General Discussions
Open discussions on various topics
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I'm in a 3 or 4-man swf. We all run Unbreakable and Dead hard. When we go down we make sure it's under a pallet with someone else standing by. Maybe with a beamer or flashbang. The killer now has 22 seconds before we recover to...... .......Do what exactly? Injure the other survivor and chase them away? What if there's more than 1? Oops. You thought about it too long. Now the survivor you orig45 comments 1,091 views last activity
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I really hate to be the person to create a "survs op" thread, but... Killers got a resource that may get them a kill every ten matches , and survivors got *check notes* a extremely strong effect globally and without restriction that can win them a lost match, and that hinders even more the twins, and to some extent oni and that opens even more possibilities for strong perk combos. So... Soul Gu32 comments 761 views last activity
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Okay, instead of just posting in other people's threads, let me try my own. Maybe there is some issue that I'm missing about the idea of survivors being able to get back up after 45 seconds, but it sounds like a great change. Let's cover fun, theme, strategy, and testing. 1: Fun - Laying on the ground is boring. Now not every element of game can be great all the time, if a bunch of the player ba43 comments 1,141 views last activity
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The hacker explot movement speed to 150%. I reported him 8 hours ago, and now I just met him again and I have submited the new report again. I think many people report this hacker many times already. Shouldnt we have a system that detect massive report to the same player over and over again and ban them for a while for investigation rather than let the hacker run free like this.0 comments 31 views last activity
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So there I am. I'm playing a game of dead by daylight as the killer. The survivor team is doing ok but due to some mistakes on their part I'm able to 4k the team with 1 gen left. I'm sitting here thinking "Man that was a great game. fair matchmaking, survivors weren't playing sweaty and it was an all around fun game" So i hit them with the GG well played <3 in the post game. What do i get ba13 comments 261 views last activity
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The new Moris change nothing about the game balance,why should they have to BUFF or Nerf anything for it? It just doesn't make sense at all,and futher more it is even a unbreakable basekit which can use muitlple time . This will make lot of playstyle being killed,and lot of perk become meanless (knock out). Just ......why? Why do we even have this discussion?0 comments 41 views last activity
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I understand being slugged for 4 minutes isn't fun and a complete waste of time but why reward toxic behavior with free wins? High mobility killers with exposed perks are going to be able to down survivors pretty fast and within 45s making matches end quite faster than just hooking survivors if you think about it you just need 1 hook and it's a win right there with the right combination of perk2 comments 111 views last activity
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Less punishing, more easier, better in chase in every way. No overheat, charges are better and faster. Better camping too. Bubba does, expect for map presence, everything better and faster.7 comments 201 views last activity
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Ok really, the devs really dont care that situation? to buy some hacks to XD5 comments 141 views last activity
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Hello, Just wanted to make a quick post about this topic because I have seen a lot of different threads right now about Killer's Kill Rate being "high" at 61% with the new stats released, and Survivors complaining a lot that the last patch has benefited Killers too much etc. I would like to preface my message by stating that I do consider myself a Killer Main (it is what I am better at) but I p18 comments 441 views last activity
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Over 1 year ago I published my first thread talking about the division between "Legendary" and "Ultra Rare" sets; in a moment in which only "Legendary" rarity was meant to distinguish those skins which actually change the base character's identity and model, from the usual skins in the shop. Soon after my thread, and as it was officially announced by BHVR, "Legendary" outfits were split into 2 d2 comments 422 views last activity
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I know its been in the game for a while but I've never quite understood why the killer choice is locked in. Like, they can change perks and everything else on a killer so what does changing the killer make a difference? It doesn't even bother me because once I decide who I'm playing I see no reason to change but it just confuses me what difference it makes whether you pick the killer 10 seconds b5 comments 252 views last activity
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In the past few days I've been getting afk killers that use bots to move around/swing. Today, I have had only ONE killer in 4-5 matches not be a bot. What is going on? I'm wasting my addons and offerings for these games...5 comments 121 views last activity
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It's not hard to fix. Revert all perk changes Self-Pickup basekit is only active in the "Last Standing" phase, basekit 60 seconds. Timer starts counting before the Last Standing phase, aka if you've been slugged for 60 seconds when the Last Standing phase begins, you can immediately self-pickup Any self pickup perk will completely prevent the "Finishing Mori" if active, so you don't get robbe0 comments 61 views last activity
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Cause they are removing a core part of the perk and ruining the unbreakable + sould guard combo6 comments 151 views last activity
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There's so many ways to get endurance protection, it feels every hit is always rolling a D20 to see if you can even hit. I see this type of thing VERY often. This is at the very beginning of the match. I had stalked and downed a survivor in the first 30 seconds of the match. She was nearby with him, so the chase began. It's not a medkit endurance, it's not Off the Record for obvious reasons (I w11 comments 171 views last activity
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Good luck with that if Finisher Moris become a thing, lol6 comments 201 views last activity
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Perks: built to last,unbreakable,boilover, saboteur(if you don't bring a toolbox for sabo's) or boon: coh Tools: Alex's toolbox or a flashlight with battery add-ons Offerings: any offering that takes you to a realm that you can exploit spots in ie badham preschool Step 2: have a buddy run a offering that makes the basement spawn in killer shack if you decide to go to badh0 comments 51 views last activity
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This entire clown fiesta of a patch is fun to observe. But I never expected to see in my life a No Mither nerf3 comments 111 views last activity
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After being left on the ground for 45 seconds, Survivors will now gain the ability to pick themselves up without the need of any Perks I like this!323 comments 12,436 views last activity
