Alicia_Tried6041
Alicia_Tried6041
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@poinepp said:
its one of the core gameplay designs if you are personally too uncomfortable with it just alt+tap for a split second then ur fine
I'm console but I don't see the harm in having an option for those who dislike it.
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Syringes is all that need nerfed. Otherwise healing is fine.
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Pretty bad when they give her anti loop AND speed. Highly doubt they'll nerf her so shes at least faceable. I mean look at ghoul and nobody likes facing him.
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Try playing solo q and then talk about hard. Healing is fine.
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@XDgamer018 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008945#Comment_4008945
Alright then what about oni and twins? Should we just remove these 2? Since their power is made up of slugging
Oni doesn't need slugging.
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@Xxjwaynexx said:
Unbreakable, conviction, soul guard.... Enough said. You've been given multiple scenarios and counters and each one you've dismissed. Ignorance isn't winning a discussion. Yes camping and slugging can win games, if the survivors misplay. But there's no way your losing a game at 2-0 gens stomping the killer to camping and slugging. It just isn't happening without huge misplays from the team.
Each of those save you once and conviction is worthless as you just go back down anyways. Base kit unbreakable is the answer. Cannot wait for the change.
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Killers can now see survivor hook states too. BHVR just keeps screwing the survivors.
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His names count chocula and he wants you to eat his cereal.
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Then the devs take out the option to suicide on hook so if you're in a game where the killer slugs and leaves you 10 minutes crawling no no you have to stay or take a penalty. Like this is a joke at this point.
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@Marc_123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008793#Comment_4008793
That´s why i use Kindred.
You see them camping. And even it is the best strategy to just try to make the gens as fast as possible and don´t save almost always teammates do try to save.
I am on the gen and see them go down one after another in the basement… i know they will hate me but i don´t go saving.
So the solution let your whole team die or go on death hook and get hatch every game?
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So you played a lot of matches good for you. What exactly does that prove? You could be in a SWF for all we know.
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Yep. Pretty bad when I can get on killer without playing killer for months and 4k teams easily. I mostly main survivor and solo q survivor is way underpowered now. But bhvr listens to the killer mains because of the 10% of the time they face a SWF which is a coordinated team with communication. They fail to realize most of the survivor player base is solo q.
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@PleaseRewind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008809#Comment_4008809
Don't think OP is interested in having a discussion. I think you will just get "Nope, soloq" to any point brought up.
I'm not interested in having conversations with killer mains pretending to know how bad solo q really is. Its just the same ######### out their mouths. Bypassing 8 hook states is never fair. Killer can just run any aura perk injure injure injure injure then slug partner tried to save the slug hit 2 slugs killer camps hits next slug. Win. Its almost every match because killers know they have to save because a player out makes the game way harder.
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@Marc_123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008793#Comment_4008793
That´s why i use Kindred.
You see them camping. And even it is the best strategy to just try to make the gens as fast as possible and don´t save almost always teammates do try to save.
I am on the gen and see them go down one after another in the basement… i know they will hate me but i don´t go saving.
Shouldnt have to be bottlenecked into running the same perks each build because bhvr refuses to fix this broken mechanic.
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@runningguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008793#Comment_4008793
terror radius is a dead give away, if 2 survivors are on each end of the map and you see TR near 1 slug then chances are hes not camping the other. im soloq and i have countered slugging killers many time without coms. sometimes i heal them if killer isnt camping. if they are camping i knock out gens. if im slugged i crawl out of the way of gens so the killer has a fair distance to go if they decide to no longer camp and actually defend gens. there are counters no matter what way you try to slice it
Highly doubt it. Theres no counterplay in solo q without coms and slugging happens almost every match. Its the win button.
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@runningguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008778#Comment_4008778
which bring me back to my point of why survivors are not doing gens while killer is camping. if its 1 slug the killer is camping it will take 4 min to bleed out. if survivors choose to neglect gens and try to go for the save thats a misplay. if there are more than 1 slugged, the killer cant camp 2 places at once so spread out and save the one the killer isnt camping.
No communication for solo=no way of knowing who the killers camping.
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@runningguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008765#Comment_4008765
true, but im soloq player and dont have coms. you dont need coms to spread out when slugged, the aura read is there to show people where each slug is and the hud shows each players recovery status. coms do help, but they are not needed when all the info you need is already there. its up to the players to use this info.
Right….why didn't i think of that? Give me a break…Killer just camps the body most times.
