Survivor perk to smash down doors?
I think this would be an interesting, fun and cool perk.
I think this would be an interesting, fun and cool perk.
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Comments
While fun in theory, it would open a couple opportunities for Survivors to create stronger loops without requiring Killer misplay/imput.
However it would barely be used for the simple reason that 90% of breakable walls/doors are detrimental to the Killer and breaking them would weaken most loops (most of them on Dead Dawg) compared to the couple of walls that hinder Survivors.
I think it would be more useful for survivors to be able to carry pallets. Of course, while holding it, it is slow like when carrying a turret.
It feels like it could be abused, but if there was a restriction that it could only be placed once per match and in a location where no pallet existed from the start of the game, it would probably be okay.
Issue is dead dawg. You could open up an infinite on that map. Dumb killers do that from time to time, but giving the survivor this ability would be too strong. On every other map the perk would be useless because you'd be helping the killer.