General Discussions

Open discussions on various topics
  • So I've been saying since the ghoul came out that there is counterplay and if you think there is a lack of it then it is a skill issue. And I stand by this despite them letting survivors phase through your collision mesh and also everyone saying there is no counterplay. I've been playing this game since it came out, I've played a large amount of nurse and I'm here to have you consider something.
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  • Just had a survivor instantly revive from the dying state. Survivor main. It's one thing to never address balance, it's another to never address blatant cheating. BHVR didn't quality of life anything. Waste of a year. Make the game server side to control this trash.
    14 comments 411 views last activity
  • Dropping from Iri I to the bottom of Iri 2 and having to wait five minutes because the dedicated servers crash is pretty crummy. Also, why is it always ten minutes in to a great match that the dedicated servers crash? It's never the crappy five minutes routes where that happens.
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  • I get sent there like 10 times a day…Im over it. 😭
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  • Now the point tech has been in the game since it came out, and recently I filed a bug report about it. Only for the devs (Or as I am convinced an ai they have handle bug reports because of the cookie cutter responses) to say this "feature" was "working as intended". So when do killers get a point tech equvilent? let me cancel my hit animation early, seems fair, no?
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  • I used to love playing DBD. But I started realizing that almost EVERY killer (I said ALMOST) runs some sort of aura reading Perk (BBQ & Chili and the sort). SOme killers are running 2, 3 , I have even seen 4 aura perks. well congratulations Behavior, the game is now not fun whatsoever. I am FORCED to run distortion, just to see if the killer has skills enough to actually find survivors, o
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  • Doesn't it seem weird when survivors think they are in control of the match even though the killer should be in control? Should because lately it does feel like survivors have the upperhand. I don't want to be that guy but players are extemely cocky and toxic especially when they PM you with death threats. I'm not saying that only survivors do it, killers can be a-holes as well but it's 4 player
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  • My God i feel like i only play in Nostromo is this event, someone can turn off this terrible map ?
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  • I've been seeing a huge amount of this lately, predominantly in the event which I presume is because of the BP incentive, but even in regular queue. I go killer, find my first chase, give the survivor a little love tap and they stop, turn and start crouching to request mercy. Often this comes after the survivor didn't even bother to run. I shake my head and try to give them enough time to g
    31 comments 462 views last activity
  • Out of pure curiosity what role in dbd do you play more of, survivor or killer? Also with that what is the majority of type of games you also play, pvm or pvp? I'm genuinely curious on this. I don't need to know the name of the games just what type of games if its pvm or pvp.
    6 comments 71 views last activity
  • The build I'm talking about is healing slowdown with the Doctor. Distressing, Coulrophobia, Unnerving Presence, and No Quarter. Survivors don't heal in front of the killer, so I don't really know how my build is affecting the survivors. Is it doing nothing, something or is it making the game actually a lot more difficult? To to be clear, I won the game, though there wasn't constant skill check
    11 comments 181 views last activity
  • Currently there's people who can't access the PTB namely the console side of the community do you think it would be possible to change the way ptbs work and instead of it being for pc only we can make it a Game mode that gets pushed to everyone to try out and collect feedback for the sake of accessibility.
    15 comments 312 views last activity
  • So kinda short thing but idea is "priority system" no idea if it has ever been here but it's like you can choose few things that when quick spending these things will be bought first, take "priority" like certain add-on or offerings, perks etc. i think that it, what do you guys think?
