Feedback and Suggestions
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So this is my first post on these forums so I am unsure if there are any existing posts suggesting these ideas but I just wanted to share a few of my ideas for legendary skins that I would love to see implemented in the game. Survivors: Detective Tapp - Lawrence Gordon. One of the original SAW trap victims. Don't know if there would be any conflict with his body in the Gideon Meat Plant map but0 comments 41 views last activity
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When your playing killer and every survivor DCs why would I want to face bots and not just go next, i understand its so survivors can't cheat you out of challenges and rift stuff but I think just making it so you can leave match with no penalty when every survivor is a bot or something is all I think it needs.8 comments 91 views last activity
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while i love the anti camp feature and it has helped me the fact that it wont go up if a survivor is standing nearby or even looping the killer near by is kind of unhelpful. I am still getting tunneled and camped hard and my team tries to save me but when im being camped and killer is chasing them away i get no progress in the anti camp bar. maybe we can make it so it goes up still but maybe a bi7 comments 81 views last activity
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In the custom games section you can play as a survivor against any killer you wish...as long as you have unlocked that killer. I am a survivor main, and have only unlocked 3 killers. But I find it difficult in matches against certain killers because I have no idea what they do. In the store section, you get a brief overview of their power, but it doesn't explain the full extent of their power6 comments 221 views last activity
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Some changes I would like to see before she is done for the next year(s). More important to me: Huntress lullaby and unnerving presence should work with her traps/box skill checks Nice to have changes: jig saw box auras back (or maybe as addon) timer reduction by 10s (to 140s) terror radius reduction to 24m or 28m an addon which hides the boxes auras, when the traps are activated (if n2 comments 41 views last activity
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Number value tweaks are nice to improve current gameplay, but Doctor definitely needs a more drastic change. His Hallucinations aren't deceptive to anyone who goes against him more than 3 times. And his anti-loop and 4v1 only work vs inefficient teams. Saying that, however, Static Blast and Shock Therapy are staying the same, these are cool powers to play with. The things I will be changing are M0 comments 31 views last activity
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One of the fun things in DBD is hearing comments by Chucky, Nick Cage, Ash Williams and others at appropriate moments. What about adding dialogue for old favorites Bill Overbeck, David King, Kate Denson, etc? Or for Trapper, Freddy and their fellow fiends? I appreciate that the game is sustained by payments for content, so I wouldn’t expect this would be free, but I would hope that the cost wou3 comments 31 views last activity
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I don’t know if you’re already thinking of this or have seen similar suggestions but in case you haven’t. I want to to suggest that a new killer is a celebrity stalker who is infiltrated by the entity and becomes a celebrity killer do to going mad after being ignored/ having a bad experience with meeting his or her favorite idol. I have not thought of the names this is mainly a rough draft. So fo1 comments 21 views last activity
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I had the following idea for a survivor perk: This perks activates when you are carried by the killer. When a generator is getting fully repaird while a killer carries you, you instantly gain 30/40/50% Wiggling progress. This perks deactivates after triggering successfully. I don't know, maybe it's complete crap, maybe it's worth a thought. Cheers!0 comments 11 views last activity
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Yes this is incredibly pedantic... but... Something that has irked me about the character from day 1 is stating that survivors hit by the UVX are affected by "weakness". I realise that the survivor is hindered for 3 seconds, but "weakness" I feel doesn't quite sell it to me... especially when the 'weak' partbof it lasts such a short time... Weak - 1. lacking the power to perform physically dem3 comments 62 views last activity
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Leafy Mash was a Billy addon that was removed with the Billy rework since a lot of his addons were changed, I think this addon should return, and for a good reason... Apex Muffler. For those who dont know... Leafy Mash was an addon that removed your Terror Radius upon downing a Survivor, the effect lasted for 15 seconds roughly. When paired with Apex Muffler, it would completely remove the Chai5 comments 162 views last activity
