Feedback and Suggestions

Our team will be happy to read these!
  • Hi The killer Cannibal had camped me to full anti camp meter in basement on groaning storehouse 2 main building. And once I was trying to escape from there I was chainsawed from the anti camp endurance and vaulted the window and still went down because Cannibal has no slowing down when hitting a survivor meaning I went down to something completely out of my power. Could you please try to find a w
    1 comments 51 views last activity
  • I was thinking about having little charms of someone’s nationality flag like a south african one or a Dominican republic one! i think alot of prople would enjoy them!
    1 comments 21 views last activity
  • has there been any discussions to coming up with alternate ways to escape? Like searching for keys, gas and a battery to start a vehicle.
    2 comments 31 views last activity
  • The Executioner Hello everybody, today I want to discuss about The Executioner AKA Pyramid Head's add-ons. Now, I don't know much about the Silent Hill games, and its lore. but what I will say is, I'm going to try and be as accurate as possible with Pyramid Head's lore and make his add-ons actually useful for once. Because the add-ons he has got right now, doesn't change his gameplay much or g
    4 comments 72 views last activity
  • They broke our server and never fix it
    0 comments 21 views last activity
  • so I am a huge fan of magic the gathering as well as dead by daylight. I originally got into dbd by my boyfriend and I found the lore so fascinating. I’ve played magic for years and the lore is also so amazing. I had this idea for both a universes beyond set for magic as well as a set of both killers and survivors. A lot of the planeswalkers would be fascinating to see in the game. Most as surviv
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  • It's literally perfect, wearing a shirt with his own memed face on it
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  • KILLER PERKS Terror radius and skillchecks Unnerving presence: extra skillcheck triggering chance from 10% to 15% and now it also reduces the great skillcheck zones by 60%. Distressing: from 25% to 12m. Monitor and abuse (new version): reduces terror radius by 8m and lullaby by 8m. Huntress lullaby: tokens removed, now it reduces the time between the warning and the skillcheck by 60%. G
    0 comments 81 views last activity
  • what do you think if all killers are categorised in different power tier category-S,A,B,C for example-nurse S,wesker A,Onryo B and freddy C and each category have different points to spend on perks. S tier 8 A - 10 B - 12 C - 14 and each perk cost 2 points and have upgraded version for 2 points for example corrupt block 1 more gen or dont get removed when you down survivor,pain rais
    2 comments 31 views last activity
  • To this day I don't understand how people complain about killers like Skull Merchant or Clown being boring when Blight exists. Every game plays out the exact same with 0 variety. The entire match is completely in the Blight players' hands. Nothing you do as a Survivor matters, if the Blight is even just decent you automatically lose the game. It's so frustrating playing against this boring killer
    4 comments 121 views last activity
  • bhvr pls.gif I don't think Wesker would become oppressive without this feature. Adding bigger skill celling and funny moments for survivor where Wesker would yeet himself off the hill trying to grab survivor is always a + for me. With the number of invisible walls everywhere and you adding them even more, risk of throwing survivor to inaccesible place is low or he could j
    0 comments 11 views last activity
  • I was playing as Wesker just now and all of the sudden I tried to vault a window, but I got stuck for a few moments. Everything was still moving around me but suddenly I got disconnected from the match and it said "You have been disconnected from the server" Or, something similar I didn't think much of it because it had happened before. But then I went back to the menu and as it turns out I got p
    1 comments 31 views last activity
  • He needs to be 4.4 like the other ranged killers.
    25 comments 461 views last activity
  • i am not sure how THIS is balanced for killer BHVR but i played as pig on withered isle, and one loop with double pallets, thats ok, but 2 PLACES WITH DOUBLE PALLETS? 2 ? are u kidding me? how is that balanced? why not make then whole map of double pallets? are u even thinking about balancing it? u literally nerf gen regress perks and then u put tons of pallets on one map, how is killer supposed
    4 comments 81 views last activity
  • Years have passed , engine and code improved, new features added. I think that it is about time to once again test the feature that was originally cut from this killer. It won't really buff him much but it will round him up as a decent killer with a bit of extra info and pressure.
    5 comments 61 views last activity
  • I had someone try and rat me out and bm on hook because I wasn't hooked once. I was chased by the killer injured and lost him. I healed myself and I did gens and unhooks. I don't know what he wanted from me. I did take agro when I was able to for someone when I was near by. I didn't run anything to help me see anyone's aura and I'm sick of this from rando survivors. Please do something about perk
    8 comments 121 views last activity
  • Every match has her. Broken hitboxes. She makes the mode not fun.
