Feedback and Suggestions
Our team will be happy to read these!
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Quick Summary: Implement a system that allows survivors and killers to disconnect in a controlled way (survivors if the killer has ping >100 ms, killer if at least 2 survivors have ping >100 ms), with replacement by bots , while also allowing friends to farm together without penalties, rebalancing killer pips (2 kills = 1 pip, 3 kills = 2 pips), and separating Ranked/MMR and Fa3 comments 131 views last activity
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Im sorry. Myself and many others have been asking for this for a while, and we've been told its getting fixed and have seen nothing. When BHVR pushed the update to Tenacity without the full anti-slug and Anti-tunnel, it has made the perk completely useless. I used Tenacity a lot, I got Tapp SPECIFICALLY for Tenacity and I cant even use it anymore because there's little to no benefit of it.3 comments 91 views last activity
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just got hardcore tunneled by a p100 blight with 8k hours. and after the match i got the warning for "grieving". if you re-enable that system (because it wasnt enabled for months now) a message would be nice. especially if you re-enable it WITHOUT improving it5 comments 61 views last activity
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Patch 5.4.0 in 2021 nerfed 6 of his addons (2 Chain Hunt addons, 2 Box Solve addons, and both of his Ultra Rareaddons) in exchange for a single buff to Chatterer's Tooth, a gimmicky sidegrade that makes him disable his own power in exchange for 25 seconds of Undetectable. The buff was from 12 seconds to 25, so 6 addons were nerfed to make his worst addon slightly useable All the rest of his ad12 comments 181 views last activity
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Thanks for listening to our feedback, BHVR! I'm not saying that everything is working perfectly, anyone that expects perfection is insane, but it is great to see that the bugs I report get fixed, like the Sprint Burst being triggered by gen skill checks, that the clearly overpowered things are getting nerfed, like Krasue's changes, and the over nerf of Shape is getting some buffs. I'm sure you0 comments 21 views last activity
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This is something that most of the community agrees on. Vigil should not make you recover from hindered faster is it directly hurts killers like freddy and clown who rely on the hinder. It also somewhat affects killers like nemesis, unknown and more. You shouldn’t be able to make one’s power weaker by just equipping a perk with no downsides.52 comments 862 views last activity
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Hello everyone, Every 1/10 games I have them in my team. It all starts with a person being hooked early and then another one try to unhook them next to a killer. It sadly goes on until there are three people on the hooks or two on the ground and one on the hook. The killer stand next to them - I can't really blame them, it is what it is! I also have to add, some killers do try to give them anoth1 comments 21 views last activity
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Springtrap doesn"t need a lot of changes but some of them are needed. For example. making some of his addons basekit ( the restaurant menu and greasy paper plate + i think that the trajectory preview should be basekit to some of the other range killers like unknown, huntress, trickster, deathslinger are fine. His wind up should be a little bit faster like very slightly. iridiscent remnant should8 comments 111 views last activity
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Even during the event, Killers can't help themselves but to tunnel off hook and camp. At 5 generators none the less! As one of DBDs biggest fans, I have concluded that the game is dead. I have reached out to behavior several times, I have posted multiple discussions and polls to no avail. I get that sometimes it's a strategy and play style to slug and maybe end game camp the hook after the exit15 comments 211 views last activity
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Survivor: Velma Dinkley Role: Support / Information Difficulty: Hard Chapter: Mystery and Mayhem 📜 Lore For Velma, mysteries always had an answer — until now. When the gang split up to search the amusement park, she followed the trail of glowing footprints deeper into the fog. But what she found wasn’t a man in a mask — it was something ancient, something hungry. Her glasses cracked as t1 comments 21 views last activity
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The FSR option was a nice addition, but please just let us modify the actual game quality. Nobody cares about high quality textures & shadows when the game's performance suffers. Release us 🙏😩6 comments 91 views last activity
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I'd like to talk about "completing quests". I believe that currently too many completed quests are required to "completing quests". For example, currently, completing quests for an event or Rift usually requires completing all quests. I don't think this was the case before. Certainly not with regard to Rift. Furthermore, Rift quests could previously be completed later to receive rewar3 comments 31 views last activity
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https://forums.bhvr.com/dead-by-daylight/discussion/458741/official-stats-still-arent-tracking-escape-rates-correctly Apperently, for the sake of DBD stats, if a Survivor abandons the game does not count as dead for them and therefore does not affect their nor the killers MMR. This is a terrible idea, since the last Survivor can5 comments 171 views last activity
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Survivor: Norville “Shaggy” Rogers Role: Survivor Difficulty: Intermediate Chapter: Mystery and Mayhem 📜 Lore: Like, it was supposed to be another one of those “fake monsters in rubber masks,” man. But when Shaggy and Scooby chased their latest clue into an abandoned amusement park, things went way off script. The fog rolled in, the lights flickered out, and when Shaggy turned around, Sco0 comments 41 views last activity
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Hey everyone! I was thinking how cool it would be to finally see Tryks (the Twisted Masquerade host) and Vigo (the mysterious scientist from the lore) as actual playable characters in DBD - Tryks as a killer and Vigo as a survivor. They’re both such big parts of the game’s universe, and it feels like a missed opportunity not to have them in the Trials yet. Would love to hear what you all t3 comments 61 views last activity