    3 comments 51 views last activity
  • Wasnt the whole point of introducing them, that generator progression/regression perks wouldnt apply to them? Why the change of mind? Why can killers use Ruin on blood generators but survivors cant apply fast track to it? I am fairly certain all I need is ruin/undying and win most games as long as I dont play Trapper
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  • I know some people will not agree of my topic but hear me out. There is three iterations so far of this event. First one was not good having the Blood Basins that gave bonuses for both sides if they were inside the 12 meters from the Basins. This was of course not really anyway usable unless in some rare cases and rarely did anything in the matches. If I don't remember wrong the event offering i
    3 comments 121 views last activity
  • I'm dumbfounded Dead Space, Siren and F.E.A.R. haven't collabed with Dead by Daylight. My guesses are F.E.A.R. and Siren aren't popular and Dead Space I guess it's difficult to negotiate with EA? I don't know. But those 3 games gave me life long mental scars and probably ruined me in some ways as a kid lmao. Shout-out to Parasite Eve, …Iru!, Kuon, Clock Tower, Dino Crisis and Nightmare Creatur
    13 comments 161 views last activity
  • Spookyloops made a really good point imagine your a new player to DBD you see these perks and those simplified descriptions like Sprint burst 50% haste and you run a build that gets diminished. How are you genuinely supposed to know? Your 50% Sprintburst is now 10% being useless and you don't know why? How come while your picking your perks if any perks trigger diminishing returns is highlighte
    3 comments 171 views last activity
  • The latest changes on the PTB for Springtrap has gotten me thinking, to encourage people to use the door cameras shouldnt you just make Springtrap undetectable permanently (like GF's nightshroud) until he detected by a camera? It would be more fitting and more a callback to the game he comes from as you needed to constantly look at the camera or else you die. Imo they are kinda missing the point
    22 comments 561 views last activity
  • I will preface that I understand it's seen as a healthy idea for the game. I am also aware people have been giving feedback & it's definitely not a perfectly tuned idea yet so hopefully won't just come into play immediately post PTB. All this said I wanted to just share the opinion that, I don't know if we need it. Back in the day when Circle of Healing meant everyone could heal, when medkit
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  • Can we please get a new boon perk increasing the wiggle strength of survivors in it's radius so we could stack it with boil over and actually have an affect on the killer? I use boil over and like only 1 in 10 killers are affected by the perk, it makes sense for those with power grip but those without? I have no idea, I played a game of bots with just boil over on and I get throw all over the pla
    15 comments 261 views last activity
  • Hey I was wondering if they change the rules on how Dbd outfits community outfits are sold. Cause I thought the agreement was that the winner’s outfit be only sold through shards? And here I was seeing Singularity ‘s community outfit being sold for real money as well. Unless I missed something but I don’t remember reading or seeing that. But I will say I haven’t kept up with much news of Dbd. Sin
    0 comments 51 views last activity
  • by definition, I feel Springtrap's doors are situational. sometimes they help, sometimes the aura doesn't matter. it can hard to say with foresight if bothering is even worth your time. however, I do not believe they are flat out useless like I'm hearing on social media. there's no way to know if your survivor will go down in 10 seconds anyway, that's just how it is but still, this is an on dema
    6 comments 122 views last activity
  • assumptions we make for our discussion: -we don't bring specific perks to enable counter sabo. the expectation that the killer brings a specific perk every single game is not reasonable. -we do not play a killer that has power that reduces the effectiveness of sabo. for obvious reasons, this is immaterial to the balance of sabotaging -the survivors do not make any errors in play. this is immat
    11 comments 261 views last activity
  • What is the point in using fake pallets if survivors know they are fake?
    6 comments 141 views last activity
  • I understand wanting to impliment diminishing returns as a future-proofing method, I just feel having the modifier kick in at 50% for the 2nd perk is a little over-kill. I'd even be content if the modifier started on the 3rd perk if it meant I could still run something like Champion of Light + Fixated // Empathic Connection + Do No Harm // Bamboozle + Superior Anatomy without them being effecte
    0 comments 51 views last activity
  • is there any update on when legion is coming back? He’s a really good killer to bp grind with and I really want to play them again
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  • https://youtu.be/Wnyl1zljJhQ?si=Lh3i2CXy6-jgj4i5 I made a video with three examples with different situations.
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  • I understand not adding full on comms because the devs would likely have to uproot the foundational code in order to do so. But surely a radial wheel with things like going for save, I'm near, and opening gate along with other stuff the devs might deem useful could be simple enough to add, right? It'd help with balancing too! Like it'd make perk balancing on both ends much easier if all surviv
    7 comments 121 views last activity
  • Over the last 2 months I have had the WORST frame stuttering whenever I try and look around. Sometimes I go into chase and all of a sudden I've accidentally spun 180degrees. I miss skill checks as well. I have an RTX 3050 so its not super super new but its not totally abysmal. Other games I play don't run into these issues. Its JUST DBD. I saw a forum say its something to do with my mouse
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  • So the entire game I take one down, multiple chases, blight goes and kills 2 of our mates, me and another left, he downs her on death hook and leaves her, so I have the perk that lets me see the hatch and a key as a solo q player, so I wait until he hooks her, refuses to participate in normal gameplay by hooking her then picks up and drops her until she's walking, I also tried to walk up to save
    0 comments 71 views last activity
  • Watching stream the 2v8 section was interesting they are adding play as you wait to the normal 1v4. I personally think is a sign that they are looking to have it as a permanent mode but are cautious to do so as they are clearly aware of how long the que times get. but the causal playbase love this game mode I think it would be good if the mode was per
    22 comments 692 views last activity
  • Survivors will keep screaming and leaving sound bubbles even while dead or sacrificed. Very distracting if you’re trying to find a rat and you’ve forgotten where you killed other survivors.
    3 comments 71 views last activity
  • Now everyone is mad about the ghoul and weve nerfed her ability to vault since survivors can now walk through your collision mesh. Give me back my vaulting auto attack and in return you the ghoul gets bumped down to 4.4. Thoughts?