    37 comments 541 views last activity
  • Today is the first time my friend and I returned since 2v8 left, and I must admit 1v4 feels rather stale now.. We tried to play but we found ourselves bored after 2 matches so we logged off. I hope that's not too rude to say. Bare in mind I have played DBD for years now (Joined during the curtain call chapter) and have many fond memories of playing 1v4, however I feel that time has passed now tha
    0 comments 31 views last activity
  • THWACK! just isn't worth running. If you want to run a perk that achieves basically the same thing, that can be used without a hook, and isn't "wasted" during chase, just run Ultimate Weapon. I propose a fairly simple and in theme additional effect that would make this perk see more use. THWACK! : In addition to the existing effects, while active, increases the speed you perform the next palle
    10 comments 111 views last activity
  • Hi the new rain skin is amazing, could you add a badge cosmetic for her, like the one you get when you purchased chucky
    1 comments 71 views last activity
  • Makes no sense to have DC penalties that don't reset when there isn't a reconnect option. Connection quality dips for less than 10 seconds at any point during a game & the experience goes from a mild inconvenience to ruining the match for everyone because there isn't a way back into the game after those 10 seconds, plus there is no reason to be disconnected in such a short time frame anyways.
    1 comments 61 views last activity
  • Xenomorphs have a flamethrower that makes them extremely uncomfortable to play. 
 I think it's nice to have an item as a countermeasure to the ability, but I'd like to see it replaced with something other than a flamethrower.
    0 comments 61 views last activity
  • The tiles- WACK The gen spawns- WACK The fact that a killer can watch both gates from most parts of the map- WACK can we please get a compotent rework, since there's so much fundamentally wrong with this map. Suggestions in comments please!
    4 comments 71 views last activity
  • Here are some small boon buffs aiming to give players more solo plays (while keeping the team utility identity of these perks) : All boons : after blessing a totem, the HUD will show to all survivors which buffs are applied. Circle of healing : also heal automatically (healing progression bar automatic fill up) injured survivors inside the radius to a maximum of 25%. The point of this
    10 comments 141 views last activity
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  • Plain and Simple, bro should not be able to teleport directly you as many time as he wants in a chase and avoid breaking every pallet on the map by just teleporting on you as soon as you drop it.
    47 comments 1,171 views last activity
  • Here's my idea for fixing body blocking between a killer to a survivor and a survivor to another survivor: Make it so you lose collision with the survivor/killer if you haven't moved for at least 10 seconds. That way, you can't be held hostage by the killer or another survivor.
    0 comments 32 views last activity
  • A couple of days ago the long awaited 2v8 mode finished and to my experience, I have never had so much fun playing this game. My feedback, basically, is to make the game mode more fun for the survivor side. While, for me, both sides were fun to play, definitely the killer side was more fun. How to fix this for the survivors? By adding more killers, which they undoubtedly will when the mode return
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  • It's the last outfit I need! Plz and Thanks!😭
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  • I decided to rework Slippery Meat into a perk that interacts with the AFC mechanic and makes it more useful. All feedback is very welcome. New effect: • Increases the AFC range by 2/4/6 m. • The AFC progresses 15% faster. If you think that some of these effects are too much, let me know.
    8 comments 111 views last activity
  • Hi, I am a big fan of ALIEN. I am very happy that Behaviour company listened to my wishes and saw the new launch of Rain's outfit. However, it would be great if Behaviour company could produce some more sci-fi outfits, such as Ellen Ripley, which I have always hoped for one outfit to wearing a space suit abandoned next to the map escape shuttle (if possible, hope the hood is not damaged). That mu
    4 comments 41 views last activity
  • I love DBD. It's definitely in my top two played games of all time. However, like all games eventually the shine starts to wear off and things get stale. Up until recently I hadn't played the game in almost a year. The moment I heard whispers about this mode I was immediately hyped. The increased map size, the OG killers, and the chaos of 10 players sprinting around gave me the highs I had when
    4 comments 141 views last activity
  • 1v4 survivor sucks, very sweaty and frustrating, I hate that. 2v8 was so fun, chaotic, and casual, a lot of people love 2v8. I'm done playing dbd until 2v8 comes back, I will be playing other games in the meantime while I wait for 2v8 to return
    10 comments 131 views last activity
  • What if we could get opposite gender skin version for original killers and survivors? Wich survivors and killers would be fun to have as an opposite gender to play as? We have the Hunter as huntress.
