General Discussions

Open discussions on various topics
  • three questions here why? Why...? WHYYY!?
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  • 75% of the time the pallet breaks but theres that 25% of the time where you get stunned mid pounce. isnt shred supposed to break pallets?
    1 comments 31 views last activity
  • Like seriously, I see hate posts left and right about this poor killer. I'm not even sure what's more repetitive at this point: doing gens or coming across posts about Spirit.
    37 comments 821 views last activity
  • I am SO ######### tired of being at a pallet, being FINE, and hitting space bar for my character to stand there like they are straight braindead while I get hit because the button didn't do a damn thing. But works JUST FINE on skill checks.
    2 comments 71 views last activity
  • So you get your Endurance, you get your anti-aura reading and you get your iron will all in one perk! You won't need Iron Will because you have an entire 80 secs to hide from killer -> get healed and bam, don't need Iron Will anymore. You won't get radared from it, and you can even still tank a hit if you need. It's really a great perk you can get all kinds of mileage out of. BT is bette
    8 comments 211 views last activity
  • in the new update they edited Jake's neck adding more dirt on the head pieces but it made a visible line on where the neck and the torso meet oh and its most visible on his PJ outfits (I don't have a picture atm because I'm not on my PlayStation but i'll edit it to have one as soon as i get one)
    2 comments 31 views last activity
  • Is MMR bug or something? I play a few games as killer an I get survivors who know how to play (this isn't a complaint) however the moment I que up as survivor I get team mates who hide in corners, don't even do gens or worse suicide on hook after they get cocky, misplay or whatever reason. It's aggravating playing killer vs decent to good survivors but when I play survivor myself I don't get any
    0 comments 31 views last activity
  • I've read a lot of discussions here since the update came out and i've encountered this joke many times where killer mains were telling survivors to adapt to the new meta. The new meta is camping and tunneling and getting trash teammates every game. Why are you guys so delusional? The killers are literally running insane slowdown perks even with the base nerf of generators like the crazy 30% de
    9 comments 211 views last activity
  • I personally like to run themed builds especially on Joey who has a history of being unable to hold a job so I make his builds based around various occupations which he may have or may not have done. Of course I'd be happy to hear about other themed/silly builds other people have that just have a theme even if they have no synergy at all. At the end of each game if I can I like to say a line wh
    3 comments 61 views last activity
  • Look how close they are, i mean come on.
    12 comments 201 views last activity
  • There seems to be some performance issues with the PS5? My cursor is super laggy and so is the blood web. Anyone else notice?
    4 comments 131 views last activity
  • So most of the perk changes kind of made them useless, so here's some ideas that would make some of the perks a little better: Self Care - Unlocks the ability to heal yourself without a healing item at 50% the normal healing speed. Hitting great skill checks while healing will grant a +2 to healing progress for each great skill check succeeded. Iron Will - Grunts of pain caused by injuries
    0 comments 21 views last activity
  • Is anyone else feeling lost, or more so confused on which direction to go with the new system? Before the update I had everyone at level 40 so I had the option to get any perks, and just put the BP into my mains after that. Now with being able to level people I am not sure what direction to go lol. I don't know who I want to put the BP into first to instantly unlock all their perks. I keep switc
    2 comments 81 views last activity
  • Did you know that you can get shot in the middle of the being unhooked animation and be speared before you can actually move again? I just found out. Twice. In succession. I've also found out that no one runs BT.
    1 comments 71 views last activity
  • Every killer I have gotten has ran a minimum of three slowdown perks. The only way to get to endgame for a team Is to run all gen speed perks and that really Isn't fun for me at least. So many people are dc'ing which I get being 10 minutes Into a game with 5 gens still up Is a lot. I have been having more fun In SWF which kinda feels like the only option left until Solo Q becomes better or they d
    55 comments 1,122 views last activity
  • the 5 seconds are worthless, since it's permanent killers will know to just wait the 5 and down you. the 7%? it's nothing and gives you no distance. Honestly 10-12 seconds should be basekit and the perk should protect only the user like it used to, should also deter basement bubbas
    9 comments 231 views last activity
  • Honestly I think about 40%-ish of the absolute garbage that is solo queue right now can be explained by the matchmaking getting just stupid bad. I have 2100-ish hours and I'm getting both teammates with more hours than me and people with sub-50 hours. Why? Lmao.
    7 comments 111 views last activity
  • 1/4 of my games the killers are tunneling people off the hook. I thought 5 seconds was enough to do a bunch of gens who knew tunneling would still work after this update.
