Feedback and Suggestions

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  • After the Tier 4 challenges got leaked it became abundantly obvious that you were trying to hook players into buying the battle pass with the relatively easy Tier 1 challenges (Which still encouraged toxic behavior) and then once they saw how difficult the Tier 3 and 4 challenges would be to complete they'd simply pay to complete their pass. We were told the Tier 4 challenges were simply placehol
    2 comments 32 views last activity
  • Basically do the following: Generators now take 100 seconds to do at the start of the game Every time a DULL totem is cleansed all Survivor have their action speeds increased by 5%. This includes chest opening, repairing, healing, exit gate opening and sabotaging. Vaulting, Cleansing and Killer specific actions are unaffected. Whenever all dull totems are cleansed this action speed increase
    7 comments 43 views last activity
  • 3 rift fragments for doing something that is 3 times the effort.. it takes me 8 minutes to get a killer lobby if i'm lucky but now i have to kick 40 things... i understand the whole wanting them to be done in multiple trials but 8 minutes for one trial to get maybe 10 of it if the whole trial that doesn't just straight up farm for what? a few more bloodpoints, come on now
    1 comments 22 views last activity
  • Hello everybody! How are you? I hope you're having a nice week so far. Well, long story short, the perk is RNG based, sometimes a survivor can repair a full generator with just three or four skill-checks. So What do you think about it? Hex: Ruin increases by 20% the chances of triggering skill checks on generators.
    4 comments 42 views last activity
  • Where is the best area to submit suggestions? I have a few that I would love to be seen... New Killer: Art the Clown from Terrifier would be an amazing addition that the licensing wouldn’t cost much since it’s an indie film. New skin for The Shape from the Rob Zombie edition of the movies would be really cool (as purchasable cosmetics, so would make the money back). New Killer: Pinhead from
    2 comments 42 views last activity
  • In Tome 2 we had “deplete medkits”. In Tome 3 we have “deplete Keys.” Challenges like this encourage what is, effectively, toxic, game ruining behavior. The medkit one was bugged to count ALL medkits used in a trial, not just yours, so if keys work like this too then maybe there’s hope, but even if it is...you’re effectively encouraging someone to take a key into a match, hold right click, let
    4 comments 83 views last activity
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  • Browsing the DBD Shop while waiting for the next game, would be a nice feature. I can understand, that shopping during waiting time not really works. But an option to show us all shop items in the customize menu?
    3 comments 152 views last activity
  • Cooldown removed. The Nurse now becomes blind during fatigue, this is a pretty big and somewhat unsatisfying nerf but should help. I honestly think this compensates for her ability to constantly be on you because breaking LOS is easier. You COULD also potentially remove her ability to see scratch marks while charging and for a brief period after fatigue ends.
    11 comments 82 views last activity
  • So, I've been thinking about killer. Not in the nerfs/buffs way but, how I don't play killer much. The reason behind that is I mainly play DBD with friends. So obviously we can't kill together, not yet. I'm not proposing we have 2 killer 8 survivors or something like that. I propose that you and up to 3 friends would choose "Kill Together." When you choose that you find a lobby, but once tour mat
    0 comments 32 views last activity
  • Deep Wounds DWs will now have skillchecks. (Without the option to hit great skill checks, similar to Demogorgon's portals) Every action that is longer than 6 seconds does have skillchecks, I don't know why DWs doesn't. DWs will stop going down in a 24 meter radius from the Killer. There are some serious issues with how the DWs timer works currently. You can just go around the timer and
    0 comments 12 views last activity
  • I'm red rank both sides, but i Pref playing killer, so i'll describe my "Preferred point of view" first: As killer i keep gettin matched vs SWF over and over and over again where they all know where i am and they keep sharing information about my perks and my gamestyle and so on plus, they keep coordinating their actions and working together and this, in my honest opinion, in a game like DbD IS
    24 comments 202 views last activity
  • ...need some love. Most of them, to be honest, suck. I don't have a fix for all of them but I have thought about a couple of them. Rusted Jaws: now cause the BROKEN status effect for 60 seconds Purple and below coils: Notify you for x amount (depending on color) of time when a survivor touches your bear traps. Yellow Jaws (name?): now cause exhaustion for 30 seconds Obviously these woul
    9 comments 72 views last activity
  • can u add rift fragments to daily missions ,all games have battle pass fragments or objectives in daily missions,thx
    0 comments 22 views last activity
  • I have suggestion to make solo play survivor have more blood point than SWF ( maybe 2 times or 1.5 times). Cuz very hard play solo while other play SWF + discord also know every single movement that killer have. So basically solo will be more harder than SWF. Even people use bond , aftercare , etc solo still harder cuz no sound chat information. This is my suggestion.
