Feedback and Suggestions
Our team will be happy to read these!
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So! We all know that Nurse is incredibly powerful, in fact she is the most powerful killer in the entire game. This is because she ignores the entire game completely and simply passes through it. And because of a recent perk nerf, people have remembered how much much she hinders the games development as certain perks cannot live up to their full potential because they would be broken on Nurse.3 comments 101 views last activity
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With all the endurance perks being meta now and the main counter being deep wound i feel like more killers should have access to deep wound. Trapper: Simply make his addon lengthened jaws base kit and rework the addon to something like this, survivors that escape from bear traps suffer from the exhausted status effect for 40 seconds. Wraith: Give him a addon that makes surprise attacks inflict9 comments 181 views last activity
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(including me) sometimes get confused when we use Repressed alliance and Blast Mine in the same build, I even know a way to use them correctly, but sometimes we end up getting confused, my idea would be this: Blast Mine: it should activate when you are close to the generator, but you can't be using it or running (to avoid using dead hard by mistake) so even if you have a repressed alliance and2 comments 31 views last activity
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So I was just playing Nurse for fun, a small gimped out loadout and I wasnt destroying stuff but I also wasn't trying to. It felt the whole time like if I ever decided to turn the speed up on this bad boy we'd be cooking with smoke, and that's when I realized that when I'm just patroling around, just using my power for chase then things are pretty chill but if I started throwing aura reading per0 comments 21 views last activity
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Maps need grass again. Or at least something on the floor. Apparently the entity hired a professional janitorial and crappy landscaping team, because the grounds have been spotless lately, but the grass is thin and dying.0 comments 31 views last activity
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Do you think Sole Survivor would be potentially more usable if it had the same condition to activate as Low Profile (Killer can't see your aura if you're the only Survivor now dead, dying, or hooked)? If so, should its tokens work on the same rule, where the aura blocking increases or decreases based on the number of hooked, dying, or dead Survivors?0 comments 31 views last activity
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I have 2 ideas for the bloodweb - you can add either or both, as long as one's added I'd be happier. Add an "auto-buy" button the bloodweb that completes a page by purchasing random stuff for you, it will make it much more convenient and/or AT LEAST just give us a setting toggle in the menu (like the prestige portraits you did) that will let you change buying things off the bloodweb from "hold"2 comments 41 views last activity
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20 comments 221 views last activity
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What happen to this game? There's no balance and fairness to these match makings. Some of these perks suck now. SO there anyone who works on this game, where I can give feedback?1 comments 41 views last activity
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My computer ran into an error and restarted while I was in the middle of the game. It wasn't my fault I got disconnected but was still given the quitter penalty, which is rather unfair. Please fix.7 comments 71 views last activity
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How did this get past the PTB? How is this still not buffed yet? You literally can't get out of basement with the 5 seconds it gives you.53 comments 1,802 views last activity
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How do you feel when you see guy with windows of opportunity camp and waste most of the pallets on map during one chase?11 comments 151 views last activity
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Thanatophobia is a killer perk belonging to the Nurse that applies a stackable penalty of 2% per injured survivor to Repairing, Sabotaging, and Cleansing totem speeds, up to 8%. If everyone is injured, a 12% bonus is applied, boosting it to 20%. It is such a weak perk that it's only good on killers that can keep everybody injured at the same time(Legion and Plague), useless on anybody else. Bot9 comments 203 views last activity
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I have some new mechanics that could change up the game a lot. Dashing and stamina. Hitting a certain button (not sure which button it should be) and then hitting the movement button/buttons that correspond to where you wanna dash. This makes it harder for killers to hit you. But this comes with a drawback, stamina. Survivors now have a stamina meter that goes down when running or when dashing. T0 comments 21 views last activity
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Especially now that with patch 6.2.0 we are getting the introduction of a second AA button for survivor perks, Saboteur should use this button instead of m1. It is extremely easy as it is to attempt to heal an unhooked survivor and accidentally start sabotaging instead, which is annoying. This would fix that by making it a different button than healing.3 comments 41 views last activity
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The best Wesker perk got nerfed (awakened awareness). Even for my Nurse, 20m aura reveal range is very short, flood of rage has unlimited range and is very good with pain res and agitation. The Wesker seems very weak, almost nothing against loops, widows or pallets, no instadown, no mobility to patrol, a huge terror radius At least I had reasons for the past DLC : call of brine (Sadako) flood15 comments 311 views last activity
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Just before someone comments about it: I'm not talking about every Nurse and Blight hit as a lot of them do look right. 'Pokos', as the comp nerds like to say: A hit that just doesn't look right but lands anyway. Nurse is the definition of that. Doesn't matter if you and the Nurse are in the same state with the same ping, they can hit you at the very end of her swing, when you're far enough awa22 comments 631 views last activity