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@runningguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008755#Comment_4008755
the team is the counter. thats like saying there is no counter to being hooked, your team is the counter, your team need to unhook you like they need to heal you.
Yeah and solo has 0 communication.
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@runningguy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4008744#Comment_4008744
thats mostly due to team misplay. if no one doing gens while killer is camping for example. Even slugging is misplay, there has to be something wrong with the team if the killer is able down 1 survivor, find another survivor, down them, then find another and down them, then find the last survivor before the 1st person can be healed. there are counter plays, people just refuse to do them.
I disagree. Theres no counter to slugging.
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@09SHARKBOSS said:
https://forums.bhvr.com/dead-by-daylight/discussion/457722/slugging-and-camping-saves-the-day-again
what do you mean?
it might be enough said but I'm a lil slow
You can go from being completely dominated by survivors to 4k with just slugging and camping. Thats how broken it is.
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Cant really run from her as her head form catches up too quickly. Just have to stay at loops i guess?
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Is this a joke? i have gotten 90% krasue players. I'm already sick of her and her ugly head form.
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She definitely needs nerfed. Shes like spirit on steroids.
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@Abbzy said:
Addons?? Is that something new or you mean items which is there from the start abd survivors still can switch last second.
Yeah items. Whatever. I just find it a bit unfair they are allowed to see when they should be hidden. You shouldn't have to switch last second.
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twins. just can't take that killer serious. lol
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Off the record was fine as it was. There was no excuse for it to be nerfed while killers get no changes to expose perks or any perks truth be told.
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Come on BHVR stop nerfing our endurance perks when killers get to keep expose perks.
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I just watched a twitch streamer and he got hit through a wall. Springtraps ax is bugged.
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I think the portals are pretty interesting.
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@AdamZ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4006515#Comment_4006515
WHAT, u really think knock out is strong lol? u must me on smt xD
You're missing the point. Survivors are already struggling and sweating every match. How much more can survivor perks get gutted and killer perks buffed before killers are satisfied? (Ruin buff, killers can see hook states now so tunneling is way worse, survivor perk off the record gutted.)
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Perks are part of the killers set. They dont need any more improvements. They are already all super strong.
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Killers have had enough buffs.
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Scratch mirror myers was the best representation of him. It will be missed.
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How is there ANY excuse to leave survivors slugged more than 90 seconds? The changes were more than fair and even killers were rewarded for hooking and not tunneling. The changes were fine. The thing is killers don't want fairness. Sorry but I have played thousands of matches and its pretty bad that 90% of the game is lost to slugging or tunneling slugging being the worst.
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@Man_of_triangles said:
The game is entirely designed for 4 man parties at this point. If you're playing solo queue, the game is not actually for you.
I'm starting to think this is the case. You need to be able to communicate whats going on and solo q has none of that.
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Eat your mushrooms or krasue will make you regret it.
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@MashedBroccoli said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4005907#Comment_4005907
i had his axe go through a stump on swamp which ended me looping the springtrap for 3 gens and getting basement camped. Its definitely a bug. I never get lucky like that playing huntress my hatchets just get deleted.
Yeah they need to fix it. The ones who say no are the killer mains. Just ignore them.
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They scrapped anti slug and tunnel as well. Clearly they favor killers. Why even hook when you can down 4 survivors and bypass 8 hook states? The crybabies got there way and now solo q remains almost unplayable. If this keeps on we're going to have to start talking survivor buffs to keep up with the killers because as is its pretty unfair even for skilled players (p100s)
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Just face it. BHVR favors the killer. Let them keep busting the game and there will be no survivors. The game dies.
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Solo q survivor definitely isn't fun at all but I have love for the game. I guess we all gotta buy headsets and join a SWF since BHVR has buffed killers to the point where you have to be.
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I mean dcing wouldn't be an issue if BHVR didn't break killers like they have. Killer is nowhere near as hard as solo q survivor.
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I'm going to miss tombstone and scratch mirror myers. They ruined him.
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@Lotuseas said:
Dear Developers,
I am writing this out of pure frustration, because at this point playing survivor has become unlivable. This is no longer about “challenge” or “competitive gameplay” – it’s about being completely robbed of any chance to actually play the game.
Every single match looks the same:
- Killers tunnel relentlessly, deleting one player from the match within minutes.
- Killers slug across the map, leaving half the team bleeding on the ground for eternity until everyone bleeds out.
- There is zero fun, zero fairness, and zero respect for the survivor side.