    0 comments 33 views last activity
  • This is what I THINK are the most viable killer on the game right now. From Left to right. NOTES: Nurse went down from the top spot, spirit is the new queen, despite the changes on her power, she still good as hell. Ghost Face is underrated, dont look at him as a 1 shot killer, look at him as a killer with no RED STAIN, terror radious, noises, hide on walls, etc, etc, great for loops, and sc
    3 comments 252 views last activity
  • I'm not saying the game is suffering because of the Archives, but I'm saying the game is suffering because of the Archives. I honestly really like the Archives and everything that came with it: The charms, the extended lore of all our favorite characters, and even the challenges! I'm not a huge fan of the battle pass thing, though, but that's a can of worms for a totally new discussion that I wi
    0 comments 22 views last activity
  • This idea is very far fetched and I don't expect something like this to happen, but I aaahhh I just need to share it and get it out of my system! The movie Coraline is an animated 2009 stop-motion thriller film- blah blah blah you've surely seen it. It's the movie with buttons. Seeing the Other Mother as a killer (killer title: The Other Mother , The Mother , or The Beldam ) would be SO
    8 comments 282 views last activity
  • Its often hard for survivors to win a last man standing in EGC against a killer. Especially when both exit gates are on the same side/wall How about that: If the hatch is closed by the killer the survivor should have a chance to find an emergency key on a random spot of the map. This key has 3 fast difficult skillchecks which randomly appear on the screen to open hatch again. This would be an
    7 comments 952 views last activity
  • Devs promised in a recent stream to make new more options for us, controller players, to help us more with nurse and huntress for example. Please devs, add a different sensitivity option change on the powers (charging bink and hatchet for example) for the camera, like in shooter games where you have a camera sens and a different minor fast sense, more precise when you took the sight with your gun
    0 comments 12 views last activity
  • Survivors can kill themselves on hook whenever they want. They can quickly leave a boring game. But what about the killers? If they are not enjoying the match they are forced to stay until the survivors leave. There are some swf out there that their only purpose is to annoy the killer. For example, 4-man immersive blendette squads who refuse to do gens. My suggestion is to be able to concede a
    15 comments 232 views last activity
  • Blindness is kind of a useless status that doesn't really do too much other than sometimes screw over Solos for not having comms. So to fix that here is what I propose Blindness does: Blindness disables most UI elements. The specific elements removed are: * Status effect indicators * Progress bars * Non-Survivor Auras and notifications (ex: the exit gates or the Killer). This includes audio
    4 comments 62 views last activity
  • A replay system should be added to the game that allows you to spectate your most recently played match(es) and review what you, and other players did that match. Like, a killer seeing how a survivor escaped them, or a survivor seeing what the killer was doing at -X- time.
    0 comments 12 views last activity
  • I was thinking of a badass looking, maybe in algae covered and water dripping killer with a hook as one hand, which does not have to be his primary weapon. Maybe a nice sabre or something similar will do it (because of range balance). Not just would the killer have 3 different kinds of perks, one of it could be a cure for the DC, which seems to be annoying for killers how it is at the moment.
