TheDeadlySpecter
TheDeadlySpecter
About
- Username
- TheDeadlySpecter
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Comments
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You got the likeness rights for the Walking Dead characters, but you still botch the look of them? You could have made the characters look more like them. Ex. Daryl in Death Stranding looks way more accurate than whatever you did in DBD……..
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Some other things to note, please reduce Kaneki's scream and how often it happens. It's super annoying. Also, it would be nice if his tentacles were less gigantic visually. In the anime, he has thinner tentacles and looks way cooler.
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I would say get rid of the waiting for the token to regenerate after breaking pallets and also get rid of the small cooldown when mis-clicking walls\obstacles. It's extremely annoying when you have to wait 2 secs after misclicking a wall that is unclickable. It's way too punishing and the range decrease makes it worse. His leaps should feel smooth. If they made these two changes, I'd be happy with the other nerfs.
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Camping in general needs to be fixed with any killer. I see this too often with green purple, and red rank killers that just want to get the kill. If they camp each person on the team, they can easily do so before all 5 gens are finished, unless your team is extremely coordinated, which isn't likely in solo queue, or even duo queue. The devs could easily deter this by causing the blood timer on hook to stop if the killer is within a certain radius of the hook. If the killer is camping, that survivor will never die on hook, so the killer will be forced to go and look for the other survivors. Camping killers just don't make the game fun for the person that has to sit on the hook and is forced to die because no one can save him. As a result, that person eventually loses interest in the game and stops playing it. Killer mains, stop trying to justify cheap actions, like camping and tunneling.
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Well yeah, but what if you do help your team and you're so good that you don't get hooked once, but then they all die?