General Discussions
Open discussions on various topics
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Ate they, though? I don't think they are, but I'm interested in reading some takes on the matter!37 comments 901 views last activity
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I really like that they are putting in the new system early and not in the next patch but please take some of the feedback. BHVR is known for not taking much feedback form ptb but with so much more time to fix and tweak thing they definitely can take some community feedback into account. While I'm not exactly sure how I feel about these changes I'm really happy to see them putting them out early0 comments 21 views last activity
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Is there anyway they could update the sound or make it louder when Wesker cancels his power or it runs out? If you break line of sight, you can't really hear if it cancels and you barely have a visual indicator. Maybe just make the power sound louder2 comments 51 views last activity
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Eg, instead of 45s, it takes 84600s. I think that would be enough to balance an infinite use self-recovery that also gains speed increases from recovery speed boosting sources that was added to be a counterbalance for a new mechanic no one asked for where 4 downed is auto game over with no exceptions immediately.4 comments 81 views last activity
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Let's just wait to see how the changes feel with the PTB first. I know there are some changes people might not like, but we need to see how they are in practice to properly gage if the challenges are good or not. Even I might have jumped the gun a bit, and there are definitely things that are concerning, but I think we should see how things play about before making any harsh decisions and/or dis8 comments 151 views last activity
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Hello all was wondering if anyone tried plauge with terminus. Do survivors heal with the fountains still? Does it just clean them but are still broken? Stupid it is but we're curious.2 comments 61 views last activity
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Remember how old DS became a fifth perk for survivors? Due to how the obsession mechanic worked, if somebody was said obsession, you had to play as if all four survivors had DS, no matter how poorly or smartly they played. I see Unbreakable, at least going off the dev notes, to be the same. A lot of comments keep repeating '45 seconds is a long time.' And sure, in some circumstances, it can be.1 comments 41 views last activity
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With the amount of DC's and early death snow balls this will make a lot of matches quicker for killers to win. Being slugged is just one of the options but hooked, dead and survivor escapes also count towards your match ender move. I feel this is a knee jerk reaction from a lot and is a fair trade giving faster game closing potential and back and fourth while removing the awful 'gameplay' fo7 comments 131 views last activity
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Had to be killed off for a Final mori system that happens under certain circumstances. Good job bhvr,no really. No one asked for this and yet,with that galaxy brain the balancing team has,you all effectively murdered ANOTHER 2 perks.12 comments 221 views last activity
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Faster recovery speed reduces the 45s before you pick yourself up. Unbreakable will make it 22s, but you can also pick yourself up infinitely. You know the 1 good part about No Mither where the killer just isnt allowed to slug you... thats every survivor now. If you want to outright remove slugging as an option, thats fine, but beforehand you have to make the game less snowball intensive. This7 comments 111 views last activity
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https://www.youtube.com/watch?v=kcTToSMfsl8 Video by Ardetha. His take on Hacking and Lagswitching0 comments 31 views last activity
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Same thing happens anytime something new is announced, characters are released, buffs/nerfs happen, etc. It blows my mind how so many people (M Rated game, btw) are incapable of expressing themselves in a manner that doesn't involve talking down to others, intentionally starting drama, resorting to us vs them rhetoric, or just trying to invalidate the opinions of others with whatever loop-de-loo37 comments 451 views last activity
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Okay, so this is to those that disconnect on purpose. Those that don't do this, we can speculate why and say that it's pointless and only hurting yourself and your team all we want, but... that's not what I am making this post for. Those of you who disconnect on purpose already know the consequences of doing so all too well, so... why do you do it?41 comments 831 views last activity
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BHVR, please don't give into these streamer demands and shift focus to changes that only affect themWe've all see a recent bandwagon of these streamers protesting DBD for a supposed cheater epidemic. I'm sorry, but this isn't affecting the community as a whole. A recent poll on Reddit showed that a overwhelming majority have not seen an increase in cheaters and most people have only seen 1 or 2 cheaters in thousands of hours of gameplay. You all have been making some great improvements in th96 comments 3,563 views last activity
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Probably a completely different thread than what's populating the first page at the moment. I've been playing for one and a half month so far and there are games when the first 3 gens fly by fast (without perks like Hyperfocus etc.) because Killer might not be finding survivors or being fast at applying pressure. But sometimes those games end up being lost cause it's hard to complete the last12 comments 151 views last activity
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There were no BP offerings except Fresh Crispleaf Amaranth (75% bonus in survival) and someone who brough CoH Bond Quick And Quiet as well as Head On got 53,576 BP which showed at the end of the trial. That is possible, right?3 comments 61 views last activity
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If they are going to implement at 45/22s basekit unbreakable, its my opinion that risk/reward killers like Oni, Plague, and Myers should get a buff to compensate given that their powers rely on slugging to be good. For example with Oni, if you pick up immediately with him every down you WILL lose against any decent team. Players that play other killers more often can chime in on potential buffs5 comments 101 views last activity
