Feedback and Suggestions
Our team will be happy to read these!
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Why can a survivor with a Reverse Bear Trap on can leave the trial? Shouldn't they die when leaving at the gate.4 comments 152 views last activity
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Hey bhvr, 2 matches in a row have just randomly stopped . The first, about a quarter way through, the last was at the end while they're doing the gates. Both times it said "dedicated server disconnected" and all players in trial had the disconnect symbol.0 comments 11 views last activity
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I am not getting anything Halloween themed in bloodwebs, so I have to ask here: is this intentional or a bug? Every year at this time we get halloween themed medkits, flashlights and light bulbs that flicker, as well as serums for both survivors and killers. I was really looking forward to getting those this year as well, but there seem to be none in bloodwebs :(8 comments 91 views last activity
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This is by far the worst event that has ever been done. The extra rift thing that you can transport to is as big a zone as the killer shack basically. Was looking forward to the Event, as I do all the events and am massively disappointed and probably won't play it much. It was already looking bleak with Spider-man 2 and Super Mario Wonder this week. This game is just a huge waste of time.0 comments 61 views last activity
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and from every killer info perk, killers should have to look for survivors, not have any kind of mechanic that just reveal the survivor position, hiding is part of the fun of the game and i shouldn't have to expend 2 perk slots just to deal with perks and add-ons that the killer maybe will have, maybe not, at least killswitch ultimate weapon, or buff calm spirit, take away that penalization to to7 comments 121 views last activity
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Why am I now being matched with middle eastern and east Asian players? We all have bad ping so the games are a mess. Instead of adding more servers, bhvr just pooled us together making games worse then b4. It's like the game is regressing.0 comments 21 views last activity
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Hello everyone. Since the last patch the Xenomorph tail hitbox has been pretty weird. Before, I used to hit survivors through some objects or over objects, but now I do the same and it doesn't happen anymore, the tail hits the object and does not reach the survivor. I don't know if it's just me or something is definitely off with the character's tail. I don't know, I feel like out of nowhere I'm16 comments 341 views last activity
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Now every time you hook a surv thwack will get 2 tokens (for a max of 6 tokens) the next breakable wall or pallet that you break will make every surv within 32 m scream revealing their aura for 4 s and the perk will inflict 5% hindered for 10 s to that surv3 comments 51 views last activity
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Just played a match where a huntress camped the whole time on main building on Mother's Dwelling and meter bar barely filled. as soon as somebody came for the rescue, she was in there stairs already and camped. This mechanic is really useless and done wrong. pls fix this!6 comments 131 views last activity
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Something like u have an option on killer to ban 1 or 2 maps/realms from appearing randomly (offerings would still work tho). or the opposite, have an option to choose realm that u like so it has higher chance of appearing randomly18 comments 201 views last activity
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SUGGESTION: about shards and pass points in daily missions As straight to the point, I'm going to go... the daily missions only give blood points, something that is only useful for newer players in the game and someone who has been playing this game for 5 years, giving auric cells on a birthday, event, would be nothing bad, even if it's 10, 20, 30. Another important point is having shards, in a4 comments 21 views last activity
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(In my opinion, of course!) So, we'll start with getting the pure balance changes out of the way, and then we'll move on to a few other elements I think will push MFT into a much healthier niche than it currently occupies: Remove the Endurance. I think it's relatively uncontroversial to say that, even though it comes into play less frequently, Made For This having the Endurance effect as a s29 comments 371 views last activity
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This new Borgo has like 3-6 pallets... Its like Garden of Joy for killers. I ran it a few times on a few different killers and won at 4-5 gens each time. Can you guys stop with the nuclear option? Balance is a thing ya know.7 comments 211 views last activity
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I'm tired of having to balance whether I wanna spend my fragments on perks, survivors/killers or cosmetics. Cosmetics as it is right now, come out and cost 21k. That's half a year's worth of shards if I'm not wrong. On top of that if you've just started playing you kinda need to invest in whatever survivor/killer has the meta perks or pray they get put into Shrine. Just add 100 shards for dai2 comments 51 views last activity
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Please consider letting the killer gain bloodlust when they don't have direct sight of the survivor they are chasing. I just had a game as Deathslinger on the hospital map and after a certain point I just couldn't catch up to survivors because I never could catch sight of them to start a chase and gain bloodlust and ofcourse it was made worse because I could almost never use my power on that map4 comments 51 views last activity
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Can we please have fps uncapped? Makes no sense to cap fps in games at 2023, why is it here in the first place? PS: does bhvr even post comments on our topics anymore? @Mandy0 comments 11 views last activity
