Feedback and Suggestions

Our team will be happy to read these!
  • (For context: I have played Dead by Daylight for a total of 70days according to my stats and play both survivor and killer) I know many of us have dealt with that one killer who will slug for a 4k and it's frustrating. To sit there and not be able to pick yourself up unless you immediately set "Boon: Exponential" or have "Unbreakable" equipped. Now here is an idea that me and my friends who I pl
    4 comments 41 views last activity
  • Been playing Executioner lately and he's a blast to play as! He might actually be my third main. He's a very relaxing killer to play as, but unfortunately his add-ons are horrible and some of the worst add-on sets in the game. But what do you think? Any ideas for potential add-ons that he could use, or ideas for buffs of his current add-ons? I'll start with my ideas: Valtiel Sect Photograph A
    28 comments 662 views last activity
  • The killer is not fun playing against. His chainsaw is way too strong now. You don't have time to even get anywhere when he misses a hit. Even new players can easy get 4 kills. How do we suppose to play against some sweaty ones?
    46 comments 1,451 views last activity
  • Title. I don't even see this combo that often, but I still think it's incredibly unhealthy and overpowered and shouldn't be in the game. Devs said they were "monitoring" it and gonna take any actions against it if necessary, but I can't help but wonder what's the conclusion of this "monitoring" they are doing and if there's any words on if this is gonna be changed soon or not?
    7 comments 202 views last activity
  • Idk if this has been talked about already, but the anti-camp measures for the Main Building’s Basement on Badham Preschool is insanely easy to camp since the surface floor is high enough to avoid the anti-camp measure. Even if you somehow managed to unhook yourself from the Basement, it is likely the Killer will just easily tunnel you out since the Basement has no nearby structures to use other
    2 comments 51 views last activity
  • The past patch notes have been a step in the right direction for trapper but in some areas he’s still needs something to fight back. This isn’t meant to be a rework to him as the ideas aren’t meant to bring him up as strong as demo or wraith but some buffs so he doesn’t have to win the game starting off at 2 gens remaining. To start off, I figured traps should give injured survivors deep wounds
    1 comments 31 views last activity
  • With the iron maiden shirts being added, all original survivors have the badge in the store, meaning you have to go into each survivor tab and then go to their shirts and scroll down to get rid of them, each. Would be nice if there was a button to dismiss them all at once.
    0 comments 31 views last activity
  • This concept has been updated! The link is provided below! Updated concept. A lot of The Executioner's add-ons go unused, and its easy to see why. They all suck. I decided to create my own add-on, replacing every useless add-on with a new effect and combining add-ons with repeat effects so every add-on is unique. I tried my best to keep these ad
    16 comments 503 views last activity
  • Any plans on having a wish list in the store so we can book mark cosmetics? Maybe even get notifications if and when things on our list will be leaving the store so we can buy before it goes? Would be a very useful feature. Just a thought.
    0 comments 11 views last activity
  • Deadline only gives a +10% better chance of getting skill checks at the cost of being injured and random placement. Simple remove the random placements so it actually is not a hinderance to the game.
    0 comments 11 views last activity
  • After playing many hours you kind of get a feeling how fast a killer or a survivor can be and what the limits of the pers are that are acessible in the game. Last match one of the survivors was incredibly hard to catch. I lost sight of him for just one second when he went around the corner but somehow he gained distance. I was starting to doubt myself as I couldn't catch up to him. I know I slow
    6 comments 131 views last activity
  • I have two dbd account that I've switch back and forth between the years. My first was on ps4 then on pc. Once I played mouse and keyboard I was hooked but unfortunately, after a year or on of steam dbd on this account, I no longer had access to my pc so I had to go back to my ps4 (now ps5 account). I really really wanna play mouse and keyboard on my ps5 account because I've spent so much time an
    0 comments 11 views last activity
  • Trapper should always be the default boy considering he’s the icon of the game and the most fitting for it imo
    4 comments 41 views last activity
  • Taking inspiration from Ryse (terrrrible game I know but work with me here) and have a Democles like killer? I mean he has the dark look, he kills with Nyx the god of vengeance, AND can easily be used to justify an ancient civilization ruin map. As for power why not just give him an upgraded M1 with some boosts to destruction? Pallet breaking and wall breaking would be viable options in chase n
    6 comments 91 views last activity
  • Wondering if there has been any thought by the devs to rework the in chat filter for Xbox/Microsoft on PC? The fact that 'lol' or 'killed' (in a game about killing) will censor an entire sentence is out of hand. I think having a filter you can toggle would be more beneficial, even in normal conversation with a swf 90% of the time it ends up censored. Seems like the community has been asking abou
    1 comments 51 views last activity
  • Decisive Strike: Should not have a time limit. It should be there till it has been used then it deactivates. And the skill check bar should be slightly bigger. Both perks: Should not deactivate as soon as you do a "Conspicious Action"
