General Discussions

Open discussions on various topics
  • All these hundreds of posts complaining and arguing when we haven't even been able to try it yet. It's not even 100% gonna happen its just something they wanna try out for a PTB. Relax 😪
    24 comments 531 views last activity
  • 0 comments 1 views last activity
  • I can’t believe someone at BHVR took this idea seriously enough to put it in a PTB. It doesn’t take much time to think this through and see all the problems it is going to cause. If you think camping, tunneling, and toxic behavior was bad enough already then we are not prepared for whats to come. We don’t need a PTB to know this is going to need some serious alterations. Don’t get me wr
    56 comments 1,492 views last activity
  • 2 comments 71 views last activity
  • so i was just in a game where all 5 gens where done, i was downed and hooked on my first hook. exits where opened and one person leaves. two others come back for me to see the killer facecamping. one tries to get me and gets grabbed and dropped. other person runs in, also gets grabbed. i try and unhook myself, run towards the gate, killer chasing me. in the meantime the other two get up up with
    2 comments 91 views last activity
  • I’m not sure if the devs or anyone related to BHVR has gone on record of letting the public know who is the majority, but if not- I think that would be a great statistic to share. If they have, please comment below with the answer & the source (if possible). When I think of SWF’s, 4 man crews mostly come to mind. I consider 3 man squads to be in that populous as well. Two man squads I feel
    12 comments 311 views last activity
  • I feel like people are freaking out about this change way too early, no one has even got a chance to test it yet people are already on their way to writing 400 forum posts claiming that BHVR only cares about the Survivor side. The funny thing is there have been so many examples of this happening in the past. One of the earliest examples I can think of off the top of my head is way back during the
    80 comments 1,771 views last activity
  • As the developers themselves said that the Mori/UB base kit isn't coming this mid-chapter. So what's really coming? Can the devs tell if there will be another dev update or is this PTB just those changes? I really expected to see some perks/ 'X killer' buffs, which is my favorite part of mid-chapters.
    12 comments 451 views last activity
  • So I've noticed a trend since the wesker chapter and I wanted to say thank you for finally listening to the community when wesler went from ptb to live we said his hit box was too big you made it smaller (too small) then we said it's too small so you made it a bit bigger recently we stated about the cheater problem and you responded. Thank you for finally listening to the community and I
    0 comments 31 views last activity
  • There is a legend of a survivor doing the self care challenge against Sloppy Butcher and Coulrophobia Wesker when he first released. It is rumored they are still channeling the heal to this day.
    7 comments 431 views last activity
  • I just had a match where all the other survivors were working with the killer. Somehow I became the one getting bullied although I was just doing gens. I don’t get this game or the community. The killer was only farming me and the survivors were helping. All the other suvivors were standing next to me when i was hooked with the killer and tbagging. How do I know they were working with the kil
    0 comments 41 views last activity
  • Bear with me everyone. I have been playing dead by daylight since 2017.... and yes, I agree with developers that accommodating for new players with the progression system is important. I think that if there is a way to make it easier to unlock all perks for characters. there should be. However, what I can't fully grasp is why the heck are we as players forced to Prestige characters after
    27 comments 2,351 views last activity
  • While reading through the forums here yesterday and today, as well as the steam forums, I've noticed that most of the complaints about basekid unbreakable have come from killers concerned about swf abuse.And honestly, as a solo survivor, I understand those concerns. SWF abuse quite a few things. I see it if I watch streams. However, I don't see how this update does anything to help us solo queue
    2 comments 61 views last activity
  • ...after the recovery rework, I mean. Is Ash finally gonna get some more love?!
    20 comments 281 views last activity
  • There is a controversial update coming within potentially the next 4-5 weeks maybe longer depending on the feedback of the ptb when the ptb comes out for the new feature which if your unaware survivors will be able to pick themselves up from the dying state after being slugged on the ground for 45 seconds. But basekit unbreakable isn't the problem for the most part. If you are unaware of wha
    11 comments 641 views last activity
  • Yay! I'm really looking forward to playing the new PTB, and having the new added mechanic of choosing between trying to slug everyone for a quick win vs survivors always being able to get up on their own after a certain amount of time. I'm expecting this to lead to a lot of fun new strategies on both sides.
    10 comments 261 views last activity
  • And just select Pyramid Cake Daddy and not worry about slugging or hooking. Just make sure to equip Mad Grit when you see me in lobby and use me as a backpack and let me feel your muscular body pressed up against mine. Make sure to harass the devs to give you a shirtless mankini outfit so my eyes can feast on your body.
