Feedback and Suggestions
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https://youtu.be/L7BfhM8cDks?si=kjiEpFPzuXx76uAH The extremely close placement of this locker next to the pallet screwed me over. You can even see the animation bug out as the game tries to decide which interaction it should prioritize. It cheated me out of a great Chem Trap play :(14 comments 231 views last activity
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At least until most of the Killers, new classes, and more maps are in it, and the game mode isn't heinously easy to stomp as either side in if you remotely try. It messes with the queues for 1v4 too much, it's not got the content yet, and it's not ready. Please limit future 2v8s to a week or a weekend long only, like Lights Out, so the rest of us do not need to suffer the heinous queue times and0 comments 11 views last activity
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Since 2018, I played the game and I was hoping that only one year would come to take care of us, but I haven't seen anything since that time0 comments 11 views last activity
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It's no small secret that there is a lot more gen progression Survivors can get in 2v8 compared to Killer generator regression and control. A perennial issue seen in this iteration of 2v8 seems to be that because of Guide, the Catchup Mechanic, and things like toolboxes all stacking, the Survivors can currently do gens much faster than Killers can control them, meaning there is no strategy or tim9 comments 162 views last activity
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Hi DBD, I thought the 2v8 uniforms for both Killers and Survivors were really cool. I was a little sad that there weren't any new outfits for the returning 2v8 event. Would love some more! Kind regardsss1 comments 12 views last activity
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New power: Skull merchant has 2( maybe 3) drones available to her during match. She can deploy a drone to create large area in which she gets undetectable and reveal survivors aura. Undetectable lingers for 3s after leaving the drone active area. She can recall the drone at any time to set them at her choice. When she downs a survivor, they receive claw trap. Survivors with claw traps can see dr11 comments 121 views last activity
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You hook someone that will go to the other side of the map where there are 3 other people ready to save and leave through a gate you have no control over it. For the next version of it, they should fix this somehow because I'm seeing some killer players slugging when EGC starts. What do you guys think?6 comments 182 views last activity
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Make it faster please. People spend more time doing bloodwebs and spending millions of points before queuing for games. Especially having 3x bloodpoints events or 2x. There's so much you're earning that its hard to spend it all quickly. So can there be a auto leveling system. Like can I set 2 million points to auto level my characters, rather than having to click the middle button to level, and t0 comments 1 views last activity
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Before going forwards, I have to go on a limb and say something… DBD is one of those games where I dont exactly thing it is "Pay to Win" entirely and the topic is a bit "iffy" in the since that what you could define as "Pay to Win" tends to change depending on who you ask. If you spent money on "something" and you win with said "something", some would say it is Pay to Win while others would3 comments 315 views last activity
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After the update, the infinite Tier 3 add-on will be worthless. It's a cool and fun add-on that is a favorite of many Myers players, including myself. There is no way that you can possibly justify this add-on requiring 100% more stalk than Tombstone Piece. Anyone with common sense knows Tombstone Piece is the most overpowered add-on in the game. And yet, Infinite T3 now requires 100% more sta5 comments 111 views last activity
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I feel like new Distortion is fun, but it took away all and any counterplay to killer vision builds. I just had a match verses a Huntress and even with Distortion, my team and I were absolutely annihilated. She made sure to not get into a chase, so we could never get stacks, she always knew our location, and she's a good shot, which I can completely appreciate, and not the issue. With that being2 comments 41 views last activity
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Unknown is probably one of the the best designed killers in the game but imo his power is a tad bit underpowered just shy of being fun to use and strong yet fair. Nothing crazy I think unknown is balanced but I think some parts of his kit could be faster while other parts last slightly longer It’s simple 4 changes: • increase hallucinations spawn speed to 2 seconds from 3 • increase the time i2 comments 41 views last activity
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The 2v8 trapper is the best version of trapper. Some of this should be his baseline in 1v4. More specifically, a lot of my frustrations with Trapper are alleviated because certain addons are made baseline to his kit. - Fastening Tool - Buffed Trappers Bag - Makeshift Wrap - MEGABUFFED Coffee Grounds It's understandable that MEGABUFFED Coffee Grounds is more about allowing trapper to explo1 comments 11 views last activity
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is it just pure luck? this must be a joke they SHOULD bring back Brown party streamers… or at least make it yellow like the escape cake…0 comments 1 views last activity
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Or at least 1 of them. Another one could be included downstairs Thompson House might the THE most killer sided map right now, not even one of the most. Sometimes the left side of the map (considering the main building being at top) is a complete dead zone. And this main building is probably the worst in the game, not even a single pallet to play with, an29 comments 441 views last activity
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Have had a hard few days with my buddy in 2v8 as killer. Now he has less than 50 hours on DBD and I am not expert but we are lucky to come out getting two kills. The only time we do well feels like when players are lost and don't know what they are doing, not that we are getting any better. The big problem seems to be that we spend all our time just going from gen to gen. We cant give chase or0 comments 21 views last activity