    1 comments 161 views last activity
  • In it's current state it's way to powerful and therefor it needs to be changed reduce stun by 1 seconds to 4 seconds. It was increased to 5 seconds due Enduring having an effect on it. The effect is no longer there, so it should be changed Either make the non obssesion wiggle to 35% until DS can be used or turn off DS if somebody else gets hooked while you're downed. Now why do I suggest thi
    13 comments 112 views last activity
  • Simple, 5% Speed increase to wiggle. Better luck when trying to escape the hook on your own. 5% increase when cleansing totems. And The ability to track HEX totems should be added to Ultra Rare Maps. Just small tiny nerfs to at'least give survivors a better chance. Especially bad players like myself. This to me is fair. I win like 90% of games while being a killer lol. And at times i just u
    38 comments 542 views last activity
  • So playing immersive isnt that popular right.... well It could be if we got the just reward for doing it. we get next to nothing for the killer right next to me but not finding for x amount of secs. When you could get chased for loops around in circles and can become maxed in boldness. Lots of us tired of looping so can I have some justified stealth points??
    13 comments 112 views last activity
  • Hi! You guys need to check myers addons such as: mirror, infinite this is just unfair to play against. Games cant take more than 3 minutes with this guy with those addons. Please review them
    20 comments 212 views last activity
  • I play DBD on XBOX ONE, im currently at Devotion 4 level 56 with 800+ hrs I recenlty purchase a NSWITCH, and i want to buy DBD on Switch too, but do you really think that a will pay AGAIN for all the DLS, skins, and play again 800 hrs, to be on the same level that im on the XBOX, are you serious BEHAVIOR???? BRING CROSS - PROGRESS, ullhave more players on the Switch if you do this. IWILL N
    20 comments 372 views last activity
  • I was thinking about how survivors can be unique like killers are. One thing that came to mind is their perks and the type of character the survivors are. I saw Claudette and thought why isn't she allowed to heal better than other survivors if she is the medic? For Meg, I thought why isn't she able to recover from exhaustion quicker considering she is a runner? I feel like the devs can make the s
    11 comments 92 views last activity
  • I get a lot of verbal attacks in the after-game chat and Steam profile with a touch of racial hatred, I often read nasty and terrible things. Why? For the fact that I am Russian and often play for the killer, without breaking any rules, using what the game gives me. I do not insult anyone and do not spoil the game. There are many European countries to the west of me and I often play as survivors
    9 comments 203 views last activity
  • Hey Is it possible Jeff Johansen could get a prestige rework ? Its decently visible in game but in the lobby it looks weird and not as visible as all the other surv. I main Jeff and only play Jeff xD Plz ! PS: Plz add more customisation to his head.
    0 comments 72 views last activity
  • [I’m sorry I had to make the joke in the title] But jokes aside, Switch players are not able to play right now, even after DBD devs said that all consoles are online now Or it’s my bad luck that has this happening to only me right now
    0 comments 22 views last activity
  • I don't know if someone tought this already Why don't make bl like quick and quiet? Just remove the sprintburst and add a cooldown that decreases with the perk lvl.
    6 comments 92 views last activity
  • While a killer meets the requirements for Proximity to the Hook (where there aren’t any survivors within 16m of the hook), all survivors should receive a 100% increase in repair, healing, and mending. This should stack with all other increases (regardless of the increase stating that it doesn’t stack), and all killer debuffs on survivors should be suspended at the same time. There have been man
    15 comments 352 views last activity
  • I'm at 70 hours with all challenges done and I'm only at tier 32. Even with all the next tomes completed, I still wouldn't be maxed out. I'd like to buy the premium, but I'm going to pass if I'm not maxed by the end of it. It's not too late to make changes and keep to the 70-80 hour play time to complete it that was told to us
    0 comments 12 views last activity
  • Its not really anything new as far as game play goes. More of a game before the game during the lobby dont allow players to choose survivor or killer just upon entering have every choose their favorite survivor and killer and once the lobby is full give a countdown to 0 on zero everyone ready's up and the last person to ready is the killer for that match. Not incredibly difficult or anything ju
    0 comments 32 views last activity
  • Hi Everybody, I have a suggestion that could (most likely) improve gameplay! So, as we all know, generators can often be boring to work on. Sitting in one place for 80 seconds with occasional skill checks isn't the worst thing but it can definitely be improved. This rework will also hopefully improve map's usage and slow down gen rush. Anyways, this is a long one, so buckle up. Here's my ide
    0 comments 132 views last activity
  • I feel like he would be an excellent addition to the roster of killers by imposing a formidable threat to the survivors, such as being immune to pallet drops and walks right through them. Pursue them long enough to sucker punch them once and it sends them 5 or 7 feet. Toss in any ideas you might want to see if this happens. Kinda hope this gets noticed by the devs.