    7 comments 102 views last activity
  • I don't know where to write about this, but sorry, I just want to speak out because I'm tired. 
 I love this game and have been playing it since 2018, I have over 5,000 hours on my Steam account and it so happened that I've been playing alone for the last few years. Solo player. 
 As all players know, if the developers change the balance in any direction, they do it taking into account ho
    2 comments 121 views last activity
  • Hey DBD Team, I wanted to bring up an issue that’s been bothering the community yet again, even though it might not be a widespread problem. It’s about killers holding survivors hostage by body blocking in a corner or hiding spot. This tactic leads to unfair situations that, right now, can’t be automatically resolved by players and end up needing customer support to step in and punish the offend
    8 comments 131 views last activity
  • 154 Days since Uknown got skin in store (realese DLC day). Got anniversary Tome skin. 40 Days since Sable got skin in store (+ also one in April ). She also has new in current Tome. Can Unknown please get something? Why did Skull Merchant, Sable, Knight, Trickster, etc. got all skins pretty much every major patch and yet Unknown gets nothing (outside of free skin for event) in store. Sable
    18 comments 532 views last activity
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  • Okay, I dont know if you've listened to my suggestion where I suggested deeper rift with at least currency rewards, and you did it, good job. But why premium bar is empty at "super deep rift"? I think it would be fair to give shards (even 250 shards) each 10th rift levels for premium users.
    1 comments 21 views last activity
  • You know they updated the huntress. It's ridiculous how far she can throw an ax. I've loaded in today with her four times and she can throw an ax literally almost across the whole map. It makes it impossible to get anybody off a hook because being able to throw an ax basically across almost the whole map. She just sits there and waits for somebody to come and unhook the survivor. She easily does
    0 comments 11 views last activity
  • 2v8 was a casual game mode that attracted casual players. This splitted the player base. Casual players played 2v8 while competitive and sweaty players played 1v4. Now that the queues are merged again, there is a very noticeable reduction in the skill level of players. The survivors I'm getting now have 0 idea how to loop and go down in less than 30 seconds. I'm getting baby survivors and effortl
    5 comments 121 views last activity
  • With Update 7.4.0, The Trickster received some updates to his movement speed, Main Event, and various Add-ons. We'd love to hear your feedback below on how The Trickster feels after these changes. You can read the full details here .
    371 comments 14,898 views last activity
  • i think maybe some sort interactable environment, either traps (like nostromo), or temporarily closing door, (sealing an entranceway), ladders, ziplines, platform launchers, slidable vents, teleporters anything like that. it could introduce new perks, and fun interactions.
    2 comments 41 views last activity
  • Here's a bunch of ideas to make DBD less frustrating for both sides. I've put the simple ideas that would be easy to implement first, but I also have some pretty serious and more complicated ideas too. Survivors that have crows over their heads no longer have collision with other survivors or the killer. Add a button for survivors to skip the sacrifice animation and immediately go to post game
    4 comments 81 views last activity
  • The healing animations we have now feels so old compared to the other animations in the game. There has been updates to most base animations for Survivors. But the healing has not received the update yet.
    2 comments 32 views last activity
  • Eyes of Belmont treads heavily on dark sense's toes. So: Whenever a generator is completed gain a token. While standing still push the active ability button to consume a token: reveals the killer's aura to all survivors when they come within X meters of you for X duration. That's it. It's really depressing when dark sense activates when you're on hook it two generators pop at once. Being able
    0 comments 62 views last activity
  • I know they already announced another iteration will come, but I'm worried about how long it will take. I don't want to wait until next year because 1v4 just doesn't have the excitement and chaos of those wild 2v8 games.
    13 comments 191 views last activity
  • When I first chose her she looks like a child. Then when I got in a lobby side by side other female characters, she's the same height as them but she's wider. As if she's a child model but scaled to be on the adult model's height. Just looks out of place and weird.
    Mod
    1 comments 61 views last activity
  • Bodyblocking: Survivors with 3 crows no longer have collision with the killer 2v1: If the exit gates aren't powered and there's 2 survivors left on the map there is a crow accumulation or killer instinct mechanic that reveals them after not doing a generator for lets say 2 or 3 minutes.
    0 comments 11 views last activity
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