General Discussions

Open discussions on various topics
  • All of my lobbies as killer are all high ping but when I join they’re green ping and it’s literally unbearable to play when you’re constantly teleporting all around the map and stuttering in place. Though I wasn’t having this issue before the patch idk what happened but I’m having to dc which I never do because I literally can’t do anything.
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  • Has anyone experienced not being able to vault or getting stuck through windows? Played killer (Legion) got stuck when vaulting and had to vault backwards to be able to get unstuck on a pallet. Saw some survivors experiencing the same through pallets and windows.
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  • As I do everytime I want to save BP for a later time, so all the ones circled I want to complete but collect them later, is this the best route?
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  • Right now when Huntress gets in a chase, the lullaby resets. Make it so it just continues playing where it left off after the chase is over. The lullaby itself has so many cool parts that you rarely get to hear, some of the later moments get creepier as she starts humming in a crazier way, or laughing. https://www.youtube.com/watch?v=Bc0otoDm0y4
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  • As a survivor main, I feel like if I'm not running one of the exhaustion perks I'm putting myself at a pretty huge disadvantage. Lately I've been running Dead Hard a lot because I feel like it adds a kind of mind-game to chases that other perks don't, and it's easily the most fun for me to use. Browsing the forums, I've seen a lot of negative input about perks that I wouldn't have expected to s
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  • I'm talking about every perk, survivor or killer. The one I want personally is monstrous shrine. What would I personally make it? A hex! Hex: monstrous shrine. You gain 100% more bloodpoints for each survivor sacrificed. Whenever a survivor escapes the hook or is being rescued from a hook they gain a penalty of repairing and healing. This also applies to the survivor who rescued. So, what do yo
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  • Is this a bug? Doing some tests I noticed that I was receiving the "Running Vault" prompt well before I was even close to a window. If you press Space and let go of your keyboard, your character will continue to run on its own and vault the window.
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  • I think overall the iridescent head is one of the most balanced huntress perks ALONE. When combined with any of the belts, it becomrs extremely powerful, to the point to be considered overpowered. So I have a small but weird suggestion. Keep the same text, but instead of removing the hatchets down to one you can instead write: can only have one hatchet in your inventory. This means that if you e
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  • So far in the game I’ve played some survivor and some killer but mostly I like playing killer. I like the idea of giving people scares and both sides having a fun “horror movie experience”, so I avoid things like camping. However the further through the ranks I’ve got it’s becoming less and less enjoyable. I’m only rank 12 but am constantly facing red rank survivors that just aren’t scared of the
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  • For instance the Sponge considerably increases great skill check bonus progression and the Needle and Thread give you 100% extra great skill check bloodpoints. Does a Stake Out great skill check receive those bonuses?
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  • Dear Developers, I have noticed, by reading another discussion, that you have pushed a fix to the live servers regarding the absence of Lore in Level 1 of Tome III. Yes ! I can see the Lore entries on my challenges as proven below : However, there might be a progress bug ? I had already completed a bunch of Master Challenges before the fix and... well.
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  • So first I wanna start off by saying I have no issues with the map rework. I have been playing this game for 2 years and am a consistent rank 1 every month. Their is so many problems with your game Dead By Daylight right now. First of all dedicated servers is terrible. I have been hit thru a pallet with so much room it's just ridiculous. Then their's the problem with red ranks being red ranks but
    5 comments 221 views last activity
  • Something that effects the survivors immediately out of the gate. makes them want to cleanse. wastes their time at the start of the match, whilst kickstarting potential trap totem builds (retribution/haunted grounds etc.) Ruin was good for this to encourage cleansing, but now that only is really effective endgame. Also older hexes should be either hidden more so throughout a match and revealed le
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  • Anyone remember where Ubisoft missed an entire season to dedicate that time to fix their goddamn broken game. Well look where they are now they are now one of the most popular fps currently. I honestly wouldn't mind missing a chapter and giving time for devs to fix at least some issues. Think they just came up with a really good idea and went with it but really did not think it through. They need
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  • so i just played a game with a billy, thats fine. but he is a fog whisperer and straight up he started slugging everyone, then he when to look for me while having etye sight on he's slugs.... luckly the team spread out so i could get them up, i looped and lost him so i cold heal the rest of the team. he keept slugging them. i just think this is not someone who shuld be having a fog whisperer.
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  • so uh... how do we get the lore entries? ive done a couple master challenges and none of them have unlocked
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  • Just played a Huntress game for the challenge and noticed that I only gained the +250 for closing the hatch despite hitting several hatchet throws that match. Has this happened to anyone else? How else are we supposed to get Deviousness for her other than closing the hatch and getting a 4k?
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  • Is there a Survivor perk that aids in totem hunting? Nothing comes to mind but I might be overlooking someone's perk somewhere. Thanks and happy gaming! <3
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  • Reason why I ask is because as Tomes are being produced, it requires you to play with different characters that some of us may have never played with before. I would prefer to spend my BP in the right place so that down the line, I know I'll eventually use this character. I'm also curious on whether or not we'll get some lore on licensed Survivors/Killers as well in future tomes.
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  • Hands down my favorite killer to play. Despite me not being able to hit most if my shots. The developers broke the mold with her and i really don't know if they will ever come close to bringing us a killer like her again. Here's why... She has the most personality of any killer/charactet in the game. Evetything from her power to her lullaby (made even better now that the whole thing plays th
    3 comments 31 views last activity
  • He had a proper animation in the PTB. Why was it changed? Now he's just sliding on the ground and it looks super wierd. Can you guys change it back to how it originally was or at least adjust the speed at which he moves? I know it's a huge nitpick but it's starting to really irritate me.
