Feedback and Suggestions

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  • I will commend BHVR on their recent works toward better quality of life changes for the game, such as removing the depiping system or changing the requirement to get adept killer. With this however, I still feel like there are some more things that need to be changed as I feel like they would greatly improve gameplay for both killer and survivors. Firstly, the removing of lockers next to vault l
    3 comments 81 views last activity
  • These are just some Ideas of mine about these upcoming updates in the future. (Devs please buff Shadowborn to an old classic anti-flashlight perk pls) Leverage - Buff/Rework Each time you hook a Survivor, Leverage activates for 60 seconds . Reduces the Altruistic and Personal Healing speeds of all Survivors by 30/40/50% . Leverage grants 30 / 40 / 50% bonus Bloodpoints for
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  • I think for me as a killer main I love a lot and I struggled so much with playing alone as killer because you’re solo and it’s only up to you to get the job done. I have been wanting to play killer with one of my friends we have been thinking about playing myers and ghost face together and I think 2v8 should stay permanent
    41 comments 1,071 views last activity
  • When a character is purchased, the Tier 3 perks should immediately be unlocked for all killers. This is the only way to fix the grind. There are currently 44 survivors and 37 killers for a total of 77 characters. Prestiging all of these characters to Prestige 3 would take years. The grind would only worsen over time as more characters are added. The grind is the worst and most boring part about t
    31 comments 241 views last activity
  • The recent addition of characters with in-game voice lines was perhaps one of the best and most interesting things BHVR has ever done. After maining Lara for quite some time, switching to a character with no dialogue, like Nancy, feels strange and a little boring. It's so much funner playing as a character that actually speaks instead of just grunt, grunt, scream. Also, instead of only yourself
    12 comments 282 views last activity
  • I am excited to see that skull merchant will be getting some changes to her sooner than expected, I hope they keep her relatively the same, like keeping the undetectable, and keeping her haste. As for the survivors they honestly can remove deep wound and broken status effect. The scan line immunity can be increased to 3.5 seconds instead of 3 or even 4 seconds since she already has an add on for
    17 comments 291 views last activity
  • Title. it still won't be meta and honestly i would just prefer removing the cooldown in its entirety but this is better than the current 20sec
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  • As of right now every generator regression perk has been nerfed really hard, while on the same time we dont only have mutch higher gen speeds but also hook sabotages are far easyer to do now. Often 2 gens get done before even the first hook, forcing killers into strategys that noone likes. There needs to be more time added to generators to give killers a little more time to breath.
    12 comments 291 views last activity
  • Many people consider chest opening a waste of time because: 1-You need to search for the chest in the map and it gets worse if you play in indoor maps. 2-It takes 10 seconds to open and that's a long time. 3-Most of the time you get useless items like broken key or green map. -My suggestion is to increase the number of default chests from 3 to 6 chests , this will help you find chests inste
    5 comments 71 views last activity
  • One thing i would love to see with DS that if the killer gets hit by DS, the Power gets set to 0 and recharges if it is a token/CD based power. Meaning DS for Nurse and Blight would actually hurt and others who otherwise could down easily with power again. And most lower tier Killers dont even have that requirement since their power is traps or M1 based with a side power and not token or CD based
    15 comments 251 views last activity
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  • I don't want to sound like a bigot but why is there ONLY PRIDE FLAGS in DBD. The game has been proudly developed by french canadian, Tho in all the years i've played DBD i have never seen a Quebec's Flag on St-Jean Holiday ? They are tons of big youtubers that has created whole communities around this game (Noob3, JRM, Ayrun, Monto, etc) none of these communities have community flags in the game
    12 comments 1,041 views last activity
  • Dear all, unfortunately many killers can not be played to their full potential because of the lack of sensitivity on console, e.g. Oni flicks are not possible which makes him a lot weaker on console and this applies to a lot of killers on console. So in general it would be really helpful to create a better sensitivity system for console to make all killers as much fun as on PC.
    0 comments 12 views last activity
  • In the last ptb the devs changed dredge to be less noisy and detectable/hearable through walls, which is a very good change and brings me back to Sadako. She also has a directional lullaby that gives her away through walls and makes her stealth useless. After they changed him in the PTB I hope they do the same for Sadako and make the lullaby no longer directional and remove it from the visual he
    37 comments 502 views last activity
  • I ask this because im sick and tired of my casual runs being totally RUINED by a team of survivors that are trying to hard when I'm just trying to have fun. So if this ever becomes an option I can see myself playing it often & then when I want to get competitive to try out specific builds for partied survivors.
