Alicia_Tried6041
Alicia_Tried6041
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I'm asking because trickster, bubba, billy, trapper,, doctor and wraith all deserve some kind of buff. Nothing too big but something to catch them up with the times. Aka pallet changes/new survivor perks.
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4016616#Comment_4016616
Omg you are so right, who would have figured it takes skill to catch a survivor, if only i had a viable counter to phasing through the loops, pallets when they get pre-dropped on me, oh wait there is a killer and its a nurse!
You need to work on your mind gaming and winning chases. Tunneling and slugging is so unnecessary if you know how to use the killer you're playing. Every killer on the roster is strong in their own way. I've 4k many times as trapper and hes one of the worst killers in the game. Without tunneling or slugging. You do realise most pallets on maps are unsafe and easily mind gameable?
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@glamourousfoxx said:
I know the short answer here is "just get good" but I'm serious here. I'm not necessarily a baby, I've been playing for a little over a year now, but I used to only play it with my friends and, well, they don't want to play it with me very often anymore. The problem is now I think I'm screwed?
I can't loop for crap, I can't use a flashlight, and anytime I try either, I'm down in like 0.2 seconds and then I'm tunnelled out probably cause the killer knows I'm an easy target. But how am I supposed to get better when I can't actually practice?
This is why custom games should have bot killers so new survivors can learn maps and loops without the pressure of a real match.
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@Anti051 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4016544#Comment_4016544
Because items are powerful enough to sway the outcome of the match. Seeing what items are going into the match gives a vague, but necessary prescience to the killer so they can more appropriately embody the power role. If items were not as influential, then it would be fine to hide them in the lobby.
Killers seeing items makes most of them useless. It's too easy for a killer to go into their perks and put on lightborne because they see one flashlight on a survivor. I see it as a form of cheating. What if we were able to see killers add ons? Wouldn't be too fair huh?
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I just love kidnapping victor lol. Twins is such a funny killer.
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@keokilos said:
i understand its a movement game, and im aware perks definitely help. But genuinely what do i do when killers are holding hit and LUNGING FORWARD. Why am i getting hit behind corners? Why am I getting hit after ive vaulted through windows??
Bad hit boxes. I've been hit after its shown me vaulting a window. Its ridiculous.
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They need to take away the way killers see survivor hook states. It would be a good first step because it had the opposite result of what was intended. It just made tunneling worse.
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@Coffee2Go said:
Dear developers if slugging and tunneling gets a heavy nerf then with new pallet density and scarce deadzones should be tweaked.
Consider adding slowness fatigue if a survivor keeps pre dropping pallets and not doing their gen objective.
If thats a no then i will continue using my bubba build and hook basement and continue to tunnel without mercy.
Playing anything else is not fun
Yeah because why use actual skill to catch and hook survivors right?
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I came up with this idea and of course bombarded with killer main hate. lol The first option at least. Have no idea why they are allowed to see survivor items.
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I keep telling everyone. Too many exploitable mechanics.
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The changes are long overdue. I cannot wait. Pretty stupid when a killer can just back up and watch you on hook and the anti camp meter dont even fill. lol Great solution there.
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@Elan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4016141#Comment_4016141
Slugging requires teamwork or recover perks, tunneling same, camping same. On the other hand there is no counterplay against sabo, genrush, heal meta, bodyblocks etc. etc.
Slugging beats sabos,slowdowns prevent genrush. Also there is rarely ever any teamwork in solo q.
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@cogsturning said:
The anti-camp meter needs improvements. Even on a small map like Haddonfieled it's easy for a killler to proxy camp.
All they have to do is back up a little and just wait. Bar doesn't even fill. Its worthless.
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This Elan seems like a troll to me. He really thinks the anticamp did anything when you can just back up a bit and the survivor anticamp bar doesnt even fill. Anti tunnel? Since when have we got anti tunnel? While I do admit conviction is a good perk but boons? lol The only decent boon is exponential. Dramaturgy? That's a lousy perk. Wow 2 seconds of haste while risking being exposed. Great perk. lol
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@Elan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4015954#Comment_4015954
They shouldn't come at all. How are survivors punished for rushing gens? Unhooking in killer face? Etc. Why survivors can rush their objective with no punishment but killers can't? Killers have to bring multiple slowdown perks to have a chance to win, if survivors don't want to be tunneled or slugged there are plenty of perks to chose from.
Those perks do very little to counter proxy camping, tunneling and slugging because you never know when the killers going to do it. Why should we be bottlenecked into running unbreakable, conviction, decisive every match? This update can't come soon enough. Finally killers will have to use real skill to get their hooks and not cheap tactics. Btw gen speeds HAVE been slowed down already.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4016267#Comment_4016267
IF is the keyword here.
I have had games where i played as killer, and i played fair. (i always do unless people are BMing me).
