board24jason123
board24jason123
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@arcaneGospel said:
I think Nurse's design is interesting and unique. We do need more Nurse-types who cannot play the same way as other killers at all.
so your wanting another nurse like S tier killer who can blink through objects and get free hits and downs?? The thing is we don’t need another nurse like the devs can’t even work on their low tier killers who doesn’t have the same advantage as nurse. Ghostface Onryo or Pig can’t even reach at the high level as nurse
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They definitely meant killers more like nurse because of her power which we don’t need in the community. Survivors already stress enough going against a nurse we don’t need another nurse alike nor similar abilities
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haddonfield is from Halloween they didn’t have gens or exit gates in the movie either so what are you saying?
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@SleepyLunatic said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736979#Comment_3736979
survivor main i see 👀
do you see my profile I main Sadako so what are you talking about 👀👀
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@Brimp said:
The LAST thing this perk needs is a buff.
killer main I see 👀
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@UndeddJester said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736536#Comment_3736536
True enough... I'm never against more killers.
Though what would you call her? She's literally an Onryō... be a bit weird to have the Onryō and... the other Onryō 😁
I'm jesting a little of course, and I am having to scan my mind back, so please forgive me if I'm a little vague, but the main issue with seeing Ju-On come to Dead by Daylight, is there are direct comparisons to be made against the Ring. A lot of the imagery and most iconic scares are shared, such as the twitchy and creepy crawling along the floor, the wide eyes through the matted hair, the twisted faces in TV screens, etc. Making the 2 feel distinct from one another is not an easy challenge.
https://youtu.be/L76e-6R_i7I?si=gKcRrKFw9IkScPr_
This ties into Ju-On's second problem; while there are some interesting possibilities for a power, the focus of the Grudge is the curse of the home, the threat of vengeance of the ghosts of the family cursed by the tragic events there. Kayako is the star as a result of the rage from her husband killing her and her son, but every one of thrm is a threat, killing anyone who enters their home. This premise and setup is there to give us a lot of scares and creepy scenes, but doesn't really explore Kayako much herself or establish many rules regarding how she kills her victims. This may or may not work in the films favour, that's personal taste, but there is not a lot of meat to Kayako; the other characters such as Takeo and Toshio contribute just as much to the scares in the film. While I liked the film, a lot of the scenes are set up to just be scary, and don't contribute to an overarching series of set up and payoff. All of this means that defining a "power" is not easy, because there isn't an established clear ruleset for Kayako we can draw from.
Ringu however focuses on the 7 day time limit and the mystery of Sadako and the twisted faces of the victims, giving us an immediate framing that there are rules in play, all of which feeds into her power in the game. A big portion of the film is the slow reveal of Sadako's fate, how her power works, and she remains the sole focus and antagonist of the film. This makes Ringu much slower paced and subtle, and actually the film doesn't have many scares... agsin its personsl taste which you prefer... However when we finally see the wrath of Sadako in full effect, it feels as though she is unstoppable, swift and brutal in your execution, but again importantly, there are rules in play to build our power off of.
I can imagine Kayako having some pretty cool powers using her hair as a weapon, as she used it to strangle Takeo, but you're gonna have a hard time visually distinguishing her from Sadako when so many traits are similar in how they look, manifest, and move, and unlike Sadako don't have a clear framework to draw upon.
Kayakos appearance look way different here she has bangs with a bloody face and body and she was wrapped in a clear plastic bag which could be part of her appearance in dead by daylight
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@UndeddJester said:
Nice!
Would be interesting for Onryo to get a legendary skin as such for the Grudge.
Has been a while since I saw the Grudge, so I can't remember a lot of the points of the film, but re-skinning TVs and tapes to something thematically appropriate and giving Kayako a custom mori using her hair to hang/strangle a survivor would be awesome 😏🤘
I doubt a legendary skin would happen for 1 Kayako is a different license compared to Sadako. 2 it wouldn’t make sense for a license character to be a skin of a different license character that’s like saying alien would be a license skin for demo considering they work in different ways and two different license companies. 3 a grudge chapter deserves to be in dead by daylight in the future it would be a disrespect to the grudge franchise and the fans if they did a legendary skin it should more likely be a full chapter instead. 4 there are 2 onryos in dbd spirit and sadako. Spirit’s power is phasing and her appearance is pale skin and long black hair she also has a cosmetic with a white gown dress that’s what a onryo is. Sadako is another onryo who comes out of tvs with pale skin long black hair and a white gown dress her. The grudge is the same appearance white gown dress pale skin and long black hair she crawls on all 4s and has a different ability than sadako and spirit so it wouldn’t make any sense for a skin and it should be a full chapter
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@Chaosrider said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736149#Comment_3736149
So you didnt understand anything.
obviously you don’t understand anything I said
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@Chaosrider said:
If you call a lose-lose situation stupid to complain about, what does it tell about you?
I am saying it shouldn’t get nerfed did you read what I’m saying?
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@ChaosWam said:
I wouldn't mind that at all. Though I'm not sure what her power would be specifically.
Toshio should absolutely be a locker jumpscare of some kind, though.
