Feedback and Suggestions

Our team will be happy to read these!
  • I have to say, it’s extremely frustrating to win a trial against tough survivors only to have the satisfaction of the final kill completely undercut because The Unknown’s mori camera is blocked. The Unknown’s Memento Mori suffers from several camera and alignment issues that detract from the animation. When survivors are near walls, trees, or other obstacles, the mori can become misaligned, clip
    0 comments 51 views last activity
  • I miss old ranks I felt like they worked better they kept the games way more refreshing ranks actually meant something You actually had something to work for on rank reset except blood points Sbmm kinda just kills games and makes them unfun idk if you have heard but the new cod game has made main queue casual matchmaking with no sbmm as players requested because every game felt like the same s
    7 comments 222 views last activity
  • Or at least a partial revert from the barrage of nerfs they got. They’re ineffective and don’t contribute to anything.
    21 comments 321 views last activity
  • Dear DBD team Jake Park as one of the og 4 survivors get the least love from devs and player base, sucks maining him for years in the game and hoping for new cosmetics for events or any update to the game only for him to get nothing or simply recolors of the same skin....meanwhile others characters are getting top tier skins with new and unique designs constantly. Here and there Jake has gotten
    0 comments 21 views last activity
  • I love these events and I love that we get more BP but killers hard tunneling and proxy camping during an event? Jeez bro I even brought DS just incase and it didn’t do much cuz it doesn’t last long enough and u can only use it once. smart killers that suspect you have it just leave u on the ground and camp your body till you’re ready to be hooked.
    0 comments 21 views last activity
  • Hitting a survivor while invigorated doesn't give any devious points, it's making it hard to fill that category up. Just like, Speed kills + 300 , something simple like that would go miles.
    28 comments 361 views last activity
  • Stuff like the elusive effect, or any form of removing your hitbox for a set amount of time after unhook, making the last person unhooked not appear in aura readings, basekit unbreakable are all stuff that would benefit the game's health a lot, HOWEVER, we would still have the issue of only a few killers being able to compete with coordinated survivors, or non S tier killers needing to always thr
    20 comments 472 views last activity
  • If anyone's ready the comic series, Hack/Slash, then perhaps they'd agree when I say that I think the main character Cassie Hack would be a fantastic addition to Dead By Daylight 's survivor roster. For those that don't know the series, the story follows Cassie and her partner Vlad as they travel the country eliminating 'Slashers'. Hack/Slash also has collaborated with franchises like;
    1 comments 102 views last activity
  • No one likes to be punished, especially by the game itself for playing ""incorrectly,"" or doing your objective optimally. It's why everyone hated the 9.2.0 PTB; players should not be punished for capitalizing on another player's mistake or misplay. Killers love Pain Res. Despite its many nerfs over the years and its arguably effectiveness, the perk remains a staple of killer builds to this day
    10 comments 131 views last activity
  • I just wanted to suggest a change to one of Springtrap’s least-used add-ons — Freddy’s Hat. Personally, I feel like the current downsides of this add-on outweigh any real benefits it provides. Suggested Change: Keep the fire axe weight increase to 100%(no change). Give the fire axe the ability to break pallets and walls. As a small downside, increase the cooldown of recalling the axe by about
    0 comments 101 views last activity
  • Especially Ormond and Red Forest—already tough for Killer play due to their vast size, sturdy structures, and poor visibility for Scratch—now suffer from the addition of "exciting" double pallets, making playing M1 Killers downright painful. Is BhVR trying to get us to use Killers like Nurse or Bright more, or are they just admitting they can't adjust the maps at all?
    4 comments 61 views last activity
  • There's already been a lot of reports about this both here and on the subreddit. I'm going to be another brick in this wall. As of right now, any preset builds you have set up in the regular queue do not transfer over to the event queue. So you have to put them all back yourself, an effort that is going to waste
    2 comments 21 views last activity
  • Hello, I’d like to mention an issue with Sable’s French voice-over. Her pain sounds are extremely loud and distracting — it’s hard to focus during chases, and as killer you can hear her from far away. I’d really like to disable the French VO, but this option isn’t available on Xbox yet. Is there any ETA for voice toggle on consoles? Thanks in advance.