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No clue why my posts keep getting deleted. I come back to them like a month later have a couple of notifications about responses and they're always missing. Anyway - point of this post: For some reason the new survivor being friends with the witch survivor makes me think of hocus pocus. One has red curly hair so that may be why. Could see a third witch character added to round out the tr0 comments 21 views last activity
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I didn't know this but apparently I'm not the only player who plays survivor on controller but when it comes to using a flashlights, I use my mouse to aim the beam better. Ever since the The Trickster chapter released, everytime I use my mouse while playing controller, the frames drop significantly and it wasn't like that before that update. Please maybe look into fixing this at some point.0 comments 11 views last activity
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ok so I'm just going to start by saying this game is killer sided straight up! i know people will argue and complain saying its not, but seriously, look at the facts! every perk to do with survivors get nerfed some way, however killers seem to get buffed through their ability giving them a higher chance regardless. look at the patch notes. what is the point of the face camping meter? seriously!7 comments 191 views last activity
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Title, more and more frequently I am getting matched with people who are using them, I feel it can't be that hard to implement a system to prevent people above a certain ping from being matched together?12 comments 451 views last activity
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It blocks the entire chat, I don't care about the battlepass or the challenges, it's just debris on my screen.0 comments 11 views last activity
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It would be nice if they modified Bloodweb so that you can level up as many levels as you have blood points, and that it gives you a random amount of each element; Although there will be automatic purchase from the first prestige, it is very repetitive having to go up one level at a time (both options should be available in case you want to secure a specific item). On the other hand, for console1 comments 121 views last activity
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We have the ghost face mask from scary movie. Now it’s time for our favorite butler Hanson from scary movie 2. perks: little hand - pick up survivors faster when in terror radius mashed taters - placing the little hand inside a gen is disgusting. Killer is effected by this and is hindered when breaking it. Bum buster - hansen likes to let loose. All survivors in an meter area gain haste1 comments 11 views last activity
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What's the point to the timer anymore? We get replaced by very intelligent Ai's. I've sat and watched my Ai loop killers like crazy. They do gens, heal, ask to be healed. And the killers still get points for the bot anyway. So I'm just curious, what's the point now? Genuinely. Killers have gotten even more toxic with proxy camping exploiting the camp timer, making it useless, face camping at17 comments 251 views last activity
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Currently mmr is based purely on survivor escaping or dieing. this is terrible. Why can I get several iredescents. Safely save/heal multiple people, do several gens, loop the killer constantly. And yet I’m punished because my team is so new they don’t know which is up and don’t save or do gens. It also punishes the killer because I loop them into oblivion mmr should be pip based.3 comments 31 views last activity
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Something I have been thinking about and decided to go online with, would be the idea of reworking the perks to have more of a balanced feel. I haven't played survivor as long as I have played killer, but in my recent findings trying to do daily rituals for survivors, some of them feel very hard to complete due to how it feels like I cannot get any sort of advantage on a killer. I lack a lot of p1 comments 21 views last activity
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I'm so happy that Pig is getting buffed and her ambush now it's decent but there is one change that I would like them to implement, which is that turn rate/flick that Billy has for 1s. I'm not an experienced Pig using ambush in loops and I find it quite difficult to do that mind game with the ambush using a controller going from one side to another, and I think this change would help console pla2 comments 131 views last activity
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At least it's primary effect. Now, I know many people will think this is ridiculous and I could understand why, at first at least, but the way swf could make this perk unfun is not that hard too see. If a survivor is in chase and the last gen pops, they could easily get downed near basement, and if they are with a sabo squad, they can sabo nearby hooks, either making you forced to hook in basemen8 comments 221 views last activity
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The current reward is not bad, but I think it should be basic that when you buy a character, they give you their portrait. Something I'd like more would be if, for the killers, you got their unmasked head (like for Ghostface it would be Danny Johnson's face) or a head that ties in a lot with their backstory; and for the survivors, you got the mask of their killer (like for Jane Romero it would be0 comments 11 views last activity
