BigTimeGamer
BigTimeGamer
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$$$
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@TimeOutTimmy said:
https://forum.deadbydaylight.com/en/discussion/comment/1781242#Comment_1781242
As a survivor main... I disagree with all of these. I rarely play swf lately, had to re-learn to play a solo style of game.
Information perks should not be base kit. Sorry, but you're going to have to give up a perk slot.
If any perk should be a base kit... the concept of borrowed time would be a really good place to start. Borrowed time only works in the terror radius, encouraging unsafe hooks. Knowing as a solo q'er, that a borrowed time will activate without horrid save options... people will make better choices.
As someone who plays both sides, All of this info is freely known by SWF
the key is to bridge solo and swfs
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while rank is meaningless, with reds being filled with goombas, i've notice purps are people who think they are red, try to do rank 1 moves just to die and DC
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Make BBQ and Kindred baseline
Add UI indicators to the HUD, always a chase icon/doing a gen/healing/number of times hooked
ya know, QOL things you would expect in most games
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A diff comment that mentioned me was deleted
peepoSleepo I can only imagine what it was
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I got @‘d this time poggies we made it
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Just something of note: the sound bug she recently had did more dev work for her than they are probably ever going to do
Shame that it was fixed
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Old Ruin
it rewarded practice and skill while allowing or new players to find the totem
Now it’s just a boring regression perk, yippee
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The day they give her actual counterplay is the day I eat my shoe
- Bringing X perk isnt counterplay, you arent countering a killer pick btw
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Delete midwich and haddonfield
Make 1.5x BP baseline
make kindred and bbq baseline
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First there was just a cosmetic shop
then there was the rift
then they added sets
and most recently they used a hyped up, anticipated event to sling more cosmetics
so not a lot of goodwill left from me.
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@Heartbound said:
Something a lot of people overlook is how much pressure the killer loses when he kills someone with a mori. The remaining 3 survivors don't have to stop what they're doing to go and unhook the (now) dead survivor. If people were messing around then sure, the game could snowball really quickly, but if the killer is having a little trouble getting survivors down in the first place, that's a loss of 3 gens.
Start using ebony mori in your games, you'll see it's not the instant win that it seems like.
Except if someone is mori’d the game goes from a 4v1 to a 3v1
instead of 3 people on gens it’s two
instead of 3 people able to save, it’s 2, 1 when the killer goes to the other guy on BBQ
etc.
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/1767538#Comment_1767538
Bloodlust is more of an issue than DS? Yeah for yellow and brown ranks
You are kidding yourself if the vaunted red rank killers dont hold W around pallets that should just be kicked
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@Speshul_Kitten said:
Many people don’t think DS is fine in its current state, but we should focus on bloodlust because of the sTaTiStIcS
DS is also an issue
but Bloodlust is an actual in game mechanic that is abused far more than DS
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@helix43 said:
Because survivors aren't the only ones who are allowed to game changing stuff. Suck it up.
I main huntress
they are disgusting and need to be removed
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@noctis129 said:
https://forum.deadbydaylight.com/en/discussion/comment/1765225#Comment_1765225
Yet, u are on dbd forums cuz u can't get away from dbd regardless if it's fun or not lol
I’m on forums bc I do like the game itself and want to see and hear about changes.
What I don’t like is the state of the game and BHVR laziness lately, most easily seen through the recent “event” as well as Twins.