    4 comments 161 views last activity
  • This isn't a dig at BHVR, I'm just curious if there are currently any other game studios out there that tinker with their game as much as BHVR do? I know every game, especially online multiplayers, perform regular bug fixes and buffs/nerfs to certain perks, abilities or weapons (depending on the game), but isn't it strange how often core DBD mechanics change? I've been playing DBD for 5 years a
    6 comments 161 views last activity
  • So it sounds like max game time is going to be reduced to an hour or less. My question is what people think the max game time should be. My opinion is that there is no reason a game of DBD should go beyond 30 minutes. I am not sure what the global average is, but the overwhelming majority of my matches are less than 15 minutes, most are 8-12 minutes. So I would set the max game time at 30 minut
    16 comments 201 views last activity
  • I've heard that a lot of cheaters were banned and I'm happy about that even tho i've only encountered like 2 cheaters so far. I saw that most cheaters fly around and escape randomly,finish gens in 1 second, heal instantly and things like that which are obviously something people will get banned for but why aren't they banned instantly when they open the game? isn't that what an anti cheat system
    5 comments 81 views last activity
  • Then you'll need more than just the community's help in simply just reporting cheaters or the like. You'll need the community's help in coming up with solutions to the problems, especially those who have been the victims of the cheaters. As someone who has actually fallen victim to multiple types of cheaters myself, and have watched other players experience cheaters as well, we need our voices h
    0 comments 51 views last activity
  • What happened to Jill ༎ຶ⁠‿⁠༎ຶ
    20 comments 401 views last activity
  • 16 comments 441 views last activity
  • I know its not as easy to use then before,but getting deadharded punishes killer so much that I can't never lunge at pallets,window,gen. It feels so bad to chase survivor holding w to corner of the map,stick to their ass for 3secs,watch them do all kind of turns till they use DH. I can't use a chain saw from distance if they are injured or they'll get speedboost all the way across the map. Mid
    51 comments 1,402 views last activity
  • After the recent rework of RPD whether you think good or bad,what maps do you think are either balanced too much in favour or survivor or in favour of killer. When playing killer I find meat plant a frustrating pallet fest which is just impossible for some killers. I think RPD is slightly survivor sided as I find it much better for looping and easier to evade killer since rework.
    33 comments 601 views last activity
  • I love the 45 second unbreakable basekit. It allows survivors on the floor from having to sit there doing nothing for 4 minutes while they bleed out. Granted it didn't happen often but it did happen and there really wasn't any need for it. Giving the survivor a way to counter that seems great. I don't understand the unbreakable perk interaction. Why change unbreakable? Keep it the same as a one
    14 comments 321 views last activity
  • We moved away from hide and seek, didnt we? Then why do killers still play through a periscope?
    44 comments 1,421 views last activity
  • If yes that's sounds insane. The first time I've read about it, I thought it was done in order to give a chance to survivors during that phase : any survivor on the ground could stand up and force the killer to make a choice between hooking and keep chasing. However, if it's also base-kit outside of that phase, it means the killer will not be able to use that mean of pressure to try to slow
    28 comments 721 views last activity
  • Now I actually don't mind a lot of the new changes that are coming in the PTB that have been announced but it brought something to mind. With the new base-kit Unbreakable will that not make sabo-squads more overpowered? If everyone is downed then everyone dies, I know that, but a sabo-squad really only requires two people at once to do effectively especially on a map like RPD so would that not be
    15 comments 301 views last activity
  • I see a lot of people upset over the base kit unbreakable, and I can understand their point. There's a few areas where it becomes problematic. The first being sabo squads. While they don't happen every match currently, they do happen quite a bit and with the new changes I could definitely see an uptick. Because the only real way to counter a full sabo squad is to slug them. Sure it's not fun fo
    1 comments 41 views last activity
  • I see you Jane mains, standing there and doing nothing, help me fight for a better day to us, Jane mains. PLZ, anyone who sees this, go vote up my bug report about Jane bugged cosmetic, because maybe then devs will notice, cuz it's in game for 2 years... https://forum.deadbydaylight.com/en/discussion/347975/janes-glasses-are-bugged-again
    16 comments 401 views last activity
