Feedback and Suggestions

Our team will be happy to read these!
  • If we've "unlocked" (ex: we could select it as an in-game archive challenge) a challenge to work on, we should be able to make progress on it no matter if we have it selected or not (get rid of the selection part). This would help out in games where you might have previously selected a challenge for stuns/blinds, but the killer is facecamping one of your teammates all game, so instead you could c
    7 comments 51 views last activity
  • Septic Touch: The Land of Shadows subsumes all. Healing only delays the inevitable. Whenever a Survivor performs the healing action on another Survivor within 36 meters from you, both of them suffer from the Blindness and Oblivious status effects. These effects linger for 4/5/6 seconds after a healing action is interrupted by any means. Blindness prevents Survivors from seeing auras. Obliviou
    4 comments 61 views last activity
  • I know many think the boons may be over powered, but I’d like to see more boon perks. One idea I had was, a 1 time use boon that is snuffed after it’s used that grants an additional hit, similar to MoMs additional hit. Even a boon that causes a killer debuff could be interesting. I’d just like to see more boon options for survivors.
    1 comments 31 views last activity
  • Ok the title is more of an attention grabber, and to check who actually will read the body here, so let me list the pre-req first before I've lost your attention. Basekit NOED when there are no dead Survivors going into endgame. I'll get into the nitty gritty details below. I've off-handedly mentioned this in other threads on various topics, but I've finally decided to make it a thread on its ow
    52 comments 873 views last activity
  • It activated one time in the match. Please fgeel free to post your memes. Ill start: DARN
    30 comments 573 views last activity
  • When a Myers running a Tombstone Piece or a Judith's Tombstone hooks a player, either with 99% charge or is already in Evil Within III, the Myers can effectively break the anti-facecamp system to work in his favor. If another Survivor tries to rescue, the rescuer will be killed while the hooked Survivor escapes. If the hooked Survivor jumps off the hook, they will instantly be killed .
    7 comments 111 views last activity
  • I went to practice with the character to try to improve with her, and I came across this combo where the only hook was far away and Jane was climbing all the time to take advantage of this perk, now I wonder what I can do in this situation? and she was still flashing the flashlight and doing tbag already knowing that she wouldn't go to the hook
    6 comments 42 views last activity
  • For a while, The Pig has been a lackluster M1 killer. Everything about her screams needs fixing. Whether you play aggressively or calmly, you always have to force brain cells to predict what type of survivor farts so you can barely trap them and put pressure on them. Now granted, I'm not the best at being a killer or some mastermind strategist, but I'd like to play The Pig, just for the fun of it
    0 comments 11 views last activity
  • I can't seem to find Ellen and Alien in the profile pictures on here. Where are they? Thanks in advance. Also sorry if this is in the wrong section. Thanks :)
    1 comments 11 views last activity
  • this killer is bull and discriminatory I have eyesight problems can play the game perfectly despite being colourblind and wear glasses but only with this killer I can’t see nothing and really hinders gameplay I feel bad for any gamers with worse eyesight than me playing against this killer dumb design and yeah I have the heat best setting on dosnt mean nothing if I can’t see where I’m going just
    Mod
    43 comments 1,163 views last activity
  • Look at him, poor cutie doesn't like humans, but he surely loves kittens, give him some love! (and cosmetics I beg)
    15 comments 171 views last activity
  • anyone else enjoying the moment where you have no chance of survival and you just wanna die on hook but your teammates wont let you. so fun.
    11 comments 121 views last activity
  • It's practically useless now.
    6 comments 81 views last activity
  • So the Boat Key add-on says all active locks are broken when all generators are active I hooked someone in basement and noticed the far back lockers were locked okay I would ignore those since I don't need them. All generators were active so I went back into basement when the survivors opened the exit gates and noticed the far back lockers had one problem the locks weren't broken no they were jus
    0 comments 21 views last activity
  • Is this the charm that we are supposed to get via Twitch drops? The picture matches what BHVR tweeted, BUT 2 things are off: in the game it's named "Creepy Pocket Spa", but in the tweet, twitch drops and BHVR DBD website it's named "Hatch Micro Playset Charm" unlike the Hag arm and Élodie shirt (which belong to "Tricks and Treats" collection), this belongs to "Playtime Collection". So... Did
    2 comments 131 views last activity
  • I’m very happy and excited for the new upcoming Blighted outfits for Xeno, Sadako, and Yoichi, but it’s very disappointing going 12 months only to get 3 new blighted outfits and all of them being licensed. Other original characters like Meg, Ace, and Deathslinger and been waiting for their own blighted skins for YEARS and at only 3 per year it seems we won’t ever get them. If this trend of releas
    2 comments 71 views last activity
  • The borgo rework is terrible it has about 5 pallets on the map and none of them are even worth running like why does behaviour have to Nuke everything and make it terrible honestly revert the ptb changes
    2 comments 61 views last activity
  • It's now literally dead zones the map. Please add some pallets back in this is deeply unserious.