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…coming in with full sweat builds? 4 slow down ghoul, impossible skill check doctor. Like damn people its just a game.22 comments 212 views last activity
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Almost all the recent designs and design proposals benefit or at the least barely affect S and A tier killers. Quick overview, proposed anti tunnel. Free BBQ and chili means high mobility killers eat faces off while m1's suffer. New palet density= strong anti loop or high mobility catch people out of position amd eat. M1 killers eat too, but only dust as someone sprint burst/draumaturgies9 comments 131 views last activity
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I hope this isn’t intentional because you remove kidnap and basically add it basekit like what ????28 comments 391 views last activity
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The Void is already incredibly punishing for Survivors, and the fact that nearly all of our event points require interactions with it is hard enough. But To additionally make it so that you're unable to leave AT ALL if you're slugged is abysmal. Killers genuinely just refuse to hook you 90% of the time because they get free tabs on you and then say "What I'm just having fun" while playing Bubba b14 comments 222 views last activity
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Hello BHVR! Can you please release like, BASIC Badges for each Killer/Survivor? Especially those that don't have one yet? I'm a Dredge player, and there is not a SINGLE Dredge Badge that I can put on my profile. I'm sure he isn't the only Killer/Survivor without one. Honestly, I can't believe this isn't something we have already. You would think basic Badges for Killer/Survivors would h3 comments 31 views last activity
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I've played quite a few hours for the survivors in DBD, and I've switched to playing on the mana, and I'm surprised that there are too many palettes on the cards, and I haven't seen any such structures. I want to understand why you don't like the killers, but you love and support the survivors.4 comments 61 views last activity
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Thoughts? 🤔 Also, while on the topic of points: Currently, you can earn 'passive' Boldness points by running while in the killer's terror radius. However, I would like to see that expanded to doing actions in the killer's terror radius too, such as repairing generators or healing yourself or teammates. I mean, you are taking a risk, right? You are being bold & brave. I can see this incent0 comments 11 views last activity
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Theres no good event rewards in the bloodweb when you get to p100. its one arcane rod (that does nothing useful by the way) and a mystery box that MAYBE gives you an item thats not a rod, but its not even garunteed. meanwhile the other bloodweb levels have multiple event rewards per level.3 comments 31 views last activity
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For most killers I have an idea for what I'd change about them, but some of them pretty much only need number changes, so my goal with this post is to give suggestions for those killers. I think a number of killers need slightly more complicated mechanic/add-on changes in addition to number changes, but I will be excluding them from this list to keep the changes as simple as possible. Feel free t8 comments 111 views last activity
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Ok so an original killer concept my fiancé and I came up with. Picture this, the map setting is an abandoned thrift store. Its dingy. Its grimy. Its full of…mannikins! Enter The Mannikin (obviously a better name would be great.) The concept is that like the killers with special interactables, the mannikin would be able to teleport to the other mannikins on the map. I dont know what the powers wo0 comments 11 views last activity
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You should never be required to watch a mori. No one is effected by you dcing during a mori, so just allow people to press a button to skip.1 comments 21 views last activity
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Is stupid how killers can block survivors when they unhooked and remove any counterplay. Especially in situations when they're hooked in the basement or in a corner.0 comments 21 views last activity
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Keep in mind this is just my opinion Current: chucky just doesn't feel good to play. not because hes weak or strong or anything but his power in general just doesnt feel good. Hes 110 speed so he is not very good at loops without his power. But the problem here is his power allows him basically 1 hit per 12 seconds.. Let me explain: you find a survivor/use your power to get up to them, hit them6 comments 101 views last activity
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Ive gotten every survivor and killer in the game but never purchased a chapter bundle or dlc and its felt like I missed out on charms and profile accessories and spending $8 for a charm fells a little insane to me1 comments 62 views last activity
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She is way too strong with zero ways to counter her. She needs a rework. Her infection bounces off the damn ground, there is no avoiding it. Then she's just speeding around and hitting you over things. Every single match against her has been miserable. I haven't escaped a single one since she released. There's no way around any of her attacks. Way too much tunneling, the mushroom doesn't make th15 comments 294 views last activity
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Is this new? I haven't received this email in previous years. It's a nice gesture but two thigs that could make it feel a bit more special. Match the BP reward to the number of years you have been playing and have a redeemable badge that says something like X years in the fog. I just know there will be one person who will write "No one is grateful and always wanting more". To head that off,0 comments 11 views last activity
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You're actively punished for not playing the S-A tier killers becuase of this. Winning as an M1 killer is insanely hard now, and maps that were already Survivor sided are now insanely Survivor sided. Ormond in particular is just 10 loops next to each other each with pallets on both sides with a good main building to seperate them. How was this called a "Quality of Life Update" when it's just a bl22 comments 605 views last activity