    2 comments 51 views last activity
  • Can you give us a function to not be matched with players that are queued up with a killer we choose to avoid. I say I don't want to play against The Mastermind today so I can have the ability to avoid any matches that are with a player queued up as The Mastermind. Maybe I get paired against a killer one too many times so I can just block matchmaking from that killer. I and many others would take
    21 comments 284 views last activity
  • So, i already talked about nemesis here, i don´t like to be repetitive, but i didn´t really explained his actual problems or something like that, so, today, i want to share with you guys some changes for him, changes for his most ´´annoying´´ things, basically his power and addons, everything --------------------------------------------------------------------------------------------------------
    9 comments 251 views last activity
  • CHAPTER VI: A Nightmare on Elm Street The Nightmare Terror Radius: 24 Meters Lullaby Radius: 24 Meters Speed: 4.6 m/s Dream Demon - Range 10 Meters Dream Demon allows The Nightmare to pull Survivors into the Dream World. Survivors who are aw
    31 comments 1,107 views last activity
  • The Nightmare is a nightmare to balance. I wanted to make him more fun. Problem with Freddy : Freddy is weak (against competent/experienced players) Freddy has a boring playstyle (gen kick/slowdown perks) Freddy has weak or terrible add-ons TLDR; Possible solutions: Make his pallets base kit and buff his add-ons Co-operate his current power
    0 comments 41 views last activity
  • After tons of feedback I ended up with this rework, which hopefully hits the mark. These toolboxes incentivize co-operation to repair a particular generator, to break 3 gens or to finish the last one. Using them by yourself won't save much time, but they still will be helpful.
    0 comments 11 views last activity
  • Hello. since the alan wake chapter dropped i noticed something changed that make my eyes literally hurt. can we please get a confirmation if this is intended or it's just a bug? so here's how the pre match lobby look from a killer pov right now : and here's how it used to be before the latest patch :
    3 comments 81 views last activity
  • Can you make the verticality not take into effect with the anti-camp self unhook mechanic, if a killer wants to stand 2 floors above a hooked survivor then the game should treat that as the killer standing next to the hooked survivor anyways and give full speed to the self unhook meter.
    3 comments 51 views last activity
  • This is mostly a suggestion to help newer players. Since charging an EMP reduces survivors' movement speed, survivors should see the hindered status effect on their screen when charging an EMP. All other killer powers in the game that reduce survivors' movement speed make it clear to them exactly when this is happening, but EMPs just don't have that at all and there's no obvious indication to the
    0 comments 31 views last activity
  • You can barely make distance when you avoid his chainsaw, he can just spam the chainsaw
    9 comments 151 views last activity
  • I saw the teaser trailer of the guy in the tent, super creepy! Gave me skin walker vibes, if this isn't a skin walker this should so be added! They could take the form of a survivor, confusing the other survivors. No one can be trusted! Also would be cool to turn the tents into lockers 👹
    2 comments 11 views last activity
  • As the title suggests could the survivor HUD have the healing icon whenever you use Inner Healing/Inner Strength? Just so it makes randoms not get frustrated or confused as to why I jump into a locker with no indication that it is to use my Inner healing/Strength.
    0 comments 11 views last activity
  • I really think legion needs a speed debuff because its like you absolutely can not get away from him
    3 comments 131 views last activity
  • Is there a bug at the moment that spawns a pallet at every possible location on every map?
    0 comments 11 views last activity
  • Hello, I have been getting KIller Daily Rituals only for a while now, and it is unfortunate because I only play survivor. I would really like to see Daily Rituals changed somehow. My idea is that instead of 3 Daily Rituals with pooled Survivor and Killer Daily Rituals, there would be 3 Survivor Daily Rituals and 3 Killer Daily Rituals separate.
    2 comments 21 views last activity
  • I know he previously had a tome cosmetic already but when will he get more? Im hoping he gets the suit cosmetic.
    5 comments 81 views last activity
  • They make the game miserable and are way too op. Pop Goes the Weasel, Pain Res, Dead Man's Switch
    26 comments 571 views last activity
  • I would like to hear your ideas about the Invocation perks that come to your mind. I want you to write good ideas for the new perk type, Invocation perks, here. Make whatever you can think of and don't be afraid to be creative!
    9 comments 282 views last activity
  • The idea here is that if the match is not fun because of a killer who tunnels agressiv at 5 gens, the killer holds a three gen from the start or sluggs every survivor for 4 minutes, you can just dc the game and move on. I was against this idea myself for quite some time but with the tunneling becomming more and more present I feel like it should be okay to leave a match behind without facing a
    51 comments 862 views last activity
  • Titel says it all. A Darth Vader legendary skin for Pyramid Head might just work. He shouldn't be dragging his lightsaber through the mud, but in a casual backhand downward hold. The M2 could be a force shockwave or throwing the saber.