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To have fun
i play to enjoy a game, with Dbd I often don’t so I play something else
its kinda simple
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i play huntress
so no real change, strong loops are annoying but i just kick the pallet and move on
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I never thought I would read a post about WGLF being an issue
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Hot take; holding w around pallets is bad and being rewarded for it promotes bad gameplay
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Sadly no, but it should be
i just DC and go play something else, another example of how poorly implemented DC bans are
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"I've seen other posts where survivors complain about killers leaving loops like this. What do they expect is to do? Just waste our time??"
that means the survivor won the chase
if I see someone throw down pallets willy-nilly or refuse to play risky, I know they are a weak link
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why put good, high qaulity outfits that took time to design when you can throw a palette swap on the default meg hat for the 10th time and use that to help fill and bloat out the rift
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step 1: get crosshair
step 2: done
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So ill go afk till im dead
if i see my team are self caring babies who are afraid to touch a gen or who last 15 seconds in a chase, im not wasting my time
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”CP” is uh, an interesting choice to use
but yea, during the day when queues are fine I keep it off and don’t even bother playing survivor at night, yet alone as a Solo, the game is so unbearable without a friend
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1748027#Comment_1748027
The monetisation in this game doesn’t cripple anyone, because nothing is pay to win.
It’s mostly cosmetics.
see recent Halloween “event”
it does affect the game, to say it doesn’t is outright wrong
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Killers are okay, but thats not what cripples DBD.
its the bugs, monetization, and slow updates that hurts the game
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i think it was scott or someone who said it was mathematically impossible to dodge as he can insta ADS and fire
so no, not exactly my idea of "fun"
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Pretty much always, its a pretty easy check, especially once you know its coming
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where does it say killer is the power role?
its a pvp game, neither side should be a power role
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"Being good at a game makes it more enjoyable"
who'da thunk
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- Looping is what seperates the good and bad players, holding W, hiding in a corners and holding m1 on a gen is not skillful in the slightest
- calling killers by their lore names is kinda weird other than mikey billy and bubba
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please don't compare power struggle and flip flop to UB+DS
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Why bother playing what is usually an auto loss unless I either genrush by holding m1 all game or hope she’s bad
rather just suicide and get into a more enjoyable match like a billy or huntress
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1744650#Comment_1744650
Giving a survivor a free escape after they fail to get downed, the simple overpowered strength of the idea, how every other second change perk has a trick to it
no thanks
What is decisive strike?
Whataboutism
next please
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1744650#Comment_1744650
Your kidding right? You down and chase one survivor 3 others are possibly doing gens if you leave that survivor without downing him you wasted time and now he’s doing a gen .. there going to pop even if your protecting them lol
Please explain how this would be balanced and how survivors would counter it
"just dont do gens 4head"
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1744640#Comment_1744640
Nice productive conversation this is why I come to the forums!
i shouldnt have to explain how insta downs are bad.
giving the killer tokens for them for failing to defend gens, the simple overpowered strength of the idea, how every other insta down power/perk has a trick to it
no thanks
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If I spit on you it must be the same as breaking someone's legs
Mind Changed
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Spirit is akin to playing with training wheels, doubly so if you have Stridor, literally cannot lose unless you truly are deaf.
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Ormond will always be Ormond
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"they publicly announced introducing sexual/gender diversity in their game aaaaand... nothing, absolutely nothing, and that you want or not that there are lgbt characters in dbd, the point is, they promised something, in a very formal way, and did nothing after,"
They have done for actual gameplay related issues as well, I would much rather see them address those before adding characters for the sake of representation in a game where you run around pallets and windows.
Instead of asking "where is my ___ Character" I ask "where is the DS, Key, Mori, Iri Head, Haddonfield, Midwich, Slinger, Spirit, etc. changes"
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sry, I don’t feel like sitting on the floor for several minutes on the PTB where I’m testing stuff because the killer wants to sweat for a literal pointless 4k
i yeet out faster than the baby getting crushed
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Spirit Freddy Slinger for what I imagine are obvious reasons
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I’m just curious as to who felt it needed to be changed
Haddonfield is a much worse map than Autohaven
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Things that counter Twins:
Lockers
Crouching
Getting a down with the baby (yes, downing someone is bad if someone is nearby to help)
Baby bodyblocks main killer
Cant recall baby
Survivor can just keep baby on head, forcing into an M1 killer game
and the cherry on top, the "not terrible effective" Object is a hard counter
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A trap where you can't leave if its active on your head
Pig mains in shambles
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wut
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Hes the same as before