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BHVR, If your plan was to make the event so survivor sided that it shortened the killer queue (which is at ridiculous lengths), you've nailed it. This is the first event that I am so glad to finish my tome and go play something else because I'm sure the regular queue is bad too. You either need to make it 2v6 with the current easy survivor mode on to lessen the queues or find a way to make the5 comments 191 views last activity
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The internet in my place is unstable, it only disconnects for 5 seconds and the game automatically ends. I have no intention of rage quitting. Please add a reconnect feature as a killer, I want to continue the game even though the internet connection is disconnected for a moment. I often experience this, in a day I can get a penalty 2-3 times because the internet connection is unstable.5 comments 71 views last activity
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Just a few recommendations regarding the perks system and use of loadouts. First recommendation is to have personal perks start at tier 3 for the associated character. It hardly feels like the character's perk when other character's can max them out before the original character. Having a P3 character with their own perks not maxed feels wrong. Two options then become available for unlockin0 comments 11 views last activity
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I'm sick and tired of survivors doing that to prevent the last survivor getting moried this and if I down the last remaining survivor or if I bring a Mori offering crawling shouldn't prevent the prompt from happening give it to killers regardless if they are close enough.1 comments 31 views last activity
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Hi! When 2v8 came out, I had noticed that my fps capped itself to 75 (my monitor having a 75hrz refresh) when previously I had it at 120. I thought maybe I could remedy it by going into the config file and changing it there. But in the file it stated that vsync was off AND any fps cap was set to 120. I tried restarting, switching between dx11 and dx12. I'm at a huge loss of what to do right now0 comments 11 views last activity
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I played on this map against the Knight recently, and there are almost ZERO resources on it. Not a single pallet spawned in the area behind the main building. The left and right sides of the map have few windows and even fewer pallets. There's only a few decent pallets in the middle of the map near shack and cow tree, and that's it. By the time I got chased a few minutes into the match, nearly al2 comments 51 views last activity
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Could be fleshed out more. Currently, it's base map + 20 or so random tiles. For example, Dead Dawg could add more building types or Farm Maps could be more farm like with stables. Give 2vs8 Maps more unique qualities.0 comments 11 views last activity
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[ Power Changes ] •The Skull Merchant now draws a path for her Drones to patrol, rather than dropping them in one spot. Hold the power button while moving to cast a path, which will drop a Drone when finished. The path can extend to a maximum of 32 meters, and can be ended prematurely, so long as the path meets a 16-meter-length threshold. •Once the Drone is deployed, it will retroactively be10 comments 172 views last activity
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As we all know, 2v8 has a comeback mechanic built into it, where: - Whenever a generator is completed, all survivors suffer a 5% repair speed penalty. Whenever a survivor is hooked, all survivors gain a 2.5% repair speed bonus. Thinking about this system, I believe it is far too simple, but as I thought more about it, I went down a bit of a rabbit hole trying to decide what exactly a comeba0 comments 142 views last activity
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Play survivor a certain amount of hours and receive a skin. Simple tshirt like frank stone OR something really cool to show off during regular play. BAM done. See ya rocking the fog.7 comments 112 views last activity
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there are probably a million threads like this but have the devs said ANYTHING about plans to change map offerings? its getting incredibly tiresome having to run sacrificial wards during bloodpoint events in order to have fun games as killer, ive been getting non-stop matches of survivor teams running the most unfun maps possible and just playing in such a ridiculously non-engaging way i really0 comments 1 views last activity
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Overall i believe were headed in the right direction 2nd iteration 2v8 has become a Chaotic Arcade mode thats now more appealing for Survivors to play thanks to the new abilites and Ults. However theres still room for improvement like the queue times, While playing 2v8 and gathering feedback ive determined what needs to be changed and added to the next 2v8 iteration. Needs to be Buffed: Deathsl26 comments 502 views last activity
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The devs have already created a visual for the terror radius with the heart (can be toggled in settings). It would be nice to have visual indicators for other important audio cues. Not everyone has great hearing or wears headphones when they play DBD. This could include sound effects like: Spirit phasing Knight drawing paths Dracula when he's nearby in bat form Blight hitting a wall Sa0 comments 22 views last activity
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Would it be possible to buff the perk to 24 meters?17 comments 191 views last activity
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Don't you think going up against exaustion perks or the similar slow down perks makes the game bland? I get the point is to "win" obviously, but watching the survivors run at a rapid pace or the gen blow up makes me sigh every time. I like the devs trying to shake up the meta like never before for the past few years, but people still use the same category perks for both sides, exaustion and slow0 comments 21 views last activity