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When a surv goes from healthy to the injured state this perk activates and for the next 9 s it gives of endurance1 comments 11 views last activity
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Old Borgo and Garden of Joy were extremely survivor sided. But your new map design is horrid in the opposite direction. I just played a game on Rancid Abattoir. It has a total of 6 pallets and 5 windows. The one window in main was directly next to a breakable wall. What am I going to do? Run the killer on air? The farm maps, new Borgo, Nostromo...they are all so badly designed. Every loop is supe7 comments 91 views last activity
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If 2 console survivors or more are in the lobby = 1 console killer.9 comments 81 views last activity
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Every 10 levels of the free rift tracker should have 100 iridescent shards and all the levels of the free deep rift trackrr should have 100 iridescent shards per level0 comments 1 views last activity
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The cooldown needs to be longer and it should have a max of 3 tokens. It is being used to camp hooks and is becoming exhausting to go against especially in solo queue. If my first recommendations are too harsh make it so he can't be around a hooked survivor to open a locker atleast. It should activate on people in his terror radius after opening a locker and the killer shouldn't be able to move a34 comments 671 views last activity
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Medusa a mix of xenomorph and the huntress zipping round the map with a serpent lower and shouting arrows insted of hatchets The witch (left for dead) insted of the usual heart beat terror raidias could have the witches crys and sprint at any survivors that get to close Ring wraith (lord of the rings) Chucky doll (chucky) just seeing a little doll running at you with a blade sounds fun A mum2 comments 21 views last activity
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From the 3 remake Or a brain washed Jill from 5 or both pls behaviour lol0 comments 21 views last activity
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This perk is considered weak by many players and there are clear reasons for this: 1- You need to find Totem in the first place, and it must be in a good location (close to the middle of the map, for example) , This is without mentioning the time you wasted to find Totem in a good place, especially on the internal maps 2-The effect is weak, 2% hast effect , only within a limited range (which is0 comments 11 views last activity
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Ok, so for a long time I've been thinking of a possible crossover with DBD and the SCP universe since the copyrights for the SCP are free and open all it would take is a little research Here's what I was thinking since almost every SCP has it's own nickname fan made or otherwise the names wouldn't be a problem the SCP I would personally love to see welcomed by the fog is SCP-106 (nicknames inclu1 comments 1 views last activity
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I'm about to get 1k hours in this game, and a still dont remember what offerings is about what map, i think that is a good idea to place a map photo together with the offring, is a simple ideia but i think it really helps some old and new players, sometimes i want to force a map as killer and a have to seach in google because i dont remember what offerings is for that map, I imagine this shouldn'0 comments 1 views last activity
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What’s stopping you (behavior) from selling auric cell codes in the shop? The same packs as in game but directly from your store, so in the event (like recently with xbox users unable to buy auric cells) players are less likely to miss out on stuff. Also buying cells to gift to players would be a cool trend to start. Like players and content creators could give away codes for different situatio3 comments 1,197 views last activity
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I would like to see these ideas implemented into Trapper's basekit: All Bear Traps spawn on the map already armed. Survivors cannot escape Bear Traps on their first attempt. Survivors are inflicted with Hindered for a short time after being freed from a Bear Trap.3 comments 31 views last activity
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I was playing against a knight on the macmillan ironworks of misery map, I was up on the catwalk inside. The knight placed a minion below me, the minion agroed on me, and within 1 second he beamed up from the ground floor to the catwalk and hit me. I didn't even have time to react. Are the minions supposed to cross elevation instantly?2 comments 21 views last activity
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That is the most boring killer to play against next to Nemesis. Always have a long range attack available, you drop a pallet or not it doesn't matter, he hit you no matter what, you vault a window? he hits you, you drop a pallet, he hits you, you bait it, he hits you, he lose his power? goes in a tunnel for 5 seconds and he's back to it. Why did you bring ANOTHER killer that ignores every si43 comments 883 views last activity
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As an honest question, what redeems this perk for you? edit:rewording this post to sound less confrontational47 comments 571 views last activity
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Could this perk get a 2% buff please? So instead of 3% it'll be 5% each stack. Keep the obsession buff to it too. It just feels like it takes a bit too long to get some decent slow down for when it's really needed during matches. It'll also be a slightly faster counter to resiliences 9% buff to generator repairs and prove thy self.9 comments 111 views last activity
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Please consider adding killer instinct to Freddy Krueger's teleport ability that last for 5 seconds, in a 32 meter range of a generators location after a teleport. It's so disorienting trying to look around and find a nearby survivor after a teleport. Killer instinct would also kind of feel like a passive punishment for survivors that decide to linger around and take Freddy's bluff for the tel0 comments 12 views last activity