I have had survivors DC :
- As soon as they see the killer (apparently a killer they dont like).
- As soon as they fail a loop.
- As soon as they get downed (even after looping me for several gens).
- As soon as they fail a sabo action and get downed.
- As soon as they fail a flashlight save.
I never tunnel, proxy or slug unless im getting BMed or if people are near a down to try and save, then i go for them, and then i hook both as soon as possible. I am mainly a survivor and i know the frustrations.
Why is this such a big deal though? Help me understand. Why force someone to stay in a match? Just take the win and move on.
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Yeah I will admit I'm loving the new abandon feature. Least we dont have to crawl around 10 minutes anymore.
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@Kamisa said:
For the past week 9/10 matches I would have a killer either proxy camp or hard tunnel a survivor out, despite having 4/5 gens left. And it's not like they are against bullying squad or super well-played team.
anti-camp and anti-tunnel perks does not help much.
And Iridescent Button Legion abuse. I'm getting tired of it.
Is it just me?Yes. It's ridiculous. It's like every match. Why get good at the game when you can just use cheap tactics instead?
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@BuffKrasue said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4016126#Comment_4016126
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4016132#Comment_4016132
If you play killer then you main the Clown.
I play plenty of killer mostly hag, trapper or alien and even with the extra pallets it doesn't affect getting a 4k much. Compared to learning survivor killer takes little skill. I never even have to slug or tunnel either. Thats just overkill in an already simple role.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4016131#Comment_4016131
Because you signed up for it, and you are responsible if you choose to ruin the game for 4 other players.
What if the 3 football players in the 11 man team, just left the game because they were loosing and found it boring, would you think that was ok?
A bot replaces the person who dc's. It's not like they're losing a teammate. There's no ruining the game. If killers are going to use cheap tactics they should play with bots until BHVR fixes the broken mechanics: proxy camping, tunneling and slugging.
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@Brimp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4016138#Comment_4016138
You saying the DC penalty shouldn't exist enforces this behaviour. It's always been frowned upon to just give up in any game over the littlest thing. I've seen people give up because they simply did not get their Deliverance since they were chased first even though they had a good first chase. Do you REALLY want to enforce that type of player?
Idk people like you is the reason WHY there's a DC penalty. You don't want to play the actual game? Good you can spend time NOT ruining it/wasting four other players' time. Not everything is about you ESPECIALLY in a PVP game. Some games simply aren't for some people.If a killer is using cheap tactics: proxy camping hook, hard tunneling at 5 gens or slugging at 5 gens(no counterplay btw because you dont know what you're getting) you deserve to play with bots. Newsflash people don't "DC over the littlest thing" it's because of reasons above. Tonight I had a springtrap using speed hacks and hitting me with his fire axe through a hay bale. I also had a wesker who proxycamped hook all game. You're telling me I should be forced to stay and deal with it? No…Like I said the penalty should not exist.
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They know tunneling, proxy camping and slugging are broken mechanics with no counterplay so they do it.
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@CornMoss said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4016126#Comment_4016126
Rage bait or survivor only player? Call it
You only say that because you know its true. Sorry you have bad games but don't blame me. The pallets are fine as is.
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@Vampwire said:
I was playing solo que today, and the amount of dc's and quits i saw were insane. Literally 4 matches back to back before I got off for the day. I don't mean to sound like "that" killer main. But it seriously is just survivors doing this. Doesn't matter how good or bad the killer is, doesn't matter if we're winning. If the game doesn't go how they want it to, if the team struggles a little, if they die too fast, or its the killer they don't like, maybe the map. There are a million reasons. But it's always a survivor who does this. I can tell from experience as a killer main for years, these killers were not sweating. And the ones who were weren't even threatening. So I'm at a loss on what's supposed to be done about this? How do you get players to stay in a match when they're so picky about what aspects of the game they wanna play they won't play it? How would behaviour even fix this? It is genuinely a skill issue. Because every single time it's the worst one in the team. The ones that hop on the same gen again, injured on death hook. One's who think u loop by camping pallets and prethrowing, confused why the map is suddenly a dead zone. It's frustrating, and I don't mean to be any kind of divisive or anything. But right now, it's the survivors doing this. I can't play a killer match, because if I win in the slightest someone leaves the lobby and now it's a free win. No fun. Can't play survivor without a 4 stack. Because we'll get left in a 3v1 with a bot that might do gens sometimes before it dies instantly.
Why should anyone be forced to stay in an unfun match? Why can't killers and survivors just accept it as a win? I don't get why its such a big deal. Nobody is responsible for anyones fun. I see killers dc if they have a hard match and just laugh it off. Why can't killers do the same?
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@BuffKrasue said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4015947#Comment_4015947
Ban this ragebaiting troll already.