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Before you can understand why this perk is going to be broken - let me just quickly explain what it does now and why it matters. Each time a Survivor is rescued from a Hook when you are at least 24 metres away, Hex: Devour Hope receives 1 Token : 5 Tokens : You are granted the ability to kill all Survivors by your own hand./You are granted the ability to kill all Survivors by your own7 comments 712 views last activity
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Just got out of a game where this player felt like they ran just a little bit too fast around a corner. They'd just barely make a pallet that they shouldn't have, that sort of thing. I suspected they were cheating, but downed and hooked them twice. On the third time when i got to them and was about to kill them, they suddenly moved extremely fast sliding on the ground (not a perk or anything) obv28 comments 891 views last activity
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We get an error message when uploading evidence saying "The upload took too long, connection was lost."... Seriously? No wonder cheaters are rampant, you can't even submit the evidence to report them.6 comments 91 views last activity
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With what's happening I want more people to give me their version of positives and negatives with increasing base Gen regression For me: Positives: Less Gen regression perks being used- cause Killers now will bring 4 Gen regression perks with the intention to slow the game down so they can get that 4K Less camping and tunneling- cause giving Killers more to do is more beneficial then punishin2 comments 61 views last activity
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This is just getting other peoples ideas of should the slug time be a static value or not, 45 seconds on paper is ok but should this value be more or less depending on any number of factors Should certain killers have longer timers depending on how much their kit is currently based around slugging, like oni and twins as long as its only 2 people down Should weaker killers have longer timers to23 comments 301 views last activity
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what was the point of crying about camping,tunneling for years and in the end crippling AN ENTEIRE DIFFERENT SIDE of the game? "Slugging" and tunneling/camping are on different side of a coin. tunneling/camping is a safe strategy. You dont go for a team, you kill one and get advantage. You do not risk. You do not leave a hook. You do not follow others. You focus one player. Bad killers do not s10 comments 241 views last activity
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As the title says, people are over-exaggerating the new changes and making it sound a lot worse then it actually is. First of all, these changes are still in the development stage and may see massive changes depending on how the ptb goes. That's why there's ptb. Honestly I'd be happier if behavior did more often with more experimental features. A lot of people are acting like this is guaranteed6 comments 141 views last activity
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What on earth is the logic in this!?! Why change completely fine perks that noone asked to be changed, just because the killer can now end the game a little faster? Rancor especially is getting destroyed if the changes go live. At least with Devour Hope you can still get your instant kill at 5 tokens. Albeit a bit slower than before. But removing the main reason why Rancor was chosen to begi14 comments 211 views last activity
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So I'm decent at the game(as killer) but only started in July. I'm a really quick learner and know I'm a decent MMR however since the videos came about , about the you know what problem I've only gone against the absolute best of teams . Like teams that are so good they bring almost a non synergetic meme build and STILL destroy me. I'm not looking for advice on just "getting gud" I am wondering i1 comments 21 views last activity
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For the sake of simplicity these will be based only on the FULL set, and doesn’t take mixing and matching cosmetics into account because it’d take too long to account for all of those for each killer. here is the list:0 comments 41 views last activity
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Honestly, I dont even know how to start... Killer never was really appealing to me because its stressful, annoying and some challenges take ages to do. Moris really were the only reason I would play killers. It's a way to destress for me after a long day. Moris fill me with joy because they are fun to watch. It makes feel a lot more like I'm in a slasher movie than any other aspect of dbd.... but28 comments 982 views last activity
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I'm bringing to you your own words of wisdom. "Don't prejudge a change or a feature and proclaim it to be the apocalypse. Let it settle for a few months instead of wanting the devs to make kneejerk reactions and taksie-backsies. Learn, adapt and become better at the game." =)20 comments 491 views last activity
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BHVR! Please please rethink what yall are doing with this! Like do you want this game only contain of tournament sweatfest players? You just gave the killer side with the 6.0.1 update a couple of buffs to make it less stressful for said players, only to revert everything and do a whole 180 degrees turn? I've been only around in the game since march this year but even i see lots of lots of issiue0 comments 1,121 views last activity
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I actually really like the new announced changes. I like the base-kit unbreakable. 45 seconds is quite a long time to pick someone up and get them on the hook, and it helps to reduce using slugging as a primary strategy rather than an opportunistic or last resort one. Which is really not fun for your opponents, but very reliable on some killers. Slugging when done opportunistically will still be45 comments 741 views last activity
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10 secs added to gens is laughable. A total of 50 whole seconds does absolutely nothing. Kicking gens is the same, survivors can get the progress back in literally one second, so gen tapping is still a thing. 10% faster pallet breaking speed barely makes a difference, since maps have 30+ pallets, survivors easily run to other pallets almost always (it's just a buff to brutal strength). And the 107 comments 181 views last activity