    0 comments 11 views last activity
  • Please, make event offerings worth using… It's another event that we will be using survivior puddings, bloody party, escape cakes and anniversary cakes. Hopefully this gets fixed for the Christmas and Bloodmoon. We have 41 killers and 48 or 49 surviviors - we don't need to gatekeep the bloodpoints at this point.
    0 comments 11 views last activity
  • tldr; BHVR, IF YOU REWORK SOMETHING AND IT DOESN'T FIX THE PROBLEM, STOP GIVING UP ON THE SOLUTION AND INSTEAD SHIFTING TO A DIFFERENT PROBLEM. TAKE AS LONG AS IT TAKES TO FIX THE ISSUE! Before you start reading… I want to make this as succinct as possible, so I'll start with formalities (skip if you could care less who I am and my basic assumptions about dbd): -3.2k hr player, 90% killer
    15 comments 251 views last activity
  • No issue in normal mode but dropping frames massively on event mode Makes it difficult to hit skill checks an also using characters like trickster or huntress you have to m1 as the whole screen stutters if you try ranged attacks
    0 comments 2 views last activity
  • Killer Concept: Darth Vader – The Fallen Jedi Lore : The Entity reached across the stars, sensing Vader’s rage and obsession with control. Twisted by its influence, he became a weapon of the Fog — not for pleasure, but for purpose. Every step spreads dread; survivors know he is coming, and there is no escaping him. Power – Lightsaber Throw: Vader hurls his lightsaber forward, striking sur
    3 comments 131 views last activity
  • So that patch was crazy, but you know what? We kind of need crazy right now. The game is getting stale, EVERYONE is miserable, and things are just getting worse. So LETS GO CRAZY! First, lets make some changes to what was on the table. Unhook Protections 1.) Effects are disabled except Haste/Endurance and reduced to 10 seconds when the exit gates are powered. 2.) Reveal the killer's aura wit
    0 comments 31 views last activity
  • I think it would be good for dbd if the amount of pallets would be adjusted to what killers you are playing. As far as I understand DBD the Maps are generated out of fixed elements and out of tiles and pallet positions. Some pallets are there some games and some games dont. How about the developer choose some pallets as "important" (they behave same as they do now) and some pallets as balanced.
    7 comments 111 views last activity
  • I really enjoy using Moment of Glory. In particular, I love the thrill of being injured in chase, and being rewarded for lasting in that chase. I find fun in the pressure of trying to last the duration of the 60 second timer. However, there was a change some time ago that made Moment of Glory feel a lot less nice to use. Some time ago, Moment of Glory lost its charges when you were injured befor
    3 comments 61 views last activity
  • #1 Philly [Add-on] Reduces the time to stalk survivors by 15% 
 Reduces Mark's duration by 20% 
 Add-on rarity: (Common —> Rare) #2 Chewed Pen [Add-on] Marked survivos will suffer the Oblivious status effect until the mark dissapears 
 Add-on rarity: Blue —→ Green #3 Night vision monocular Once a survivor is marked: The survivor will scream. Therefore,
    1 comments 41 views last activity
  • For a few weeks we've had a few issues, it is clearly the Krasue's release came with unfortunate things. One of them is the pallet density update. I admit there was one map that did need it. Haddonfield had a very large deadzone in the middle and now that's gone, which seems fair. But the rest of the maps did not need it at all. Pallets feel stacked everywhere, making the killer experience mise
    9 comments 221 views last activity
  • I'm happy OTR is back, this version feels more balanced. Tunneling is still awful, can't wait to see anti-tunnel.
