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BigTimeGamer

BigTimeGamer

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BigTimeGamer
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  • @ABannedCat said:

    Why recode when you can just pump out more rushed chapters, and overpriced cosmetics?

    it may take over a year for freddy to be reworked, months for legion to be "fixed," and matchmaking may never work properly, but you can be certain new cosmetics are always on time

  • clown and doc belong with legion at the bottom

  • better question: what competitive game doesn't have toxicity? its just the nature of having a ranking system

    its not relegated to DBD, games like RS, League and Dota are vastly more toxic, even games you wouldn't expect like ARMA have people who DDoS/Dox you

    you just get used to it

  • I've been playing working games, the terrible matchmaking BS is getting old

    i bounce between rank 2-3 so when I play solo i shouldn't be getting teammates who are sub-purple ranks, yet its all i get nowadays

    but dodging low ranks is worse than being forced into a terrible game i guess.... /s

  • Resilence requires you to be injured, imo it needs a small buff to like 12%

  • Moris and Keys both need to be looked at

    Even green moris can effectively end a game completely, while keys reward poor play by survivors

    Ebony moris are just ridiculous

  • The lack of rank rewards is honestly astounding, they were fine with adding tome and rift rewards before rewarding the people who get higher ranks

    Even just an X amount of BP based on the rank you end at would be SOMETHING

  • His power really needs a whole rework, powers being used to simply injure and having 0 use in a chase is bad for them, and legion cranks it to 11

    having to rely on perks (EndFury) or addons is the sign of a weak killer, and Legion is near the top of that list

  • @Ashlich said:

    https://forum.deadbydaylight.com/en/discussion/comment/961218#Comment_961218

    I'm sorry no, not unless they pull their heads out of their asses and give us an ACTUAL graphics setting menu, not this preset bullshit we currently have.

    totalbiscuit would go insane, having to go into the ini file to change settings is something out of a game from 2005

  • A lot of reasons go into it. some of the main issues imo

    • Bad matchmaking system in general (duh)
    • Its easy to get Red/Purple rank, thus increasing the amount of people queue'd for a game
    • Not as many killers at the higher ranks- it isn't exactly fun to VS. a 4 man SWF sweat squad every match
    • MM system for SWF pulling Greens and Yellows into Red rank queues, thus increasing the time even more, again lack of killers compounds this issue
    • New rank reset system makes the amount of people in the higher ranks even greater, and this will exponentially increase over time as you are now dropped only to the next lower color (Reds - rank 5, Purples to rank 9, etc)
  • Assuming the survivors know what they are doing, then both are effectively M1 killers against a team of no mithers

    A key difference is that Legion's power actively hurts him in chases, where Plague's can be used with little penalty and the puking counters hiding/Iron Will

    note: i view a "win" as getting a 3-4k before exit gates are powered, Legion against a strong team is very difficult to this with depending on the maps and tile RNG

  • It's "fair" in that it can be completely removed

    but it is a crutch perk and having tome challenges for it makes it even worse

  • Putting aside the laundry list of bugs?

    • The matchmaking pairing you up with teammates whose ranks are colorful enough to form a rainbow
    • As discussed above; The Maps and how many are inherently reliant on RNG (Cowshed and Thompson House are among the worst, back2back2back endless loops or nothing at all plagues maps)
    • Indoor Maps are boring for both sides with the exception of say T1 Myers
    • Haddonfield
    • Dedicated Servers feeling bad to play on (hits that you know should've/should not have hit for both sides, dead hard, etc.
    • Queue Times being abyssmal at both ends of the rank spectrum - see Tofu's video for a good theory on it
    • Solo Queue in general, even adding an indicator someone is being chased such as with the obsession, or a healing icon, etc would go a long way
    • Not seeing ranks -Post of mine from a seperate thread: Imagine if you are playing a game like Siege and you are Plat+ and you are on a team with all Coppers and Silvers. That is the state of this game's matchmaking, and instead of readjusting/reverting the system to looking for the average rank (which is arguably a better experience for everyone not only in game but also for Queues) they instead say "well you're red rank, but if you knew you got matched with rank 15s, you would just dodge the game, and we can't have that now can we" Also the other team are random ranks. Also everyone is Solo queue and confused.
    • The fact at the higher ends of both sides you see only around 7 perks, DS, DH, Adren, Ruin, Pop, BBQ etc - devs need to stop being scared of adding viable strong perks instead of ones that require you to sacrifice your family for a 5% bonus. The perks that sit at the top need more competition and reasons to be swapped out.
    • But don't worry guys, more cosmetics are always on the way! /s


  • @The_Second_Coming said:

    https://forum.deadbydaylight.com/en/discussion/comment/960208#Comment_960208

    Admit it, their "we don't want people dodging lobbies" rhetoric is just a BS cop out cover for "our matchmaking sucks, but you should be forced to deal with it until after your rank 20 team mates screw you over".

    this. Yesterday as Solo rank 2 I played 9 games in a row and only 1 had people who were in Purples and Reds, its a complete joke.

    @Mr_K said:

    https://forum.deadbydaylight.com/en/discussion/comment/960849#Comment_960849

    So if three brown/yellow ranks show up in the same lobby as you, you would stay and play the match normally?

    Is avoiding a terrible experience due to the broken MM system not preferably than being forced to endure a lost cause of a match?

    Imagine if you are playing a game like Siege and you are Plat+ and you are on a team with all Coppers and Silvers. That is the state of this game's matchmaking, and instead of readjusting/reverting the system to looking for the average rank (which is arguably a better experience for everyone not only in game but also for Queues) they instead say "well you're red rank, but if you knew you got matched with rank 15s, you would just dodge the game, and we can't have that now can we"

    also nice straw man, even though it ironically is actually what happens

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