    2 comments 42 views last activity
  • So, after the first time i read what this perk does i was thinking "Oh, this perk is gonna be at least semewhat usefull on Oni", but after thinking awhile i was like, why would i use think perk instead of Sloppy Butcher? It makes survivors bleed immediately, witch oni highly benefits from, and makes healing speed slower. So heres the idea. After hitting a survivor, all other survivors within you
    2 comments 112 views last activity
  • Sometimes you just want to play. That’s it, just play. Forget lobbies, loadouts, etc. That’s why I propose a drop-in game mode. You decide if you want to be a survivor or killer - and that’s it! The idea is to give the feel that the game starts “in-progress”. You load up on a random map as a random character with a random selection of perks/items/add-ons/cosmetics. (None of this is relate
    3 comments 32 views last activity
  • Hi thought pinhead with exploding pins he can pull from his head and carries a chain with hook on the end of it would be a good killer
    0 comments 12 views last activity
  • It'd be pretty dope if, for this Killer, instead of getting two small glowy eyes when equipping All Hallow's or Frosty, it gets one big glowy eye, and it's in its mouth. Usually not visible, but when it screams, it'll show off this glowing orb in there. And of course the Mori would look different, as if their life is being sucked into the orb. Now the issue is license stuff, but that's not wha
    0 comments 43 views last activity
  • After reading a topic on survivors holding a game hostage by not doing anything, and me being on the taking side of this a few times as well, I thought of some little change to the afk crows system. Right now crows spawn only if being relatively stationary or without performing actions - which can be exploitable for example by repeatedly touching a totem. So, here's my proposal. CROWS SPAWN
    0 comments 32 views last activity
  • What if when a survivor triggered your trap instead of teleporting to them, you could teleport them to you. 😳 Would be fun. Probably needs a cooldown and/or range.
    Mod
    10 comments 62 views last activity
  • We all know this is a controversial topic, BUT I think we can all agree on the fact that many many people, here on the forums, on Twitch, on YouTube still want to see DS tweaked slightly (Many killers and many survivors I know). It is not solely for anti-tunnel and makes the Endgame Collapse not as dangerous for survivors, as it was intended originally by the devs. Also, all 4 survivors
    15 comments 342 views last activity
  • I know we have it already, but its useless. Make it so whenever you give thumbsup to someone both get bonus bp (perhaps a determined amount or a percent of the bp earned in the match). This maybe would decrease toxicity a bit. Also a daily thumbsup limit may need to get added so people don't spam it. And if a player reaches X amount of thumbsup maybe add a small amount of BP earned per ma
    Mod
    3 comments 42 views last activity
  • This discussion has been moved .
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  • Vanity Mirror : "Evil Within 2 applies Undectable Status Effect. Evil Within cannot past Tier 2". Much better than the 16 meters wallhacks with the decreased movement speed. And it wouldn't be OP because Myers is still a tall white face killer who breathes like he has asthma.
    2 comments 42 views last activity
  • Now now, hear me out. I'm specifically referring to the Cypress Mori that allows you to kill the last survivor in a trial. I think having this as base kit could help alleviate a lot of issues regarding pipping, having a rewarding 4k experience, and overall fun in general. If Mori's were reworked to be removed as offerings, and instead added as a base kit ability, there would be no need to punish
    31 comments 762 views last activity