Feedback and Suggestions
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Hag needs a nerf. Whether its the detection range of her traps, or the time it takes her to teleport, something needs to be changed. As is, top tier Hag killers spam their teleport button all match, waiting to instantly M1 someone they dont even see. The counterplay to this is to crouch around the map. Given the scale of the map, this is a dull and tedious style of play. The fact is, wit24 comments 451 views last activity
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Make the killer's other hex perks retain tokens. This more strongly encourages it being used in conjunction with Devour Hope, Huntress Lullaby, and The Third Seal - all perks that are at most mediocre without the protection of Undying. As it is right now, Undying is mostly a detriment to the token hex perks. This will fix that problem. Change the aura reading to be only available for the3 comments 111 views last activity
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Why isn't it? Does anyone really think this is imbalanced? If so, why?8 comments 81 views last activity
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(for bloodweb and perk leveling, skip past the spoiler/italics) Spoiler Spoiler Warning ▲ ▼ First and foremost, I think a White Ward should prevent add-ons from being lost upon an escape if the devs do go through with thi14 comments 1,152 views last activity
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A skill point system. It's a pretty basic principle. You play a character and earn skill points for you to spend on perks. For the sake of creativity, I'll delve deeper into the idea. Skill Point Types & Spending Think about the mobile progression system. Say for example, we're levelling up Adam Francis to get a high-level Deliverance. If we want to level up his perks, we need to play2 comments 41 views last activity
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The Hillbilly already got a nerf to his chainsaw addons. But I have to say the way the new animations messed with his movement feels way to wonky, I believe it is just better the way they were before. it shouldn't be that hard to bring back should it?0 comments 11 views last activity
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So the rift is a good idea...however some of the challenges are reallllly bad. Like trapper traps. 15 hatchet hits in one match. 5 feral frenzied hits. Sometimes difficult rift challenges are bad. This is the case. Passive ones are okay. But not one where it legit puts our power in survivors hand and clash our skill levels. It makes the game more frustrating. Hell i enjoyed the game more with out0 comments 1 views last activity
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Hey BHVR, I was just wondering why you guys stopped releasing full trailers for new original chapters before the PTB drops. Starting with Chains of Hate and now with Descend Beyond, the trailers have come out after we know everything about the chapter from the PTB, making them kind of pointless despite how good they look. Just a recommendation; take a look at Cursed Legacy, arguably the original2 comments 11 views last activity
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As the title says, this is concerning the exhaustion add ons for certain killers that have it. Now this is not a rant, but I was in a game recently when playing clown. For my add ons I ran cooldown time after throwing the bottles to recover faster along with the jug that gives the exhaustion effect for 30 seconds. After the game I gave a good old "gg", only to get a insult afterwards. Some of t15 comments 61 views last activity
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I want to really thanks the devs for giving 5 min penalty for a dc bug, really thank you, now i'm so motivated to play dbd ;)1 comments 21 views last activity
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The Nurse is literally the strongest killer in the game while playing correctly. Her current basekit after nerfs is fine but there's some things, which make her unfun to play. First thing is that, she is sooo buggy. Every single map has dead zone or something which makes game easier for survivors if the do know where the Nurse can't blink etc. Sometimes, you can't use M1 or M2 after binking, whi4 comments 81 views last activity
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Hello there, I just wanted to report something that happened to me and to my friends A LOT of times. There's this thing that when I gen grab someone and they dc, I find myself stuck in that position for at least 20 seconds, same for some of my friends. I'd like to say that my pc doesn't have any issue and my network works fine so I believe is a game problem!0 comments 1 views last activity
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Giant Wall of Text Incoming: In a video ohtz mentioned that the developers are unhappy with the feedback they get. Apparently people complain without offering solutions. So, I’ll give them the benefit of the doubt and offer solutions for what in my mind DBD should look like. Ground Up- First is adding a mandatory secondary objective. Game speeds, particularly at the start of the match, is w26 comments 291 views last activity
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They should consider putting it on ps5 and the new xbox if they haven't thought about it already8 comments 51 views last activity
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It should be a one chance perk like DS and Unbreakable.31 comments 721 views last activity
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Been away from the game for awhile and I swear they always do so much to improve the game, but then listen to the community of newbies and end up ruining one thing or another always. Also... fix the ranking system please.10 comments 101 views last activity
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So when I heard WGLF was getting more ways to earn tokens, I was definitely expecting this to be a buff to players who were unable to be altruistic. But I saw it was not, so here's my suggestions for alternative ways to earn tokens: WGLF becomes an activated perk, similar to Stake Out Gaining tokens is possible by multiple actions, each charging it at different rates. Possible ways to earn t3 comments 21 views last activity
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Part of surveillance is increased generator sound distance and it would make sense for the other far louder generator sound to be used as a bonus for the perk since its far easier for the killer to hear it. It also would help make the perk more useful after the "Bug Fix" nerf given to surveillance for the alternate louder sound to be added to it as an offsetting buff to the perk.2 comments 21 views last activity