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I think we can all agree that BHVR hits it out of the park when it comes to original killer designs. Now that the next chapter is very likely to be original, what kind of killer are you hoping to see? I've always had this idea of a survivor turned killer that could be really cool if executed well. Some sort of parallel universe version of a pre-existing character where the events in their life l25 comments 1,051 views last activity
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Finisher Moris don't actually make slugging any more effective or easier to do, if you down the entire team, then you're almost guaranteed to win that match. Full team slugs only really happen if the survivors majorly misplay. Ending the game when this happens is largely a Quality of Life feature and really doesn't justify the ability to self-pickup without any perks at all.36 comments 821 views last activity
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Is this good enough? Something like anti-healing / hit-and-run build. Sloppy and Nurses for anti-heal, Frenklins so these perks aren't countered by Medkits (+ help with other items), and finaly, Shattered Hope for anti-CoH, since that perk helps with healing a lot. Or do you have any other UNIQUE (not just boring heavy slowdowns, etc.) build for Wraith4 comments 71 views last activity
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Almost all balance problems in this game arise from the gap between SWF and Solo Queue. This mori patch will serve as a huge buff for SWF. The killer has literally no countermeasures against Sabotage, who communicates via Discord when a survivor was downed under the palette. I think the maximum number of SWF should be reduced to two, or additional benefits or compensation should be given to30 comments 771 views last activity
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But could be cool. What about a paragraph of Total war Warhammer 3 The Killer: The demon Based on a demon prince Alternative skin: Demon princess of Slanesh,Nurgle or Tzench even they could add legendary skins of Skarbrand or Kairos fateweaver. Power: Corruption its a passive that will corrupt the trial according to the area you pass.Survivor have to cleanse it. I would definetely buy it0 comments 51 views last activity
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Doc has random skillchecks, making them more difficult to always hit. Wesker however has 8 meters bigger terror radius + combine with Distressing it can be around 50m if I am not mistaken which is big difference. However no special skillchecks. I am talking about builds something like these: With Distressing: Doc = 40m radius (no addons) + more tricky4 comments 171 views last activity
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Obviously, it probably wont appear unless something was already being done and made, but I want to say this anyway. Killers need something out of this. I know at least 3/5ths of you all are going to go "No they dont blah blah" but plain and simple is that this is a direct nerf to the killers ability to manage survivors more than it is slugging. Sure, slugging happened, but most of the time slu9 comments 421 views last activity
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Just a reminder to you all I know reading some of these can look very scary to Killers and Survivors. Base kit Unbreakable and Mori's being reworked etc. Remember this is being tested and we haven't used or tried these new mechanics so we don't know if it's gonna be broken, good, bad, etc.1 comments 51 views last activity
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I am sincerely worried that you have priority issues, considering Developer Update posted today. Mori mechanism - Last Standing. Mori related perk/offerings. Self-recover basekit. Self-recover related perks... Are these something that are urgently needed in DbD? I doubt. Solo survivor miserability, increased number of hackers, bad matchmaking, certain maps being way too one sided, terribl0 comments 41 views last activity
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It's only interesting ability was to pick yourself up infinitely, now this is basekit, and it offers only a 25% increase in revival speed while Unbreakable got 100%. I cant believe it, they actually nerfed No Mither3 comments 181 views last activity
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BHVR's justification for giving survivors base kit Unbreakable is that Last Standing encourages slugging. I fail to see how this is the case. Literally the only benefit of Last Standing is not needing to hook the last survivor in situation where they are 100% dead already (all survivors are down or dead, which is basically game over). So BHVR, please explain to me how Last Standing encourages slu5 comments 131 views last activity
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And these coming changes once again make me horrified at how poorly BHVR understand their own game and how little they play it. Because I will never believe that idea of infinite unbreakable can pop into the head of someone who has spent more than 100 hours in the game. By the way, there is a perk in the game that gives such an advantage. But it requires one stage of health in return. I can't be24 comments 611 views last activity
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So everyone's losing their heads about what yhe devs said about what to expect on the ptb (myself included) This is a bunch of suggestions that I just put together and it isint polished too well What if survivors only have the option to pick themselves up without ub if there is 2 surivors down or there is 1 last standing surivor This eliminates slugging for the 4k and still allows the kill3 comments 61 views last activity
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Has it been confirmed what the full description for the perk will be? Instead of 35% increased recovery speed it increases the recovery timer by 100%, but it is still only once per trial, right?1 comments 41 views last activity
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Seriously what are the chances that a starstruck nurse is going to be able to finish matches in under a minute? Why is this not been talked about?32 comments 431 views last activity
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The anti-slug mechanic is a welcomed update as someone has been victim of a lot of matches laying on the floor while the killer conveniently at their pleasure walks around the match looking for the secured 4K. This may have been the worst thing in the game knowing you are unable to do anything. Slugging in general was way too strong, especially for regular players. Hopefully the next thing on7 comments 211 views last activity
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Survivor goes down under pallet. Another survivor is nearby. ... Congrats you can no longer hook nor punish the survivors for blatant mistakes. I'm losing my mind and I don't even slug, I play artist, one of the least slug reliant killers in the game. This can't go live LMAO.49 comments 1,271 views last activity
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Long story short, (3 of us remained) I was on first hook, other person on gen was being chased while this Ace was self-caring. I go to 2nd stage by the time he got there he got hit again and turned back, I die on first hook. My only regret was not letting go in the first place. The gems you find while you spectate though 😂2 comments 71 views last activity
