Feedback and Suggestions
Our team will be happy to read these!
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The second you get relatively high MMR, EVERY. SINGLE. MATCH there's a map offering! It wouldn't be too bad if the maps are balanced, but I'm tired of being send to the same 3 or 4 maps every game. Make sacrificial wards a brown offering or something please! Pretty much the entire community is calling to remove map offerings, why won't you listen?0 comments 11 views last activity
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Merged: My favorite game is DBD, but I want to play with a ping of 40 like other people! I've been …This discussion has been merged .0 comments 1 views last activity
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Like where do I begin? First of all I would say is the exit gate, this crap with gate teabagging has got to stop both in this and general, it should have been done long ago but when the killer is at the gate to where the spikes come up it should also block survivors from leaving. I'm sick of downing a survivor only for them to be knocked out the exit gate or managed to crawl out while I am stuck1 comments 41 views last activity
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A very powerful killer, stronger than any other killer. However, the killer has a downside, which is that the killer can be killed by the survivors. In a way, the survivors face a difficult time in order to kill this killer. Once the killer is dead, the entity will powered the Exit Gate and the survivors have one minute to escape. However, if the survivors choose not kill the killer or they fai11 comments 222 views last activity
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An Easter Event Skin would be perfect from the Twins Dress up Victor in a little Bunny Costume and have an easter baskit stuck to Charlotte’s Chest. 😂😂😂5 comments 21 views last activity
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I noticed most of the old “fun” perks like dh, resilience, object of obsession, circle of healing were all nerfed because it was overpowered and there were 4x survivors I noticed alternatively these perks drastically increase the chance to be obsession, so I think itd be nice to introduce OP perks that only work being the obsession so we can keep the perks fun and overpowered while not having a4 comments 122 views last activity
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So I mainly play Vittorio, David, or Jeff. And this is so minor, but it was just a thought as we keep getting a bigger roster of survivors. What if we could rearrange our survivors in the character selection screens. Put our most used at the top. You could just keep them the same. We do have a search function to find survivors you want to play. But throwing the idea out there to see thoughts. I2 comments 12 views last activity
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Merged: we in the middle east have been playing this game since the beginning and this is what we d…This discussion has been merged .0 comments 1 views last activity
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I've been playing a lot of 2v8 since it came out (both this time and the previous time it was made available) and it really has me thinking about the main 1v4 game. Obviously the 2v8 mode isn't perfect, but I can't help but notice that a lot of the basekit changes and tweaks it introduces would actually fit perfectly into the regular format as some sort of "Casual" mode. Imagine a modifier tha7 comments 172 views last activity
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DBD killer idea - Jack Torrance (alt skin Dan Torrance) Alt skin for preexisting survivor - Wendy Torrance (either movie version) Level - Overlook Hotel 1. Come play with us. Lvl 1 -During a chase the survivor hallucinates twins who appear randomly. If the survivor runs through or touches the hallucination they gain the hindered effect for 1sec and gain Madness (similar effects to doct1 comments 21 views last activity
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The Ventriloquist – Mary Shaw Killer Name: The Ventriloquist Realm: Ravenwood Theatre Weapon: Puppet’s Blade – A razor-sharp knife disguised as a puppet's limb. Power: Master of Puppets The Ventriloquist uses her haunting puppets and sinister control over sound to isolate and manipulate survivors. Her power focuses on psychological pressure and exploiting mistakes to sow fear and2 comments 72 views last activity
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Like honestly that guy gets a free down easily anywhere pallets are gone. But worst of all it reminds me of how Wraith is SO RELIANT on those good addons to be a threat normally. Could we tone down 2v8 Wraith and tune up normal wraith please.10 comments 252 views last activity
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with all the og game modes coming out on games please consider us to experience old dbd again 🙏 you can even make tweaks to the game as long as I see old autohaven and dead hard I’m alright with it.15 comments 231 views last activity
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I have fiber optic internet, 109MPS download and 29MPS upload. This is the only game I have lag on.1 comments 21 views last activity
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I believe that this mechanic was created with the intention of using it as a "last hope for survivors", that is, to be used as a last resort. But the problem is that most survivors don't use it for that, they use it for a reason, to kill themselves on the hook, that's the problem with this mechanic. And this has become increasingly common in recent times, the number of survivors who kill themselv5 comments 121 views last activity
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Preface I wanna preface this by saying... I bloody hate Scratched Mirror Myers... I'm just gonna get it outta the way and say it... It doesnt scare me cause it's so predictable and I always end up dying because I always get bored of my team being too cowardly to touch gens and Myers constantly harassing me cause I'm the only one with the guts to take the chance and force him to show his hand..2 comments 302 views last activity