How is that rage bait? If you're getting pallets slammed in your face often thats a skill issue sorry to say. Just keep practicing and get better at chase. Don't get mad at the one telling the truth.
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That could be anyones stats. That proves nothing.
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Watch them scrap it again so solo q continues to be miserable.
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@Dem34888 said:
After the update with pallets and maps, I've been escaping every game, even though I'm playing solo...
https://us.v-cdn.net/6030815/uploads/5KI4LZDXWUP0/awd.png
Yeah nice try killer main. Just because survivors get a little help via pallets don't complain pls. It was long overdue. It means little to most killers anyways besides ghostface, pig or bubba. But ghostface and pig are stealth killers and should be used as such.
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@CornMoss said:
I counted 24 pallets on crotus asylum (just ones that were thrown btw), is there a bug with pallet distribution? If not what happened?
The games always had a lot of pallets. A few more don't hurt. Just do better at mind gaming and winning chases.
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If this update is anything like the anti camp it's not even going to be that game changing.
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@Orthane said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4015559#Comment_4015559
The game isn't and has never been Killer sided. There are just overpowered Killers. And for the record I believe Nurse and Blight in particular need to be gutted at this point, they've been S tier since their releases and having 2 characters always be the best in every scenario is boring. 80% of the Killer roster is balanced or underpowered, and when playing them the game is either balanced or Survivor Sided.
There are many people who will disagree with you. Blight isn't even S tier anymore btw. The newer killers are better than he is.
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Cannot wait for the anti slug/ tunnel update against cheap killers like this.
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"Games never been killer sided." Yet at the same time killers are going on 600 game win streaks. lol What a joke. The real reality is the killers don't want to lose their easy wins and want all killers to be S tier. Sure lets buff all killers who aren't nurse, blight, krasue whatever so every match is miserable. As far as gen rushing goes do you know why most gen rush? Its because of fear. If a good huntress, blight, nurse finds you you're basically dead. Besides slugging which counters gen rushing is commonplace now. Literally almost every game I've played solo q when killers slug hard end up 4k. Hell slugging takes out most bully squads. Its that busted. Its a ######### show when you're not a swf. Slug, proxy camp the slug, wait for person to save slug that survivor repeat. Or tunnelling 1 survivor out at 5 gens: down survivor, proxycamp the hook, return to hook repeat. Maybe play solo q a bit before saying the games totally survivor sided.
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@CompetitifDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4015256#Comment_4015256
Each individual killer needs fixing, not a masked basekit survivor buff. Survivor was already the stronger role, this change wasn't needed nor asked for and has dropped killrates drastically.
Survivor is only strong when you're in a swf otherwise the games killer sided. Most survivors play solo q. You do the math.
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Yes we need decisive strike buffed and lets get the old dead hard back.
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@Elan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4015254#Comment_4015254
Not true. Survivors are cringe ez atm. I literally lost like 10 % matches only to bad solo q teammates. There is no way, that despite bringing the best the killer can, the game might even remotely be consider as killer-sided. If you struggle as survivor to win against any killer other than Nurse then the problem is not on the killer side.
Even famous twitch streamers like spooknjukes agrees the games killer sided as far as solo q goes. Please post stats to prove you only lost 10% survivor matches. I'd love to see it. No? That's what I thought killer main.
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4015256#Comment_4015256
Or we could take the more sensible approach of addressing the "broken" Killers instead of ruining the game for all of the average Killers.
A few more pallets isn't going to hurt nothing. Most of them that were added are very unsafe anyways.
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B Tier?? Are you nuts? I'd rather face a p100 nurse than this busted killer. At least nurses blinks are dodgeable.
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His lunge shouldn't damage you period. There is no way to dodge it. Literally a free hit.
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Because survivors deserve more pallets to defend theirselves against todays broken killers.
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@Elan said:
Because the game is ricidulously survivor-sided and only top tier killers with top tier builds and add ons can compete any competent team.
Its pretty bad when you have to be in a swf to stand any chance in a match with killers. Otherwise you're lucky to escape 10% of your matches.
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Seriously. He is a pain to go against. I'd rather face a p100 nurse than ghoul. But many pick him.
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You must hit us at the exit gates. It's tradition. lol But run blood warden. It's pretty satisfying if it works.
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Those were just some examples but damn there are so many tryhards on this game. I play mostly for fun.
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It's one of those love-hate kind of games. lol
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Imagine whining about an ad on when killers are so busted these days.
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Yeah its getting bad. Why use skill when you can proxy camp hook, tunnel and repeat? Or just not hook at all and slug everyone? Killers say its not an issue because its a broken mechanic in their favor.
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Thats crazy. Just teleported to the exit. Plus they were using speed hacks as well. lol
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I'd rather roll with the punches and learn from losses.
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So can't vault windows more than three times and now killer mains want us to have less pallets? Sorry you can't win chases but survivors deserve those pallets for balance.