    61 comments 891 views last activity
  • Can't believe I'm dusting off my old BHVR account for this (god bless the DBD forums), but MAN I got this chip on my shoulder I gotta cash in. I understand that the new chapter and update has only been out a week and if I made an entire post about feedback on it I'd be writing something close to the bible in terms of length, so I'll focus on the actual highlight of this update, The Krasue. The
    6 comments 351 views last activity
  • can we all collectively agree we dont want/care for the badges and banners, when we used to get exclusive survivor and killer cosmetics instead? every single twitch drop since the addition of badges and banners has been… you guessed it! badges and banners…. i know i cant speak for everyone and yeah some people probably do like them but personally they just feel like a cheap filler when you wa
    3 comments 81 views last activity
  • So, this is obviously going to feel like a tangent but TL;DR "boy they sucked at Math". Stalk range nerf is so weird, especially when you have an add-on to revert the nerf which is just so questionable I legit have no clue why. There's also the fact Stalk Mode got nerfed in Movement speed but at least it being more on-demand has more reasoning behind the nerf. However, having add-on for the
    0 comments 41 views last activity
  • Please consider tweaking the hide other player's names setting to unable to click on their name to reveal it and all other buttons under their name as well while the setting is active. (Unclickable names) Or consider cross play with only other devices besides the players own. So for example PS4 players can't play with other PS4 players. Either change would work for me. Been having problems with
    0 comments 21 views last activity
  • After the latest update, when map offerings now only provide a 20% chance, using them has become almost meaningless. Previously, an offering allowed players to guarantee a specific map, which made it possible to practice, test builds, and simply play in a favorite location. Now, offerings are essentially wasted because the chance is too low, and additional offerings do not stack. As a result
    14 comments 241 views last activity
  • Guys, i know there are already several posts about this topic, but I honestly find it absurd that we still don’t even have a release date (or any solid information) for the Nintendo Switch 2 version (Already know about the lack of developers kit, but that was months ago). The current Switch version is absolutely terrible — the performance, graphics, and overall experience are just unacceptable i
    13 comments 471 views last activity
  • the surviving people should have a chance to do self defense against the killer. Give me a chance to defense myself..
    6 comments 51 views last activity
  • Currently, entering Lockers has the same button of vaulting pallets and windows. This leads to many situations where one cannot distinguish what to do, or spams space and then enters a locker instead of a window. The most egregious case is the one of the window tile on Eyrie of Crows. PLS BHVR change this on survivor.
    2 comments 41 views last activity
  • With Scratched Mirror now being Visceral, and that he doesn't have any ranged attacking ability (or anything to help him get downs) it would benefit him a lot to have access to Pursuer mode. Essentially, keep the addon as is, but include that he can switch to Pursuer mode. He's already unable to stalk in that mode anyways, so it could really help a lot with how impossible it is to catch up to su
    4 comments 61 views last activity
  • DbD's graphics settings or, more accurately, lackthereof are outdated and need modernised. This a problem that's been bothering me for a long time in DbD, but I don't feel like gets enough attention from the community. I understand why, given that there's a constant stream of more pressing issues (like Krasue's overpowered release or the Reverence Rift being empty), but I feel like with the "hea
    8 comments 682 views last activity
  • Hey team! If I get tunnelled, slugged, face-camped, and hit on hook after not doing anything toxic I shouldn’t get a time penalty for disconnecting. How is it fair that I should have to sit through like 10 minutes straight every match of just being tunnelled out because I’m not that good at looping and don’t get the chance to improve since this happens every match. I would appreciate if you could
    12 comments 151 views last activity
  • I think it'd sell very well.. I personally loved the execution packs in TCM and bought them whenever they came out. thoughts?? Btw, as for existing unique mori animations that are tied to their specific skins, they should remain untouched and I don't disqualify the idea of releasing more skins that have their own unique mori animation, but it'd be nice for us to see new mori animations coming
    1 comments 22 views last activity
  • I am not saying to change the actor, but I would like if the game can make the actress to redo her lines because it sounds she did not put any effort at all. It sounds plain and I believe she can make a greater job than her actual lines.