    18 comments 401 views last activity
  • ~10m for a killer game. Meanwhile 10s for a survivor game. A huge disparity, but theres no incentives for either side rn. Something tells me they're broken.
    3 comments 101 views last activity
  • So for the charms you get for purchasing outfits will they still be earned even after the event or is it just during the event?
    0 comments 31 views last activity
  • Now I know this is probably very obvious and a stupid question buttt do I have to be Jonah here with any surv escaping or does the surv have to be a Jonah?
    3 comments 391 views last activity
  • https://youtu.be/V5nB8pPH6-w With the current rise of bots and hackers Coco explains how to properly report cheaters and hackers in 3 mins
    9 comments 171 views last activity
  • Does anyone else thing this new update is bad for the game's health? I love the perk changes tbh, but the changes to gens and killer animations and cool downs, plus the nerfed hit speed burst? It's all just a bit too much. The game is even more unfun to play than it was prior to the update. Killers are suppose to kill, I understand that, but when you can't even trade hooks because the killer, AT
    3 comments 181 views last activity
  • I mean it is so funny seeing survivors stare at me after I am done healing them because they saw their healing progress go down a ton at first use. But if you play altruistically, it makes for some very quick heal times from mid to late game. It'd be nice if the perk increased the rate of healing skill checks when not using a medkit, but I understand it is supposed to be an rng luck perk. It has
    21 comments 251 views last activity
  • Does anyone else not think that this patch has been extremely harsh towards survivors? We get such minimal buffing (BT as a passive is nice, thank you), but 90% of survivor perks have been nerfed, ALL killer actions buffed, all killer perks buffed (minus NOED), it's insane. Killers were already averaging 2K per game, always getting 32k blood points whilst survivors popping all 5 gens and escaping
    1 comments 61 views last activity
  • So repaired gens are really loud. If you are hiding your grunts, or even just your breathing, being near a repaired Gen can make a huge difference. So next time you're caught injured with no iron will, try ducking back by a repaired gen.
    3 comments 81 views last activity
  • I played 8 games in a row for multiple killers. I want to share how fun and exciting it was. Game 1 A plague with thanatophobia, the survivors did not start a single generator. SoloQ. Game 2 A plague with thanatophobia, the survivors done 1 generator. SWF. Game 3
    6 comments 181 views last activity
  • Lets be honest sadako is a worse freddy, her condemnation rarely builds up in trials and is mostly ignored because it isnt a threat to survivors. Her manifestation isnt good too, survivors can see a white ghost from very far despite TR, also they can communicate (swf), if you manage to get closer a unsuspected survivor until you manifest they can SB away (will happen more because of DH nerf) ju
    5 comments 81 views last activity
  • I'm a killer main and the 3 second stun does nothing to stop the killer tunneling :p
    7 comments 101 views last activity
  • Rip Dead Hard (2017 - 2022) , we will not miss you. We are happy to see you dead.
    71 comments 1,421 views last activity
  • Survivor before this patch was literally so stupidly strong that all matches lasted 5 minutes going and playing against the same perks -- it was a miserable and frustrating experience. Now, survivor feels more balanced and I love it! Personally, when all survivors escaped (which was REALLY often) I just felt bad for the killer. Now, we're all struggling and at least someone dies or we escape wi
    41 comments 931 views last activity
  • I might have been sitting in a solid 5 minutes now try to get into a lobby as killer, I switched to survivor. Instant 20 seconds. Pre-patch survivor was maybe 2 minutes and killer 30 seconds. Please tweak this patch, I know survivor took a large hit and soloq is insufferable, as a killer I wanted this kind of patch for a long time, but this was a bit to much
    0 comments 41 views last activity
  • During the anniversary, it's a good time to unlock perks and level up characters you otherwise wouldnt level up. But with a new set of cakes (or other treats), I think we can appreciate how much offerings we are going to be saving while prestiging characters. For killers, I roughly got 60 - 70 Flan during this anniversary event, but sent most to the shadow realm by prestiging my characters in pr
    0 comments 21 views last activity
  • I still don't get why they buffed thana like they already slowed down the gens + buffed normal kick why buff thana so it become a more oppressive meta for legion and plague. Any arguments like: "they buffed it so it can work with other killers" and "you're a survivor main whiner" can go in to trash bin because it's not thana's fault it worked very effective on a killers that can INJURE survivors
    2 comments 91 views last activity
  • This point has been made before, but someone did a statistical analysis and noted that survival rates increase by 5-10% per each DH in a match (!!). That means that (pre-nerf), DH "alone" was boosting survival rates by 15-30% in higher-ish MMR matches. For any patch, changing kill rate that much is a big move by itself. Combined with gutting 3 or 4 other survivor metaperks, AND the other cha
    0 comments 61 views last activity
  • Seriously how are you gonna complain about a change when you’ve barely tested it. So many people complained about the pallet vacuum being removed and yet here we are, 2022, everyone got used to it and stopped talking about it. Ffs just be quiet and play the game and adjust instead of crying about change. We aren’t cavemen anymore, change isn’t gonna scare you.