    0 comments 2 views last activity
  • Hey hey, I would like to suggest a new charm for DBD. The gaming scene is full of people who are neurodivergent. These include conditions such as ADHD, autism, dyslexia, dyscalculia, Tourette syndrome, hypersensitivity, and more. To advocate for more mental health awareness and to fight for more integration and less stigmatization of neurodivergent individuals, it would be incredibly wonderful
    Mod
    1 comments 61 views last activity
  • Pharmacy was already a niche perk before the change, but requiring a survivor to be injured to take advantage of its effects just killed it. And then the med-kit nerfs a while back buried it 50 feet underground. It'd be nice if, at the very least, the perk still provided the 80% chest unlocking speed bonus while uninjured, as that effect was a huge help in chest builds. Now if we're talking abou
    6 comments 81 views last activity
  • 2 comments 31 views last activity
  • Now that all survivor side tasks got extended (aka healing and gen completion) why not also extend the duration of the hook stages to match with this? 90 or 120 sec hookstage? Killer can still choose to proxycamp or tunnel. But in this way, the survivor actually has a way to punish this behaviour and actually has a chance to ban this behaviour as being the most profitable. A killer that plays wi
    0 comments 21 views last activity
  • And it's a very simple solution: Increase the cooldown from hacked drones for 2 minutes , with this cooldown, Skull Merchant players will have to stop that boring gameplay of sitting gens and use drones on loops/chases The whole problem about this killer is that a hacked drone just have a small 45 seconds cooldown actually, and because if this is very easy to abuse of spamming drones to protec
    22 comments 291 views last activity
  • I have a ingame idea.Why don't killers get a special fifth perk slot but only for new type of special perks that are more powerful but you can only have one and this will make it more fair, becouse sarvivors have 16 perks combient in a mach but killers only have 4.And this will be very fun and good for killer players making there expirience better.With this there will be so much place for new per
    12 comments 82 views last activity
  • I think that when you're in the store an looking at a character you should be able to select different tops and bottoms without it changing so that we can get a good look at what outfit combinations we might want to buy. Right now when we change tabs (hair, top, bottom) it will unselect the item we were looking at. Changing this would allows players to get a better idea of what outfit combination
    0 comments 1 views last activity
  • These are the current effects: While you have a reputation for being self-centred, you risk it all to help those in need. When you unhook a Survivor , the Aura of the Killer is revealed to you for 8 seconds and the unhooked Survivor benefits from the following effects for 4 / 6 / 8 seconds : Suppresses their Scratch Marks and Pools of Blood Increases their Haste Status
    8 comments 62 views last activity
  • Now that bhvr implemented an afk matchmaking ban and bots, all that's left is survivors killing themselves on hook in order to leave the game without a ban. With existing perks and offering within the game as it stands, how would you proceed if you were bhvr? ( I didn't realize I was in a game as I was waiting over 15mins in lobby)
    6 comments 51 views last activity
  • what do you guys think if they tweaked it a little to be able to also be put on standing pallets without having to drop them first. would that be too much to ask? I feel like it would be a nice touch to the perk.
    20 comments 522 views last activity
  • Ive recently entcountered Many Many People playing the New Nerf/Buff for the Onryo, and yes its a bit different, but because of this Update, there is no big Counter play to that when you have only One Playstyle in Mind.. I want to Help BHVR to make thing set right, Im not really into all an All seeing Eye when It goes to balance most of the time or to find Cons and Pros but.. I can share what
    4 comments 111 views last activity
  • It's the body she was in after the credits of System Shock 2. Killer name is, "The Machine." She'd taunt when putting players on hooks or performing a memento mori and say stuff like, "A pathetic creature of meat and bone. You were little more than an insect."
    1 comments 11 views last activity
  • I would like to be able to change my name within the game itself so I can give myself a funny one, and without having to change my console ID online (since according to the console notice, there is a possibility that you will lose content that you have downloaded with your ID) .
    7 comments 111 views last activity
  • BHVR, as a Billy Main.... You proved you can BUFF a killer to the right spot WITHOUT adding so many unnecessary nerfs. Billy is back to where he should've stayed before the nerfs MINUS the annoying roar. I tip my hat to you devs. You guys did an amazing job on Billy. Can we throw Wraith in now? He needs buffs because he's super addon dependent and his speed nerf upon reappearing was unjust.
    10 comments 241 views last activity
  • A perk called [Hands Off!] - When all the gens are done. The first Survivor to touch the gate switch gets injured, and if they are already INURED, they get BROKEN. Another HEX perk called [Contagious Capture] - Whenever two survivors have been hooked on the same hook those hooked survivors become sickly contaminated coughing profusely and bleeding more than usual and suffer a 6% to repair sp
    0 comments 11 views last activity
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