Idotzoar66
Idotzoar66
About
- Username
- Idotzoar66
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Comments
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My only two problems with the killer are that his Tentacle Strike is a very pingy ability and that he cannot manually redirect the zombies..
I used my VPN just to see the difference between me, for instance and a Nemesis player who lives a state away from the server (or a bit farther)
You can have up to an additional 0.5-0.8 seconds of delay before you can release the Tentacle Strike (get the prompt to actually use it after holding M2) when your ping is around 90-110
This is mostly relevant for middle east players, because DBD's servers aren't conveniently located for them, as far as I know, I think this can't really be solved because if they make his Tentacle Strike client sided, a survivor with good ping will get hit a by a whip that they don't even see on their screen during chase.. Unfortunately, I don't see a way to optimize this part of the power for high ping players
And the zombies are just the issue as the Knight, it's an AI controlled part of the killer's power that can be really buggy and incosistent, effectively removing half the killer's power sometimes when both zombies are stuck on a single pixel for the rest of the game
Would be nice if Nemesis could just mark a zombie with CTRL and then use designate a generator or marked area with the mouse for them to go to, and that they would have a self-kill mechanism to be automatically triggered when they are stuck on something for an unintended amount of time, say, for instance... If a zombie walks up to a combine in a Coldwind map and gets stuck on the elevated surface for 10 seconds, it automatically dies and respawns within the next 5 seconds as if Nemesis killed it.
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Hey BHVR, today I got perma blinded by a flashlight after kicking shack pallet. The blind stopped when someone pointed a flashlight at me again, and that was when the gates were both open. (4 gens later)
Please stop the dedicated servers test, or at least pull it back into the PTB because this is insufferable
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Killers that use their power to directly hurt survivors like Nurse, Huntress and Demo are reaaally affected by the tiny delays that they get before they can get it off, especially Demogorgon imo. M1s and overall interactions feels relatively fine (grabs still get canceled in absolutely stupid ways but it's always been like this) but certain killer powers are much harder to use nowadays.. I guess input delay is the best way to put it?
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The current dedicated servers test is a pretty harsh nerf to him, the slightest delay you get when using your killer's power (even if it's 0.25-0.50 sec) matters all too much for someone like Demo because he has to get a fully charged Shred before the survivor can simply cut a corner or run into anything that blocks the killer's way so they have to get around it, he definitely felt much better before dedicated servers were put into another test