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Survivors: Collector Reveal Skill : Reveals the auras of unopened chests and items within 32 meters. Team Skill : Any Survivor within 8 meters loses charges of their items 30% slower. You gain a chance for an item with a random add-on. Gain a Restore Item Bonus that charges over 30 seconds. Refill item charges by 75% of its total charges, putting the ability on cool-down. Unlockable0 comments 21 views last activity
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PLS Im begging you if I could I WOULD DO THE TRANSLATIONS AND STUFF but unfortunatly i cant because I aint working for u guys at BHVR but pls add!!!!😘0 comments 1 views last activity
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Regression and slowdown perks even after being nerfed for years now are still on most builds, their use is a sign of their power due to them basically giving killers more time to kill survivors. im fine with them being nerfed as their constant use rate is a sign of their power but I want something in return: partial basekit corrupt intervention (hear me out here) I think in the first 2 minutes4 comments 101 views last activity
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with the amount of sacrifices you get out of no mither, you should honestly have a busted effect similar or if not on point to original we will make it being permanetly injured is no joke The following effects apply permanently during the Trial: Suffer from the Broken Status Effect. Suppresses the creation of Pools of blood Reduces the volume of Grunts of Pain while either in the9 comments 102 views last activity
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I think it would be ideal to make the effects of shattered hope base kit for killers… People running around to the most obscure places to set up boons causing the killer to lose time trying to find it, only to just snuff out the boon… only to have it relit moments later… survivors can destroy totems and hexes as a base and can make multiple uses of their boons on the same totem. Killers should2 comments 42 views last activity
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So “Stranger Things” came back like a year ago or so and I think behavior just forgot to bring back the achievements for Steve, Nancy, and Demogorgon. Hey Behavior are you willing to bring back these achievements because I really want to get the adapt Demogorgon achievement! Thank you!1 comments 43 views last activity
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As the title… wouldn't having Mr X's skin from RE2 for the Nemesis be cool? It would be even better if the terror radius were the Mr X soundtrack. How hard would it be to get this in the game? :)4 comments 51 views last activity
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my last few games for 2v8 has had survivior be instantneous and killer takes 5-10 mins. No complaints. Whether i lose or die its all in good fun and very chaotic 1v4 has survivior queue times be a little over a minute sometimes and killer, honestly i dont even know. I stopped watching after i realizer 2v8 killer queue was faster. anyways 2v8 is to fun for its own good honestly, if this ever be0 comments 11 views last activity
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I think a huge reason why the solo queue experience is so bad is because players are bad. And players are bad because they don’t have a clear understanding of what is good and bad in the game. They just load up, play and hope for the best. This leads to having to balance the game around players, especially solo queue, survivor, just being bad. It also makes it so that new mechanics or perk6 comments 72 views last activity
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Title explains it pretty perfectly, it's unbelievably hard to hear survivor footsteps sometimes, because the chase music volume is so unbearably loud in comparision, that turning the volume up would hurt your ears. I don't remember when this changed, but I know for a fact some years ago (maybe around 2020), survivor sounds were a lot easier to hear in a chase.1 comments 91 views last activity
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This game needs representative hit boxes. It's needed them for years but seeing the hitboxes are still broken, which is now being exacerbated by a wave or poor connection this needs to be addressed. Here are my ideas: (if you have your own ideas, or disagree with mine that please discuss) -Capsules are not good colliders for survivors, they are for collision with the game world itself but it2 comments 41 views last activity
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generally im kind of confused why people obessed so much over this perk but its not that much to sell your first born over, some people think this perk is the only reason they are alive and playing this game im not kidding when i say i have seen people who think resilence religiously without almost never taking it off and the moment they do, they blame it on "not having resilence" this is4 comments 61 views last activity
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Don't know whether someone has asked about this already but I assume not cause it hasn't been changed/fixed. So the 1st issue that I recently been stumbling a lot in game and it's been quite frustrating is the lockers who are put near the windows. No idea how many times I wanted to vault the window and I ended up jumping into the locker and dying cause of that, that is soooo annoying and quite s3 comments 31 views last activity
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I can't bieve how boring playing survivor is... We get so few skillchecks that the challenges "Get a success in X skill checks" are some of the hardest to get because you simply don't get any.... It's so boring that I sit with a hand pressing M1 and the other scrolling through instagram with 0 worries because I know I won't have any skill check... It'sso absurd that today I played 2 matches of 20 comments 11 views last activity
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Still being convinced that killers need help in the early game and that solo survivors need help in general, I thought of an implementation that would benefit both tremendously: All survivors spawn together at a designated new tile called "The Campfire", which is simply the campfire from the lobby; on this tile, survivors can heal themselves at 50% regular healing speed (32 seconds per heal); Cor0 comments 41 views last activity
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I had this happen. To me last night and again today please check up on your servers please.0 comments 11 views last activity