General Discussions

Open discussions on various topics
  • Dead by Daylight has slowly but surely developed functional AI for both survivor and killer roles. This begs the question. Would you play in a full bot match if Dead by Daylight had a single player story mode? Positives: Allows players to “experience winning” a match against every killer in the game. Expands audience of Dead by Daylight to single player audiences seeking an authentic horror e
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  • The next stage of the grimoire is almost upon us and we have seen some of the stuff we can vote for. The most interesting thing for me is the Killer weapon; The options are a morning star weapon with the anguished faces of sinners impaled with spikes, a white mage like staff, and a twisted war axe made out of the flesh of sinners. personally I am going to vote for the morning star, I like it
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  • the autoaim of the ghoul went down from 0.18 to 0.05, I was playing around with this and I only missed like one or two attacks so it seems not too crazy but I am a pc player and used to play alot of FPS, the vaulting thing survivors are complaing about too inst rlly that big of a differnce too ngl, but for controller players is the reduce in auto aim a big change for yall?
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  • https://www.nexusmods.com/deadbydaylight/mods/57 It's just the Engine.ini file, but with A LOT of editing to make the game runs smoother. Since we can tweak this file ourselves I don't think it would be an issue (lead to a ban), but… Can someone from BHVR confirm this?
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  • It's really simple, in order to actually curb toxic survivors at exit gates, anyone within a 20m of an exit gate who lingers for more than 15 seconds have blood warden activated for 30 seconds when trying to leave the gate even if blood warden isn't on your perk list. That'll stop all end game toxic behavior from survivors guaranteed. WATCH ME GET DOWNVOTED BY TOXIC END GAME SURVIVORS. I woul
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  • I've noticed this for a long, long time but the two cases that stand out to me the most are the Harmless Unknown and most recently, Wesker, which makes me curious because why would either of those two ever be considered for nerfs when they've slowly and surely been getting power crept as time has gone on? People like to put both those killers in A tier usually, but I never really agreed with th
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  • Did they add any deadzone or sensitivity options with the Trickster changes? I'm assuming they must've added something in there to encourage console players to actually engage with the new content, but I haven't seen or heard anything.
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  • I'm talking Lobby Background, Lobby Music if you have a respective character unlocked, (customizable on both roles) Option to use previous Chase Music's and Terror Radius Layers, make scratch mark and aura colors customizable per map, Option to disable voice lines per character. You guys work very hard and never miss in the Arts and Music department, I want to be able to admire these things still
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  • It's gotten to a point where we don't only have bugs in DBD, but we even have bugs in the forums: The mapping realm and Known Issues category have their icons moving, but for whatever reason, the right side of the Off-Topic box is also moving left and right Check it yourself at: Dead by Daylight — BHVR
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  • I'm so bummed about it being removed https://youtu.be/fM4tgZ-xOp8?si=_A39j6IHUM2MyQB_
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  • I like the idea of healing totems and hook state removal totems in 2v8 and would like to see that implemented into 1v4 along side another mechanic in the form of extra totems, give each map a total of 16 totems, 10 totems are activated at the start of each map, if the totems are not cleansed, for each one still active the killer gains a 2% haste bonus for each gen completed maxing out at 20% at a
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  • Preface: I don't know anything about sound design on a technical level. Something I often fixate on is sound design in games. I feel in DBD it can be a huge difference maker in how much fun you are having, even down to the small things. A huntress hatchet's whipping sound as it flies past you when you didn't even know she was there feels like a super cinematic start to a chase, compared to th
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  • Just like in the title. I have so many games where Chucky just keeps grabbing people so often or people die very quickly for apparently no reason. Like 7 years ago I made a detailed post on why Kindred (even the old one) is the best perk in the game and how it solves every major issue the survivors could face at the time (face camping, allies not going for the save or not doing gens, ect). Sco
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  • I think it would be awesome for a harliquin version of sable ward what does anyone think?