    3 comments 71 views last activity
  • Can you please work on and add a new Spirit tome that talks about her high school and college life and the events that led to her eventual death at the hands of her father? And how abusive her father was to her and her mother and how her mother was supportive of her and stood up for Rin in an attempt to protect her from the abuse that Rin’s father would do? This would make players play Spirit mor
    3 comments 22 views last activity
  • So I think it's great the team took on the feedback from the general community regarding the DLC and cosmetic bundles. I'd like to ask if perhaps there's a chance both options could be available, in that there's the option to buy just the chapter on its own and the option to buy the chapter plus cosmetic for the extra price? For me personally, I find the latter to be good value for money - a co
    0 comments 11 views last activity
  • Think we need one? its well know by now that killers like Dredge are heavily map dependent due to the lockers, we could also count Trickers and Huntress in this lot due to both also interacting with lockers They could simply add a few lockers in areas that are completely lacking on them, like the outside area in RPD.
    2 comments 31 views last activity
  • Need to either suspend people or something. Came across a nurse on Lerys that body blocked a single person for over half the match. Videos were recorded on Xbox to prove it. This killer should be lifetime banned or something because that is just not right!
    1 comments 21 views last activity
  • Currently as Singularity, if you go into a Biopod view right after hooking a survivor, coming out of it will render you useless for around 5 seconds. You move very slow, cannot hit or interact with anything. But with the new anti-facecamp feature, there is no longer a need for this. All us Singularity mains want is to be able to quickly check a Biopod after hooking someone. Please just remove t
    3 comments 41 views last activity
  • Please please please make an option to turn off the sound in main menu only. The birds constantly chirping is making me go insane, now I know about the "mute focus" option, but I don't wanna turn this on because I'll sometimes tab out while doing a gen and still wanna hear skill checks.
    0 comments 1 views last activity
  • It's been 3 years since yall announced that you're working on cross-progression. I honestly don't wanna wait a few more years cause my og account with stuff that's years old is on switch. And right now I feel like switch players are getting treated like 2nd degree citizens. Lag, updates not working correctly often or not getting rolled out on time. And now the situation with The twitch drops wh
    0 comments 46 views last activity
  • I still can't increase the resolution scale above 100% like I could before the Alien update, since changing the .ini file doesn't seem to do anything. I could easily increase it to 140% and still maintain stable 120fps at 1440p, basically leaving fidelity to the table because of this.
    0 comments 11 views last activity
  • hello I wanted to give my take on buffing some underused and/or Underutilized perks. I tried keep my mindset on these changes logical and make the buffs Strong yet fair, I don’t expect most of these changes to go through but I do hope that the balancing team can take inspiration with some of these changes or at least consider 1 of them if I had to pick one of these buffs for Killer and Survivors
    0 comments 41 views last activity
  • The gutting of Geographical Readout alone was enough to make her weaker in chase, but her drones are just.... bad. They're useless, I don't understand how this rework went through... Maybe if they could scan through walls when in scouting mode they would be semi-useful, but as they are now they just downright suck. I have a lot of hours on SM and I'm P60. I played Chase Merchant, and I can say wi
    5 comments 91 views last activity
  • This perk is absolutely useless in comparison to what it was. I just want to be able to play a game with my favorite characters (Bill and Jane) without being audible across the map. There is no reason for making this perk useless while being exhausted because there are other perks that do a better job and are basically a jack of all trades (Off the Record). Iron will was one of my favorite perks
    89 comments 1,371 views last activity
  • Yes, it's Feng's Tome, but why does she get 50% of the charms? While the Oni (who is the 2nd character) gets ONE charm and Dredge also gets only one charm. Somehow when Oni was a secondary character in a Rift, he got more stuff.... What is it always with Feng getting everything? I wish Jeff would get so much love as her.
    43 comments 931 views last activity
  • I've been playing Dredge for the tome challenges, and I've remembered why I don't really play it that much. The Daytime teleport is kinda slow and sometimes it feels like I'm just waiting around a bunch, especially on the longer teleports. Let's compare the Dredge's teleport speed to Killers with similar map traversal powers: Xenomorph: Demogorgon:
    11 comments 221 views last activity
  • I noticed you have some shirts that go up to 2XL or 3XL. Some of your older items used to go up to 6XL. Can we get the shirts go up to 6XL. Even shirts with regular DBD Shirts and Haunted by Daylight Shirts would be nice if we can see larger sizes.
