My thoughts on This year's roadmap perks

These are just some Ideas of mine about these upcoming updates in the future.

(Devs please buff Shadowborn to an old classic anti-flashlight perk pls)

Leverage - Buff/Rework

Each time you hook a Survivor, Leverage activates for 60 seconds.

  • Reduces the Altruistic and Personal Healing speeds of all Survivors by 30/40/50%.

Leverage grants 30/40/50% bonus Bloodpoints for actions in the Sacrifice catergory.

Hex: Crowd Control - Nerf

Whenever a Survivor performs a Rush Vault action, Hex: Crowd Control triggers its effect:

  • Blocks the vaulted Window to every Survivor for the next 20/30/40 seconds.

All effects of the Hex Perk persist until its Hex Totem is cleansed or blessed.

Distortion - (No changes)

Blood Rush - Buff

Each time your were unhooked by another survivor or yourself, Blood Rush activates:

  • Press the Active Ability button to lose a Health State and instantly recover from the Exhausted Status Effect.
  • Causes the Broken Status Effect for 28/24/20 seconds, while you are automatically healing back to Healthy.
  • Cancels the healing effect upon taking damage.
  • Blood Rush deactivates after used.

Pharmacy - Buff/Rework

You unlock Chests 40/60/80% faster and the Hearing range of noises related to Unlocking and Rummanging was reduced by -8 metres.

Increased Personal Healing speed when using a medkit by 50%.

Pharmacy Guarantees a Basic Med-Kit when unlocking and an Emergency Med-Kit when rummaging a Chest once per trial.

Scene Partner - Buff

Whenever you are inside the Terror Radius, Scene Partner activates:

  • Looking at the Killer causes you to scream, which reveals their Aura for 3/4/5 seconds.
  • There is a chance of 60% that you will scream again, extending the Aura-reveal duration by another 2 seconds.

Scene Partner has a cool-down of 30 seconds.

Weave Attunement - Nerf

Whenever an Item is depleted for the first time, it is automatically dropped:

  • The Auras of dropped Survivor Items are revealed to you, as well as the Auras of any Survivors within 6 metres for 5 seconds.
  • Causes Survivors picking up a Survivor Item to suffer from the Oblivious Status Effect for 20/25/30 seconds.

ShadowBorn - Buff/Reversal

You have a keen vision in the darkness of the night but are highly sensitive to light.

Increases your blindness recovery and movement speed in exchange for increased vulnerability to light:

  • Increases your Recovery time from being blinded by 30/40/50% from Flashlights, Firecrackers, Flash Grenades, Blast Mines and Flash Beacons.
  • Reduces the time required for a Flashlight to blind you by 30%.
  • You gain 7% Haste when blinded by any means for 10 seconds.

Comments

  • Terrible ideas.

    They wont nerf crowd control because it's extremely underused perk despite being pretty decent.

    Bloodrush shouldnt get plain buff, it's a perk specifically punishing killers that are not tunnelling.

    Weave attunement will get a nerf, but it wouldnt make sense to kill the perk like that, it most likely will just be an item aura reveal or reduced range.

    Shadowborn doesnt need rework either, it's a good perk in its niche and the most likely buff is either increase to the duration or the timer being paused while you're blinded / stunned.