
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What have you done, he is borderline boring, UNFUN and anoying to play against I mean I didn’t like him before but now wow just WOW worst killer ever added & what is with his Iri add on you might aswell bring back iri huntress… nerf her to 1 hachet but he has the ability to 1 hit down you after 4 knifes … that rapidly throw and hit you through and over everything… such a FUNN mechanic devs ex5 comments 141 views last activity
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Played DBD for about 16 hours in the last 2 days, I mainly play killer but I also play survivor as well. Here is my experience with the MMR system and my thoughts. My survivor games were VERY tough, the killers were distinctly better than they were two days ago. Which is FINE with me, I like hard games. But my killer games... I play all the killers, and cycle through them. I'd say about4 comments 61 views last activity
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is it just me or did this 2xBP event feel kinda boring? I have around 2000 hours in this game and took rather significant breaks to not burnout but damn….all that‘s left is to max the characters and now we back to the old annoying grind against Rank 1 spirits and nurses wow so much fun…..19 comments 401 views last activity
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Ok this isn't a rant or a rage post first of all. This is just a suggestion and I'd like to hear everyone else's thoughts about this. So, I believe the wiggle mechanic is fine the way it is. However, I believe the amount of hooks on any given map is too much. I am aware you can use offerings (but let's be honest, 4 petrified oaks aren't going to do a whole hell of a lot by themselves or compared26 comments 241 views last activity
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Why is rank used and not the player level? Ranks get reset every update, but not the own player's level. So wouldn't it just be easier to match make with the player levels instead of the player rank? Any explanation why?0 comments 11 views last activity
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Can't say my ideas for a new mode would be interesting enough but one I had in mind are killer themed, Hide and seek with Michael Meyers, the goal is to survive before the time limit expires however the map is twice as large and you get caught once he grabs you and performs his tombstone mori basically. Or a zombie mode with Nemesis, the goal is not get infected before the timer expires, only7 comments 321 views last activity
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I feel like every time I report a hacker in this game I feel like I’m doing nothing. There’s no “We got the report.” Or “We have confirmed the report remains true and we’ll take action.” Damn at least hook up with some kind of stronger anti cheat if there’s no return communication.0 comments 11 views last activity
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Perhaps we could have a toggle so we can see ranks or not. With no ability to see ranks, I've been putting less blame on people and having a better time in general. It'd be nice for people who don't wish to tryhard.0 comments 11 views last activity
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So, as we know next killer can be Pinhead or Springtrap. Yet I just want to give here my idea what Behavior could do to make Springtrap(When he will come out) one of the most fun killer to play. It's pretty simply, make him base on jumpscares just like in FNAF games. How, you may ask, Well that's also simply. As a power he just need a Dash like Demo's Shred but with pretty loud noise like his sc23 comments 191 views last activity
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I think it would be nice to have all perks unlocked during the PTB not very many of us have the time to unlock all of them. It would actually be very beneficial as well when they're looking at data whether it's for perks or a new killer because all players will have them at their disposal whether it be how perks synergize with a killer or a killer synergy with perks0 comments 11 views last activity
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thanks to sbmm I have gone up against nothing but nurses and blights. If I go against anything else its spirit and twins but thats rare. Its pretty much only blights and nurses. Im pretty sure if this was here to stay id never get to play against new killers when they come out. Actually I would not play this game at all. There is no variety. I literally know before each game which killer Im going6 comments 61 views last activity
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Was this done to try and alleviate the frame drops ? The game looks awful now, please at least give us the option to pick low or high graphics. https://youtu.be/O2zLL16iIxY1 comments 1 views last activity
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As survivor you can fall from the second floor onto a trash pile near the pillar holding the second floor up. You can sit there and recover while the killer cannot get on it/pick you up. was a fun bug to find out existed....0 comments 1 views last activity
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why can’t I see my teammates or the killers rank at the end of a game. Stupidest thing I’ve seen2 comments 11 views last activity
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They are pointless I been playing her lately and neither her green or purple seem like they make almost no difference. To clear up I wasn't running them at the sametime7 comments 81 views last activity
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these servers have the following options: you can join an empty server or a populated one unlimited deaths (infinite respawns) you can choose a different survivor/killer on the respawn screen and go back to the trial the match/trial never ends the difference between unranked servers and custom matches is that other players don't need to be on your friendlist (I'm a xbox player), anyone can2 comments 11 views last activity