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It's supposed to be indicative of whatever side needs more players, right? It's not. It's been showing survivor unless there's a massive imbalance then it reverts to killer. My survivor queues can be several minutes but killer instant with the BP bonus on survivor. It didn't used to work that way. It's annoying for people like me that play whatever the incentive is- I have fun no matter what si3 comments 51 views last activity
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Don't get me wrong, I'm happy the 'Kidnap Tech' was removed, but that was only a small corner of the Ghoul's oppressiveness. Ghoul is absolutely miserable to face as a Survivor, and it would be very nice to see him changed. Practically every other match I play, I get a Ghoul. 90% of those matches, a player gives up and kills themselves, or disconnects. Players are having so little fun playing a18 comments 493 views last activity
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Now you stutter after every blink you can still tp under the map tp back great job bhvr thank you so much !!! But no one cares because it’s nurse I guess0 comments 21 views last activity
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I would love to see lady dimitrescu and ethan winters in dbd as cosmetics or even their own characters5 comments 41 views last activity
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https://forums.bhvr.com/dead-by-daylight/discussion/458786/%E7%B5%B1%E8%A8%88%E3%83%87%E3%83%BC%E3%82%BF-%E3%83%87%E3%83%89%E3%83%90%E3%81%AE%E6%97%A52025%E8%A8%98%E5%BF%B5%E3%83%87%E3%83%BC%E3%82%BF%E5%85%AC%E9%96%8B These are some of the best and most detailed statistic we have ever seen? If you have the data and graphics, why does the wester community not get this i1 comments 71 views last activity
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could have killer skins for survivors, survivors imitating the killers with their skins1 comments 12 views last activity
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The perks from those chapter are not truly that good on any side. While the meta should be more wide, perks like these don't increase it's edge. Vee's perks: Ghost notes: Scratch mark dissapear 100 % faster (was 50 %) note: scratch marks got updated with Houndmaster chapter to be easier to track and more consistent, so this change would make it more of old lightweight. 1-2-3-4: Skillchecks ap0 comments 21 views last activity
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Hey! Not to be a Debbie Downer, but could we maybe re-review the pallet density change? Having to break a pallet about every 8 to 10 steps is making killer pretty boring. Plus it's kinda forcing players, or me at least, to use things like enduring and brutal strength instead of a build that would actually be fun to play. I really tried to hang with the change because I play survivor too, but7 comments 82 views last activity
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Its been forever. Until the rework just buff her. A few simple buffs to take her out of F tier.4 comments 61 views last activity
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Even if the killer were still in the match, survivors should be able to see their perks and add-ons if the whole team leaves. The whole point of hiding the killer's build in the end game chat is to prevent SWFs from relaying that info to the remainder of their team; but if all of them DC, what's the point? It's not like we can tell the bots what the killer's build is. Are we really expected to wa8 comments 151 views last activity
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Hello, I was thinking. Hear me out, I think you guys need to make an accessibility option for flashlights. I don't typically play killer but when I do and I don't run lightborn I end up having seizures because survivors are toxic sometimes and just flashlight after flashlight. I think there should be a way to replace the obnoxious brightness for a darker option. Like instead of the usual sun some7 comments 112 views last activity
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My suggestion is that once you get downed with desicive strike, it actives to prevent slugging and make it a bit more useful. So the killer can't just wait it out or go after someone else. This makes the perk alot more useful and I think this is pretty valid. Don't forget that this is my favourite game and keep up the great work!7 comments 81 views last activity
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For me, that was kind of the whole draw of the shirts but these new ones don't glow. Is this intentional or a bug?0 comments 31 views last activity
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I miss being able to see if the killer had bad ping no one should be forced to play against a 100-200 plus ping killer and get punished for dcing and going next or losing a grade Bring back the killer ping icon in the lobby so survivors can choose wether they want to ruin their game and I don’t think people dodging high ping killers is a valid excuse for not bringing it back Like why would I0 comments 21 views last activity
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the ghosts are absolutely stupid killers can use their powers in the void but I can’t use my dead hard ? This event has literally no incentive for the survivor side at all thank you bhvr for another mid event that’s so boring and unfun and lopsided Yes I get the og void event was stupidly survivor sided I hated playing killer during that event but what it has been dulled down to and how little17 comments 301 views last activity
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I think we should change the game to reduce tunneling, but I think it needs to be more of a focus on rewarding hooking fresh survivors over punishing tunneling. My recommendation for this is just 3 changes: 1. For killers: each unique hook gives the modified BBQ & Chili from before. 2. For killers: each fresh hook (the first hook of a given survivor) gives the killer a massive speed boo0 comments 51 views last activity
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I’m begging you to please make the dowsing rod offering available outside of the event and/or make the bonus blood points for the whole team like the cakes.3 comments 41 views last activity
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The Knight has secrently gotten a new feature in the event. You can see the auras of your guards remaining at their last position after they vanished. This lasts until you send the same guard out again. This is great information, and makes remembering and refinding things way easier. Please add it to the normal gamemode.0 comments 21 views last activity