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I've had countless games where destroying 1 hook leaves a whole quarter of the map barren in which a survivor can go down without any fear they will be hooked. Especially when the gates are open this becomes a free escape. This is a nightmare scenario and we aren't even talking about body blocks yet. Do pallets and windows magically disappear when a survivor completes a generator? Killers should15 comments 241 views last activity
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Not much, just a little. It is beyond tilting to have a trap set up at a pallet, successfully chase a survivor into that trap, and for that survivor to be able to walk around it because you were a few pixels off the right positioning, while you yourself have to completely avoid that trap due to the killer's larger hitbox. I don't think traps should be super big, of course, but at least big eno0 comments 41 views last activity
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Add a new universal boon totem perk and the effect of this boon is when you set it up every surv is able to see each other's aura the range is map wide1 comments 11 views last activity
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It was three years ago people were saying 'I know this is a minor thing but,' and still today I have to wait until the overlay decides to hide itself, or still find myself accidentally clicking the chat input only to be sniped by 'Select Challenge' or 'Claim Reward.' Personally I don't even want to see the Archive stuff right after a game, it's just noise on the screen when I'm checking perks and8 comments 71 views last activity
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I just had a game where a Dredge hooked me, initially left the hook, then halfway through came back, intercepted survivors trying to rescue me, scared them away and decided to stay there facecamping for some time after that, even with no survivors nearby. It was right in front of me and, still, the bar was filling way too slowly. I got to second stage before the it was full and then the killer ju12 comments 232 views last activity
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While we have gathered 33 killers with another one around the corner and over 40 survivors, I think its time to add more characters to the Basegame to give new players two more options for each side and with that, 12 more perks to unlock. First, I think it would be good to add Curtain Call (Clown and Kate) into the Basegame. Clown is an easy killer to learn, which brings in Pop goes the Weas9 comments 151 views last activity
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I think this game could be really good in VR, does anyone see that happening?3 comments 141 views last activity
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Who wants to be ambushed 5 seconds loading in. Run Distortion and your a rat.7 comments 121 views last activity
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Increase the cooldown to 80 s (from 30 s) and leave the perk how it is1 comments 51 views last activity
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For several years now Hex: Huntress's Lullaby has had the reputation of being a hex that is often cleansed before it can provide any value. It's seen as a perk that needs to build up it's effect, and even when fully built up it's effect is weaker than most other hexes, except for in very specific builds. This is why I pose the question; to alleviate this issue, should Huntress's Lullaby be turne1 comments 41 views last activity
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Now machine learning it applies with the first kick you can apply it to multiple gens at once but when one of the compromised gens with machine learning gets repaired every other gen that is compromised by machine learning will get the perk removed from them and the killer needs to reapply the perk again plus increase the duration to 45 s (from 30)1 comments 11 views last activity
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Context: I have been a Freddy Main since I started playing Dead By Daylight this year just before the 7th Anniversary. I bought The Nightmare On Elm Street DLC along with Dead By Daylight on my Nintendo Switch, and have "Mained" Freddy Krueger aka The Nightmare since I started playing. Freddy Krueger is an ICONIC 80's Horror Icon (despite DBD having the6 comments 201 views last activity
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Doesn’t require the killer to be in chase anymore every time you destroy a pallet or a wall it will activate and if you down with your M1 a surv it becomes the obsession0 comments 1 views last activity
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I had such a negative reaction to her PTB since they nerfed the drone range down to 8m. But since the PTB changes she has been an absolute blast to play. I can genuinely play this killer for 8+ hours on end and never get bored unless I intentionally try to bore myself. That is a rare occurrence that only happened back in the corona pandemic with pre-ADS nerf slinger. It shows that just a few mi0 comments 21 views last activity
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Why am I getting Borgo every other game? You destroy the map, then torture us every other game with a map that has no tiles or pallets. Just garbage spread out everywhere. STOP DESTROYING THIS GAME!!!6 comments 151 views last activity
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As solo player, who bought the game to have fun, and chill infew moments in the day i can spare on video games, i feel cheated by the devs who dont want to remove those tactics from the game. Maybe efficient teams in high mmr, sweaty teams in turnaments etc. can deal with it. But if im solo player, having 20min to play a game, ends up on a hook, and then once again untill i die, and my gameplay i19 comments 281 views last activity
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Hello, I have seen that recently bots are renamed in order to hide the name of players who are disconnected. Renaming a bot is not necessary because there is already a "bot" tag. Moreover, renaming a bot is hiding information about the match. I want to know the name of players who have disconnected during the match. So, please don't rename bots. Thank you. Best regards. Note: I also have2 comments 92 views last activity