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Survivors aren't exactly known for their intelligence. When your casual survivor sees that their teammates get BT basekit they think to themselves "I can unhook in front of this Huntress, they have BT!!" and sure enough they unhook and don't bother taking a hit because "they have BT!!!". So now the unhooked survivor who has BT for 5 seconds is running for their life, the huntress just waits 5 s23 comments 401 views last activity
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Playing as a survivor boils down to : Do gens -> Hear Terror Radius or See Killer -> Hide or get chased -> Wait till killer is gone / Stall as much as possible -> Return to doing gens -> Try to escape through gate or hatch. There's a few things that you can do to make things a little more thrilling, like bringing a flashlight and going for saves, sabotaging hooks or boon perks,12 comments 211 views last activity
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If you have to nerf Perks just because of Nurse, it's not the problem of the perk, it's the problem of The Nurse.9 comments 171 views last activity
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personally idc playing as her or against her but i'd rather them change her so people stop intin' and complaining than keeping old nurse around also if they change her stuff it could be fun like new killer power kinda fun. Imma be honest i destroy lobbies with nurse alot at least i used to. I stopped cause it was super boring like haha nurse go burrrr. what they could do is maybe change how she3 comments 91 views last activity
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Tite says it all, id like new chase music. Playing dbd for years and always hearing the same music does get a bit boring. Music or Chase music in particular is a big part of the immersion. Ive seen great artists on youtube so i think the Devs could either cooperate with someone or make it themself if they choose so. Its just a part that is a bit left behind, i think.1 comments 41 views last activity
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Blah blah “buh Sadako!” blah blah Really though, Hag is the most neglected killer of the bunch and no one likes playing against her because most Hag mains waste time trapping under the hook without even using Mint Rag. Seriously, she’s in a rough spot and arguably had a WAY worse falloff than Hillbilly after his nerf. She still relies exclusively on Corrupt to get the game going, her move speed25 comments 361 views last activity
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It's so good. Usually when i start DbD I just mute the game. But everytime I hear the first notes I'm playing air guitar lmao Please keep that a while or bring it back at some point. it would be such a waste of good quality content0 comments 11 views last activity
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The perk that could make game healthy was a great way. Sad that BHVR support boring stand still to get a kill. Bubbas no longer crying in basement. If they at least compensate it in other way, for example that survivors die 30 % slower when killer is in 8m range.0 comments 71 views last activity
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Also selling of bw items but like, thats a whole nother can of worms I just want to be able to chew through the bloodweb faster at some points. whilst its cathartic as all hell, sometimes i just want to play. Making you be able to auto buy the shortest affordable path, and possibly speeding up bloodweb animations as you buy (when you first open the bloodweb, progressively) it would make it so m1 comments 62 views last activity
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This is a cinematic dbd trailer for BHVR. All chapters trailer is added and mixed together in this link. but could not add " all-kill" chapter because it's an anime trailer. Here's the link https://youtu.be/wwhtpiH6iU4 also music name : revolt production music- the gate ( epic dark vengeful industrial action) copyrighted @20160 comments 11 views last activity
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Every game it's the exact same thing. Nurse with Call of Brine, Lethal, Starstruck and another slowdown perk. Please gut her and her overpowered addons so killers will actually be forced to play a killer that isn't a guaranteed 4K snoozefest. She has no counterplay0 comments 51 views last activity
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Is a paid for perk when it should be general or at least an original survivors. You know how mad I would of been as a killer if they said here's the counter for boons now buy weaker.6 comments 121 views last activity
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Nurse is the strongest killer right now for a single reason. She can ignore any obstacles, like no other killer can. So, I was thinking that she could have her blink changed to spend an extra charge to cross such obstacles. But what if she don't have 2 blinks? She face bump the wall. With this change, survivors can at least use pallets or windows to escape the nurse, instead of pure luck (luck16 comments 291 views last activity
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If you fail a skill chick while closing a portal, you'll fall into it instead and end up at a random other portal. I don't know if its lore accurate or whatever, but I had the though while closing one and thought it would be interesting, what do you guys think.7 comments 161 views last activity
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You're not fooling anyone, we know you nerfed it because of Nurse. You think maybe that's a good indication you need to look at Nurse? The lingering effect was the only good part of this perk and nobody will use it now. A shame that a decent perk had to be nerfed because of ONE killer.0 comments 61 views last activity
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Leader gives the same effect and for a higher speed bonus at all time. Better than New forces you to heal a survivor and it only affects them! Nobody needs speed boost for chests and totems, and 16% on healing is almost nothing Just use Leader guys.19 comments 752 views last activity
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Grabbing healthy survivor should not be a thing. It just enforce killers to camp even more. I am being camped 1 out of 3 games if I am lucky and this mechanics does not help at all. Camping Bubba is nothing new but when killers like clown camps me on 4 gens and than they get another 2 down just by grabbing healthy survivor and immidiatly dropping them just does not even slighty feels fair to me.25 comments 371 views last activity
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I know that after match communication is a hot topic, and a lot of people claim lots of toxicity. I however, really enjoy chatting with players after matches, and I play a lot of crossplay and so can't communicate with xbox and ps players. So I had an idea. What if we had like a small pool of emotes we could pull from to convey some sort of message, such as GG or a laughing emoji or something.1 comments 41 views last activity