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I know many have said this already and it may not come to live but this is insane even from the basic gameplay standpoint of downing survivors in general. Say you down someone then another one appears with a flashlight, now what? You can’t go to the other one with the flashlight since the other one who is down will be getting back up so you pick them up, nope because the other survivor can use t3 comments 141 views last activity
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https://www.youtube.com/watch?v=e1UuLGBuZUc Can some explain what happened here? if this is legit why does nothing at all say this is a feature with wesker's power?7 comments 271 views last activity
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So I'm curious about something with the upcoming changes: We all know some survivors like to teabag and let the killer smack them out the gate. If you're the last survivor and you get downed close enough that you would fall out the exit gate, would you still fall out the gate or would the game register that you got downed and initiate the Finishing Mori. Because THAT would be hilarious imo if15 comments 341 views last activity
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With the new Mori update, I can no longer use Ghostface's Mori and take a selfie with more than 1 survivor in the same animation 😢2 comments 71 views last activity
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They wanted to implement this, at least in part, because moris currently feel "spiteful" towards the person it's used on. This doesn't make sense. Moris only activate when they're already on death hook, if the killer wanted to tunnel you they would do it regardless, all that changes is whether or not an animation plays. The only things moris circumvent are a few perks that have already been gutte2 comments 71 views last activity
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Getting a basekit unbreakable seems a bit much. Instead of someone hoping off off a gen to help pick you up, thus splitting pressure, they can just stay on a gen while you pick yourself up. Sure, survivors will just say, "hook the survivor right away no matter what", but there are times when that just isn't the correct strategy to do. What if the survivor intentionally lead you to a hook-deadzone0 comments 51 views last activity
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I've been left to bleed out a lot the past few days and I can't wait for these changes. This should've been added to the game sooner, but I'm happy. Good job on this one.7 comments 201 views last activity
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Did anyone really think that end game only mori and unbreakable base kit were a great idea? So, where I start: 1) Base kit unbreakable: So, bhvr... Why? Base kit bt wasn't enough? Do survivors really need all this help? Unbreakable base kit would be a good idea, if it only actives when it's a 2 vs 1 situation, to prevent that if a survivor in end game is slugged he has to wait to die until he4 comments 331 views last activity
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https://www.youtube.com/watch?v=MhA3GN5YVsU No more slug races :(1 comments 71 views last activity
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What if Victor somehow could call the entity help to hook a survivor, maybe if some sort of requierment was met? What that requierment would be I am still not really sure on. We all know Twins strive from slugging, camping, and multi pressure survivors cross the map, however boons, medkits, unbreakables and other perks/items can easily shutdown any potential snowballs for them, hence why I oft7 comments 151 views last activity
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image.jpg Photo says all. Basically I’m throwing matches. I’m sorry if you are in my lobby15 comments 211 views last activity
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so usually by now we should have had a dev update, we had one for the recent midchapter so i was sort of hoping there would be one for this midchapter. (correct me if i’m wrong although) but we don’t have one and the ptb obviously was delayed. so i have absolutely 0 idea what is coming and i am a console player so i actually don’t really know about what comes in the upcoming updates until0 comments 31 views last activity
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One of the items I haven't seen people mention is the potential for hook abuse. One of the tools that survivors have is strongly influencing where they go down. I do use this to buy time for my team on gens and another thing I do if possible is, if a teammate died in a corner or bad hook location, I go to that area when I'm about to go down. That way, I can usually wiggle free. I fully and 100%5 comments 161 views last activity
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Would it be the Perfect Time to make a new Mori for Killers who only have a First Person Mori ? Trapper, Wraith, Billy and Pig still have insane awful Mori i would Love to See some new better ones :)2 comments 41 views last activity
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if you pick up a surv and hang him TENSION IS LOST. The most fun part of the game is when one surv is in dying state, gen is almost compteted, 2-3 survs are trying to repair gen and heal a surv. Or one is in dying state, you follow another. Stakes are high, You can get 2 hooks/dying states or you can lose both of them. When you play surv you can lure away killer from a dying survivior. it is l1 comments 81 views last activity
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I really believe that prove thyself isn’t that good unless you’re bringing other gen speed perks/items. The extra 10% is nice but it requires another survivor. Plus ganging up on a gen isn’t a good idea because it’s better to pressure multiple gens especially in the beginning of the game . The only time ganging up on one gen is good is when it’s the last gen4 comments 81 views last activity
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There are two survivors left usually me and someone else, and the killer can't find me because I'm off doing a generator in the farthest regions of the map. If they come around, I'll go and hide because I don't wanna be caught, because I wanna keep playing. The killer always runs into the other survivor, and eventually lets the survivor go. What does the other survivor do? Run them right over to81 comments 2,301 views last activity