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The amount of time killer's bring us there just to explot the double basement bug. Please, killswitch this map9 comments 131 views last activity
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I understand why the penalty of not being able to join a new game immediately after leaving a game prematurelly was implemented. Althoug, since then, you guys had the wonderful idea of switching leavers for bots. Considering the fact that people who just want to "go next" suicide instead of leaving because of the penalty, I think removing this penalty would make the game better for the 3 other4 comments 211 views last activity
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I feel like it is too much having them clustered the way they are and how they go up walls I don't even want to know how Predator would make them look. I don't recall them this bad before. If you haven't changed them then please count this as a bug report. Also gives us options to change the colours of scratch marks.1 comments 31 views last activity
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So one thing is for sure, tunneling is a valid strategy this idea will not remove it out right from the game, it will simply detour killers from doing so, no system will ever be perfect and I do hope that people take this post seriously with feedback to help with any potential issues I may have missed. First things first though we need a couple survivor based gameplay changes, now I know what yo14 comments 151 views last activity
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i think that would go a long way, an effect such as blighted serum trail, like if survivors have hope or get injured, and if killer has noed or play with your food, etc. lots of perks reveal themselves to the opposite side such as champion of light, or dissolution, so a haste reveal wouldn't be an entirely bad idea. its a good qol addition. it would also help clear doubt of whats going on5 comments 101 views last activity
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I made some changes to my last post about my Bubba Buff Concept and I want to share it in here. The Cannibal | Base Kit Changes On the screen you can see my suggestions to change Bubba at his Base Kit. I nerfed his Chainsaw while being very close to the hooked Survivor. It would be much easier to juke Bubba and make him to trigger a Tantrum. Additionally the penalty for this Tantrum would b9 comments 241 views last activity
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As the title suggests, have moris people can purchase from the store. Maybe put them next to the killer's offering or something. I don't know about you guys but it feels like a lot of the moris are just outdated looking, I think Wraith could do with a new mori. I know all killer mains would love to have more than 1 mori and I get that you probably can't do it with licensed killers, but still, the2 comments 21 views last activity
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At higher levels all survivors do is body block these types of killers, I don't know if you realize that or just think that we won't see it. But giving Clown a "buff" to the antidote and completely gutting the tonic is only going to make body blocking even worse and probably lower his kill count even more let's be honest, as well as making the killer think they can down at pallets which they cann24 comments 502 views last activity
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Why buff him if you change a major add on? I am talking about iridescent add on pinky finger. He has close to lowest rate of performance. People has a easier time looping clown vs huntress. At least wait to actually what the whole community sees. Instead listening to a small group that plays the ptb.3 comments 101 views last activity
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It's cool that they're making it reduce the required charges instead of apply progression that can be removed, but people were already complaining about how the time it takes isn't worth it at all. Why reduce the amount of charges it gives? You only get 70 seconds of generator repair time (at most) out of 120 seconds of performing the ritual. You lose over half a gen of time now in the best case35 comments 642 views last activity
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Hello devs, I read the post PTB notes, and I must say, I'm super happy with the changes you guys made as you addressed basically every bad point in that PTB that needed tweaking, including nerfing Clown's pinky finger in regards to his base bottle count getting increased. That being said though, while I'm glad Redhead's Pinky Finger has been rightfully nerfed, I must say, it's really bad in its5 comments 151 views last activity
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Should the speed of gen repair get boosted if a killer tunnels out a survivor at 5 gens... with no other survivors hooked... in order to keep the match competitive?9 comments 121 views last activity
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I wish The Unknown would enter a "Crawler State" like he does in the Mori after teleporting to a husk for 10 seconds. Give him Undetectable during that time and he would be really scary! What do you think?9 comments 81 views last activity