    2 comments 111 views last activity
  • Trapper mains I summon thee, is there a discord for trapper mains where I can look at cool trap spots and such?
    2 comments 61 views last activity
  • Lately I've been getting Myers and Doctor bots quite often. It's obvious that they're bots and it's confirmed in their username, which is usually the name of the software they're selling. They're relatively easy to fool, but something needs to be done. If you're a new player and you come up against them, you stand no chance. Doctor is annoying more than anything, you're constantly in the 'snap o
    0 comments 53 views last activity
  • As I said in the title, making Blight 4.4 won’t change a thing—it’ll still be problematic and powerful, and experienced players know this. Blight’s main problem has always been the Rat and Crow add-ons; with these add-ons, the survivor has no reaction time, guaranteeing a guaranteed hit due to the absurd mobility these add-ons provide. All experienced players know that the PTB changes won’t do an
    3 comments 101 views last activity
  • Ok so I read the patch notes and they were kind of vague about what exactly diminishing returns effects. So I assume if I stack pwyf and batteries included that is effected. But what if I bring pwyf and windstorm for wraith? Or two trap setting speed addons for hag? Does it effect if I bring 4 window vault speed perks? (Is 4 of them good? no, but it is funny) If so I don't really know how to feel
    2 comments 91 views last activity
  • I wanna test out some builds on the survivor side of things but people on oceanica servers seem to not care for this PTB in the future can we at least have 1 killer bot so we are able to test perks and stuff <3
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  • By goofy I'm referring to things like "xenokitty" where xenomorph chases survivor flashlights or basement Bubba guarding his basement chest. I tried basement bubba don't like it. xenokitty can be funny if people catch on for it. I've "created" something I've not seen anyone else do (yet) that I call guard dog dracula. ONLY play in wolf form. find something random to guard the whole match. use the
    25 comments 261 views last activity
  • Survivor main from way back with a few thousand hours, apologies if this is discussed elsewhere, I don’t spend much time on the forums. Happy to be redirected to other discussions on this issue or any dev responses. Offerings kind of suck . Most players want BPs as a priority. Therefore, most players exclusively play BP related offerings, even choosing which character they play based on who
    0 comments 31 views last activity
  • This map needs a pallet reduction immediately. The amount of safe pallets on this map is actually insane. I had a massive loop with a pallet at it, connected right next to a TNL which was right next to shack and on the other side of shack was ANOTHER massive loop with a pallet. Why is this map so insanely safe? Not very fun, fair or balanced at all.
    7 comments 201 views last activity
  • ill keep this short, but as i see many people discuss the new TAB menu displaying teammate perk loadouts and the killers power icon, a lot of the criticism stems from being able to see who the killer is straight off the bat. now this has pretty much been normalized via killer powers appearing the moment the trial starts (i.x. onyro, wesker, etc), but SHOULD it be normalized? I argue this shouldn
    0 comments 41 views last activity
  • Tomorrow is the PTB and demo is on the buff list what are you hoping for that he receives in buff?
    10 comments 162 views last activity
  • hi, I'm "that guy" that drains all the battery power trolling the killer. with this update, I can continue to neglect my generator duties and fulfill my fantasty of playing fnaf versus Pingtab himself. will we all die? sure. but all them bunnies start acting a tad ornery when you get into their business. they are shy creatures who prefer to keep to themselves. now I have more time to shake my c
    0 comments 111 views last activity
  • The new thing they added to be able to see your teammates perks is definitely an improvement, but I think it was not that greatly implemented. I say that because sometimes you need to know what perks your teammates have right then and there, but it's not always viable to have to stop and open up the tab menu to see their perks. I made this very terrible looking mock up of, in my opinion, a bet
    2 comments 111 views last activity
  • I was dissapointed with changes to Spring-traps power. Battery was never a problem, the problem is there is no incentive to see where he is. He isn't concealed in stealth that often, and you run from him anyway when he gets too close and traversing the doors is just too risky, battery has nothing to do with any of those problems. Here is a potential solution to Springtraps power and making do
    3 comments 152 views last activity
  • Hey there I hope you had a good easter days, I have a short question, because I don´t know if this is intended or not. From time to time when I play Killer I stumble above the following szenario. A Survivor stands close to a window like in shack and seemingly with no effort of running they do a fast vault without a single second of the running animation. When I take the window at full speed in
    14 comments 424 views last activity
  • It seems like the amount of buffs to killers and hard nerfs to survivors continues as time goes on? The win rate is already between 55-60% for killers, leaning towards the higher side. If we continue to drive survivors into the ground, why are we expecting them to stick around?
    14 comments 481 views last activity
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