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Change it to immunity from a hit, remove the lunge, extend the i-frames by a second or so. Now Killers 'hit' the Survivor and get the whole weapon hit slowdown. That is all. No DH for distance. Just DH to absorb a hit & make distance via Killer slowdown. The Survivors don't get the 'I got hit' speedup. Or, if that is too nerfed; they get a reduced (either the speed or the duration) version5 comments 51 views last activity
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so the oni had 2 very good songs (ptb and live) but i just never liked the live version i was wondering if there could be like an option or something to change the music or maybe all killers (that have chase music) to the ptb version or such. because for other reference the new blight music also kind of isnt bad (only really the 16 and 8 meter) but the ptb one is very nice this is just a min2 comments 11 views last activity
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I liked the original better as Nancy main. Will the new one be permitted or up in the air?0 comments 1 views last activity
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I created a big ol chapter idea called "Depths Forgotten" a few months ago and have been adding to it over the year, and I feel pretty confident in the way it's turned out so far. My chapter is a bit strange though, mainly since it has one Killer and two survivors. Some may not think it is too odd since with the Stranger Things DLC we got both Steve and Nancy, but back then at the time it was wei0 comments 1 views last activity
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I'm tired of getting farmed. The killer is right next to us, and you don't have BT. I DC I get a penalty, I stay, I get slugged even though I don't have DS, or if I do, I already used it. I can't die on hook because I have to wait for 2 skill checks to pass, which gives plenty of time for Meg or Claudette to save me off a hook when I don't want them to. Let me leave the match, or don't let me get1 comments 11 views last activity
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I think it would be a really nice quality of life improvement for people playing on controller to be able to bind different actions to multiple different buttons instead of just a singular button. Right now if you play with default setting on an Xbox one controller for example x, y, and left and right on the d pad don’t get used. I think it would be awesome if we could have the option to make hea2 comments 11 views last activity
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It censors really stupid stuff, including NAMES of PORNSTARS. Mia Khalifa, Riley Reid. Sasha Grey. I mean, what the hell 😂 !?! Isn't coding something like TOO lazy even for you? 😄 But seriously! at least give me an option to disable it. You have a lot of gore in your game and I can't type a name of a porn star? #########? :D I mean, it's not just the name of porn stars, I came across so42 comments 1,091 views last activity
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I'll just write about solo survivor for now, was gonna go into playing as a duo and various killers but I have other things to do today sadly Most of my swf teammates are anti-mmr and playing something else so I started off alone. Solo feels playable. More than playable, it feels good. Kindred and small game basekit for solos would've been nice but this feels even better. Teammates were consis3 comments 62 views last activity
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As we all know swf destroys many perks and gives an unfair advantage. this game was originally designed without idea of players communicating with voice comms and strived off the lack of information in the early days. You might say, but queue times will be longer!!!, first of all this is a game developer problem, this isnt a player problem, the developers have not introduced a new gameplay mecha8 comments 61 views last activity
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The system is oddly all over the place, and I feel part of the reason might be that the game isn't able to tell if you are being nice. Like, it doesn't seem the game can tell if a killer stopped and farmed after getting 8 hooks in before even the first gen popped because they felt sorry. There should be a little part on the scoreboard asking if you were being merciful as killer if a certain num0 comments 11 views last activity
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My friend and I were going up against Hag on Lery's running Third Seal and when we tried to cleanse the totem neither of us could do it. This happened on PlayStation 5. I saw the Nancy on our team cleanse a different totem in one of these blue square shaped boxes elsewhere so I am assuming it is just the one we tried to cleanse that is bugged. First video is me trying to cleanse it. No prompt po1 comments 11 views last activity
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Petition to unlink Jill's retro outfit and then change the hairstyle to look more like promo art and cutscene versions of her original haircut from Re3 Nemesis. Honestly I just wanna wear the tube top with the normal pants without glitching it. Of course it wouldn't work if capcom refused but im not sure why they would.4 comments 91 views last activity
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Why move forward with something NOBODY wants??? I don't understand... To be honest the matchmaking hasnt been bad at all recently. I feel i have been evenly matched with players of the same skill level or a little better or a little worse not a big margin. What ever you did then keep doing it.21 comments 311 views last activity
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"Removed the ability to exit a match after it starts." We know you have the ability to outright disable the ability to exit the game on the loading screen unless it's under the most extreme circumstances, so why is it we can still leave the match? Wouldn't it be better to just remove the ability to leave match altogether so that LESS people have the opportunity to DC when they don't like ho8 comments 101 views last activity
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My experience with SBMM is positive so far. Games as survivors are challenging, which is what I want, but that is because I play only SWF, I don't know how bad is soloQ. Games as killer with mains are hard and with my worse killers easier, so when I have to do daily or challenge on them it is not that hard to do. I think differences between killers are too big. Even when you don't know that k0 comments 11 views last activity