I am thinking she could crawl on all 4s and she could be a stealth killer and she could have a strong lullaby which is her death rattle the croaking noise she makes and she could teleport with her hair similar to demogorgan she could use her hair in a lot of situations around the map. Toshio should be like Michael or ghost expose and stalk survivors he could sit in vault locations near survivors working on gens he also makes cat noises to alert kayako
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@Choaron said:
Map has been on live servers for half a week now and you still can't remember the layout? No offense but that's a you issue here.
btw I play on console not pc so you can add it’s gonna take some adjustments and just because I am addressing the issue doesn’t mean other people might not agree with me I’m sure there’s people who notice the bad layout as well I’m just saying the map has 3 generators in the dungeon there should be at least 1 and the rest should be outside survivors can easily gen rush you because of it plus the main building has a void that survivors can go in and out of which is bs because if your in a middle of a chase you can easily lose them which is unfair to me there shouldn’t be a void
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@radiantHero23 said:
I main Sadako and have no problem whatsoever.
So how about you play dbd late at night with all the good and most toxic players that are playing at night time you’ll see what I’m talking about
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@Superyoshiegg said:
Only in DBD have I ever seen people genuinely complaining about other people playing the game with their friends instead of by theirself.
I'm sure it happens elsewhere, just only seen it here.
there’s no complaining about my argument here in expressing what can I do against a swf all I’m looking for is a advice
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@SilentHealer1 said:
Idk, it's not their fault they got nothing better to do
Wym?
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@NOCTURN_05 said:
Bro... skull merchant is not hard to counter. You can I've played a ton of matches against merchant without getting a claw trap a single time. You literally just need to either stand still or crouch when a line goes over you, or better yet, avoid the lines? Maybe disable the drones? They gave you about 500 tools to counter her, use them.
But did you also read what I said about Chucky too not just skull merchant?? If she isn’t hard to counter why did they need Chucky’s scamper where u can’t use it anymore?? So you’re saying survivors have a hard time countering Chucky because they want to camp god pallets and big loops that Chucky can’t get around too?? And skull merchant is a problem still it’s not about countering her it’s her PlayStyle you get in a chase with her in a loop she puts up her drone she immediately loses terror radius you run into one of her drones in a middle of a loop it makes you hindered and injured which makes you have to mend and gets a advantage of a speed boost and she has multiple advantages at once that makes her powerful.
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@radiantHero23 said:
Multiple things can be a problem at the same time you know?
Did I say multiple things should be a problem??? Noo I said if they want to balance and nerf things why don’t they touch skull merchant not just chucky for example they nerfed sadako and buffed billy like how is that balanced?? If you want to nerf something nerf everything so it can be equally balanced and Chucky is not the real problem in dbd as far as being one of the most least pick rate out of any other killers
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@UndeddJester said:
The difference is people want Chucky to be balanced (which I think the changes proposed are overall for the better).
People don't want Skull Merchant balanced, they want her nerfed to the point of not functioning so people don't play her.
Those 2 things are very different, and is why any discussion on SM tends to be very unproductive.
exactly she needs to be nerfed and removed from the game she was a horrible killer and a very poor chapter
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Im say
@Yharwick said:
We get a new Skull Merchant thread almost every day what are you saying lol.
Also Skull Merchant doesn't have anything to do with Chucky or how brain dead old scamper was so I'm not sure what point your making.
im saying they don’t bother nerfing her yet they nerfed Chucky is what I’m saying did you even read my post?? I said they rather nerf Chucky but don’t touch skull merchant which means there are more ther killers that are way more powerful than Chucky and the devs never thought to address and fix the situation if they want to make the game balance they need to look at all killers and not nerf the least playable ones
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@rysm said:
Ahh another day and yet another discussion with people complaining about skull merchant. Madness lol
Because she’s the real problem it’s not Chucky ☺️
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@NOCTURN_05 said:
Bro... skull merchant is not hard to counter. You can I've played a ton of matches against merchant without getting a claw trap a single time. You literally just need to either stand still or crouch when a line goes over you, or better yet, avoid the lines? Maybe disable the drones? They gave you about 500 tools to counter her, use them.
it’s not about countering her it’s the fact chucky has been out for 6 months now and this is his first nerf because his scamper somehow is a problem to survivors what about op loops and god pallets that survivor camps and it’s impossible to catch them without him using his scamper plus his slice and dice is not easy to hit it’s like blight and billy turns which is not always easy to hit survivors since their movement speeds can go left and right and dodge attacks. Plus skull merchant is wayyy different she has addons that makes her undectectable at the start of the trial plus whenever you in chase with her. Her terror radius is gone and you see no red stain she also has a massive speed when you loop her whenever you run through her drone it injured u and makes u mended plus it gives her a speed boost which makes her really fast and it makes you hindered that’s why it’s impossible to go against it has nothing to do with disabling her drones it’s whenever your in chase with her that makes her powerful
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@adam1233467 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3716847#Comment_3716847
chucky is one of the problems
not compared to nurse and billy but no one address that?
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@appleas said:
There is a perk for that, it's called Dissolution.
However there's too much conditions attached to it to activate and can be countered easily so it may not be what you have in mind.
Dissolution is different because if u injure a survivor the perk activates and if they vault the pallet it breaks I’m talking about if a survivor just throws down a pallet randomly it should be a perk that breaks it which counters predropping while in a chase