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- Increase her base movement speed to 4,4 m/s, but keep her movement speed unchanged when she's charging a Blink and when she succumbs to fatigue. - She's no longer able to Blink through buildings, walls, and tall obstacles. She needs to have clear line of sight to the place where she wants to teleport to. - However, she can still Blink through windows, dropped pallets, and short obstacles. (L2 comments 31 views last activity
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I understand this is his power but the power should make further things darker, not everything. Sometimes I cant even see pallets near me lol.67 comments 1,421 views last activity
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So, according to the Developer Update, Better Than New will now grant the survivor 16% extra speed until they are injured again and doesn't affect gen speeds anymore. Understandable, yes, but the perk doesn't affect that many actions, so I have an idea. Old Spine Chill was very famous for its combo with Resilience, creating the "Vault Build". It was a fun build, as a killer main I never had a pr4 comments 101 views last activity
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Hello, Could you tell me when you are going to fix the bullshit hits ? Not the small one, the one for example where after jumping the windows at the shack, you re being hit when you are already at the middle.2 comments 31 views last activity
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And I hate it. I had to 99% my first heal and then waste time running over to another chest to get my second one. Not to mention I had to equip Plunder which wasted two perk slots for only two self heals. I'm better off bringing my own med-kit and built to last or Circle of Healing than I am this trash. I know that Pharmacy wasn't great before, but it was a fun perk that granted a nice item for10 comments 151 views last activity
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I appreciate that there are few emotes to prevent trolling. However, killers have no emotes. they do seem to have reactions when they fail to strike, but that doesnt feel like enough, because we as players, are not in control. Now that there is a cute spin-off of DBD (Hooked on You) I would really like to see some emotes. To be specific: Flirty emotes. Why are flirty emotes a good idea: 1 t1 comments 21 views last activity
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Hi, I'm a dbd player with over 3k hours. I play mainly killer, but I've spent a lot of time playing survivors too. In the update 6.1.0 the devs tried to incentivise a "healthy" playstyle, which is good. Survivors got 5 secs of bt base kit, meanwhile killer had general chase improvement and an instant kick regression. In the upcoming patch survivors will have 10 secs bt instead of 5. I'm tota2 comments 91 views last activity
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Thank you for listening, BHVR! Finally, after years of asking for cost reduction, removal of tiers, and flat increase to blood earned, you are finally giving us one of those things. For those of you that didn't read about it yet, they are reducing the cost of everything in the blood web up to 33%, in the next expansion. Brown items and event items will only cost 2000 and Iridescent items will on1 comments 31 views last activity
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@ElleGreen suggested I post this, and so here goes. The devs have recently identified that they are concerned with abuse potential concerning keeping a Survivor on the hook in perpetuity against their will. I'm not convinced this was the primary motivator for the nerf. So I propose a solution that addresses this scenario. Add a Skill Check for each Reassurance applied; you can miss it, and i7 comments 151 views last activity
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I don't know if this has been brought up before, but with the nerf of thanatophobia because of how it's really powerful with Legion and Plague - what about only nerfing a perk if it's used by a certain killer. It doesn't matter what perk a survivor uses - they all have the same power play. However once you throw in killer - they all have different powers that makes certain perks OP for them. So19 comments 191 views last activity
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It would be better to still grant the option for a survivor to suicide on hook if they don't want to be in a match but trapped with Reassurance. Nerfing it so nobody wants to run it is not the way to go. Facecamping is not fun at all, but the survivor should still be able to have a choice whether they die.2 comments 51 views last activity
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With the large amount of people who kill themself on hook extremely early I'm beginning to wonder how much value the ability to self unhook really has. I feel the game would be a lot more healthy if the base self unhook was just removed. So that people can't just leave the match untill atleast their second hook stage Deliverance can unlock the ability to unhook yourself 100% and slippery meat c6 comments 141 views last activity
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From the Developer Update: "This effect could be a little oppressive on certain Killers, especially when paired with Lethal Pursuer to extend the aura reading effect and Starstruck to make Survivors Exposed." Then why don't you nerf the Killers that would take too much advantage of this instead of nerfing the Perk itself? If this is too oppressive on certain Killers (which is probably o2 comments 61 views last activity
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It's the only "endurance" perk you actually have to work for, not only requiring you to get off gens, but also attempt to take hits and save other survivors, putting yourself in peril. The reward was the ability to withstand one more hit, no matter when, possibly at the direst moment where it could be needed. I believe it should be tested on the PTB still and not reverted right now, but I hope B1 comments 81 views last activity
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The changes in the most recent dev update are all amazing (well, except the Awakened Awareness change, but we'll get there when we get there) and I am so glad you guys finally learned how to balance your game. Hell, the past few patches have all been pretty good, with only minor issues here and there (Thana nerf? Really? Just make it old Thana where is caps out at 20%). So I just wanted to say th0 comments 41 views last activity