aregularplayer
aregularplayer
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- aregularplayer
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I have an update, I just unlinked my account and lost a lot of progress: rift went back to level 1, tome 1 and 2 (both completed) went back to zero, 4 prestige levels lost, BUT at least my shards, BPs and ACs aren't gone. If everybody was losing BPs, shards and ACs, then probably they managed to fix this, at least...
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never stop believing, your mind is powerful, you can achieve everything you believe you can
see you soon 🧡
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@goatslinger said:
Wonder how the 2 people that run beast of pray are going to react to this?
maybe undetectable status during all the match? "The Status Effect is removed once you lose Bloodlust."
If there is no bloodlust, how will the undetectable end? LOL
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unnecessary, nowadays if you need bloodlust to down the first survivor you already lost the game because 3 gens will pop before you hook the guy lol
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I don't think there is a perk that can help you getting better at looping. All I can say is keep practicing. Don't be afraid to practice looping and getting downed. Looping is the only fun a survivor can have. If you wanna get better at it, don't be shy of going down. Put you running shoes and go loop some killers :3
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"Nicely done devs" yeah, it's the dev's tremendous skill that made a 2016 game playable on a 2020 top tier console, nothing to do with ps5 hardware.
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average 3k. the 3 min gen rushes are the only games i don't 4k, which decreases my average.
I used to main billy, but bhvr made him trash, then i started maining bubba and he is unbeatable. ZERO tunnel or camping. he is just BRUTAL!
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@Antrapace said:
https://forum.deadbydaylight.com/en/discussion/comment/1751466#Comment_1751466
Exactly what this guy said, my original post (closest thing to an official BHVR thread you’ll find) was bringing all of the victims together, only problem was that my forum account stopped working for the past 2 weeks and nobody could view my posts.
what a coincidence your account stopped working. they are not silencing you, i'm pretty sure.
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@DetailedDetriment said:
Yeah, people are constantly complaining about hatchet hitboxes-which is actually just server latency-, but don't know thar Huntress is the only killer in the game where hitting a surv may do absolutely nothing at all.
it does something, you can see blood splashing, isn't it enough?
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they don't want to talk about, they will close your post and give the same answer: "we already know and we'll be looking ~SOON~"
and you know what it means: some day in the next year (being optimistic)
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ds is badly designed and everybody knows how to fix it: remove its timer, make it inactivate when survivor fully healed or when survivor starts doing gens. BUT bhvr thinks its ok to let SWF abuse it to rush gens and end games in 3, 4 mins...
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don't worry, they don't care. have a nice sunday
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nobody forced you into nothing
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1 hag
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i love how bugs got normalized in this game. this one is up for 2 years already!
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did you say more money? call mathieu, now!
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"hey! you shouldn't play the way you think it's fun because i don't think playing this way is fun!"
prepare not to have a great life, fella
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why can't we swap main dbd devs for the mobile ones?
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killer: The Bugfixer
Survivor: Game Balancer
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makes sense. you get bp for escaping, killer gets pb for sacrifice, you get 5 min to go to the bathroom and everybody is happy now. devs are the best!
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freddy > spirit > bubba
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man, life isn't fair. go ask your dad some bucks and you will get free auric cells just like the lucky ones (i didn't get too btw)
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@Angelicus23 said:
I'm still waiting for devs to do something too, how the ######### did they think about releasing crossprogression after "months of testing" and not even take a look at the goddamn friendlist
I'm pretty sure their testing team could be replaced by a couple of monkeys with the eyes covered and still do a better job...
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any dev or community manager wanna say something about, or what?
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surv maybe 6.5
killer somthing between 3.2 and 4.8
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my rule is trying to have fun and not being as emotional as you about a videogame
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what is the news? is there anything? didn't lose my time watching...
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I've made all of them playing solo. This one took me a little longer but it wasn't difficult. I usually save the ones that look "harder" for last and then play normally with it activated and end up completing it without even noticing...
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no
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Imagine being the guy who punches the table and shout out loud: "You know what? My priority now is fixing this toggle bug literally NOBODY complains about! I'm fixig it asap!"
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@Exerath1992 said:
https://forum.deadbydaylight.com/en/discussion/comment/1711892#Comment_1711892
My point is its a rare, random tile conflict. While it does give survs a route that gives them an extra 1/2 second lead, its really not that big of a deal. Much less annoying than the hill bug, the survivor sound bug, the hooking bug, or the grab bug. I'm not saying its "totally cool", im just saying there are bigger issues to deal with.
https://forum.deadbydaylight.com/en/discussion/comment/1711868#Comment_1711868
In this specific situation, if you can't hit a survivor whos trying to exploit this, you're just a bad killer. If you're talking about other day-shame tile glitches, that's a separate issue.
"im just saying there are bigger issues to deal with"
yeah! like THE REALLY BIGGER ISSUE of toggling m1 when pressing esc. THIS is the kind of big bugs we need fixed asap! Thank you BHVR <3
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@[Deleted User] said:
It sucks but why are you still with Discordance 1?
because i'm a survivor main who never plays oni and I don't have time to get all the BP necessary to have all the best perks on every killer, specially the ones I least play.
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its developers
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prepare for being face camped and tunneled for 10 games in a row and than go back to dh+ds+iron will with your tail between your legs.
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- A year or two without DLCs or content for you to fix as much BUGS as you possibly can
- Make kindred base kit, make survivor icons more meaningful, bring solo closer to swf, you 4head!