    7 comments 161 views last activity
  • Im playing the game normal but trying to use slippery meat because i have teammates that wont get me. but using it to get to 2nd hook decreases my grade like that ######### genuinely pissed me off. why have that as a perk if im gonna get in trouble for using it make it make sense. fix that stupid ######### for the love of god
    5 comments 61 views last activity
  • It's called Dead by Daylight. Little odd to be playing matches during the day, don't you think? Plus, the brightness of said maps repeatedly has caused issues with players (especially colorblind individuals as myself.) I find I'm nearly completely unable to see auras, it's worse on Coldwind and Eyerie due to the intense bloom and lighting effects. There's also the issue with Trapper's traps b
    0 comments 31 views last activity
  • Given the backlash to the recent pallet changes and my own personal experience, it seems that the many new pallets makes the game miserable for the people in high MMR, while people in low MMR can finally play the game and last longer than doughnuts at the office. Indeed one could easily argue that if you have Windows of Opportunity the game is made for you, and while I know the danger that perk
    2 comments 51 views last activity
  • I was playing Trapper and I thought he wasn't very strong because he has to take time to place his traps and therefore use his power, while all the other killers can use their powers from the start of the game. So I imagined Trapper being able to (for example, once every 30 seconds) throw a trap about ten meters away that would automatically activate when it hits the ground. This would keep Trap
    4 comments 71 views last activity
  • When I play killer I prefer the low mobility guys, doesn't feel as sweaty/try hardy, but now I have to run an anti pallet build just to keep up, I was on blood lodge as Freddy and I've never felt so punished just for simply chasing.
    2 comments 31 views last activity
  • The old Myers was so much fun. He was one the symbols of dead by daylight. And maybe the best made killer. With various play style Changed by the add-ons. Especially performing moried without hooking players. But now he’s changed into nothing and similar to other killers. Leave a comment if you agree with me.
    4 comments 51 views last activity
  • I seem to be seeing a lot of downvotes on posts complaining about the pallet density changes, so I wanted to clarify why this change is bad for both killer AND survivor (I assume survivor players are the vast majority of the downvotes), as well as explaining why this change does not make survivor "easier" like some people seem to believe. It's pretty simple: Which killers are forced to engage
    2 comments 91 views last activity
  • So I think this should be an option because, well to start it would be really fun to play any killer against your friends which could make way for some cool new game modes and fun activities. Second it could help determine what killer you should buy and test out new killers. And last but not least I personally don't think that there is any reason for it not to be added as you can already use all
    3 comments 171 views last activity
  • Hi Behaviour Team, I've been playing Dead by Daylight for quite some time now and truly enjoy the game. I’d like to share a suggestion that could help improve the experience — especially for newer players. The current loadout interface has remained largely unchanged for a long time and can feel overwhelming. Everything is displayed on a single screen without much structure. It would be a b
    1 comments 21 views last activity
  • And all anti-exhastion perks to a degree. Exhaustion no longer pauses while under the effect of one of these perks. Instead it just sets the duration to the value of the perk. So for mindbreaker your can sprint burst and enjoy infinite 99d sprint burst. These perks did not need to be nerfed at all.
    7 comments 101 views last activity
  • I know the question sounds insane but hear me out. Most chapters include bonus cosmetics when you buy the whole chapter. Think of ghost faces white costume and knife, the skull merchants slipshod prototype weapon, or the newest addition the krasue has a red dress that I believe you can only get when buying the chapter. Then there countless dlc recolor cosmetics for survivors, Yun Jin Lee has t
    1 comments 101 views last activity
  • En yakın zamanda kesinlikle kalıcı olarak 8 vs 2 gelmeli. Süreli olmamalı. Kalıcı bir şekilde gelmeli artık. Kesinlikle kalabalık oynaması daha zevkli.
    0 comments 1 views last activity
  • I really like the dbd statistics website. It's really cool to see my pickrates and kill/escapes rates, especially for my mains. I do however wish that we got a bit more information added to the website. I would love to see which killers I'vee played against the most and which survivors I play against the most stuff like that. I would also love to see what maps I've played on the most and what map
    0 comments 21 views last activity
  • I don’t care about the rest getting reverted But please and I mean please do not make us go through miserable coldwind swamp borgo forgotten ruins haddonfield again Survivor has been the most fun in ages because I’m not loading into a map with crappy maze tiles and 10 pallets between 4 people
    0 comments 11 views last activity
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