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Either give up or stop trying to reach whatever unrealistic goal you have in mind. SBMM simply CANNOT work in a 4v1 game the way you are attempting to make it so. for example. ace = eats wraith for breakfast (90%+win ratio) jake = manages a moderate 70% escape ration from wraith games (70% win ratio) Meg = “wait, this is a locker right? I’ll just hide all game” (50% win ratio) dwight = this6 comments 91 views last activity
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There is no reason for the not beain there, they were a quality of life, id like to know what ranks my team and killer are, as much as people think "rank doesn't mean anything" they really do if your teammate is in yellow ranks1 comments 131 views last activity
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Nothing is being done. Jack ######### quality of life features, nothing about the grind being lessened. No advanced graphics, no FOV slider, no key changes, no perk overhauls, no reworks. I'm honestly having a better discussion with the bloody brick wall outside my house. No news, no nothing. I was originally going to make a very detailed post but I'm honestly too burned out to even try at18 comments 311 views last activity
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This goes for both killer and survivor. There should be some sort of competitive mode if people want to sweat. My personal experience with SBMM has been dying at 5 gens or getting the swat teams. (Usually a purple rank solo/duo survivor, red rank killer) I consider myself a decent player but I play casual. I don’t care about winning every match but I also don’t enjoy getting roasted every match3 comments 51 views last activity
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On the RPD map, the haste gotten from lithe can be made infinite by using a game-breaking bug on the roof of the map near the burning helicopter, if the pallet has been dropped near the ventilation and you jump over with lithe and rescue someone on the hook that is right there, then you will have infinite haste for the rest of the match. Please fix this glitch as it could be abused against killer0 comments 11 views last activity
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Okay, here is the thing. BT exists in the game for one sole reason - to prevent off-hook tunneling. It's existence changes the playstyle of killers so much, even if it's not in the game, many killers assume it is and focus the unhooker, instead of the hooked. Well, at least I do when playing killer. However, there are those killers that specifically take their chances and focus the hooked perso6 comments 125 views last activity
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Keys are STILL in the game, STILL abused by survs. The excuse gave can not still be valid as its been so long now.8 comments 31 views last activity
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I was thinking if there could be any way to implement some user-friendly stats page in-game, with all the info people may be interested in. The number of matches, times played on X map, outcomes, generators repaired, survivors killed, etc. You know, all the numbers the game is capable of keeping track of, since it uses them for rift challenges and so. The idea would be something that's only ava0 comments 1 views last activity
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give overwhelming 100/150/200% depletion rate, increase terror radius by 8 and slower start up time for flashlights increase distressing terror radius to 30/35/40%2 comments 41 views last activity
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Currently skill checks are invisible when spectating a player, they can only be heard. I want to see how good my friends are skill checks.0 comments 11 views last activity
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please add option to use some visual warning before skill checks I just dont play as survivor often because I just like to play listening to music on the background and its impossible do any gen its like to go agaist a huntress lullaby with 5 tokens19 comments 431 views last activity
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I was playing Demogorgon, trying to get the adept achievement. I had two kills so far, and I had only been playing for four minutes. The match was heavily in my favour thanks to some terrible plays from the survivors, and they needed a miracle from every god from every religion to even think about making a comeback. I found the last two survivors together, both injured and in a deadzone. Easy26 comments 161 views last activity
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I think killers should be able to see the blast mine that survivors is placing on generator while it should last twice as long. Right now, survivors can both see the little grenade being placed on top of the gen and also get the aura marking. What even is the point of putting the flashbang on top (the model literally spawns there) when killer can't see it? I think this perk would benefit from la0 comments 11 views last activity
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So killers are locker, but survivors can last second switch to flashlight, key Blendettes... It is not fair? Either lock survivors when it's still 20 seconds till the start of the match or make them go perkless and itemless when last second switching to other survivor. This wouldn't be an issue if lockers weren't positioned for easy flashlight save (especially double locker spots... god this i8 comments 31 views last activity
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I'd be more than willing to prestige if it weren't for losing items I cannot ever get back. If you prestige, I think you should keep any event offerings, items and addons you have on that character. Everything else can go. It really kind of stinks that if I want to prestige say, my Dwight, I'll lose my red envelopes I got from the gilded stampede when I first started playing. I'm sure many player4 comments 92 views last activity