- Balance killers, No, I'm not asking you to nerf killers. Buff those baby killers! Wraith and Clown need some love! Pls!
- Say goodbye to Moris, Keys, Irihead, Adrenaline and NOED. Make DS an anti-tunnel perk, not a "go do gens in front of the killer for free" perk.
- Balance small peep build. Facing a military gen rushers 4 man swf with DS + Unbreakable + Soulguard + BT isn't exactly fun!
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thanks god: ash
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nah. there is no reason for this perk to exist.
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@RockoRango said:
https://forum.deadbydaylight.com/en/discussion/comment/1711225#Comment_1711225
Yes, yes I am.
No matter if you hate his play style, his Hag guide is very solid. Besides, he's explained numerous times why aiming his attacks is hard for him (eye problems, which is relatable) and I've hardly seen him during his streams camping or losing due to having a horrible play style.
I die from suffering every youtube video I watch in his channel. I doubt he chooses the worst ones.
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@RockoRango said:
https://forum.deadbydaylight.com/en/discussion/comment/1711171#Comment_1711171
The effective way to counter her is to know how to play her, as said previously:
It's not that different from Nurse, which is why I enjoy her a lot. Predict where the survivors will go, and zone them to a place that you have an advantage at. Do this by placing traps in areas survivors need to pass, like the route to the shack, and at loops.
If you don't have a loop covered that they go to, cover it. They'll either be ballsy and try to play around your husk, which you can mind game, or they'll run to another loop you can trap (increasing your pressure by putting traps in important spots). If they're able to play around it or waste enough time? You lose the chase.
That's really the basics. If you wanna know more, SpaceCoconut's Hag guide is very helpful. Just ignore the fact he's banned from the forums :)
Are you telling me to learn something from a guy who can't pass rank 20 survivor? You better be kidding. It's not because he is a Hag main that he has something to teach to anybody. His "play style" is exactly why people hate Hag:
- get bamboozled 32 times
- miss 75 hits
- get 360ed 49 times
- lose 4 gens
- finally down your first survivor
- camp the poor soul
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@Lazerboy88 said:
Hi console player here, no i am having no issues, yes I have good internet. No I don’t have Fps issues, actually my FPS seems to have improved since last patch so hats off to the devs. Goodbye
I'm glad to hear you are the chosen one, but I just witnessed my girlfriend losing a survivor she downed because he wiggled off while she was frozen. Imagine playing like that! Not to mention that every match I play at least 1 console survivor dies on 2nd hook and the 5 seconds chases with survivors acting weirdly.
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@Skittlesthehusky said:
there's nothing wrong with hag! the problem is just that people don't know how to play against her efficiently, since every hag player is different. don't worry too much about it. ^^
can you teach us how to play against her efficiently? a video would be appreciated. ty
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nobody happy. everybody angry. grrrrrrrrrrrrrrrr
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@Ttwylerr said:
https://forum.deadbydaylight.com/en/discussion/comment/1702967#Comment_1702967
this is the same old bs argument. Adrenaline rewards survivors equally, no matter if they played poorly or if they played well. Noed doesn't reward killers for playing well, it rewards them for not protecting gens. you can be a complete potato and be rewarded by noed. stop repeating bs like a parrot, if you have a brain, use it.
Oh look at that your argument can just be used in reverse. Shouldn't tell people to use they're brain when you yourself don't have one.
I'm glad you got my point. They are both unfair perks, they are opposite sides of the same coin. None of them should exist. Well done, mate!
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@hurryingok said:
I'm a new player, and the fact that the DBD community is largely held together by mutual distaste for the game we share is fascinating to me.
There are many ways in which DBD is a very unique platform. But this experience, i.e. being habitually involved with a platform you dislike, isn't one of them. It's one of the defining characteristics of social media. Facebook, Twitter, etc. What these platforms have taught creators is that they can efficiently fuel engagement by creating largely negative-feeling experiences punctuated by dopamine kicks. The cycle of chasing the dopamine kick via the platform that caused its deficit keeps players coming back. The only difference is Facebook gets paid by advertisers, and DBD gets paid through the store.
Cote basically confirmed my perspective when he told The King that DBD is supposed to be frustrating because that's what keeps players coming back.
The important point here is this: the anger you have as a survivor main or a killer main isn't because your opponent is abusing exploits.
Your anger is a design feature.
I don't know where this leaves us. But I'd like to see less hostility directed at the community by the community, and less sloppy hostility directed at the developers for particular exploits, and much more well-organized hostility directed at the developers for a high-level design strategy that exploits the neurochemistry of its player base for profit.
i'm in. where do we start?
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1702874#Comment_1702874
It rewards the survivors for doing their objective, NOED rewards the killers for playing terribly.
this is the same old argument. noed rewards killers equally, no matter if they played poorly or if they played well. adrenaline doesn't reward survivors for playing well, it reward them for rushing gens instead of healing. you can be a complete potato and be rewarded by adrenaline.
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what is the justice behind adrenaline, again?
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nobody told you to buy them on release day. be more patient, be wiser.
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there is a casual mode, the entire game is casual mode. if people militarize the trials, it doesn't mean this is a competitive game. it will never be. e-sports competitive dbd is a really bad joke. all tournaments are here to prove me right.
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this is so annoying.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1693918#Comment_1693918
Nea zips off from stepping off a tree root, and that makes me a bad killer because I do not consider it “falling”?!
how many times did it happen and you still can't counter it?