  • So I guess trials used to have a 2 hour maximum limit that will now be reduced to 1 hour. I'm curious - what happens when the limit is reached? Does the game end and remaining survivors "escape" like they do when the killer DCs? But also, why was the limit so high? How many games legitimately take an hour plus in length where it's not farming/goofing off or 2 survivors hiding around the map or
    2 comments 191 views last activity
  • Basekit UB,a literal strat to gain pressure against a swf or in general games,now literally dead. Killers? Now get a basekit mori...but at the end...when it's absolutely worthless aside from a "finish him" moment that's gonna get dull fast. Rancor and Devour Hope? Literally killed 2 of the most fun and creative perks in 1 go. There is no feasible reason to run DH now,you literally cannot chance
    6 comments 91 views last activity
  • Some of you guys might have played Dota 2 or CS: GO. There is a replay overwatch system where experienced players can judge reported players. Basically they are watching replay of the game and help developers with finding out cheaters. I understand, dealing with cheaters is never ending battle and with such amount of cheaters in game I think BHVR could involve us - the community - into clea
    3 comments 101 views last activity
  • 0 comments 1 views last activity
  • Hello, so yesterday I was playing some matches as a killer, mostly I play as a hag on a pretty "high mmr". And yesterday I went up against a lot of streamers across my games. In all of these games, survivors were losing pretty badly. (all dead and 1 gen done, all dead and 2 gens done) Out of curiosity, after each this match I went to their stream to watch a replay of that match to actually see
    15 comments 331 views last activity
  • First base kit BT then basekit Unbreakable based on the forum request the next one is basekit kindred then i think next one will be basekit self care because why not I think when dev said they want to shake the meta, they means to make meta perks basekit. By this time next year, it will be surv with all meta perk basekit
    8 comments 151 views last activity
  • If they add 45 second Unbreakable to base kit it goes from: "Please help me, I'm dying!" to "Don't worry, I'll just sleep it off."
    2 comments 81 views last activity
  • 12 comments 181 views last activity
  • https://forum.deadbydaylight.com/en/discussion/347960/news-update-on-cheating Currently boarding a train so cant add much rn.
    1 comments 291 views last activity
  • Just tell me the perks and which killer(s) use this build + playstyle / info about the build if you can. I am curious to see and try new builds. Also, currently testing Oblivious Artist (sneaky Artist) build:
    9 comments 391 views last activity
  • like how is this fair for a killer to be in a 1v4 game and have people on discord comming all game. like you go to a gen you get kited, infintes hold already a big leverage in the game and pallets are so strong for making space or even stunning the killer. the killer has already has so liitle time to work with so we are forced to camp against a good swf because you legit can not do anythi
    6 comments 181 views last activity
  • What if someone is on a pallet, what should u do? Let someone get the save? Chase them so they can do it again? And remember the guy on the pallet will already be up if u are not playing blight, nurse or a fast chase killer, which is going lead to even more nurses blight and so on. And what if they have sould guard, they can get endurance and take a hit for the guy being chased? This is absurdly
    47 comments 1,301 views last activity
  • Before I had to artificially not target the unhooked, now not hitting them is part of the plan, and it even gives me a new option to give them deep wound as they run away.
    4 comments 91 views last activity
  • Downing a survivor with Victor= 5 seconds Switching to Charlotte= 3 Seconds, so that’s 8 seconds after every down. Time for survivor to pick themselves up off of the ground = 45 seconds, giving you 37 seconds to pick the survivor up, not factoring in teammates or medkits. Now, let’s say the survivor has Unbreakable. That makes it take 22.5 seconds for them to pick themselves up, giving you
    26 comments 541 views last activity
  • 0 comments 1 views last activity
  • This discussion has been moved .
    0 comments 1 views last activity
  • They've already stated the patch isn't going live anytime soon, if ever. But this is BHVR finally doing something the community has been asking for for years: an alternate game mode. Would people be freaking out about a PTB testing a 2v8 game mode? It would be broken as hell, but it would be fun for a weekend until everyone just ran double nurse.
    3 comments 121 views last activity
  • I love having a 2 pallet chase that ends with 2 gens popping in a distance and a boon being set up. I also absolutely love being done with the second chase fairly quickly and have a third gen pop and two other gens be at ~70%. That makes perfect sense and is not in any way shape or form a reason only high mobility and/or high lethality killers (Nurse and Blight fit both of these criteria) are eve
    0 comments 41 views last activity
  • I want to create Dredge with theme of Nightfall where Survivors are blind. Best I got is so far is this :/
    6 comments 81 views last activity
1 … 755 756 757 758 759 … 3826