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  • i just played against a bubba whos ping avg 400-700ms and legit chainsawing us through walls LMAOO this is a joke bro bhvr can u fix the damn netcode the hits should be fqing server side validated not based on the killers ping this is actually stupid asf
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  • Please don't let these adjustments go to live please. I don't think Wesker would be dead in the water, but you've just made him more jank in certain ways. For example, you can't even buffer your second dash anymore so there has to be an awkward moment before you can do your second dash. Not to mention that rebounds are vital to plays on certain loops, it really does just remove some of the comple
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  • I agree, they needed a stronger presence… but 4 zombies honestly "feels" like there's 8. "let me start th- nvm zombie, better lead it away…" finds pallet "sweet… another zombie cool… let me just leave this area" finds another gen far away* touches gen * "raaahrahh" rolls eyes "let me go get that guy out of cage oh nvm… let me drag this zombie away that was standing 4 ft next to the cage so i
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  • so iv’e been thinking, and I have some ideas. Killer: the frenzied (Midra), the rotted (Melania), the Impaler (Messmer), the omen (Morgott) or: the Destined (Maliketh) Power: for Midra, I think frenzied flame would be cool (the fire cone attack thing) for Melania, waterfowl dance would be good for Messmer, fire orb (you can look it up) Morgott’s would be bloodflame slash idk if if that what’s c
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  • i tested the ghoul on the ptb and it seems like the auto aim was removed or drastically reduced, I'm not sure if this was intentional but the way it current is I kind of feel bad for anyone that wants to play him on console.
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  • I dont see many Freddys anymore. So I'd like to try playing him instead. Can you guys drop some good builds and maybe aome tips. Thanks 😊
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  • I want to highlight that me being a casual player is accurate but I would say I'm slightly above that, I'm decent but not good by any means Lately I have only played this game maybe twice a week because every game I load into I feel like I'm just there to watch the survivors fill their little progress bars and get out, doesn't sound fun for either side right? Often I can't take chases because I
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  • https://www.reddit.com/r/deadbydaylight/s/xJZOBwoLn2 There seems to be a lot of confusion that his vault changes was a bug fix and a nerf. This is not the case though. I thought Ghoul was a controversial killer? Why would BHVR remove a significant counterplay to one of the best killers when it wasn't a bug ? I think BHVR themselves are confused on how Ghoul works and what they want him to b
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  • So there has been alot of talk about 2 vs 8 recently since its delay and the frustrations does make sense. Having 2 vs 8 delayed everytime it releases is annoying since it makes the length of the mode very inconsistent and means the killer que times on both 2 vs 8 and 1 vs 4 are long for the extra period of time. But the other end of this is that 2 vs 8 is a loved game mode hence why its always g
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  • I was lowkey hoping a few other killers would have gotten some QOL/Updates to them in this mid chapter like we have done previously in other mid-chapters. I feel like we are just getting further and further behind on these updates/reworks.
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  • Hello Is anyone else experiencing the event where when you go to name a perk loadout and as soon as you hit enter it will take your game out of full screen, change your resolution and go back and forth between it like you're hitting F11 ? It's very frustrating, and its been here for so long I hoped someone would have said something by now. It makes me not wanna even use the feature anymore e
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  • Game Pass is also an infinite source of accounts to burn. A cheater well know in my country (which I can't name here because BHVR wouldn't do ANYTHING besides banning ME from THESE FORUMS because of "name and shame") creates a new Microsoft account, gets the 1 month free Game Pass and then he just needs to play DbD (which is included on Game Pass) with the cheats. Also if he somehow don't mana
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  • Why has Yun-Jin not received any sort of thought during her chapter PTB when all stranger things survivors got that love? This honestly ruined so much hype for many people
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  • It's called "Down me not" If at least 2 survivors are in the dying state and one is on hook, crawling within a 36m radius of the hook will grant the hooked survivor an unhook plus heal a health state. This should give sluggers a real incentive to not engage in that type of behavior.
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  • Context: I introduced my friend to the game. He quit after around 100 hours, told me the reason is that majority of people are obnoxious and even game chats in MOBAs are less hostile places. I do agree that a lot of people who play this game are #########, but I pushed him for details, because I wouldn't say it's majority. Apparently the killer experience is especially miserable. When you're new
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  • One of the most common is someone coming up to a nearly finished gen demanding to be healed they refuse to finish the gen one person gets off the gen to heal them. Killer comes gen never gets finished because 1 or 2 other people weren't on the gen.