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I'm not sure where I exactly stand on this. My friend brought this up yesterday and I thought he had a good point, so thought I'd share here. Why is the highest mobility killer in the game still a fully functioning M1 killer outside of his power? Especially when his power recharge is so short and forgiving compared to many killers who have even worse powers. Would this even be a meaningful cha25 comments 471 views last activity
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Dredge seems like a decent killer, but is held back by some very annoying quirks that feel like they wouldn't be much effort to solve. 1: The directional passive sound that alerts any survivors paying attention to his location. Quieting down or removing this noise would help immensely especially with a killer than has mechanics built for stealth. Even if you didn't want to remove it completely2 comments 163 views last activity
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PLEASE READ CAREFULLY BEFORE YOU JUDGE Hello so I’m a pyramid head main who’s mained him for a long time that I sort of understand how his basekit functions in several cases and I understand what are some of the things he suffers with in dbd (or atleast what I suffer with managing in dbd) Before you read the description of the addons I’d like to clarify that yes some of those concepts are sham13 comments 761 views last activity
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Titel There so many posts about map offerings but the developers still don't give us a statement about them11 comments 121 views last activity
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Currently there is almost no reason to take the perk Visionary over Deja Vu, in my opinion. Deja Vu does the job much better. Could we buff Visionary to show the auras of gens from white to red, depending on their current progress? Then it would have some edge over Deja Vu.7 comments 101 views last activity
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That's it. I was playing sadako with noted Very Good perk alien instinct last night and barely got any procs. Even as a killer with a substandard terror radius I couldn't burn thru the tokens because they just regenerate in chase. They either shouldn't go up during chase or should accumulate much slower in chase. Stake out has this same caveat. Barring that just remove tokens and let it permanen0 comments 21 views last activity
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So in the last 24 hours i played 48 surv matches with friends and i documented all the killers i faced here is the list: Wesker: 34 times Blight: 10 times Wraith: 1 Time Billy: 2 Times Bubba: 1 Time if u dont see a serious problem here then idk what to tell you im tired of wesker and his stupid music it gives me a headache50 comments 831 views last activity
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Can Trickster get 60 Knives again? And the extra Knife addons be changed to 8 and 16 respectively? Also give him a visible combo meter, DMC style: (less serious suggestion but might go hard tbh)3 comments 91 views last activity
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Removal of disconnect timer: Right now, people are still quitting early via attempts and afk skill check fail. Removing the timer for Survivor would cut down on those types of cases. Remove it from killer when Killer bots are introduced. Reduction in price/include original chapters: Right now, anyone who's just purchased the game has only 5 killers(7 if they play on console) and 73 comments 71 views last activity
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Some of devs' comments have been along the lines of "we want to shift focus from the RBTs to the ambush." Ok, cool, most Pigs I've seen have been asking for that for roughly 6 years at this point. However, despite add-on passes in the past, countless nerfs, and a handful of buffs, Pig's add-ons are still heavily at odds with how her power should function. By that I mean Pig's RBTs have always1 comments 31 views last activity
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So, the new post-PTB changes are... good. Nothing amazing or groundbreaking but still, good. They listened to the Invocation feedback, they removed the unnecessary +30 seconds on Pig's traps, they called back one of the Huntress buffs and buffed the Unknown a bit. That's all good. They didn't solve all of the problems, but still, better than nothing or another Sadako situation. Although I fee24 comments 711 views last activity
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In our latest update, we've made adjustment's to The Onryo's Power, VHS Tapes, and various Add-ons. We'd love to hear your feedback below.247 comments 5,837 views last activity
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I'm a veteran killer player with around 8k hrs primarily playing stealth killers like GF and sadako nowadays. IMO the anticamp progress meter should be hidden from the hooked player until its full or past a certain threshold due to giving info to your location. Picture the following situation: you've hooked a survivor and know that someone is relatively nearby (within 40m) and someone else is o2 comments 81 views last activity