    5 comments 91 views last activity
  • RAAM could be a cool idea for a killer, his basic attack would be his dagger and his ability could be Kryll related, maybe he could send Kryll to a generator or have them cover an area. Possibly even have some kind of special torches placed around the map to aid the survivors in playing against him. He would have a resistance to flashlights maybe having to burn up his Kryll before he is able t
    0 comments 11 views last activity
  • Hii guys, What about the idea of bringing BAD TASTE (from Peter Jackson btw) to DBD?
    0 comments 17 views last activity
  • Hii guys, What do you think if this horror (iconic) franchise would come to DBD? House 1,2,3 & 4
    1 comments 11 views last activity
  • Most game maps have variants, Badham Preschool is no different, however for some reason the Badham maps are completely separate maps. This is annoying as the map repeat prevention prevents the same map, not just the realm. With Badham being 5 separate maps that means you can often get essentially the same map over and over and over (and I have often.) Please fix this.
    5 comments 71 views last activity
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  • The game is intolerable solo queue survivor these days. The camping, slugging, survivors dc'ing or suing on hook left and right. 2v8 solved these problems. In 2v8 the whole team was usually trying their best until the very end, while in 1v4 people are already giving up at 5 gens. Please bring 2v8 back asap because 1v4 is unplayable.
    3 comments 122 views last activity
  • I would love the option to refresh a tome once you've completed all the challenges on all levels for the chance to do them again, and a way to earn more bloodpoints! Some of the challenges were insanely fun and its a shame that I can't go back and re-do them.
    1 comments 11 views last activity
  • I believe it wouldn't hurt to introduce a survivor perk to rebuild broken pallets with modern DBD since most pallets aren't as strong as before and with correct usage, it could be a decent perk but not too strong with certain balancing. I envision it as only being broken pallets (and doors) but not being able to put one wherever you like. The speed to build should be similar to cleansing a tote
    15 comments 2,562 views last activity
  • Why is there no server in Asia? We love Dead By Daylight but we play with 150 ping and why is there no 120 fps for console. Is there a solution in the future? Frame 120 VS 60 I can't
    0 comments 21 views last activity
  • There doesn't need to be a accompanying survivor but if you did it could be normal Jin but I dunno a man can dream right haha.
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  • They should make a perk that makes you do a 360 spin that makes the killer lose balance or something. I know people would say 360 are easy well that’s because your playing pc and not console it’s harder for console players to do it knowing it’s not easy to do but I feel like the devs should make a active ability button that makes you do a 360 spin in situations
    1 comments 21 views last activity
  • I am actually sick of killers getting away with a lot of stuff when it comes to endgame like if they can have blood warden terminus noed and no way out I feel Ike survivors should be able to use DS and off the record in endgame because killers need to learn how to earn their way for a kill not just handed to them because killer mains feel bad or some type of way that they can’t get a kill during
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  • Sometimes it would be nice to get feedback when a youtube video is submitted that the video has been reviewed. I would prefer to delete things off my channel after a period of time but if I don't know a video has been reviewed I can't take it down. The other night for example I had 3 games where I had hackers. One so cocky enough to show off the hacks but deny it in endgame. I'd wonder what i
    0 comments 11 views last activity
  • We barely see any offerings worth running except anniversary cakes and bloody party streamers because let's be honest the others are just not worth using at all at the moment. I will mention Escape! Cakes, Survivor Puddings and Bloody Party Streamers only at the end. Here are my suggestions to rework every single bloodpoint offering for both killer and survivors in the game. This section wil
    9 comments 92 views last activity
  • To 30%. This way we have a 15% perk that blocks windows, a 30% perk with a drawback, and a 45% perk with a cooldown. Right now DA is not really worth it compared to Bamboozle, and it's among the least used perks in the game. A small increase in value would make sense.
    5 comments 131 views last activity
  • I see a lot of stuff about how killers couldn't mimic survivors because of SWF, or that it would be OP at low skill but UP at high skill. I have a mechanic suggestion that could work for this. It isn't a complete killer as it would probably need a second power, just this one power that would feel like a true mimic. Plant/Fungus Monster It can place traps which look like small mold/slime patches
    7 comments 101 views last activity
  • 2025 is the 50th anniversary of Rocky Horror and it would be great to have skins for that.