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  • Title ^ Explain to me why you have press space to pick them up and potentially get outsmarted by survivor abusing pallet-tech. But to drop them no problem, its just another command.
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  • Recently a bug was fixed which altered the color of two headpieces from Taurie Cain. Taurie's "Dark Side" and "Lowlight" headpieces use incorrect textures for the hair which made one appear with red colored hair and the other with pink hair. It's nice that the bug was fixed, but these ,,bug" variants really grew on me so I would like them added officially for her in the shop :>
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  • I just noticed a couple of the portraits are in a completely different style compared to other ones we have it makes them stand out Laurie Quentin Freddy
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  • (Dont mind my Unknown Art) (Isn't he pretty XD)
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  • Namely Springtrap, Krasue and Vecna 2? Are they fine as they are? Do they need buffs/nerfs? Are they fun to play/play against? Personally i like playing against Springtrap and Vecna, Krasue is just boring counterplay. But i guess they are all fine and dont need much work. I remember times when killer needed many changes after their release. I dont really play them. Springtraps axe is fun for s
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  • I dont know about anyone else, but I love this prestiege feature and the badges you get are amazing. However, I feel like stuff could be added to this. Above is the hero proficiency system that marvel rivals uses. Basically this system rewards you in game units, molecules and exclusive cosmetics for your charact
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  • ui
    please bring back the old menu ui and the event rarity i miss it
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  • The ghoul is literally the most hated killer in this game from the survivor pov but we have decided to shadow buff him and give him a free down at pallets now too. Yeah we can call it a bug fix until the word ends, but its clearly a buff to his kit when this killer was not in need of any buffs, if it really was a bug fix maybe you could of accounted for how this bug fix is going the make versi
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  • 2v8
    Killer is way too easy to play in this 2v8. Unless you are brand new to the game you should be getting 6-7 sacrifices every game. I have been playing mostly survivor which is very hard to get over half to escape. I've played killer a few times and every match was at least 6 sacrifices if not 8.
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  • the ghoul got a buff with vaulting pallets making the hit eaiser to get. I see alot of survivors mad about it, I am 50/50 so I do see both sides I feel like but I could be biased. the thing about ghoul that I feel like everyone is forgetting is how punishing it is when you charge the leap and the survivor notices and dose another loop, when you charge the leap you do this animation and when goo
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  • Another chapter, another yapper. Why would I want to play a character who's going to constantly monologue in the lobby or worse? It kills the immersion of playing said character. This game was not designed with voice lines in mind and each additional character further detracts from the quality. Is Yun-Jin going to silently glare back when spoken to? Will Jake acknowledge another Korean speaker
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  • it was a long couple years, the 110ers and the 115ers both have valid input and I believe bhvr put off the trickster rework because the movement change wasn't as unanimous as originally thought, despite goes feels good the movement was. I know I'm a little controversial, but I'm really happy bhvr came through on this. I stopped playing Ji Woon soon after his last rework, and didn't find anything
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  • Changes to the Trickster and a lot of other stuff on the current PTBT. Lots of really fun and cool things, but here we focus only on Trickster power. So the current style mechanic. It is very fun and interesting idea, but it's not as intuitive as I thought it would be. Alternating doing various things is interesting idea, but I am not 100% sure how to feel about it. It's thematic for the Tric
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  • New Content NEW KILLER - THE FIRST SPECIAL ABILITY: VINE ATTACK Press and hold the Power button to charge a Vine Attack. When charged, press the Attack button to activate it, creating a small area of effect on the ground. Any Survivors caught within the area of the Vine Attack earn a Worldbreaker token. SPECIAL ABILITY: THE UPSIDE DOWN &
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  • This discussion has been moved .
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  • I like the idea of revisiting older chapters and giving them fresh paint. Adding more things, changing things that did not work well or could be improved or add some extra flavor to it. I think more mid-chapters like these would be very welcomed! I am personaly looking forward when this update comes live.
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