    0 comments 11 views last activity
  • Hey developers and everyone, Firstly, I am very happy that the developers reworked The Decimated Borgo-map to make it more balanced. However, the map has still too many red colors, which is awful because Scretch Marks, Auras from survivors as well as generators, and Pools of Blood are hard to see due to this. This gives some players, which have issues with colors, a disadvantage for no reasons -
    4 comments 101 views last activity
  • Do these perks really need to be completely mapwide? Any Means Necessary functions as a mini Windows of Opportunity with unlimited range on top of the pallet resetting function, which can make tracking the killer's movements easy just by watching for pallets being dropped elsewhere. Meanwhile, Alert can give away the killer and their position at the start of the match just by them kicking a wall
    5 comments 91 views last activity
  • I have to skip this map every time I get it because it gives me a headache most of the time, especially trying to see auras through the bright bloom effect. I think the map is beautiful and would love to play it, it seems like a fun map for both killer and survivor. Does anyone have any suggestions to help with this?
    2 comments 31 views last activity
  • Name field next to the build number would be nice. Also more slots for the builds would be good too.
    2 comments 11 views last activity
  • Hello! Can you revert the change that was made to duration add-ons? Let the power cooldown cap at 15 seconds no matter what but punish short-bursting ( it’s boring and unskillful anyway. ) That way duration add-ons become viable instead of what they are now. people who rely on short bursting will have to think if it’s worth doing or end up waiting longer than usual if they do it all the time.
    1 comments 21 views last activity
  • https://youtu.be/5ywFY8YrWzw?si=aCoff2vn4mHcDuP0 And it in action https://reddit.com/r/deadbydaylight/s/sn2cPlPf2z Right now, survivors can choose when to activate this within 10 seconds of a pickup, and then it lasts is whole duration. With the insane speed, this is effectively guaranteeing flashlight saves unless there happens to be a wall nearby, and absolutely gu
    16 comments 321 views last activity
  • Cannibal struggles with Brutality category. Why? Because most of good Bubba's want to use M2 mostly number of hits is limited compared to other M1 Killers. For a Chainsaw Hit Cannibal gets 300 Bloodpoints in Brutality category & 850 in Deviousness category. He insta down Survivors so this 300 Bloodpoints in Brutality is very low number. I would suggest to add an additional bloodpoint cat
    0 comments 1 views last activity
  • I think this would be an interesting, fun and cool perk.
    3 comments 41 views last activity
  • If the killer is standing on the edge of the radius the bar goes up so slowly that even if the survivors proc reassurance then bolt away from the hook the survivor barely manages to unhook themselves with a few seconds spare before staging. Thats if the bar is never slowed by a nearby survivor and the killer stares at the hook the entire time AND reassurance is used. This is far too slow, the spe
    25 comments 401 views last activity
  • I know it's not an easy task, but common, Hilbilly's mori has been awful for ~7 years, it looks like mocap (which it probably is), Trapper's and Wraith's also deserve some love.
    3 comments 31 views last activity
  • I really love the random perk archive challenges and I think it would be quite fun to be able to do something similar if you want to without using a website where you can still prepare a bit. So why not implement a button which hides and randomizes your perks, so you get surprised during the match? Maybe also give extra BP or EP for this.
    4 comments 31 views last activity
  • Introduction For those unaware (as I was until about an hour ago), BHVR are starting "regular Perk check-in[s]", in order to gather focused feedback on specific perks. They posted this on their YouTube channel, asking for feedback on Potential Energy, Coulrophobia, Deception, and Darkness Revealed. I think the idea of this is great! And will hopefully lead to improvements to a lot of underwhe
    1 comments 61 views last activity
  • It's ridiculous what every rift have turned into: absolutely ludicrous and colorful skins one by one. Am I really playing a horror game and not Fortnite? Maybe ask for help from Netease if you have completely forgotten how the skins should look like in a horror game? How do you do, fellow kids?
    13 comments 412 views last activity
  • It is basically unbelievable that this is still in the game. Any killer who only runs at 4,4 meters will basically have no chance to catch up anymore in the endgame. If someone sets up dark theory a survivor will be faster then the killer. Dead by Daylight became very stale lately as every survivor (at least in the upper ranks) runs the same boring build: Made for this Resiliance Hope Windo
    25 comments 595 views last activity
  • I came across a twins and they ended up leaving Viktor next to hook to camp later in the game. Yes, I know you can unhook when Viktor's on your back, but it basically guarantees a free hit unless there's walls around. If you're injured, it's a complete death wish to get them off the hook though. Even if the bar filled when Viktor was in control, they can just down and get back to what they were d
    6 comments 111 views last activity
  • Perk One: Magician: When the survivor enters a locker after a certain time (like head on) they have the option to hide away in a secret compartment for a period of time without being detectable or grabbable by the killer. Perk Two: Equilibrium: The survivor take a debuff in healing speed, for an equal buff in generator repair speed. (8, 16, 24)
    0 comments 11 views last activity
  • I can't even see my friends prestige in lobby this is just too much... Bring prestiges back I want to show mine and see others. It's only thing still keeping me interested in the game. Other than gaining prestiges there is nothing more I can achieve.
    7 comments 101 views last activity
  • Just like the random perk challange in the tome. This as normal thing you can do would be really fun. Thats all
    2 comments 11 views last activity
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