    3 comments 41 views last activity
  • Survivors need a bit more when it comes to dealing w/ the two best killers in the game. Rather than directly nerfing their powers numerically, why not introduce a mechanic for the two that disables their power for something like 3-5 seconds? Stunning both of these killers is already harder in comparison to other killers due to the nature of their powers, w/ Nurse being able to Blink through pal
    18 comments 351 views last activity
  • I feel like the amount of bloodpoints earned from daily rituals should be moderately increased, as the average of 30,000 just seems too little, especially for some of the harder rituals. The amount of bloodpoints earned should be increased as follows: 30,000 ~ 50,000 45,000 ~ 60,000 60,000 ~ 80,000 So, not an astronomically insane increase, just a little to make the rituals more worth your ti
    2 comments 51 views last activity
  • I think it's fair to say that it can be a bit disheartening when your hex totems have bad placement causing them to be destroyed very early in the match. I suggest allowing the killer to select where their chosen hexes are in one of two ways: The Hexes aren't active until the killer has placed them by having dull totems auras shown and highlighted when killer looks in that direction with a pro
    7 comments 142 views last activity
  • TITLE Ever since their introduction to DBD, charms have always had 3 categories: survivor only, killer only, or universal. And that is perfectly fine, since those role-specific charms are quite often things that would look weird on the other role's hooks or belts. Having Yui's bike charm (Propulsion Overdrive RK
    1 comments 231 views last activity
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  • Lucky Star You know how to stay calm in the face of incomprehensible danger. Whenever you enter a locker, Lucky Star activates. You no longer suffer from the Blindness status effect when in lockers, and you make no grunts of pain. Any pools of blood within an 8 meter range of the locker you entered will automatically disappear. Whenever you exit a locker, all other survivors auras and
    10 comments 352 views last activity
  • It’s really good that Fnaf is finally coming next year in 2025. And now my wishlist for upcoming license for 2025 could be what a lot of people wanted and I hope. 1.Jason Vorhees 2. Slenderman 3. Candyman 4. The Grudge 5. Pennywise
    0 comments 61 views last activity
  • I am so glad we finally have a killer perk that allows a dull or hex totem to be blocked by a survivor for 8 seconds because we’ve had times where survivors tend to cleanse totems too early in the r game in the beginning of the match whatsoever and you can combine dominance perk with hex pentimento or hex retribution and other hex perks it’s a good combo.
    0 comments 301 views last activity
  • Can Sadako get some killer instinct when I come out of the TV please. Sometimes its disorienting when you're popping out everywhere. It would help reorient the killer just a little bit.
    8 comments 51 views last activity
  • A reason for the cheaters, because we are very tempted to cheat even with the risks, I propose several ways to improve the system Yes it is made by chatgpt with my ideas, but clearly. 1. Cheater Pool: Isolation of Cheaters: Players detected for cheating would be placed in a separate matchmaking pool, where they could only play with other cheaters. This protects honest players while al
    0 comments 34 views last activity
  • Downed someone walked to nearest possible hook near start of game physically can't get there they had no perks to slow me down so they get to wiggle off
    2 comments 22 views last activity
  • I think it's time to finally buff chests Bhvr is recently adding a bunch of chests perks, they added Specialist with Lara Croft, and there will be another one coming with Trevor Belmont Why do I say that? Because every perk that requires you to open a chest, it's wothless, it takes to much time to go into a chest, and mainly, to open them And doens't matter if the perk has a great effect like
    1 comments 51 views last activity
  • I believe an Ice Nine Kills collaboration just makes sense. The horror movie themed songs just fit. It would feel so right. I would spend 100s of dollars for a Spencer Charnas survivor or the Silent killer mask for legion would be awesome. So many outfits from their music videos would fit so well in this game.
    0 comments 31 views last activity
  • I love to play Demo, but this daily is just really tough. Not because Shred attack is something difficult, but because FULLY CHARGED Shred attack is not something you use a lot. On average I need 2-4 matches just to end up this daily (and i'm using Shred A LOT), when any other daily is just question of one match. Please consider to remove "fully charged" condition from it.
    7 comments 81 views last activity
  • It is way too powerful to get for free. Always slugging for the 4k. Makes hatch irrelevant. Ruins the experience for survivor solo queue. Allows the killer player to punish survivor players.
    17 comments 271 views last activity
  • First of all, I - and I am pretty sure everyone else within this community - appreciate the hard work of the cosmetic team. Over the years you've evolved in a really great direction. The best proof of this is the rift: The first few rifts were kinda empty and some of them didn't even had full cosmetics. Nowadays, the rift is really amazing; full of great and unique cosmetics for so many survivors
    0 comments 21 views last activity
  • Chest/Luck update Ace in the whole basekit: This perk lets you keep your addons after the match if you escape and items in chests have addons. This perk basekit would make chests a lot more interesting while not changing much of the survivors strength. I don‘t think anyone actually plays this perk outside of chest builds. The basement got better and more chests with only purple or better i
    1 comments 61 views last activity
  • The ability to add cosmetics to flash lights, won't cause problems and will make it so people don't have to get mods for it and possibly get banned
    5 comments 31 views last activity
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