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It would be nice if maps would be useful again. Such as the "BLACK LOCK" tracking. when it actually would show the hatch aura from a decent distance and didn't burn up in 2 seconds (even with special add ons). What would be even better is if it would show the HATCH spawn location any time we used it, even before it would appear before us. Since killers just beeline it to the hatch to slam it shut14 comments 331 views last activity
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I've played this game on and off now for many years,long before console release. I have to say now that the killers are way to powerful now. I mean oni and ghost face just to start it's ridiculous8 comments 361 views last activity
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On my survivor build I currently run Sprint burst, Inner Strength and Iron will. The struggle I’m really confused on if I want to run fixated, to help while I’m exhausted after using Spring Burst, or to run Spine chill, so I can get into hiding before I enter the killer’s terror radius?2 comments 31 views last activity
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Although it would be difficult, one of the problems I see in DBD that doesn't get enough attention is definitely the Anti-cheat. Most of the times it bans players by doing things such as changing icons, but doesn't ban hackers right away. Also, it doesn't support other platforms like Linux, which has stopped me from changing my operational system simply because Dead By Daylight doesn't run on it.0 comments 1 views last activity
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Something making this game extremely unfun is the fact that when I queue for survivor I get put into games where my team has no med kits, no flash lights, and get killed like immediately because they don't know how to evade or sneak around and complete generators, however when I play killer I'm up against a 4 stack constantly in comms, with flash lights, all med kits tool boxes. The second I pic1 comments 41 views last activity
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The words "you worked well, the last one's yours" fits this statement and with the lore because the killer did what the entity wanted and is rewarded for doing so. I think that this would be a nice little thing that is easy to add in the game. Do you agree with this change? This seems pretty reasonable and not OP.0 comments 11 views last activity
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I've been wondering for a while now why you don't get any emblem points for repairing a generator with teammates at all. I haven't been playing for long but from the start I felt (and still feel) like teamplay is being underestimated in this game. But when it comes to gens it doesn't seem wanted either. Is it to prevent short genrush games? I doubt it since it's more efficient to have ev0 comments 41 views last activity
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Its great and all that the disconnect penalty is back but how about we actually fix hit validation and bugs? Im so sick of killers getting hits when they literally are like outside swing radius. And then they get hits when they swing the other direction or are able to hold a lunge and go in a full 360 degree circle and still land the hit. Other side of the window and not close to it and they get0 comments 1 views last activity
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The Nurse is such a strong killer while playing correctly and her basekit after nerfs is fine. Bugs such as M1 or no blink zones are a huge promblem which makes her unfun to play. Second problem is her addons. I don't understand why the Nurse need a Nurse's Calling on addons or a stridor. Her addons are just trashy instead of blink recharge and range ones. That's my suggestion how to rework the3 comments 91 views last activity
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As the title says we need the DC penalty back as matches are getting ridiculous with people DC'ing after their first down.3 comments 31 views last activity
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Upon learning a new perk from the bloodweb, let us upgrade them directly with BP from the perk menu! The grind in this game is unbearable and whenever you need perk X for a specific build idea it can take day's or more until you get them. You add more and more teachables to the game but every time you do so, the grind get's worse and you drive your best customers away. Let us cut out the tons o3 comments 161 views last activity
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Tired of Tea-bagging and flashlight clicking? Easy fix. Make it award BP to the killer. Since this is now a beneficial action for another human I guarantee every toxic troll in this game will still doing it immediately.3 comments 31 views last activity
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The "Why" I'm aware that the devs are trying to change Pyramid Head very subtly to encourage PH players to go for other more bold strats beyond the extremely safe strategies of waiting for a pallet drop or vault to use punishment of the damned under threat of force through M1. So, you don't vault or drop the pallet you get hit with M1, if you do you get hit with punishment of the damned, and cur21 comments 791 views last activity
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Like bruh, I'd be willing to bet that it took you a good 4-6 minutes to find a lobby in the first place and you DC because you are caught first? it is part of the game to get downed and hooked first. Not even the best players can do a perfect game every time without getting caught. You would rather wait 4-6 minutes to find a lobby with a little extra preparing for your next game? You completely4 comments 141 views last activity
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The two perks are so situational, so I make a rework. Poised: every time a generator is completed you gain 1 token. Each token makes your scratchmarks 15% less visible (5 tokens = 75%). Hope: every time a generator is completed you gain 1 token. Each token grants +1% bonus in movement speed. (5 tokens = +5% movement speed) I think is nice to have (at least a minimum of benefit) all the time in1 comments 11 views last activity
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I think survivors should receive a BP bonus in the post-game based on how many survivors survived / escaped the trial. This will provide a needed boost to survivor BP gain, as well as encourage more "team play" for the survivors. One of the things lending itself to toxicity is a "1v1" attitude where the game is balanced around 4v1 - by giving the survivor team more incentive to work and co-oper0 comments 11 views last activity