    28 comments 221 views last activity
  • So i had all my characters P1 and the patch notes said everyone would get plus 2 prestige as a catch up mechanic. But instead of my P1s going to P3 like I assumed, they're now all P0 and lost the prestige they had to begin with. This a bug or intentional?
    13 comments 231 views last activity
  • At first I didn't think that most of the changes would be a big deal. I never used DH to begin with (I'm a Spurt Burst kind of gamer for that boost to get an unhook quick or to help me setup for a chase) and all the other perk changes didn't really effect me either. My setup was generally SB/BT/WGLF (I like to farm BP okay) and I filled in the last spot with something like Distortion or something
    19 comments 361 views last activity
  • I just want to say.. thank you, BHVR. You finally released the perfect patch. You nuked all the crutch Survivor perks and now they have to rely on SKILL instead of broken, billionth chance perks. I've been playing solo queue ever since the patch released and i'm glad to finally have some kind of a challenge! Before this it was just way too brainless and easy, I was just finishing my 419th No Mit
    22 comments 241 views last activity
  • From my understanding, Spine Chill was changed BECAUSE it made a stealthy approach impossible. Or at least, really awkward if you figure out this perk is in action. However, Spine Chill has been used as a sort of band aid fix for the hard at hearing. The perk will light up and fill (drains atm, but that's a bug) as the killer's TR becomes more intense. This is fine HOWEVER, I think there was an
    51 comments 2,261 views last activity
  • yo, whether it will run better after the patch 6.1, I dare to doubt unfortunately Condemned ? .... just a Gimmick Of course there are killer and survivor maps, we know that and that´s ok, but especially the Badham 1-5 (especially 4) Cowshed and Eyrie of Crow give her extra trouble. As if Sadako did not have enough problems already... I just have no motivation to play Sadako right now becau
    41 comments 1,131 views last activity
  • yo, to all new players here. I play since 2016 and only solo (Survivor) . There are good rounds and there are bad rounds and that is completely normal. Your MMR will level out over time. Please don't be put off by posts like "Solo Q dead" and so on, that's just bullshit. SWF is easier and soloing is more challenging, but it can be fun. greetings
    27 comments 491 views last activity
  • 20 mins before the update I P1’d three survivors and they have not gone to P3. They are showing no prestige and all my items are still there. Where would I report this? 😭
    4 comments 141 views last activity
  • Whats the sense to hve ranks since they are hidden for everyone,also if you play party with friends?
    0 comments 11 views last activity
  • Trying to get Adept Deathslinger atm and was wondering if tunneling a survivor out early into the game would impact my emblems or is it only when you (proxy) camp?
    4 comments 71 views last activity
  • Turns out global killer buffs also buff Nurse. Who'd have thought that would happen? Nurse is extra oppressive now.
    4 comments 71 views last activity
  • Yeah so I have this killer and I have like 3 pages of perks, should I prestige, guys?
    3 comments 21 views last activity
  • survivors not running dead hard 90% of the time has been such a luxury. i feel like I am living the dream currently. It makes chase much more enjoyable. Even if i lose a chase, which today for some reason i cant keep track of a survivor to save my life, is not as rage inducing because it feels like you lost due to skill, and not an E dash every single chase.
    10 comments 161 views last activity
  • Fun question which Spirit is stronger/harder to win against? The old one that so many complained about, or todays Spirit that is nerfed but now has these killer basekit buffs, longer gentime, new Iron Will nerf etc?
    8 comments 61 views last activity
  • With the DS stun duration nerf and on hit boosts giving less distance endurance effects are a lot less impactful at discouraging chases. if we can't revert the DS stun timer to do its job can we at least make overcome work on endurance effect hits again for the distance so we have another exhaustion option off the hook besides sprint burst? we need options if this game is meant to be enjoyable
    7 comments 121 views last activity
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