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  • Is this a bug? I logged in today after downloading the new update but it does not appear in any of my character's charms. It says it is a login reward so where do I get the charm? I am on switch.
    Mod
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  • They feel "unfair" for both sides and are needing of a rework a. Survivor gets it off immediately, thus burning 1 of your few traps or b. Survivor gets bad RNG and dies because of it
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  • Anyone that has seen the shirtless David cosmetic has likely noticed the clipping issues and gaps it tends to create with most of his pants. Since the latest update it seems like they've made his pants go higher up as a way to fix it, which makes the charms hang lower than before (i'm guessing the charms weren't moved so they are still in the original spot) So I just wanna know if i'm seeing this
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  • I found a strange occurence on one of the changes maps. I played on the Ironworks of Misery against a Huntress. Y'all remember where god loop was? Well the pallet there has some voodoo stuff goin on. The wall behind the pallet allowed me to phase in it. Like i could hide the entire top half of my body in the wall.
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  • The doctors appearance may be based on the movie see no evil 2
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  • Well this challenge was confusing as hell. What I read it as is: escape after someone else has escaped while using the perk bond. When In actuality it's: be alive while someone else escapes. As you can see I died and still completed the challenge
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  • I don't get whats so problematic about playing the game with 3 perks to have a chance to be stronger at the end. It's easy to counter and leaves the killer at a disadvantage 90% of the match. Why won't they just give up about complaining about noed. Its always stuff like were a swf and we dislike noed or im solo queue and I hate noed. There are at least 4 counters to noed off the top of my head b
    27 comments 391 views last activity
  • like, 3/4 of the map is absolutely nothing. ######### did the devs want? survivors to just give up, stand still and wait for the death?
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  • https://youtu.be/SDoBzsMLw0k?t=222 This is how totems should be, so they aren't destroyed in the first 30 seconds
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  • If they get whooped by Butthole Bubba this easily and constantly, there is really no reason to complain for getting matched with “reds”.
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  • Can you add like maybe 1x bp or 0.5x bp, or do something like voice chat? Its so annoying how i cant have fun in my favorite game when i get teammates who dont act like what their rank shows. And if i have a 3 - 2 man swfs i just get trolled by them or they dont get me. Anyone else got any input? Thanks
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  • Editing video.. Update: https://twitter.com/babyhuntressxo/status/1255562363018895370?s=20
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  • Thank you behavior, the removed turn rate modification while blinking + higher sens, makes nurse viable and as strong as pc, it's a little harder to aim, but it's all about adapting.. It has been hundred of hours of frustration and complaining, but we finally got it.. thank you again behavior, now we need only optimization, and there are no walls to crossplay.
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  • Ive noticed we are not getting asny lore while completing these challenges on xbox. anyone else?
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  • 94889604_675004386647896_3999365978579271680_n.jpg 95053050_951432785270955_7266130271559221248_n.jpg I'm not sure if this is because of the new update at all, but what's the deal with this? Feng and I hopped in there for a quick heal so it was fine. But I feel bad for the Steve that hopped in there injured trying to get away from a camping clown wi
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  • What do you think about the cosmetics for this rift, I for one think they are quite poor :( sorry bhvr to be mean but some of them are just re coloured skins, or the same cosmetics, Claudette with curly hair .. tell me if I’m wrong that’s the exact same skin .. that’s on the store , I thought the whole point was supposed to be new cosmetics, don’t kno how I feel about parting with a tenner for th
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  • As a survivor, I was wondering how many survivors like to sneak around the map and use stealth builds like iron will or urban evasion, and how many survivors don't mind running the killer around and actually looping with perks such as dead hard or sprint burst or resilience. I personally find that sneaking around the map sucks (maybe because I am so bad at it and always get caught 😂) but I also t
    19 comments 161 views last activity
  • Or “capsules” or whatever they’re called. Is the hit zone (and-tight-turning-around-objects zone) different sizes for different survivors? If I play a big bulky Jeff rather than a petite Feng, is there any other downside beyond just being more visible?
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  • Remember when the hair in game actually looked like hair? Like you can actually see the strands, now it just looks like someone did a poor blending job.
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  • I'm really gratefull that finally one of the most frustrating issues has been fixed. I think that this is what the community really wants, being able to play the game without getting frustrated due to bugs that will ruin your experience. I'm fine right now but if you'll somehow fix dead hard and maybe pallets the game from my survivor POV will be perfect.
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  • Let's talk map size after the patch. Keep in mind I mostly play killer, and I main Nurse with no add-ons. When I played Temple of Purge, the map was so teeny weeny that the survivors could do nothing to hide or work on gens. No matter what they did, I could blink to the gen they were working on in a matter of seconds. When I played Lery's, it doesn't feel like the map has changed. When I playe
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  • Has FoV on killers been made worse ? Everything looks sooo right up in your face also killer weapons seem to close to you and when survivor comes close to you its awfull trying to see them
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  • @Peanits @Almo He feels super janky and scuffed right now. What did you guys do to him?
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  • This is from the patch notes: "Added safety to the combine harvesters vault preventing a strong alternative path." So does this mean that removing it was intentional?
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  • So im not going to make this a lengthy post considering its just a perk im talking about but Dead-Hard If properly used you can get to a pallet without getting hit or if your in a deadzone avoid a swing and waste more time The issue im posting about is when you get hit through deadhard There should be something that happens when you get hit through it, Just getting your exhaustion back
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  • Who is ready to see those pesky windows reworked?? It's almost as if today is Christmas Eve <3
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  • Has anyone noticed this too? The map seems to be a big more darker. The Totem Spawn is better than before. This.. Truck Thing got changed compared to the ptb. On the ptb it was a death trap, bcs they mad the hay bundles too close, so the killer could just walk over and kill you. Now the killer has to swing lik
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