Tell me: how are we supposed to “enjoy” this? Where is the fair game you keep talking about? Survivors can’t even breathe before they’re tunneled off the hook or left to rot on the floor. It’s disgusting.
So here’s what’s going to happen: we’re calling for a nationwide Survivor strike. We refuse to queue, we refuse to give killers their games, and we refuse to support this broken balance until we are given:
- Matches that are actually playable, not instant death simulators.
- Real solutions to tunneling and slugging, instead of excuses.
- Respect for the survivor community, because without us, there IS no Dead by Daylight.
Until then, don’t expect us to keep feeding this unfair system. Survivors are done being punching bags.
Signed,
A survivor who’s tired of being tunneled out at 3 gens and slugged like garbage.
I keep telling everyone slugging, camping and tunneling is like every match but killers want their easy wins. They don't want to hear it and the devs favor killers.
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@BbQz said:
This thread is so hilarious. Why shouldn't a player utilize all there tools and perk combinations to maximum advantage? As op mentioned why would he need to handicap himself in a pvp game? Would he need to do that in any other game? Should he bring only a knife in a FPS or not by gear in a moba?
It makes me remember another post I made.
I handicap my self and don't play optimally in only a few scenarios and one of them is when I play a game vs my 3 year old daughter, she finds it great fun when she can "win" and I'm extremely happy for her. People here are suggesting OP should be doing that for them... I know I would be rather bothered to find out that my opponents needed to handicap them selves so I can have fun winning in a video game.
Survivors are supposed to get 3 hook states and slugging bypasses that. It's not a handicap. It's an issue in the game that needs fixed.
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@DeBecker said:
https://forums.bhvr.com/dead-by-daylight/discussion/456868/lets-stop-teabagging
I still dont understand why people feel harmed by teabagging. It doesnt do aynthing gameplay-wise. So you can just ignore it.
Maybe go play killer a few matches and see?
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@Starlesque said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4003502#Comment_4003502
Wait… we’re really upset about teabagging? Seriously? 😂 Fortnite and every other game out here hands out emotes so players can express themselves, but in DBD it’s suddenly a crisis? Please. Until we get proper emotes, you’re either getting the squat-squat special as we are forced to watch killers do their little sway dance over our us survivors.
You call it toxic, I call it communication. It’s playful, it’s competition, it ain't that serious. I teabag constantly 😈 and funny enough, most killers get the joke and vibe with it. So maybe it’s not that deep… unless, of course, a few squats on pixels ruins your day, then maybe DBD isn’t the endurance sport for you. Periodt.
This is about the most untrue reply I've seen. It's one of the reasons killers tunnel. It's very ignorant and unfun for the killers side. Kinda sad you don't see it but douchebaggery is commonplace I guess? I play a lot of survivor and even I see it.
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@sinkra said:
I main Twins and almost every game is an easy 4k (I blind them with Third Seal and slug all 4). The devs should understand that games are fun when they're challenging. some killers may have complained before 6.1 about any kind of survivor counterplay but listening to the loudest complainers is not a way to run your game. I would be happy if they introduced another game mode with stronger survivors for killers who want the game to be challenging again (for example shorter gen times in this hard mode).
Don't you worry the updates going to fix your problem. Slug slug go bye bye.
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@Starlesque said:
https://forums.bhvr.com/dead-by-daylight/discussion/456868/lets-stop-teabagging
Listen, as a proud Sable main, teabagging isn’t toxicity, it’s a dialect. That’s Morse code with knees. BRUH! Killers have nods, wiggles, and that weird back-and-forth dance on your body (you know what I mean), and somehow that’s fine. But listen, the second survivors drop a few squats it’s like we’ve committed a war crime? Please. We’re "real people" with personalities, and some of us express that personality by doing 47 squats per minute under a hook. 💪😂 If we take that away, might as well make the game a silent staring contest, Periodt.
It gets under peoples skin who are just trying to have fun with the game. Its the definition of toxicity. One side or the other needs to be the bigger person and stop, killer or survivor. I say BHVR make teabagging and hitting on the hook a reportable offense. No excuse to mess with real people like that.
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@ponzukun said:
The Killer's rule is to execute Survivors, so prioritizing those hooked is only natural, right? How much assistance do Survivors need before they're satisfied...?
If you play as the Killer, you'll understand why they choose to tunnel or camp.How much help do survivors need? Since when have we had ANY help until the coming update? Survivor perks and maps have been getting nerfed for a while now. Pretty much every map is 3/4 the size they were.