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I'm wondering if it would be interesting to leave 1 variation of each map with its original layout without updating the graphics and it would become a classic map. For example: Classic Mac Millan, Classic Autoheaven, etc I could open a vote in the community and define what variation of the map it would be. What do you think?1 comments 31 views last activity
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So I am a big fan of the game and love to play Killer. I've been trying to get better with survivor, furthest I've gotten is rank 5. What I've noticed is that Killer is much more rewarding than Survivor. When I play survivor It frustrates me to no end how easily a killer can simply walk across the map to a hook and it takes forever to wiggle free. I get that wiggling free is supposed to not happe0 comments 11 views last activity
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Dear Behaviour Interactive I have encountered a bug in the game where I have not been able to open the hatch . Upon request, I have video evidence as proof and I'm not happy about missing out on points due to game design failure and of no fault of my own. I am looking to be compensated through blood points/auric cells due to the significant inconvenience caused to me. If this does not get rec2 comments 21 views last activity
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Languages other than English show up as ■■■■■■■■ in lobbies, friend list, and in game. This makes it almost impossible to see who you are inviting without changing the in-game language to another language. As I have global friends (Chinese, Taiwanese, Japanese and Korean) there is no way to know if I am inviting the right player. I used to be able to use Steam profile to see the name but with3 comments 71 views last activity
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Simply put, this perk is terrible. In 2020 by the time you have 5 stacks the game is usually over, and not only that, sometimes you can full heal teammates (even with mangled applied) and not get 1 skillcheck. It's a wasted perk slot on a perk that has so much potential.15 comments 211 views last activity
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Title is the problem. You can barely see the red stain as well.0 comments 1 views last activity
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Bamboozle Your Vault speed is 15 % faster. Performing a Vault action calls upon The Entity Entity}} to block that Vault location for 8/12/16 seconds. (fastest speed across all tiers) BBQ After hooking a Survivor, all other Survivors' Auras Auras are revealed to you for 4 seconds when they are farther than 40 metres from the Hook Hook Each time a Survivor is hooked gain a 25% stack-able bon3 comments 61 views last activity
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Coincidentally, I was going against a Ghost Face when I first noticed this issue and took these screenshots today. As you can see from them (below), the visibility on one or both doors is completely blocked when repairing from this side of the generator. Visibility is also denigrated from the end closest to the two lockers. This room needs to be slightly expanded under the new graphics.0 comments 11 views last activity
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Could you add a way to lock items so they can’t be used anymore but you can keep them even when you prestige. I like to collect things in games and keep rare items I won’t use. I find myself not wanting to prestige ppl that have anniversary items or other rare items from events so it limits my ability to prestige ppl. I don’t need an option to ever unlock said items to use I just like having them4 comments 41 views last activity
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There should be a mechanic that gives the last living survivor some buffs in the end if they have never been hooked the whole match. There were several times where I haven't been hooked the whole match and the killer knocks me down right before escaping. It should give you a chance to get off the hook and if you do, then there should be a minor invulnerability for a short time so that the killer7 comments 51 views last activity
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The only time I can play Clown and feel viable is when I get the Hinder add-on.10 comments 61 views last activity
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-Old Pharmacy: Unlocking Chests is 40 / 60 / 80 % faster and the Hearing distance of noises this causes is reduced by 8 metres . Pharmacy guarantees an Emergency Med-Kit on your first completed Chest Unlock. -New Pharmacy: Unlocking Chests is 40 / 60 / 80 % faster and the Hearing distance of noises this causes is reduced by 8 metres . Pharmacy guarantees an Emergency Me7 comments 121 views last activity
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It could be possible to have the option of being able to change each action to specific button or key that you want, I have already finished 2 xbox controls in a year with DbD maybe I press very hard when I repair as a survivor or they are chasing me but it would be more comfortable increase the amount of options because some actions cannot be separated actually.2 comments 131 views last activity
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I have to admit the game is really fun until a killer ranks up to matches where every survivor is RED or PURPLE rank. Then we become "MALL COPS" instead of killers. We are protecting generators in groups, vs doing our actual jobs. It would be nice to get 35-40 minutes out of a match again.0 comments 11 views last activity
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Cleansing Changes Survivors can now only cleanse at the fountain furthest from where they were infected. Cleansing at a fountain no longer corrupts the fountain Cleansing will cause a loud noise notification that notifies Plague of your location. This noise bubble is visibly different, similar to how Tinkerer, Scream Bubbles, and Spies from the Shadows show the subject in the middle of the1 comments 151 views last activity
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If a survivor, before I've even been unable to run away as billy. Decides to end their game on hook, by attempting escape and then letting go. (Not within killers radius, they die on hook on their own, or too quickly) I should get full points. If a survivor, whilst in the middle of a regular match, decides to disconnect on the hook. I should get full points. If a survivor decides to, disconne9 comments 191 views last activity