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Pearl of power is an add-on Vecna that allows you to restore the cooldown of his spells after landing a basic m1 attack. At 5 seconds, the power restore was decent add-on but at 2 seconds, the add-on is not that useful. -New suggested rework: When Vecna lands a basic m1 attack, Restores a random spells cooldown by 100%. What this would do is allow Vecna to play with 1 spell and land a single2 comments 52 views last activity
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This is a long shot, but I wanted to throw it out here anyway. I realize that licensing will probably be an issue here, but I thought it was a fun idea anyway. Special Agent Frank Horrigan (The Mutant?) is a cyborg super mutant who wears advanced power armor. He is the final boss of Fallout 2, and has several iconic lines to his name. I personally feel like he could really fill the killer role,5 comments 41 views last activity
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I find it extremely unfair there's no option to have any support from BHVR staff when there are D/C penalties happening chronically to your account because of an unknown issue that's not your fault and very specific to DBD. Having D/C penalties completely automated and supposedly immune to being overturned is lazy and negligent. I've had my PS5 shut off completely multiple times while playing DB3 comments 121 views last activity
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I would like to address the lack of penalties and the apparent leniency towards toxic behavior and rage quitting in Dead by Daylight . Firstly, I want to acknowledge a significant improvement: the addition of bots to replace players who rage quit. Previously, when someone left the match, we had to continue with one less team member, putting us at a significant disadvantage. The bots have prov8 comments 171 views last activity
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I won't sugarcoat it: This will involved undoing almost everything from the last set of changes, because they fundamentally cannot address any of the issues this killer has while they also ended up unfairly harming players attempting to engage with her basic gameplan. So, we'll start with my goals for this rework, overall. Skull Merchant's power currently shines when everyone involved both und17 comments 552 views last activity
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Oftentimes, while playing a killer such as Nurse, Blight, or Wesker, one has to look down at the cooldown bar to know when the power fully recharges. This can be unnecessarily distracting and may lead to one losing track of a survivor being chased. A helpful solution to this distraction would be to provide an auditory cue that the killer's power has fully recharged. This is already the case w1 comments 21 views last activity
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I'm losing my mind. Every. Single. Game. I load into a game and someone goes down within 1 minute and they kill themselves on first hook and ruins the entire game for LITERALLY everyone else in the lobby and they don't get punished for this at all. PLEASE find a way to punish people like this or actually look at the reports that they get and take action or something, I report every single one of5 comments 72 views last activity
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As in the title already mentioned. I want to see if I have a blocked player in the lobby. I know that it probably takes a lot of effort and is extremely complicated to introduce a block list for the game that also takes matchmaking into account without breaking something elsewhere. But players who have been blocked for various reasons (first hook suicide, cheating, anti-social behavior, etc.)0 comments 11 views last activity
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I am not a game dev, so I’m unsure if what I’m suggesting is even possible to implement, but survivor bots need some adjustments. You cannot mind game a bot around tiles or structures because they inherently know where you are at all times. It’s incredibly frustrating trying to mind game a bot, and if and when their aura is revealed you see them move in the opposing direction of you with precise2 comments 21 views last activity
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So I am direct opposite mindset of no/lower penalties. I would make them way harsher, but for that to be even possible, I think there needs to be several additional changes. survivors who give up on hook gets replaced by bot and timer gets reseted to 40 seconds kinda easy fix for inevitable, if you increase DC penalty when a survivor DC with more than 3 gens left (4/5), then everyone e0 comments 21 views last activity
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I've been disconnected at least a dozen games during the 2v8 event due to server crashes. US eastern time zone. It's super frustrating, especially when you've waited 10-15 minutes in a killer queue just to have your match terminated due to crappy servers that can't handle the load and nothing to show for your 30+ minutes of wasted time. I'm sure BHVR has the data for how many times each player5 comments 81 views last activity
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Increase the percentage from 16% to 32%. Add survivors affected by this perk can unhook other survivors faster, open exit gate faster too. this is https://forums.bhvr.com/dead-by-daylight/profile/UndeddJester suggestion: -increasing Med-kit efficiency by 75% only for altruistic healing24 comments 401 views last activity
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The Goods: The new additions to the 2v8 mode are really good. I like the idea of giving killers different classes with different effects. This makes playing killer much more fun, especially the Undetectable and longer lunge boni are so funny and cool. I really hope you will keep this direction and improve it. The classes on the survivor-side are also still really good. The best part about them0 comments 21 views last activity
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We are struggling here, having to constantly play on 160ms ping is not acceptable in 2024.0 comments 21 views last activity
